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Alliance Dress Blues Textures


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#26
saltisgood

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I'm guessing that Lyncoln-Ap wants Kaidan's outfit to look like this (correct me if I'm wrong):

Image IPB

Whereas his current outfit looks like this:

Image IPB
(first pictures I could find)
It's fairly easy to see that they're using different meshes, and I can confirm that by looking at the wireframe. It's most obvious if you look at the arms. Kaidan's outfit has the sleeves stopped above the elbow, whereas the formal outfit has the sleeves going all the way down to the wrist.

Edit: When I said it was identical to the one in the global file, I meant that it's identical to the equivalent model. The formal outfit is name CTHa, whereas Kaidan's is CTHb. Once you swap the meshes you will also need to swap the textures too, since as you mentioned, the uvs and the maps themselves change.

Modifié par saltisgood, 23 novembre 2012 - 02:59 .


#27
MrFob

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Ah, ok, thanks. I didn't know where exactly the meshes are and I thought the outfits are mainly textures over the same mesh but I guess you are right. Hopefully the export/import will work properly for these meshes soon. Otherwise, One could possibly just take the mesh object out of one file and put it in another without ever exporting/importing. Just requires resetting all the name/import/export list references in the object properties.
When I have some time, I'd be very interested in doing this for Ashley and getting her into a uniform as well.

#28
Saito404

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Ash in standart uniform will be looking like this:
Image IPB
But, as you can see here, her head and decolte are the same model for some wierd reason, as a result - glitch:
Image IPB
Image IPB
Is it possible to replace her head with one from ME2?

Modifié par Saito404, 23 novembre 2012 - 07:48 .


#29
carine

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Does the upper chest/neck part show up in the alliance fatigues as well? Or is it just the dress blues and the phoenix armor?

Also... ME3 Explorer is doing some work with replacing meshes I think (if I understand ME3 explorer AT all... which is unlikely, ha), so maybe they would know something about replacing her head with her me2 one. I'm guessing that her ME2 head has a smaller poly count though so it might look weird

#30
Saito404

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carine wrote...
Does the upper chest/neck part show up in the alliance fatigues as well? Or is it just the dress blues and the phoenix armor?

No, alliance fatigues looks normal (like on the first picture).

#31
Quething

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Saito404 wrote...

carine wrote...
Does the upper chest/neck part show up in the alliance fatigues as well? Or is it just the dress blues and the phoenix armor?

No, alliance fatigues looks normal (like on the first picture).


Doesn't show in her sex scene either, which AFAIK uses the same human female default bodymesh that femShep and Traynor do. Which doesn't really make sense, that should be the slimmest of the meshes. Guess she's got a bit of lift and separate going in the catsuit. Like we needed more reason to want it gone...

Modifié par Quething, 24 novembre 2012 - 01:09 .


#32
Lyncoln-Ap

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I suppose that we all agree that the Alliance's Ranks depiction in the Dress Blues outfits are a true mess. The progression between the ranks is not depicted properly and some different ranks share their symbols (something that really shouldn't happen). There are still a nasty bug, overlooked by bioware, that makes Shepard wears two different Dress Blues in ME3 (one in the squad screen, and other in the game itself). It happens that version worn by shepard in the game itself is less detailed (not the texture, but the uniform) than the one that appears in the squad screen, which has individual male and female versions by the way, and it is more often associated with lower ranking officers, a lot of them, for example, are seen wearing this uniform on the prologue (I don't think all of them were commanders). Fortunately, with simple modifications in the coalesced.bin it's possible to get rid of this problems. Here it goes the alliance's rank chart with my modifications explained. Note that some ranks didn't even appear in the games aside the codex, but including then in the explanation might get things clearer: 

ENLISTED

Serviceman 3rd class/ Private 2nd class
Depiction: Dress blues without bars neither at sleeves nor in the shoulders
Serviceman 2nd class/ Private 1st class
Depiction: One black bar at sleeve's bottom; nothing on the shoulders
Serviceman 1st class/ Corporal
Depiction: Two black bar at sleeve's bottom; nothing on the shoulders

NCOs

Since the game sometimes mentions sergeants, despite the fact that this rank isn't mentioned in the original chart, I suppose they should be included here like this.
Service Chief/ Second Sergeant
Depiction: Three black bars at sleeve's bottom; nothing on the shoulders
Gunnery Chief/ First Sergeant
Depiction:Four black bars at sleeve's bottom; nothing on the shoulders

SUB-OFFICERS

Operations Chief/ Sub-Lieutenant
Depiction:Two black bars at sleeve's bottom; one black bar on the shoulders

JUNIOR OFFICERS

2nd Lieutenant
Depiction: Three black bars at sleeve's bottom; two black bars on the shoulders (by default this is the outfit seen in shepard squad screen in ME3 and there is a Male and a Female version of it)
Image IPB

1st Lieutenant
Depiction: Four black bars at sleeve's bottom; three black bars on the shoulder.
Known Officers that hold the Rank: Sanders
Sanders, so as Shepard (outside the squad screen), wears a Dress Blues depicting the rank described as above in ME3, and the Mass Effect Wikia states that HER rank is really First Lieutenant, while Shepard's rank is Commander (we all know that different ranks doesn't share the same symbols). And, since we can see a lot other officers wearing this uniform in the game, is much more likely that it represents the First Lieutenants instead of the Staff Commanders. There is also bug, mentioned above that makes Shepard be depicted with other dress blues version in the in the squad screen. Below there is a form to solve these problems and associate this outfit only to Sanders's rank.Image IPB

INTERMEDIATE OFFICERS

Staff Lieutenant
Depiction: One gold bar at sleeve's bottom and one gold bar on the shoulder.
Known Officers that hold the Rank: Kaidan (ME1)/Pressly (probably) 
Kaidan never wore a Dress Blues in any game and Pressly's rank is just being inferred by me. In ME1 Pressly is always referred as "navigator", however he is the one made the Executive Officer when the ship is given to Shepard, then I have assumed that his rank can't be lower than Kaidan's by the time. And, since Presly refers to Shepard as "sir" even before Shepard receives the Normandy's command, it is very likely that he was below him in rank. It's worth to remember that Shepard was Lieutenant Commander then. Given all this, my depiction of the Staff Lieutenant rank assumes that Pressly is one. And, as we can see in the picture below, his uniform in ME1 was exactly as I describe here.
Image IPB

SENIOR OFFICERS

Lieutenant Commander
Depiction: Two gold bars at sleeve's bottom, one gold bar on the shoulder.
Known Officers that hold the Rank: Shepard (ME1); Ashley (ME3), none of them is seen wearing a dress blues in either gamed, hence the picture beneath is a texmod trick only to ilustrate the respective rank symbols.
Image IPB

Staff Commander
Depiction: Three Gold Bars at sleeve's bottom, two gold bars on the Shoulder.
In ME3, by default, this outfit is seen only being worn by the male members of the alliance council (prologue) and in Shepard squad screen, what make it more exclusive and likely to be associated with higher ranked officers as them. Then, here lies the trick: with some changes in the outfit texture and in the coalesced.bin (explained below) Shepard's rank can be depicted like in the image and  he no longer wears the same outfit associated with lower ranked officers, thus correcting the bug that made he be depicted with two different outfits, and is possible to follow a coherent rank progression.
Known Officers that hold the Rank: Shepard (ME2/ME3)/Kaidan (ME2) 
Image IPB

Captain/Major 
Depiction: Three Gold bars at sleeve's bottom, three gold bars on the shoulders
Known Officers that hold the Rank: Anderson (ME1)/Kaidan (ME3)
Anderson's rank is depicted exaclty like this in ME1. Unfortunately, by the time of ME2, when he was, if Shepard choose Udina for the Council seat, an Admiral, his outfit was a re-used texture from ME1, hence depicting an outdated rank. The picture below, as all other pictures of him in a dress blues in this post, except the Admiral one, is again a texmod trick to ilustrate the progression.
Image IPB

GENERALS
No officer ranking under Rear Admiral/General portrays neither the two slim gold bars in the arm next to the shoulders nor the "winged-star" in the chest. These symbols are the distinctive emblems of general officers. Furthermore, one should notice that the only thing that differentiates the the captains/majors's uniforms from those of  the rear admirals/generals are the referred emblems.

Rear Admiral/General
Depiction: Three Gold bars at sleeve's bottom, two gold slim bars in the arm next to the shoulders, three gold bars on the shoulders itself
Known officers  that hold  the rank: Kahoku and Mikhailovich, both in ME1.
This rank was never depicted correctly in any game, even if my corrections were not taken into consideration. Kahoku wears the same outfit as Pressly, and a bunch of other officers ranking below him as well, and Mikhailovich the same as Anderson. Since no Rear Admirals are presented at any point after ME1, their rank depiction can be overlooked. It is good, however, know that despite of this, it is possible to fit them into a coheren ranks progression.
Image IPB

Admiral
Depiction: Four Gold bars at sleeve's bottom, two gold slim bars in the arm next to the shoulders, three gold bars on the shoulders.
Known Officers that hold the Rank: Anderson (ME3, beginning)
Anderson's dress blues in ME3 is exaclty like described above. Image IPB


Fleet Admiral
 
Depiction: Four Gold bars at sleeve's bottom, two gold slim bars in the arm next to the shoulders, four gold bars on the shoulders.
Known Officers that hold the Rank: - Hackett (ME3); Anderson (not confirmed, but very likely, since in ME3, after Earth's invasion, his battle dress depicts four gold bars, emblem until them only seen in Hackett's uniform).
Hackett's dress blues in ME3 is exaclty like described above.Image IPB
Image IPB

In order to make these changes work, open the coalesced.bin like this: biogame.ini > sfxgame > sfxplayercustomization > casualappeareances. Inside casualappeareances, on the second line, where is written "1a" (right after "Mat_"), replace for a "1b", in both instances that it appears. Also, in the same line, replace all instances of "HMF" by "HMM", and "hmf" by "hmm" (without the ""). IMO the ranks make more sense this way but it is up to you use them like this or not.

Fleet Admiral Hackett
www.mediafire.com/

Alliance's Dres Blues - 2.1 (for male Shepard)
www.mediafire.com/

Anderson's Dress Blues - 2.0
www.mediafire.com/

Modifié par Lyncoln-Ap, 04 juin 2013 - 07:05 .


#33
Lyncoln-Ap

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Saltisgood, I would really like to see this version of my dress-blues on your project :-)

#34
someone else

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@lyncoln-ap - how does your coalesced.bin differ from saltisgood's? Can a combined version be created?

#35
Lyncoln-Ap

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It is simple to "mix" saltisgood's version with mine, since my only modification is the following: open the desired coalesced.bin like this: biogame.ini > sfxgame > sfxplayercustomization > casualappeareances. Inside casualappeareances, on the second line, where is written "1a" (right after "Mat_"), replace for a "1b", in both instances that it appears.

Modifié par Lyncoln-Ap, 01 janvier 2013 - 07:49 .


#36
Lyncoln-Ap

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Shameless bump!

#37
ElectronicPostingInterface

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This works for Kahlee Sanders, yes? For some reason my dress blues doesn't include her.

Modifié par PKchu, 03 janvier 2013 - 02:26 .


#38
Lyncoln-Ap

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 Well, at least in my game, with the mod loaded, she looks like this:  Image IPB

Sanders wears the same model Shepard used to wear before I've made some changes in the coalesced.bin. If she is looking like above in yours, PKchu, then the mod is working as I intended. If don't, I have no idea of whats wrong, since I am not experiencing any issue.

Modifié par Lyncoln-Ap, 03 janvier 2013 - 03:15 .


#39
ElectronicPostingInterface

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No, no I just meant to ask if yours had Sanders. Because the old texture set I put it didn't have her. Sorry for the confusion.

Thanks. : D

Modifié par PKchu, 03 janvier 2013 - 03:38 .


#40
someone else

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Lyncoln-Ap wrote...

It is simple to "mix" saltisgood's version with mine, since my only modification is the following: open the desired coalesced.bin like this: biogame.ini > sfxgame > sfxplayercustomization > casualappeareances. Inside casualappeareances, on the second line, where is written "1a" (right after "Mat_"), replace for a "1b", in both instances that it appears.


Thx!   Have you tried permanently replacing this in game via texplorer/ME3explorer (haven't found the courage to try that method myself yet...)

#41
Lyncoln-Ap

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someone else wrote...

Thx!   Have you tried permanently replacing this in game via texplorer/ME3explorer (haven't found the courage to try that method myself yet...)


I've been trying to do so today to no avail. ME3explorer is not working right on my pc, and I am not very familiar with the changing process either. I will have a try with texplorer, though

#42
Iakus

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Pardon the non tech question, but is this a mod that could eventually get Ash in a real Alliance uniform?

Because if it is, I'll need to get a poster, a few candles and set up something very tasteful...

#43
Lyncoln-Ap

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iakus wrote...

Pardon the non tech question, but is this a mod that could eventually get Ash in a real Alliance uniform?

Because if it is, I'll need to get a poster, a few candles and set up something very tasteful...


Unfortunately we didn't reached that point yet. However we are studying how to do so. That idiotic thing she wears also pisses me off. I believe it must be, somewhere on the files, some sort of "adress" that, if changed, ends up swapping her costume. None of us found it, or wasn't able to act on it, though

Modifié par Lyncoln-Ap, 04 janvier 2013 - 02:55 .


#44
Iakus

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Ah, then I'll wish you good luck and wait with baited breath.

#45
Lyncoln-Ap

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 I don't think it would be easy but I think it would be nice to see her in this: Image IPB

Note that this outfit is in line with my idea of how her rank should be depicted in the ME3's Dress Blues.

#46
d1ta

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Hey Lyncoln-Ap,

Just wanted you to know that I'm (still) very much looking forward for your mod in changing Kaidan's casual outfit to Formal Alliance XD..

Wishing you the best of luck. Cheers X)

#47
MACharlie1

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Lyncoln-Ap wrote...

iakus wrote...

Pardon the non tech question, but is this a mod that could eventually get Ash in a real Alliance uniform?

Because if it is, I'll need to get a poster, a few candles and set up something very tasteful...


Unfortunately we didn't reached that point yet. However we are studying how to do so. That idiotic thing she wears also pisses me off. I believe it must be, somewhere on the files, some sort of "adress" that, if changed, ends up swapping her costume. None of us found it, or wasn't able to act on it, though

Wouldn't it be simply swapping out the mesh? I've seen screens of the swapping out of Liaras head for Garrus'. 

#48
Lyncoln-Ap

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Please, do you know how?

#49
Iakus

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Lyncoln-Ap wrote...

 I don't think it would be easy but I think it would be nice to see her in this: Image IPB

Note that this outfit is in line with my idea of how her rank should be depicted in the ME3's Dress Blues.


Would be an enormous improvement, yes.  Heck just giving her standard Alliance fatigues like traynor would be a big step up.

#50
MACharlie1

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Lyncoln-Ap wrote...

Please, do you know how?

I don't but ask this guy...