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One Last Plea - Do the Right Thing


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#2501
Ozida

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to Dragoonlordz

I'll just answer in points, not to make a block of text of quotes, OK?

1. Profit - BioWare proudly shouts all about how profitable ME3 was and how rich Lev. DLC made them. That gives me quite a good idea of their financial situation as for today. ;)

2. Numbers asking for this DLC is higher. Not all people on BSN participate in this thread; not all people on Internet participate on BSN and not all players even bother to discuss it all online. So to say that there are just few is understatement. Nobody knows the exact numbers, but something tells me, it's quit high enough to be considered a target market.

3. I understand that DLC requires work, but BioWare is a game development company, aren't they? Isn't that what they do for living? And if they want to support ME franchise with DLCs, why not include another one as well?

4. Different tastes of players can be covered by some compromise. I do not think all of us will turn against each other shouting that there is only "right" way to improve the ending. It is also a marketing department job to do - to determine what customers want. Run some polls or something... Doesn't look like they even did that before ME3. But we are still open to their vision. BW can keep their pride and keep their current endings, but could they at least try to meet some of wishes of their other customers? You know, those lonely "few" from a dark side?

#2502
AresKeith

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Dragoonlordz wrote...

AresKeith wrote...

Dragoonlordz wrote...

How on earth would it ruin it? If people bought it for that to them is is not ruined to get more of what bought for. It might ruin it for you personally but it does not ruin it for all. In fact CoD games make more money then RPGs so I do not get where you think it will ruin them. Your disdain for that genre and people who play it by applying the term mediocrity to what they might enjoy does you no credit. 


So you really don't get that line. It doesn't matter if shooter games makes more than RPGs, you don't compromise your Genre to appeal to another style of games


Genre lines have been blurred for many years and now we have many elements taken from all genres in most games to some extent and in fact one of the Bioware founders himself said Bioware do not see what they make as making 'RPG's' at all. They make good stories but RPGs are not the only one with such. Personally I only buy games with enough RPG 'elements' for my liking but you mentioned genres and Bioware according to themselves do not intentionally make 'RPG's' according to one of the very people who created the studio. I was also in a thread on here recently which pointed out a lot of the elemtns that make RPG's as a genre also are present in sports games.


funny how they say that, when Bioware is now EA's main RPG and MMO division

#2503
Dragoonlordz

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Ozida wrote...

to Dragoonlordz

I'll just answer in points, not to make a block of text of quotes, OK?

1. Profit - BioWare proudly shouts all about how profitable ME3 was and how rich Lev. DLC made them. That gives me quite a good idea of their financial situation as for today. ;)

2. Numbers asking for this DLC is higher. Not all people on BSN participate in this thread; not all people on Internet participate on BSN and not all players even bother to discuss it all online. So to say that there are just few is understatement. Nobody knows the exact numbers, but something tells me, it's quit high enough to be considered a target market.

3. I understand that DLC requires work, but BioWare is a game development company, aren't they? Isn't that what they do for living? And if they want to support ME franchise with DLCs, why not include another one as well?

4. Different tastes of players can be covered by some compromise. I do not think all of us will turn against each other shouting that there is only "right" way to improve the ending. It is also a marketing department job to do - to determine what customers want. Run some polls or something... Doesn't look like they even did that before ME3. But we are still open to their vision. BW can keep their pride and keep their current endings, but could they at least try to meet some of wishes of their other customers? You know, those lonely "few" from a dark side?


Did you see the thread title? :lol:

#2504
3DandBeyond

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Jackie09 wrote...

Well what kind of ending would you want, I mean yeah all road lead to Rome that's because that is how it is. Some way or another the reapers are destroyed and if not; the next 50,000 yrs had a chance to destroy them. The replay for your one character is destory but if you made different choices in ME2 you have a new ME3 experience. If you have a save where everyone lives and dies those completely change your ME3 experience granted your ending is the same but that is how it is; 
The replay value of ME3 isn't about ME3 its about the Mass Effect as a whole game. Every decision you made in 1 and then 2 changes your ME3 playthrough experence.  

You said the endings were "
 I'm sorry, but it does come down to being forced into genocide, totalitarianism, or forced eugenics on an uninformed galaxy.  It's a game. " 
I think you are reading a bit too much into them and even if they are that you have a choice not to choose any of those. Also if you do want to put it that way obviously bioware wants us to choose synthesis because that is what we have been doing the entire time bringing together the universe and this option would just bring us together with synthetics a fully united universe. 

or maybe 
I'm missing and I truly don't see a clear cut explaination is why people are upset with the ending. 


I really can't rehash all of what has been repeated all over this site.  I can try to make a brief statement about it, but it won't be brief.

The roads lead to Rome in that all choices force many into doing things they don't feel represents the spirit of the game nor what their Shepard would want or would do.

Those choices don't all develop from what you've done in the game nor do they represent your goal and the solution to that.  They are crimes in and of themselves.  If you don't agree then you don't see it.  And just what was speculation supposed to be for-why create endings that people think are so intellectual if you aren't supposed to challenge them on that level?  They are dark things to do, given all too happy outcomes and so they can't be appreciated if you go deeper than their superficiality.  They are like intellectual endings given to people who want to do nothing more than shoot their guns.  If you do look further into them, they are horrid, in my opinion.  And they are not fun.  They are not wins.  They do not fulfill the goal as it's been defined in 3 games (destroy the reapers) on Shepard's and the galaxy's terms.  And 2 of them relegate people to being children forever-never forging a future free of reaper intervention.  One assigns to high a price and has a horrible description for what it does-play it and then tell me exactly who destroy will kill and who it will not.  And address everything the kid says it its description-it makes no sense.  One question might have helped there.  Shepard should have asked "WTF?"

However, this is all a moot point.  I wanted an ending that reflected choices and gameplay and that only showed how good or bad I was at meeting the goal.  Shepard could lose all-the galaxy annihilated and so on.  Shepard could save all and sacrifice for GOOD.  Or s/he could win all the marbles.  And the galaxy would still be in a lot of pain.  The epilog could have been about a real authentic aftermath.  This was not to be.  Those would have been vastly different from just getting to Rome.

If you love what you have, great keep it.  All I'm asking for is BW take another look at what was important in these 3 stories and consider that many of us are willing to pay to get something that "fixes" this for us.  I'm not asking them to change what you have and may like and to force new things upon you.  I can see support for a real destroy ending where the crucible is fully intact-high EMS, changed catalyst dialogue that leads to it, or any one of a number of suggestions being used-the puzzle theory and high EMS refuse, and so on.

Furthermore, I'd like to return something to the game that it sorely lacks at the end.  We all have different ideals and wishes and it should have been foreseeable that some would not be happy with dead Shepards-it was foreseeable that a lot would feel this way.  I'd really wish for one clear path (a difficult one) to a true Shepard lives ending, complete with some type of reunion.  No, not necessarily blue babies, homes on Rannoch or every sort of thing envisioned but initially a way for Shepard to live.  I can envision aftermath DLC that could be rolled into alternate reunion content that there also is an audience for-the requests for that have been pretty big as well.

But, my one main point has been for them to at least take another look at what we loved.  It wasn't the guns (though that can be fun), it was Shepard and the other characters.  I'd prefer authentic more realistic outcomes be shown for these grim dark choices, but again I don't want to take away from others.  I'd think in the spirit of unselfishness, they could support what many of us want as well.

Modifié par 3DandBeyond, 05 septembre 2012 - 07:01 .


#2505
Ozida

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Dragoonlordz wrote...
Did you see the thread title? :lol:

Touché! But I think you know exactly what I meant. Posted Image

Modifié par Ozida, 05 septembre 2012 - 07:00 .


#2506
saracen16

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3DandBeyond wrote...

I want to appeal to Bioware, one last time to please reconsider all this.  The endings as they are ask many of us to do things we cannot in all good conscience do and so they ruin what has been the favorite game of all time for many of us.  Many of us have said this repeatedly-the endings are genocide, totalitarianism, and forced eugenics, along with suicide.


That depends on the perspective of those who prefer certain endings over others. Yes, all the endings are evil, all the endings have their cons, but that's what makes it Mass Effect: difficult decisions that no one else will make but you. You've made these decisions from the moment you decided which class your Shepard was going to be right down to whether you save or sacrifice the council, etc. etc.

What caused me to write is this: I have quite a few friends on my friend's list here (not saying this to be arrogant, just pointing something out), and no 2 people come from the same backgrounds or experiences or even very similar ones.  I am so lucky.  But, what it reminds me of is the lack of understanding and appreciation for the fans that Bioware somehow managed to get to love their games.  This is important.  It transcends many other things.  There are people from all over the globe and of all ages and of all political, religious, ethnic, racial, and sexual orientation and alignment.  There are people who have had trouble in life who love(d) these games.  And there are people that have loved a good story, writers, literary critics, literary professors, and just plain folks who have loved these games.  What Bioware had was gold.  I'd say it's due to the heart that the games had.  It was the idea that no matter how bad things got in the game, there was a way to overcome it.  The games reinforced what people would like to be in their real lives-the hero and even the superhero.  This has been squandered for a CoD-like experience.  


I don't see anything CoD-like in any of the recent BioWare games, even ME3. That aside, this is not about idealism. This game is plucking on a hard string, and you have to consider what it means for those who love science fiction. And I mean real classic science fiction that ME3 espouses, not the swashbuckling sci-fi generic gimmicks that many people play at.

But, as someone whose lived a lot of life so far and whose parents served in the Canadian military in WWII, whose uncle was under age and lied about it to fight against the things that this game's endings force me to decide between, I don't feel the heart of ME at the end of ME3.


This is what I meant by emotional blackmail: you're forcing BioWare into a position akin to Hitler, just by the mere mention of WWII. Last time I checked, not all stories follow the usual war gibberish.

I'm sorry, but it does come down to being forced into genocide, totalitarianism, or forced eugenics on an uninformed galaxy.  It's a game.  This isn't uplifting or fun.  Why can't you talk about this and let us in on what you were going for, if not this?  If you were trying to make a political statement or a religious one, why do it here?  Let us play and finish the game.


Which is exactly what we did. If you don't like it, then find CoD or some other game to play.

My appeal is this: pay attention to the DLC people are begging you to create and sense the theme there.  Sure, you're free to run your company as you wish, but you asked for all this.  You made us care and then you dropped us like radioactive sludge.  Funny thing is, you misunderstand us still.  You don't get it that we still do care.  We still are asking for an ME4 but can't see it if you do nothing to fix this ME.  People are asking you for reunion DLC and ME2 squadmates' DLC and more romance DLC.  Go back and look at youtube vids prior to the ME3 ending debacle.  Most of them centered on the characters and all that they were doing.  There weren't a lot of "look at my new cool gun" videos-they were "full dialogue and romance between Liara and Shepard" and "romancing Tali" and "Garrus, my bro".  It was more about Mordin's sacrifice than it was about coolness.  And the requests for Omega DLC-what are people asking for with that?  More time with Aria.  Why do people care about Omega?  It's not because it's beautiful-it was Bladerunner dark.  It's because of Aria and Patriarch and so on.  Please understand this.


You're assuming that there is something to be fixed. BioWare doesn't see that. Neither do I or many other fans.

In making Shepard choose those current endings and not giving people one truly satisfying ending that is the result of people truly uniting and lifting themselves up, you have ruined Shepard for many of us.  In leaving Shepard in a heap in the only possible way for Shepard to live, after committing an unconscionable act, you are seeming to show disdain for fans and for Shepard.  In adding refuse, which has the true Shepard back again, you are proving that people are just plainly incompetent and will fail.  Please share with us what you mean by all this.  It's not fun.


Bittersweet is what they decided to do and they stuck to it, and they're better for it, IMO, because we have seen too many endings where heroes live and there is no price to pay. Mass Effect was always about sacrifice, and it always asked you what you were willing to sacrifice. If you're not up for that challenge, then you haven't grasped the nature of Mass Effect.

What I wish you would do is use DLC to add onto the endings to make one ending that will achieve the goal of destroying the reapers, viable and attainable.  Along with that, I wish you would make it possible for Shepard to be alive in the end and have a true, even if quick reunion with friends and LI, and cutscenes, an epilogue of Shepard helping in the unity needed for rebuilding and for the galaxy to get its heart and soul back again after the reapers nearly destroyed all that.


Not gonna happen. If a LOW EMS destroy ending with the Crucible leads to almost all of life including the Reapers wiped out, what do you think less than that is going to achieve? Nothing. It doesn't matter as long as you do the most good for the most living. You speak of WWII, and yet you ignore the fact that the A-bomb was dropped on Hiroshima, which many people (not myself) argue that it ended the war and prevented more casualties than ever could have been without it. You're asking BioWare to change the ending AND the universe. The Reapers are unstoppable. Their defeat does not come without a sacrifice. It doesn't teach you anything if you just had an easy way out, which Mass Effect, by the way, never offered us.

You needed to work more with that and not throw everything into the ending and call it art.


It's their right. There's no other way the trilogy could have ended.

I understand this would mean you'd have to change your minds again, but I consider it "doing the right thing".  It wouldn't have to be something everyone would be forced into playing or having, but it would just exist for those that want it.


You're not going to make any headway at all by telling BioWare that they're wrong. They've done the "right thing" in my opinion: stuck to their roots and made it the ending they wanted it to be, not some single fanboi or fangirl having their ending shoved on others (God forbid that you have your way shoved onto mine). It kills the game. The endings as they are right now are not perfect, but they're great and far better than any fan-made alternative.

Games and stories that have always shown people trying to rise above and do better, should have endings that reflect that and reward that.  Please.

 

Which is exactly what we're seeing here: Shepard has accomplished the impossible in several games, destroyed a Reaper vanguard, defeated a nigh-unstoppable race of modified Reaper slaves with a dozen of the galaxy's best at his/her side, cured the genophage (or not), and ended the geth-quarian war. Now, he has a chance to defeat the Reapers with the least casualties possible in the current state, given the dire situation of the war. This is the reward: to play god and decide the future of the galaxy. There is no greater sacrifice than that of one to save an entire galaxy. A true hero knows that his or her life means nothing in the balance of things, and doesn't stick to petty pride and values to make himself/herself feel better for a short moment while everyone around him/her is dying.

#2507
3DandBeyond

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Dragoonlordz wrote...

Ozida wrote...
snipped

4. Different tastes of players can be covered by some compromise. I do not think all of us will turn against each other shouting that there is only "right" way to improve the ending. It is also a marketing department job to do - to determine what customers want. Run some polls or something... Doesn't look like they even did that before ME3. But we are still open to their vision. BW can keep their pride and keep their current endings, but could they at least try to meet some of wishes of their other customers? You know, those lonely "few" from a dark side?


Did you see the thread title? :lol:


You have a complete lack of understanding about what this whole thread means.   My position and opinion of what the right thing is is for BW to take another look at what people liked about these games.  I didn't say that my vision on how to fix it was the main right one.  In fact they are privvy to a lot more information on fans' wishes than I am and I can offer what I see as anecdotal evidence.  I also offered one possible least invasive way to do it, but it's not the only way.  I've also stated what has seemed to be the most desired absent elements so far and addressing them would please the greatest number of fans.

I understand you better now, because you do seem to want the game to morph into some CoD clone.  That will ruin their uniqueness and brand.  CoD does well because it has been around a long time and it has a formula that works.  ME3's MP tries to use microtransactions as opposed to CoD's cost for map packs.  Microtransactions are not popular.  And a lot of FPSs are falling off the radar very quickly after release.  CoD fills the need for a lot of players.  I have no problem with ME games having MP, but I do if the thing that was best about the games, the story and SP suffers to serve MP.  And turning it into an FPS will destroy the fanbase they have, a fanbase that had BW remained loyal would have bought ME anything.  CoD fans are not like that at all.

I've explained that the market is changing.  FPSs will not sustain the industry. 


From the Entertainment Software Association:

The average gamer is 30 years old and has been playing for 12 years. Sixty-eight percent of gamers are 18 years of age or older.

Forty-seven percent of all players are women, and women over 18 years of age are one of the industry's fastest growing demographics.

Today, adult women represent a greater portion of the game-playing population (30 percent) than boys age 17 or younger (18 percent).

Sixty-two percent of gamers play games with others, either in-person or online. Seventy-eight percent of these gamers play with others at least one hour per week.

Thirty-three percent of gamers play social games.

Gamers play on-the-go: 33 percent play games on their smartphones, and 25 percent play on their handheld device.

Ninety percent of the time parents are present when games are purchased or rented. Ninety-eight percent of parents feel the Entertainment Software Rating Board rating system is helpful in choosing games for their children. Seventy-three percent of parents believe that the parental controls available in all new video game consoles are useful.

Parents also see several benefits of entertainment software, with 52 percent saying video games are a positive part of their child’s life. Sixty-six percent of parents believe that game play provides mental stimulation or education, 61 percent believe games encourage their family to spend to time together, and 59 percent believe that game play helps their children connect with their friends.

----------------------------------------

If games do not appeal to the brain, they will be part of a dying breed.  Part of the data speaks to social gaming and playing games with others.  You may say MP is that kind of gaming, but really no it isn't in this case.  They might as well be bot-players for as much as it matters sometimes.  You can play with friends and that's different, but random play is really not like social gaming at all.

You need to especially note the second and third points on the list-women make up the largest growing demographic and women are ok with action games, most do not play FPSs (some do), and they mostly want something that appeals to then either truly socially or that are fun (happy) or that have great stories. 

Modifié par 3DandBeyond, 05 septembre 2012 - 07:38 .


#2508
sH0tgUn jUliA

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Well there's other solutions for destroying the reapers:

1) metagame your way through ME2

2) Make sure you get Tali's loyalty.

3) destroy the heretics, and side with Tali so that Legion is not loyal and send Legion through the vent on the suicide mission -- Legion takes one in the flashlight.

4) Skip the Geth consensus mission so that no peace is possible between Quarians and Geth in ME3. Quarians have the larger fleet so let them wipe out the Geth.

5) @ ending kiss it Starboy. Shepard does not commit genocide to destroy the reapers.

Then all we need to take care of is a DLC with Shepard getting rescued and a reunion.

Having the Leviathans and the TMA from Omega will probably more than make up for the assets lost by losing the Geth peace option.

#2509
saracen16

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The entire Mass Effect trilogy is anything BUT brainless CoD or Battlefield: it involves making some of the toughest decisions ever made in the history of role-playing games. What you're calling for is exactly that: reducing it to a brainless level. Without the ending that BioWare proposed, there would be no debate, and it would become entirely forgettable.

That the trilogy's ending is thought-provoking is testament to its strength, not its weakness. Imagine how it would be if there was an easy way out. Imagine how boring that would be.

#2510
3DandBeyond

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@saracen16,
Apparently asking them to reconsider and to think about making content you would not be forced to buy or ever see is a problem.  I have my feelings about the endings, you have yours.  I am respecting yours and saying fine, keep them.  I am asking BW to do something for a large segment of their public, not yours. 

#2511
AresKeith

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saracen16 wrote...

The entire Mass Effect trilogy is anything BUT brainless CoD or Battlefield: it involves making some of the toughest decisions ever made in the history of role-playing games. What you're calling for is exactly that: reducing it to a brainless level. Without the ending that BioWare proposed, there would be no debate, and it would become entirely forgettable.

That the trilogy's ending is thought-provoking is testament to its strength, not its weakness. Imagine how it would be if there was an easy way out. Imagine how boring that would be.


If you think it would be really boring then it wouldn't really matter to you anyway since you can still pick the ending that you liked, but your so focused on claiming were forcing Bioware to do something or shoving something down your throat

#2512
3DandBeyond

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saracen16 wrote...

The entire Mass Effect trilogy is anything BUT brainless CoD or Battlefield: it involves making some of the toughest decisions ever made in the history of role-playing games. What you're calling for is exactly that: reducing it to a brainless level. Without the ending that BioWare proposed, there would be no debate, and it would become entirely forgettable.

That the trilogy's ending is thought-provoking is testament to its strength, not its weakness. Imagine how it would be if there was an easy way out. Imagine how boring that would be.


I never said it was.  I said that that is what it could become and it was in reference to one specific post where the person said people liked the DLC for shooting and combat.  And by the way, it isn't just about what I say-reviewers that stuck behind ME3 and BW have said that about Leviathan.  I have also said that I am hoping they will remain unique and not try to become a CoD clone-but that is a great part of what seemed off about ME3 as a whole-the autodialog and all.  And Leviathan seems more like that as well.  All you really do in Leviathan is find things in the same place (the lab) and mostly go and shoot stuff.  You get some dialogue and so forth, but choice is limited.  Reviewers are saying this now.  

And those tough decisions you made throughout never ended up being all dark and depressing and gloomy.  But, you have that now followed by super happy slide shows.  I am happy for you, but any strategy that involves continually ignoring huge groups of fans is not a winning one and it was a logical conclusion that could have been seen everywhere throughout the game that a vast segment of players would not be happy with this type of ending-not given what the story was about before.  And nothing leading up to the release was geared toward this type of outcome.  I'm merely asking them to reassess this.  You have what you want out of the game, so how would this hurt you?

#2513
Applepie_Svk

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3DandBeyond wrote...

@saracen16,
Apparently asking them to reconsider and to think about making content you would not be forced to buy or ever see is a problem.  I have my feelings about the endings, you have yours.  I am respecting yours and saying fine, keep them.  I am asking BW to do something for a large segment of their public, not yours. 


It´s irony, lot of those guys calling you selfish despite that you and lot of others would be even gladly paid for good ending which fit into Mass Effect more than tripple colored explosion and Xzbit meme, it´s even more hilarious when you took in fact that lot of those guys which call you selfish were hating the old endings and just through united movement of fans via HTL or Retake they get EC and their sattisfaction - it´s master degree of hypocrite education.

#2514
Dragoonlordz

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3DandBeyond wrote...
In fact they are privvy to a lot more information on fans' wishes than I am and I can offer what I see as anecdotal evidence.  I also offered one possible least invasive way to do it, but it's not the only way.  I've also stated what has seemed to be the most desired absent elements so far and addressing them would please the greatest number of fans.


So you agree they are more privy to more information on what fans want, they have such information and decided to stop making ending DLC so maybe they made that choice because the demand for what you want is not as high as you think it might be.

3DandBeyond wrote...
I understand you better now, because you do seem to want the game to morph into some CoD clone.


Wrong, try again. I addressed the aspect of what you think they make vs what they say they make. I expressed what you think will ruin it is not what others may think would do so. I also said what it is I like and want in regard to this aspect which is different to what you just claimed, which you ignored (as normal) before making your wrong assumption.

3DandBeyond wrote...
Microtransactions are not popular. 


Not true, it is one of the major elements which is making F2P possible and popular in the MMO genre but also is possible for non MMO type of games in theory even if not being used right now the mechanics of it could apply. 

3DandBeyond wrote...
And turning it into an FPS will destroy the fanbase they have, a fanbase that had BW remained loyal would have bought ME anything.  CoD fans are not like that at all.


Wrong again, the Bioware fanbase firstly is still loyal even if you as a member of that fanbase are not. They still have a large amount of fans aka a fanbase which is still loyal. They have always had some that are not loyal within the fanbase and always will. I will also point out that loyalty is only shown when they do something you do not like and you still support them and not only support them when do things you do want.

Secondly CoD fanbase is more loyal than Bioware's even if I personally do not buy many FPS or CoD games I would be ignorant if did not realise their fanbase is actually more loyal than this one in order to keep buying practically the same game every year with new title on it.

3DandBeyond wrote...
You need to especially note the second point-women make up the largest growing demographic and women are ok with action games, most do not play FPSs (some do), and they mostly want something that appeals to then either truly socially or that are fun (happy) or that have great stories. 


Women make up a large amount of gamers but you are wrong in your assumption that most do not play FPS. A vast amount of women I know like to play FPS just like guys do. In fact I find your generalisations and trying to imply what 'women' like to be fairly insulting. Stick with what you like not what you think 'women' as a gender like. A lot of female gamers I know like FPS just as much as those who don't.

Modifié par Dragoonlordz, 05 septembre 2012 - 07:59 .


#2515
3DandBeyond

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Applepie_Svk wrote...

3DandBeyond wrote...

@saracen16,
Apparently asking them to reconsider and to think about making content you would not be forced to buy or ever see is a problem.  I have my feelings about the endings, you have yours.  I am respecting yours and saying fine, keep them.  I am asking BW to do something for a large segment of their public, not yours. 


It´s irony, lot of those guys calling you selfish despite that you and lot of others would be even gladly paid for good ending which fit into Mass Effect more than tripple colored explosion and Xzbit meme, it´s even more hilarious when you took in fact that lot of those guys which call you selfish were hating the old endings and just through united movement of fans via HTL or Retake they get EC and their sattisfaction - it´s master degree of hypocrite education.


This is what I find incredible.  There are people that were part of Retake and HTL that didn't like being called names for disliking the endings.  I never belonged to any movement, but spoke my feelings on things.  Now, because some of them are fine with what they have it's apparently enough.  They got what they wanted and that was all that this was ever about, right?  That's what people told them wasn't it, that they were being selfish and it was all about them.  To be fair a lot of retakers and HTLers don't do this-they just are satisified maybe and don't post.  But some do post and say forget it-that proves it was all about what they wanted and no one else.

And the most incredible of all are those that post and say they still don't like the endings but they're ok.  Some have said the problem would be that most would like that new ending better and even always choose it.  I have no idea what would be wrong with it then.  If most would pick a new ending that means that most don't have the ending they want right now.  That also means that if they'd pick it, they would buy it, and BW would make money from it.  I'm not so inclined to believe everyone would do that at all, but there is a desire and a demand for it.  That makes it worth considering.

#2516
Conniving_Eagle

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We made it to 100 pages, yay!

Dee, did I mention how beautiful the original post is?
 
Posted Image

Modifié par Conniving_Eagle, 05 septembre 2012 - 07:53 .


#2517
sH0tgUn jUliA

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I've played MW3. The fan base is fanatic. They can't wait for Black Ops 2. They dabbled in Battlefield 3, then traded in their copies and went back to MW3. I have friends that play MW3. That's all they play. I humor them when I get the invites, because honestly I hate the game. I'll do the spec ops stuff with them, but that's about it now. The rest of the game is just so not fun for me.

I really hope that Bioware doesn't go down that avenue.

Multiplayer co-op is popular, however. Co-op campaign modes are popular. I honestly thought that's what they had in mind when they talked about multi-player for ME3, that it would be the main missions where you could have friends pick and control the squadmates.

#2518
AresKeith

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sH0tgUn jUliA wrote...

I've played MW3. The fan base is fanatic. They can't wait for Black Ops 2. They dabbled in Battlefield 3, then traded in their copies and went back to MW3. I have friends that play MW3. That's all they play. I humor them when I get the invites, because honestly I hate the game. I'll do the spec ops stuff with them, but that's about it now. The rest of the game is just so not fun for me.

I really hope that Bioware doesn't go down that avenue.

Multiplayer co-op is popular, however. Co-op campaign modes are popular. I honestly thought that's what they had in mind when they talked about multi-player for ME3, that it would be the main missions where you could have friends pick and control the squadmates.


I vote for a ME3 Lost Planet 2 style co-op campaign, and more story-based game modes lol

#2519
Conniving_Eagle

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sH0tgUn jUliA wrote...

I've played MW3. The fan base is fanatic. They can't wait for Black Ops 2. They dabbled in Battlefield 3, then traded in their copies and went back to MW3. I have friends that play MW3. That's all they play. I humor them when I get the invites, because honestly I hate the game. I'll do the spec ops stuff with them, but that's about it now. The rest of the game is just so not fun for me.

I really hope that Bioware doesn't go down that avenue.

Multiplayer co-op is popular, however. Co-op campaign modes are popular. I honestly thought that's what they had in mind when they talked about multi-player for ME3, that it would be the main missions where you could have friends pick and control the squadmates.


MW3 is the reason my friends list has been reduced to almost a tenth of what it used to be.

"You're quitting CoD CE? Fine, **** you!"

Not sure if Bioware will go down the avenue of IW/MW3. From an objective standpoint, the game formula for Call of Duty is a very good one. So far Bioware have proven that they are inept at devising good multiple-player conepts. Objectively, the Mass Effect 3 multiplayer is bad, it tries to copy other games *cough GoW cough* when it can't perform better than those games.

It would've been better if they took a BL2/BF3 co-op route where you and your friends played through the campaign. Have the "Co-Op" actually create an impact on the story, and have it be relevant to it. The Earth DLC could have been used to offer exposition on Anderson's battle on Earth, and how they managed to defend it from the Reapers for so long.

#2520
3DandBeyond

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sH0tgUn jUliA wrote...

I've played MW3. The fan base is fanatic. They can't wait for Black Ops 2. They dabbled in Battlefield 3, then traded in their copies and went back to MW3. I have friends that play MW3. That's all they play. I humor them when I get the invites, because honestly I hate the game. I'll do the spec ops stuff with them, but that's about it now. The rest of the game is just so not fun for me.

I really hope that Bioware doesn't go down that avenue.

Multiplayer co-op is popular, however. Co-op campaign modes are popular. I honestly thought that's what they had in mind when they talked about multi-player for ME3, that it would be the main missions where you could have friends pick and control the squadmates.


Yes, they buy the games over and over again-heck I get each one and play them too when I want not to think.

However, they don't buy every single item and comic and all that is out there.  They are for the game itself.  There are some random ones that dress in camos and makeup to play but they get to the highest prestige possible in 3 days and then hack the thing or find the glitches to bother everyone else.

The point is, I wouldn't want another game like that and stressing the action in ME, is a way to test those waters.  It doesn't help when one poster wants to make a point just how popular CoD is and then acts like I don't know that women play FPSs.  Oh really?  You don't say?  I have every CoD game from 4 on.  I've played a lot of FPSs and yet, ME makes me realize that those were just "killin' time" games and not for "serious" gaming. 

I've also played other RPGs that have no story whatsoever-you are the story.  Demon's Souls and Dark Souls and they are truly immersive.  In fact it's funny that they are completely different games from ME, but they have this in common.  In the Souls' games you create the story by your actions and where you go and what you do and how you do it and when.  In Dark Souls, you get 2 choices at the end, one to light a fire and the other to just leave, but that doesn't even really matter.  The game is you, the story is you.  And everything is based on your success or failure-even the difficulty of the game is based on you. 

In ME, it's similar.  The story is you as Shepard.  The difference is you make spoken choices and so on.  And the ending should reflect those things.  I've played far more games than most on here-though I'm not going to try to appear like an expert and put them in my tagline.  Just suffice to say as an older female I'm pretty sure I know that females do play FPSs, but they don't tend to play them exclusively as some other demographics do.  And that does not mean that some teen boys don't like to play other types of games either-they do.  That's why I am trying to encourage BW to resist the temptation of becoming a part of all the vanilla sameness out there.

#2521
3DandBeyond

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Conniving_Eagle wrote...

We made it to 100 pages, yay!

Dee, did I mention how beautiful the original post is?
 
Posted Image


Thank you, very kind of you.

#2522
3DandBeyond

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Conniving_Eagle wrote...

sH0tgUn jUliA wrote...

I've played MW3. The fan base is fanatic. They can't wait for Black Ops 2. They dabbled in Battlefield 3, then traded in their copies and went back to MW3. I have friends that play MW3. That's all they play. I humor them when I get the invites, because honestly I hate the game. I'll do the spec ops stuff with them, but that's about it now. The rest of the game is just so not fun for me.

I really hope that Bioware doesn't go down that avenue.

Multiplayer co-op is popular, however. Co-op campaign modes are popular. I honestly thought that's what they had in mind when they talked about multi-player for ME3, that it would be the main missions where you could have friends pick and control the squadmates.


MW3 is the reason my friends list has been reduced to almost a tenth of what it used to be.

"You're quitting CoD CE? Fine, **** you!"

Not sure if Bioware will go down the avenue of IW/MW3. From an objective standpoint, the game formula for Call of Duty is a very good one. So far Bioware have proven that they are inept at devising good multiple-player conepts. Objectively, the Mass Effect 3 multiplayer is bad, it tries to copy other games *cough GoW cough* when it can't perform better than those games.

snipped


This is what I hope will not happen.  I wouldn't want to see this type of avenue followed.  However, Leviathan in many ways seems more like a CoD game then ME.

I see so many SP games adding on craptastic MP just because.  Now, ME3's MP is better than the others in some games.  On the PS3, I've played the Resistance and Killzone series and R3 was terrible-SP and MP.  R2 was pretty bad for SP (the opening for ME3 is very similar to it, but in R2 you can down the Goliath), and MP was very good.  Killzone 2 and 3 were both pretty good, but K2's MP was better.  And that's content-bugs abound.  ME3's MP is so buggy it often becomes unplayable.  Missions say you failed when you didn't.  You enter mid-game and players are running around with "revive" symbols on them and it won't tell you what mission you're on.  Pick bronze games and it puts you into silver and gold.  And I love the ones that bump out the leader and then kicks everyone after he leaves and takes away your equipment.  There are so many bugs on xbox and PS3, that it isn't funny.  But it is fun for awhile.

Modifié par 3DandBeyond, 05 septembre 2012 - 08:21 .


#2523
sH0tgUn jUliA

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Conniving_Eagle wrote...

sH0tgUn jUliA wrote...

I've played MW3. The fan base is fanatic. They can't wait for Black Ops 2. They dabbled in Battlefield 3, then traded in their copies and went back to MW3. I have friends that play MW3. That's all they play. I humor them when I get the invites, because honestly I hate the game. I'll do the spec ops stuff with them, but that's about it now. The rest of the game is just so not fun for me.

I really hope that Bioware doesn't go down that avenue.

Multiplayer co-op is popular, however. Co-op campaign modes are popular. I honestly thought that's what they had in mind when they talked about multi-player for ME3, that it would be the main missions where you could have friends pick and control the squadmates.


MW3 is the reason my friends list has been reduced to almost a tenth of what it used to be.

"You're quitting CoD CE? Fine, **** you!"

Not sure if Bioware will go down the avenue of IW/MW3. From an objective standpoint, the game formula for Call of Duty is a very good one. So far Bioware have proven that they are inept at devising good multiple-player conepts. Objectively, the Mass Effect 3 multiplayer is bad, it tries to copy other games *cough GoW cough* when it can't perform better than those games.

It would've been better if they took a BL2/BF3 co-op route where you and your friends played through the campaign. Have the "Co-Op" actually create an impact on the story, and have it be relevant to it. The Earth DLC could have been used to offer exposition on Anderson's battle on Earth, and how they managed to defend it from the Reapers for so long.


Brilliant! The multiplayer, if I'm reading you right on the earth part anyway could have been the other part of Hammer with Anderson's team making the assault. They could have done the same thing on Tuchanka making the MP with Victus' team while waiting for Shepard, and on Rannoch with Koris how many Quarians get to escape with him, on Thessia how well the Asari hold out on the Temple before Shepard arrives and defend the temple while Shepard is there (and have that make a difference whether or not Kai Leng can even get in).

Is this where you're heading with it?

#2524
Dragoonlordz

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3DandBeyond wrote...

The point is, I wouldn't want another game like that and stressing the action in ME, is a way to test those waters.  It doesn't help when one poster wants to make a point just how popular CoD is and then acts like I don't know that women play FPSs.  Oh really?  You don't say?  I have every CoD game from 4 on.  I've played a lot of FPSs and yet, ME makes me realize that those were just "killin' time" games and not for "serious" gaming. 


I corrected your inaccurate replies and addressed your vast generalisations about both CoD and female gamers.

Also how is CoD not 'serious' gaming anymore than ME? Those who play such games as CoD such as many of my friends and many of which are female invest as much time and money if not vastly more so than they do on ME. Your definition of serious gaming is silly to say the least.

3DandBeyond wrote...
However, Leviathan in many ways seems more like a CoD game then ME.


What on earth are you talking about? :huh: No it is not.

Modifié par Dragoonlordz, 05 septembre 2012 - 08:23 .


#2525
Conniving_Eagle

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sH0tgUn jUliA wrote...

Conniving_Eagle wrote...

sH0tgUn jUliA wrote...

I've played MW3. The fan base is fanatic. They can't wait for Black Ops 2. They dabbled in Battlefield 3, then traded in their copies and went back to MW3. I have friends that play MW3. That's all they play. I humor them when I get the invites, because honestly I hate the game. I'll do the spec ops stuff with them, but that's about it now. The rest of the game is just so not fun for me.

I really hope that Bioware doesn't go down that avenue.

Multiplayer co-op is popular, however. Co-op campaign modes are popular. I honestly thought that's what they had in mind when they talked about multi-player for ME3, that it would be the main missions where you could have friends pick and control the squadmates.


MW3 is the reason my friends list has been reduced to almost a tenth of what it used to be.

"You're quitting CoD CE? Fine, **** you!"

Not sure if Bioware will go down the avenue of IW/MW3. From an objective standpoint, the game formula for Call of Duty is a very good one. So far Bioware have proven that they are inept at devising good multiple-player conepts. Objectively, the Mass Effect 3 multiplayer is bad, it tries to copy other games *cough GoW cough* when it can't perform better than those games.

It would've been better if they took a BL2/BF3 co-op route where you and your friends played through the campaign. Have the "Co-Op" actually create an impact on the story, and have it be relevant to it. The Earth DLC could have been used to offer exposition on Anderson's battle on Earth, and how they managed to defend it from the Reapers for so long.


Brilliant! The multiplayer, if I'm reading you right on the earth part anyway could have been the other part of Hammer with Anderson's team making the assault. They could have done the same thing on Tuchanka making the MP with Victus' team while waiting for Shepard, and on Rannoch with Koris how many Quarians get to escape with him, on Thessia how well the Asari hold out on the Temple before Shepard arrives and defend the temple while Shepard is there (and have that make a difference whether or not Kai Leng can even get in).

Is this where you're heading with it?



www.google.com/imgres

Indeed.

It also would have been cool to do some other things that were happening during the game. Like being a squad of elite Turian and Krogan soldiers transporting warp-fusion bombs and decimating capital ships during the Miracle at Palaven. Or a group of N7 forces defending a key city on Earth that would crumble the resistance if taken by the Reapers. Or some C-Sec paramilitaries suppressing an alternate Cerberus Council assassination plan.

Modifié par Conniving_Eagle, 05 septembre 2012 - 08:25 .