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So, I made a thing... (a manifest completion badge)


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#201
CapitateGoose

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Cool. I'm going to use it.

#202
Yajuu Omoi

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http://www.blade.io/...818&invert

http://www.blade.io/...818&invert

Seriously?? SEVEN? No, just...no...
Oh, now its a four!!...15 packs later...<_<

http://www.blade.io/...eUR&invert

Yeeeaaaahhhhh...I don't think i'll still be playing at that point...

Modifié par Yajuu Omoi, 10 septembre 2012 - 07:21 .


#203
DinkumGem

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Ok, attempt #1

#204
ChickenDownUnder

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Very cool.

http://www.blade.io/...827&invert
http://www.blade.io/...827&invert

Time to go get 90+ packs.... >.>

Modifié par ChickenDownUnder, 31 août 2012 - 12:21 .


#205
WaffleCrab

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not sure if it works for me

http://www.blade.io/...111&invert

Modifié par WaffleCrab, 31 août 2012 - 12:23 .


#206
xxHarbinger

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lets see if this works

#207
GuyBlade

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Rolenka wrote...

Awesome, thanks! This is amazing!

http://www.blade.io/...01067385

http://www.blade.io/...01067385

^ for my rares.

Does your completion estimator factor in that the closer you get to the goal, the more ammo you get and the slower it goes? Or is that not true?

And would it be possible to get a completion estimator for uncommons? I'm a greedy greedy noob, I know.


It doesn't take Ammo IV drops into account. It does seem to be true that they drop all too frequently, bassed on what I've heard from longterm players.

Uncommons are a tricky thing because their drop rates seem weird to me. Sometimes I'll get one in the Vet pack, sometimes I'll get two. I'm not sure anyone has reliable enough numbers to do a good estimator.

Modifié par GuyBlade, 31 août 2012 - 12:43 .


#208
GuyBlade

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WaffleCrab wrote...

not sure if it works for me

http://www.blade.io/...111&invert


Your profile is private. I can't pull data on private manifests.

#209
GuyBlade

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randomfoo wrote...

GuyBlade wrote...

randomfoo wrote...

Hey, first of all, this is awesome.  Good job!

I think there's a bug w/ your til completion code though:

I have 10 UR drops left (so close!) 
At 10% PSP UR drop rate, this should be 990K/UR drop, or 100 drops required (9900k total) left? Your code seems to give half of that.  Maybe it's missing counting one of the guns? (I have a Harrier V and Typhoon V)

http://www.blade.io/...eUR&invert


BTW, a few of us have been tracking PSP UR drop rates (direct link to spreadsheet) and  I'm fairly certain (statistically speaking!) the drop rate is higher than 10%.

Right now the drop rate is 13.5% with a sample size of 652 packs, so at a 95% confidence level, the +/- is 2.6%.  The drop rate is at least 11%, and up to 16% (unlikely).

(feel free to pull the drop rates from this sheet. if you want to dynamically pull it, drop me a line, i've written a lot of gdata code in the past, should be trivial in any language. also, if anyone wants to help add their numbers to the sheet, drop me a pm)


I think pulling the empirical data from the sheet is a fine idea. I've usually found that the easiest way to pull from a sheet is to enable "Publish to Web" and just grab the CSV. If you wouldn't mind enabling it (I don't think there are any security concerns), I'll update my code to periodically pull from your sheet.

Unfortunately, I think doing so will make depressingly large numbers even larger. :lol:


Heh, well I noticed that bug was fixed so my numbers just doubled, but with the empirical data it should split the difference (about 730K/UR vs 990K/UR).

Here's the CSV link: https://docs.google....aMHc&output=csv


Thanks! I've updated it so that it pulls from your spreadsheet a few times a day with updated values.  I also included some text in the description crediting the spreadsheet as the source.

#210
dstrawberrygirl

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This is fantastic, nice work! With this and Manifest Detailer, the community are doing a great job of analysing the raw data. Guessing your server is getting hit pretty hard with all these images in signatures?

(apologies if someone else has already asked) is there a link to raw stats without the extra code? RSS feed / raw XML data? I'd love to play with some slicing and dicing but lack time :)

#211
SavagelyEpic

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Xenmir wrote...

A neat idea GB. Depressing to see how much is left for UR though. lol.


How'd you get yours looking like that?

#212
Virginian

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Added to my signature.

#213
GuyBlade

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dstrawberrygirl wrote...

This is fantastic, nice work! With this and Manifest Detailer, the community are doing a great job of analysing the raw data. Guessing your server is getting hit pretty hard with all these images in signatures?

(apologies if someone else has already asked) is there a link to raw stats without the extra code? RSS feed / raw XML data? I'd love to play with some slicing and dicing but lack time :)


The wonderful thing about png is that it conpresses very well when you limit the number of colors. Each badge is less than 1 kilobyte.

There's not currently a place with raw data. I do keep an intermediate data blob in json format, but I don't know that I want to be in the business of being a data supplier. If you're interested in what I keep, I've put a sample file here:

http://www.blade.io/...ample-data.json

If you have any good ideas of something to do with the data, feel free to suggest.

Modifié par GuyBlade, 31 août 2012 - 03:23 .


#214
Nehara

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This is very cool (unlike my manifest). Awesome work, and thanks!

#215
blakbas

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Great idea....thanks

#216
randomfoo

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GuyBlade wrote...

dstrawberrygirl wrote...

This is fantastic, nice work! With this and Manifest Detailer, the community are doing a great job of analysing the raw data. Guessing your server is getting hit pretty hard with all these images in signatures?

(apologies if someone else has already asked) is there a link to raw stats without the extra code? RSS feed / raw XML data? I'd love to play with some slicing and dicing but lack time :)


The wonderful thing about png is that it conpresses very well when you limit the number of colors. Each badge is less than 1 kilobyte.

There's not currently a place with raw data. I do keep an intermediate data blob in json format, but I don't know that I want to be in the business of being a data supplier. If you're interested in what I keep, I've put a sample file here:

http://www.blade.io/...ample-data.json

If you have any good ideas of something to do with the data, feel free to suggest.


It might be neat to run some simple stats. Probably for all the weapons, gears, and consumables.  So the average level (I-X) or amount, and the distribution (x % of the community has the Harrier I, II, III... X).  Seeing the distributions for gear and consumables of course would be great (x% of the community has no medi-gel. would explain so much ;)

Anyway, seems like you could basically have 2 functions and run them across every single stat to generate some neat graphs.

#217
Korisselys1

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test

Modifié par Korisselys1, 31 août 2012 - 01:25 .


#218
Mojenator12345

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LOL at the cost to max my URs:  104.4m, $3065.  What an exercise in futility.  I have officially hit the point where I stop giving a **** about getting anything from the store... 

#219
Chaoswind

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interesting

count me in

#220
darkpassenger2342

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thanks for this!!

#221
dstrawberrygirl

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randomfoo wrote...

It might be neat to run some simple stats. Probably for all the weapons, gears, and consumables.  So the average level (I-X) or amount, and the distribution (x % of the community has the Harrier I, II, III... X).  Seeing the distributions for gear and consumables of course would be great (x% of the community has no medi-gel. would explain so much ;)

Anyway, seems like you could basically have 2 functions and run them across every single stat to generate some neat graphs.

So without BW supplying more data I guess this is wishful thinking, but wouldn't it be great to have some recommendations for highest DPS Assault Rifle for your currently-specced out level 18 Turian Soldier, taking into consideration the options chosen for each power rank, or a selection of best power-to-weight ratio shotguns for your Vanguard etc. 

#222
Conduit0

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Test.

#223
RGFrog

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This is great, thanks. No way BW is getting $1900 out of me for UR's.

And it's unlikely I'll play long enough to get that many credits. Sheesh.

#224
solomsr

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test

Modifié par solomsr, 31 août 2012 - 04:34 .


#225
randomfoo

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dstrawberrygirl wrote...

randomfoo wrote...

It might be neat to run some simple stats. Probably for all the weapons, gears, and consumables.  So the average level (I-X) or amount, and the distribution (x % of the community has the Harrier I, II, III... X).  Seeing the distributions for gear and consumables of course would be great (x% of the community has no medi-gel. would explain so much ;)

Anyway, seems like you could basically have 2 functions and run them across every single stat to generate some neat graphs.

So without BW supplying more data I guess this is wishful thinking, but wouldn't it be great to have some recommendations for highest DPS Assault Rifle for your currently-specced out level 18 Turian Soldier, taking into consideration the options chosen for each power rank, or a selection of best power-to-weight ratio shotguns for your Vanguard etc. 


Actually we have all the weapon info (Cyanon maintains that spreadsheet), but the specific question you want answered is easy since the only decent AR is the Harrier :P (well, Typhoon and PPR aren't horrible).  

Anyway, in all seriousness, if you're min-maxing, there are only a few top-tier weapons (1 or 2 a class), so that sort of recommendation engine you're asking for is a bit pointless IMO.