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So, I made a thing... (a manifest completion badge)


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529 réponses à ce sujet

#76
ryoldschool

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Great job, would be depressing if you have made this at launch.

#77
Chealec

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http://www.blade.io/...795&invert

... heh, data scraping put to a good use ;)

As an aside, if you're using PHPs GD library to generate these badges as dynamic PNGs you could set the background colour to transparent. *shrugs*

#78
Pancakes71

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Spectre_Moncy wrote...

http://www.blade.io/...84311972

Not very accurate. I haven't yet maxxed out my uncommon/rares.

lol'd

#79
AbhijitSM

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This is very neat. Finally something to add to my sig.

#80
nafnoid

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 Really cool! Thank you!

#81
Tom1029

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nafnoid wrote...

 Really cool! Thank you!


Put [*img]url[/*img] tags on each link, without the *.
But BSN only shows two of them at once for some reason.

#82
Lisl

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Haha really funny to put in the sig, thx OP
@ Nafnoid, to show the linked image in your sig you have to write
[.img]*link*[./img]
(without . of course ^^)

Edit: Someone was faster then me :D

-Sola

Modifié par Lisl, 30 août 2012 - 12:25 .


#83
nafnoid

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Thanks guys!

<--- Slow learner :)

#84
JackLazar

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ilyoungbang wrote...

a suggestion. can you leave the user name out of the images? if it's just going in peoples' signatures anyways, everyone will already know who the stats belong to. it would kind of be more aesthetically pleasing imo.


Or maybe we can input our GTs/Origin IDs/PSN IDs as names.

#85
keichskay

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sweet thanks

#86
X M3TH0D1C4L X

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This is pretty neat. Nice work!

#87
HafniumMR

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Fixed :) Need stuff though!

http://www.blade.io/...61495281

Modifié par HafniumMR, 30 août 2012 - 07:16 .


#88
Catastrophy

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How does this even work? Looks nice.

^^You need to add the [*img]-tags.

Modifié par dr_random, 30 août 2012 - 01:15 .


#89
GallowsPole

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Ha. Pretty cool. Going to try it out.

#90
Captain J. Sunshine

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That's and all but can anybody tell me how to edit the link in my description so its attached to the word "this"?

#91
bydoritos

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interesting.

http://www.blade.io/...870&invert

http://www.blade.io/...870&invert

I have a long way to go haha.

#92
Heldarion

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Cool idea, but I think that 11 packs till completion is a bit of a stretch, lol

#93
Moxy_Pirate

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Cool

#94
Frosty10001

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Really neat. Surprisingly I'm not that far off.

http://www.blade.io/...121&invert

http://www.blade.io/...121&invert

Modifié par Frosty10001, 30 août 2012 - 01:55 .


#95
kelly ripas bicep

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That's a really inventive idea!

#96
blue water

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Captain J. Sunshine wrote...

That's and all but can anybody tell me how to edit the link in my description so its attached to the word "this"?


Good info here 
social.bioware.com/forum/1/topic/9/index/994591

Modifié par blue water, 30 août 2012 - 02:25 .


#97
Kataigida

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The fact that my number of URs seem so close to people with less of everything else than I have displeases me... *sigh* Guess I have to go sacrifice another lamb to the RNG gods...

#98
GuyBlade

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A MIAOW wrote...

thewalrusx wrote...

says I need one pack:
http://www.blade.io/...09633859

but my rares are MAXED
http://www.blade.io/...09633859

looks like there's a bug


I have the same case with you...there is a bug. It does't work for those who only need UR now.

Ok, I calculate it for myself.

I still have 38 UR levels to unlock, as 10% drop rate at 2 slots. I need at least 190 PSP,  which is 18.81 mil, which is worth 570USD or 140 wins of Platinum.

If I can grab average 30 wins per week, it means I may have chance to max my manifest after 5 weeks. ( could I be so lucky? I don't believe it!)




Yeah, I originally had the "packs needed" compute the numbers needed for ultra-rares, but I found that...incredibly depressing. If there's a particular interest from the players who done with their rares, I can add another image specifically for the UR seekers.

#99
Supreme Hunter

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Thank you, now I have a signature and a first post.

#100
GuyBlade

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Spectre_Moncy wrote...

http://www.blade.io/...84311972

Not very accurate. I haven't yet maxxed out my uncommon/rares.


Yeah, if it can't pull your data, it'll think you have 0 of 0 items which is clearly 100%, right?