Shadow Broker - fun to play, good story, sheds a bit more light on what went on shortly after Shepard temporarily died, lots and lots of credits and loot to be found so worth doing before Suicide Mission IMO
Overlord - fun to play, good story, excellent atmosphere, great looking semi-open world only let down by some annoying platformer stuff in the Hammerhead
Kasumi - fairly good story (sadly IMO underused consequences, but can be said for most of ME1 & 2 really), great music, good Kasumi dialogue, just today had heaps of fun playing it as a Vanguard for the first time
Arrival - fun challenge as it's mostly a solo mission but one which eventually wears off and it becomes a mook shooting gallery as Chris2365 said, story is basically a rehash of ME1's Bring Down the Sky except stupid with gaping plot holes (S
o, men, we've got Shepard completely powerless, unconscious and under our control - shall we handcuff him to a wall in a locked room with his weapons and armour locked away on the far side of the base or shall we just give him some Stilnox and leave him unrestrained on a bed right here with all his gear in the next room? I'm for Option B, how about the rest of you 
), everything in it is dealt with in ME3 whether you play Arrival or not. If you're going to skip one DLC mission in ME2 I'd make it this one as it's the poorest for long term entertainment and value. The other three are still fun, but Arrival feels more like a chore to me now.
Modifié par PsiFive, 02 septembre 2012 - 03:38 .