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One Last Plea - Do the Right Thing


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#2576
sH0tgUn jUliA

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3DandBeyond wrote...

alleyd wrote...

Last number for tonight This one Bowie's classic Ashes to Ashes 


Do you remember playing fun games? In some earlier time
Have you seen the ending of Mass Effect? Oh yes Ah I'm afraid its True

They're still sticking with the Catalyst, "We're Artists, you must enjoy our art"
I've played all I needed to play, Morbid endings bore me.

The choices are nothing like thrilling. No way I would ever choose synthesis
I've got the money and I want to still care
I'm hoping to chat but your egos are growing.

Shepard is Ashes and the ending is clunky  We know we are being treated like junkies
Strung out on Arty bull****, game ending an all time low

Time and again I tell myself. I'm leaving Mass Effect behind
But the little hope voice keeps on calling me. Oh no not again
You're losing some valuable friends but you're artists, we must protect our arse
One flash of light, and your reputation is gone

I've done some good things. I've done some bad things.
I've done some things completely out of the blue
Want to know if my voice is heard Want to have a choice that works

Shepard is Ashes and the ending is clunky We know we are being treated like junkies
Strung out on Arty bull****, game ending an all time low 





I have no lighter so my phone is lit and lifted up in the air.  But I'm short so I need some help here.


I have a lighter. It's lit and lifted.

#2577
robertthebard

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Ozida wrote...

Wouldn't it be silly to assume a painful death for your protagonist from the very start? Especially when you are proven that Shepard survives and rises against all odds during first and second games? It was a mixed message that BW has sent. In ME1 and ME2 Shepard was an idealistic hero, who managed to come out of all troubles with minimum blood and sweat. Suicide mission? Not a problem, all survived. Death at space? Thanks to Cerberus, back to live. Killing all those batarians? Nah, no trial for that either... And then, all of a sudden game turns into dark and painful story of a pathetic old soldier that has nightmares, acts tired and annoyed and has to sacrifice a lot to achieve somewhat that's not even a full victory. It either the first two games had to be darker, or the last game had to be lighter, but the tone of all 3 conflict a lot. And that is why, I think, most people didn't think that phrase: "This is the end of Shepard's story" would mean "Choose your way to kill the character".

This is not true. Original post represends the message that many people want, it is a reasonable request that doesn't concern the major feautures of the game. Yes, it's individual desire combined, however, into a mass demand. And, excuse me, but BioWare did make huge profit on ME3, so should they wanted to create additional DLC, they would've had the resources. It is just they don't want to for some reason, although there are people ready to pay for it.

I'm fixing to sound really silly then, because frankly, after Sovereign, I didn't see how we were going to beat the Reapers, especially if there were more than a few of them.  Hey, we took out the Collectors too, but you know what, they weren't Reapers.  What was the galaxy doing while I was dead, and then goofing off with Cerberus?  Pretending Reapers didn't exist.  Roll into the Citadel in ME 2 and ask Avina about the Reapers.  Here ya go.  These are the people that are supposed to fight a successful conventional war against the Reapers?  At least, until they show up and then they're like 5:31.  I don't buy it.  I really thought we'd be toast.

#2578
Lunch Box1912

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I understand Shepard must die, that’s what makes the story good … sacrifice. The way Bioware did it felt rushed and poorly thought out. I’m no writer but I would like to see what a Pat Weekes ending would look like. I’m a huge fan of the wrapping up of the Genophage. It had everything the end of the game lacks.

We still love you Bioware, even if we didn’t love the ending. Keep the single player DLC coming!

And nice touch, liked the added Catalyst dialogue after completing the Leviathan DLC.

Modifié par Lunch Box1912, 06 septembre 2012 - 01:12 .


#2579
Guest_alleyd_*

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 Hi 3Dandbeyond

Thank you for the comments Dee, glad you liked the rhymes. Composed in your honour and to bump the thread, of course. You wouldn't want to hear me sing, I can assure you. Although I may be able to do the backing tracks. Anyone out there wanting to do a couple of Mass Effect songs?  I may want to play. I can do bass and a bit of guitar and midi engineering, but am rusty. Anyone up for it give me a PM for a giggle.:)

#2580
3DandBeyond

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robertthebard wrote...

Ozida wrote...

Wouldn't it be silly to assume a painful death for your protagonist from the very start? Especially when you are proven that Shepard survives and rises against all odds during first and second games? It was a mixed message that BW has sent. In ME1 and ME2 Shepard was an idealistic hero, who managed to come out of all troubles with minimum blood and sweat. Suicide mission? Not a problem, all survived. Death at space? Thanks to Cerberus, back to live. Killing all those batarians? Nah, no trial for that either... And then, all of a sudden game turns into dark and painful story of a pathetic old soldier that has nightmares, acts tired and annoyed and has to sacrifice a lot to achieve somewhat that's not even a full victory. It either the first two games had to be darker, or the last game had to be lighter, but the tone of all 3 conflict a lot. And that is why, I think, most people didn't think that phrase: "This is the end of Shepard's story" would mean "Choose your way to kill the character".

This is not true. Original post represends the message that many people want, it is a reasonable request that doesn't concern the major feautures of the game. Yes, it's individual desire combined, however, into a mass demand. And, excuse me, but BioWare did make huge profit on ME3, so should they wanted to create additional DLC, they would've had the resources. It is just they don't want to for some reason, although there are people ready to pay for it.

I'm fixing to sound really silly then, because frankly, after Sovereign, I didn't see how we were going to beat the Reapers, especially if there were more than a few of them.  Hey, we took out the Collectors too, but you know what, they weren't Reapers.  What was the galaxy doing while I was dead, and then goofing off with Cerberus?  Pretending Reapers didn't exist.  Roll into the Citadel in ME 2 and ask Avina about the Reapers.  Here ya go.  These are the people that are supposed to fight a successful conventional war against the Reapers?  At least, until they show up and then they're like 5:31.  I don't buy it.  I really thought we'd be toast.


See that's part of the thing though Robert-the one person that always saw the threat is the one that must pay the ultimate price.  Not in my game.  And the people that saw what that person saw and wanted to fight them too-they must pay the ultimate price?  Not in my game.  I'd actually rather Shepard, EDI, the geth, and the Normandy crew along with ME2 teammates take a run at leaving this galaxy (along with anyone else with a real brain) and let the reapers have the whole darn thing.  Then, once the galaxy is toast, go to where they're hiding out and whomp their reaper butts and then rebuild their own new galaxy. 

Of course, I know that they couldn't travel that fast and accomplish all this, but I don't think Shepard should be the one paying for the galaxy's idiocy.  I'd be happier to have the chance of taking the council up to visit the kid and make a deal.  Save the geth and EDI-get rid of them.  However, that sounds so cruel.  But, I see the geth as being so devalued as to be expendable so that what, the better people or the "other" people of the galaxy can live.  Why?  The geth knew about the old machines and didn't like them much.  So, sure, by all means let's get rid of the brains of the galaxy and save all the rest who had to be coerced and bribed to fight for their own lives.  Makes sense to me.

It makes even less sense with Leviathan when you see that Bryson has a piece of Sovereign and somehow created a field to protect from indoctrination.  Gee, when did that happen?  And Hackett knew about it?  And Hackett never told Shepard about it?  And nobody still did anything about it?  This freaking galaxy doesn't deserve to be saved.  I say activate all those other relays-the ones that people don't know where they go to.  Go to other systems.  I mean the reapers in ME3 seem to invade a very small portion of it, so just go and find some place to hide until it's all over and start over.

#2581
3DandBeyond

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The way I see it is people will say they don't want to see something they don't like being done with this. Ok. You'd never have to see it.

I am wanting to ask for everything and all but begging for a tidbit. I've said before that I think many people would have settled even for one scene that replaced the memorial wall (even just having to head canon that EDI and the geth could somehow be brought back or didn't really die). The scene that could have replaced it could actually have been the exact same thing but in a hospital room. And instead of your LI (and the proper LI really should be there) having a psychic moment, that LI could look up and smile at Shepard and then we could see it was indeed Shepard.

My vision of this would have had the narration of Hackett prior to that hospital scene talking about rebuilding, but when the LI and Shepard each saw the other was alive, the narration would change to Shepard talking about unity and moving forward together, wanting to forge our own future and not forgetting those we lost and what it was all for. Scenes of the galaxy working to rebuild and then a last scene that zooms out of Shepard and crew together. I think that would work for some for some bare minimums to "fix" this and change nothing much.

But I do further see that this isn't the only thing that's off or wrong with it as many see. I'd really like to have scenes there that show that the road ahead may be tough with a galaxy in a mess.

Other even further ideas would be to create that high EMS destroy ending that is created with DLC and changes the kid's dialogue a bit and creates an intact crucible that kills the reapers and that also can result in that same kind of reunion scene. This too would be minimally invasive. Beyond that it would leave the door open for more DLC that has been requested by a lot of people.

I don't look for people to agree with me about the endings, nor to even fully agree about the solution, but for Bioware to consider the possibilities and the reasons and the hopes and wishes.

#2582
Lunch Box1912

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OR is it  www.youtube.com/watch

Is the second Harbinger beam at the end just reminding you that you have been out cold since 7:05 and it was all just a dream.. a dream man! ahahahaha! (evil laugh)

Modifié par Lunch Box1912, 06 septembre 2012 - 01:37 .


#2583
sH0tgUn jUliA

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Lunch Box1912 wrote...

I understand Shepard must die, that’s what makes the story good (correction) IMO … sacrifice. The way Bioware did it felt rushed and poorly thought out. I’m no writer but I would like to see what a Pat Weekes ending would look like. I’m a huge fan of the wrapping up of the Genophage. It had everything the end of the game lacks.

We still love you Bioware, even if we didn’t love the ending. Keep the single player DLC coming!

And nice touch, liked the added Catalyst dialogue after completing the Leviathan DLC.


Fixed. Added IMO.

Sacrifice doesn't make the story good for everyone.

#2584
3DandBeyond

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Lunch Box1912 wrote...

OR is it  www.youtube.com/watch

Is the second Harbinger beam at the end just reminding you that you have been out cold since 7:05 and it was all just a dream.. a dream man! ahahahaha! (evil laugh)


Well, the kid does say "wake up" at the end of the game.  At that point Shepard doesn't look asleep, but is probably looking around for something to knock him/her out cold to avoid what's to come.

Modifié par 3DandBeyond, 06 septembre 2012 - 01:42 .


#2585
Lunch Box1912

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sH0tgUn jUliA wrote...

Lunch Box1912 wrote...

I understand Shepard must die, that’s what makes the story good (correction) IMO … sacrifice. The way Bioware did it felt rushed and poorly thought out. I’m no writer but I would like to see what a Pat Weekes ending would look like. I’m a huge fan of the wrapping up of the Genophage. It had everything the end of the game lacks.

We still love you Bioware, even if we didn’t love the ending. Keep the single player DLC coming!

And nice touch, liked the added Catalyst dialogue after completing the Leviathan DLC.


Fixed. Added IMO.

Sacrifice doesn't make the story good for everyone.



True

#2586
Lunch Box1912

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3DandBeyond wrote...

Lunch Box1912 wrote...

OR is it  www.youtube.com/watch

Is the second Harbinger beam at the end just reminding you that you have been out cold since 7:05 and it was all just a dream.. a dream man! ahahahaha! (evil laugh)


Well, the kid does say "wake up".  At that point Shepard doesn't look asleep, but is probably looking around for something to knock him/her out cold to avoid what's to come.


HAHAHAPosted Image

#2587
Guest_alleyd_*

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 Man Who Sold the World Is The PERFECT Mass Effect song for the Control choice. Excellent choice EloiseK. i hope I can do it some justice.

Imagine a cycle of Mass Effect billions of years into the future for this treatment. You are a future Shepard and you have just defeated the Reapers. only the last, mightest one remains
 

I dropped into the lair and spoke to the last of them
A mighty voice rang through the air, he said welcome my friend
Which came as a surprise then I looked into his eyes
They said he'd died alone, a long long time ago 

Oh No, not Me I chose to have control
You'e face to face with man who Sold the Worlds

I cried as he took my hand, and ti the core I was chilled
I was thrown through space and time, For Billions of years I killed
My soul was ripped aside as I watched the trillions die
I wish I'd known, a long, long time ago.

Oh Yes, thats me. That's the cost of Control
The fall from grace of the Man who sold the Worlds.

#2588
AresKeith

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sH0tgUn jUliA wrote...

Lunch Box1912 wrote...

I understand Shepard must die, that’s what makes the story good (correction) IMO … sacrifice. The way Bioware did it felt rushed and poorly thought out. I’m no writer but I would like to see what a Pat Weekes ending would look like. I’m a huge fan of the wrapping up of the Genophage. It had everything the end of the game lacks.

We still love you Bioware, even if we didn’t love the ending. Keep the single player DLC coming!

And nice touch, liked the added Catalyst dialogue after completing the Leviathan DLC.


Fixed. Added IMO.

Sacrifice doesn't make the story good for everyone.


forced Sacrifice you mean, Bioware shouldn't have tried to kill Shepard in every single ending. Thats very bad writing

#2589
Lunch Box1912

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Lunch Box1912 wrote...

sH0tgUn jUliA wrote...

Lunch Box1912 wrote...

I understand Shepard must die, that’s what makes the story good (correction) IMO … sacrifice. The way Bioware did it felt rushed and poorly thought out. I’m no writer but I would like to see what a Pat Weekes ending would look like. I’m a huge fan of the wrapping up of the Genophage. It had everything the end of the game lacks.

We still love you Bioware, even if we didn’t love the ending. Keep the single player DLC coming!

And nice touch, liked the added Catalyst dialogue after completing the Leviathan DLC.


Fixed. Added IMO.

Sacrifice doesn't make the story good for everyone.



True


I guess where back to where we started

#2590
Lunch Box1912

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Back to the drawing board… why is all this damn chalk here and where are all the erasers dammit

#2591
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alleyd wrote...

 Man Who Sold the World Is The PERFECT Mass Effect song for the Control choice. Excellent choice EloiseK. i hope I can do it some justice.

Indeed you did

alleyd wrote...

Imagine a cycle of Mass Effect billions of years into the future for this treatment. You are a future Shepard and you have just defeated the Reapers. only the last, mightest one remains
 

I dropped into the lair and spoke to the last of them
A mighty voice rang through the air, he said welcome my friend
Which came as a surprise then I looked into his eyes
They said he'd died alone, a long long time ago 

Oh No, not Me I chose to have control
You'e face to face with man who Sold the Worlds

I cried as he took my hand, and ti the core I was chilled
I was thrown through space and time, For Billions of years I killed
My soul was ripped aside as I watched the trillions die
I wish I'd known, a long, long time ago.

Oh Yes, thats me. That's the cost of Control
The fall from grace of the Man who sold the Worlds.


*Claps hands*

#2592
3DandBeyond

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alleyd wrote...

 Man Who Sold the World Is The PERFECT Mass Effect song for the Control choice. Excellent choice EloiseK. i hope I can do it some justice.

Imagine a cycle of Mass Effect billions of years into the future for this treatment. You are a future Shepard and you have just defeated the Reapers. only the last, mightest one remains
 

I dropped into the lair and spoke to the last of them
A mighty voice rang through the air, he said welcome my friend
Which came as a surprise then I looked into his eyes
They said he'd died alone, a long long time ago 

Oh No, not Me I chose to have control
You'e face to face with man who Sold the Worlds

I cried as he took my hand, and ti the core I was chilled
I was thrown through space and time, For Billions of years I killed
My soul was ripped aside as I watched the trillions die
I wish I'd known, a long, long time ago.

Oh Yes, thats me. That's the cost of Control
The fall from grace of the Man who sold the Worlds.


Ha, all I keep singing now is, "no control".  Your lyrics are great Alleyd.  Now, go look at Bowie's "No Control" lyrics-some of those are eerie.

#2593
robertthebard

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3DandBeyond wrote...

robertthebard wrote...

Ozida wrote...

Wouldn't it be silly to assume a painful death for your protagonist from the very start? Especially when you are proven that Shepard survives and rises against all odds during first and second games? It was a mixed message that BW has sent. In ME1 and ME2 Shepard was an idealistic hero, who managed to come out of all troubles with minimum blood and sweat. Suicide mission? Not a problem, all survived. Death at space? Thanks to Cerberus, back to live. Killing all those batarians? Nah, no trial for that either... And then, all of a sudden game turns into dark and painful story of a pathetic old soldier that has nightmares, acts tired and annoyed and has to sacrifice a lot to achieve somewhat that's not even a full victory. It either the first two games had to be darker, or the last game had to be lighter, but the tone of all 3 conflict a lot. And that is why, I think, most people didn't think that phrase: "This is the end of Shepard's story" would mean "Choose your way to kill the character".

This is not true. Original post represends the message that many people want, it is a reasonable request that doesn't concern the major feautures of the game. Yes, it's individual desire combined, however, into a mass demand. And, excuse me, but BioWare did make huge profit on ME3, so should they wanted to create additional DLC, they would've had the resources. It is just they don't want to for some reason, although there are people ready to pay for it.

I'm fixing to sound really silly then, because frankly, after Sovereign, I didn't see how we were going to beat the Reapers, especially if there were more than a few of them.  Hey, we took out the Collectors too, but you know what, they weren't Reapers.  What was the galaxy doing while I was dead, and then goofing off with Cerberus?  Pretending Reapers didn't exist.  Roll into the Citadel in ME 2 and ask Avina about the Reapers.  Here ya go.  These are the people that are supposed to fight a successful conventional war against the Reapers?  At least, until they show up and then they're like 5:31.  I don't buy it.  I really thought we'd be toast.


See that's part of the thing though Robert-the one person that always saw the threat is the one that must pay the ultimate price.  Not in my game.  And the people that saw what that person saw and wanted to fight them too-they must pay the ultimate price?  Not in my game.  I'd actually rather Shepard, EDI, the geth, and the Normandy crew along with ME2 teammates take a run at leaving this galaxy (along with anyone else with a real brain) and let the reapers have the whole darn thing.  Then, once the galaxy is toast, go to where they're hiding out and whomp their reaper butts and then rebuild their own new galaxy. 

Of course, I know that they couldn't travel that fast and accomplish all this, but I don't think Shepard should be the one paying for the galaxy's idiocy.  I'd be happier to have the chance of taking the council up to visit the kid and make a deal.  Save the geth and EDI-get rid of them.  However, that sounds so cruel.  But, I see the geth as being so devalued as to be expendable so that what, the better people or the "other" people of the galaxy can live.  Why?  The geth knew about the old machines and didn't like them much.  So, sure, by all means let's get rid of the brains of the galaxy and save all the rest who had to be coerced and bribed to fight for their own lives.  Makes sense to me.

It makes even less sense with Leviathan when you see that Bryson has a piece of Sovereign and somehow created a field to protect from indoctrination.  Gee, when did that happen?  And Hackett knew about it?  And Hackett never told Shepard about it?  And nobody still did anything about it?  This freaking galaxy doesn't deserve to be saved.  I say activate all those other relays-the ones that people don't know where they go to.  Go to other systems.  I mean the reapers in ME3 seem to invade a very small portion of it, so just go and find some place to hide until it's all over and start over.

My belief that I, along with my crew, would be the ones to pay that price pretty much started in the sequence leading up to Ilos.  The Avina vid above just convinced me that I was right.  Further confirmation came when I discovered that I had been under house arrest for 6 months, and then that choice line at the time listed above, I knew I was in trouble.  That's the downside to being The Chosen One.  When the feces hits the fan, it's blowing all over you.  The problem is, there isn't a single one of my Shepards that would have turned their back on it.  If all it took to save the galaxy was their own death, they'd have done it.  Regarding the Geth, all I can think of right now is Legion's line on the Shuttle after it confides in you about the Reaper code, and Shepard says they're better than that:  "No, we're not".  Taking note of Legion's sacrifice on Rannoch to deliver the Reaper Code, I cannot help but believe that, in Shepard's shoes, it would have chosen Destroy.  Even if it could still connect to a consensus, that would have been what I foresee as the outcome.  This knowledge, idea in no way affected the Shepard that had to deal with their deaths after choosing Destroy and getting the breath scene.  The Brutal Calculus of War did, however.

I can overlook Sovereign in the lab, because it gave us that great one liner.  I can also buy some kind of shielding vs a passive signal that would indoctrinate, since it does happen with dead Reapers-think the Reaper IFF mission.  It's not much more of a stretch than Mordin's "the swarm can't see us" thing for Horizon.  Hell, it could be something as simple as a cellphone jammer, for all I know.  (You'd laugh at the images that brought up, of Reapers calling your brain, and can't get through)  I had my own "ark" idea, although mine was to go hide where Shepard's apartment is.  The problem is, it's going to take about a century for the Reapers to finish what they're doing.  If Shepard is going to die as a result of the war, I'd rather go down fighting than hiding though.

#2594
Lunch Box1912

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AresKeith wrote...

sH0tgUn jUliA wrote...

Lunch Box1912 wrote...

I understand Shepard must die, that’s what makes the story good (correction) IMO … sacrifice. The way Bioware did it felt rushed and poorly thought out. I’m no writer but I would like to see what a Pat Weekes ending would look like. I’m a huge fan of the wrapping up of the Genophage. It had everything the end of the game lacks.

We still love you Bioware, even if we didn’t love the ending. Keep the single player DLC coming!

And nice touch, liked the added Catalyst dialogue after completing the Leviathan DLC.


Fixed. Added IMO.

Sacrifice doesn't make the story good for everyone.


forced Sacrifice you mean, Bioware shouldn't have tried to kill Shepard in every single ending. Thats very bad writing



At the end of the day we are still following a Bioware story line even if we have made decisions and choices to alter the path. (I know this question answers itself but just ponder for the moment) Is it a forced Shepard sacrifice if the main story line involves killing off Shepard?

#2595
sH0tgUn jUliA

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In a role playing game where choices are supposed to matter, yes it is.

In a game like RDR where it is not a role playing but you're just playing a character in a story and you're not making any choices, no. In a book, no. In a movie, no.

Modifié par sH0tgUn jUliA, 06 septembre 2012 - 02:05 .


#2596
AresKeith

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Lunch Box1912 wrote...

AresKeith wrote...

sH0tgUn jUliA wrote...

Lunch Box1912 wrote...

I understand Shepard must die, that’s what makes the story good (correction) IMO … sacrifice. The way Bioware did it felt rushed and poorly thought out. I’m no writer but I would like to see what a Pat Weekes ending would look like. I’m a huge fan of the wrapping up of the Genophage. It had everything the end of the game lacks.

We still love you Bioware, even if we didn’t love the ending. Keep the single player DLC coming!

And nice touch, liked the added Catalyst dialogue after completing the Leviathan DLC.


Fixed. Added IMO.

Sacrifice doesn't make the story good for everyone.


forced Sacrifice you mean, Bioware shouldn't have tried to kill Shepard in every single ending. Thats very bad writing



At the end of the day we are still following a Bioware story line even if we have made decisions and choices to alter the path. (I know this question answers itself but just ponder for the moment) Is it a forced Shepard sacrifice if the main story line involves killing off Shepard?


what Julia said, in an RPG type you shouldn't force it. I could be one of the endings and it should be an option to do, ME3 endings basically forces you to do in every single ending

#2597
Deltoran

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Good post OP. I agree and throw in my plea to BW too. Living shep and reunion would be nice, greater choice expansion...nice.

#2598
Guest_alleyd_*

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I had a go at Suffragette City to an Me Theme for you Eloise K . Verse 1 is Hackett theme. Verse 2 about Ashley?Liara love triangle 

Mass Effect City (IE Shepard's work day)

(Shepard) can you not leave me alone
(Shepard)Oh Hackett get off the phone I gotta
(Shepard) status update can wait
This biotic **** has knocked my spine out of shape

(Shepard) my work schedule is screwed
(Shepard)  where is the rest of the crew?
(Shepard) boss doesn't have a plan
He hasn't the will for the fight, and he and he

Oh don't lean on me man, because you cannot Hack it
Come back to Mass Effect City
Oh Don't Lean on me man, because you want to quit it
Come back to Mass effect City
Its alright......well not quite


(Shepard) Ashley stop dumping the **** go away
(Shepard) I'm getting tired of your schtick OK
(Shepard) Oh Ashley don't crash here
There's only room for one, oh **** here she comes, here she comes

Oh don't lean on me Ash, because I chose to stick it
To another of Mass Effect kitties
Oh Don't lean on me Ash, you never learened to check it
I love another Mass Effct kitty
She's outta sight all right

#2599
3DandBeyond

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robertthebard wrote...

My belief that I, along with my crew, would be the ones to pay that price pretty much started in the sequence leading up to Ilos.  The Avina vid above just convinced me that I was right.  Further confirmation came when I discovered that I had been under house arrest for 6 months, and then that choice line at the time listed above, I knew I was in trouble.  That's the downside to being The Chosen One.  When the feces hits the fan, it's blowing all over you.  The problem is, there isn't a single one of my Shepards that would have turned their back on it.  If all it took to save the galaxy was their own death, they'd have done it.  Regarding the Geth, all I can think of right now is Legion's line on the Shuttle after it confides in you about the Reaper code, and Shepard says they're better than that:  "No, we're not".  Taking note of Legion's sacrifice on Rannoch to deliver the Reaper Code, I cannot help but believe that, in Shepard's shoes, it would have chosen Destroy.  Even if it could still connect to a consensus, that would have been what I foresee as the outcome.  This knowledge, idea in no way affected the Shepard that had to deal with their deaths after choosing Destroy and getting the breath scene.  The Brutal Calculus of War did, however.

I can overlook Sovereign in the lab, because it gave us that great one liner.  I can also buy some kind of shielding vs a passive signal that would indoctrinate, since it does happen with dead Reapers-think the Reaper IFF mission.  It's not much more of a stretch than Mordin's "the swarm can't see us" thing for Horizon.  Hell, it could be something as simple as a cellphone jammer, for all I know.  (You'd laugh at the images that brought up, of Reapers calling your brain, and can't get through)  I had my own "ark" idea, although mine was to go hide where Shepard's apartment is.  The problem is, it's going to take about a century for the Reapers to finish what they're doing.  If Shepard is going to die as a result of the war, I'd rather go down fighting than hiding though.


See, Robert it's hard to take you seriously.  I don't mean this in a nasty way, but I find some things really funny.  At the end of one paragraph you say the brutal calculus of war, but then in the very next, one item among many that was ignored by people and that would have proven the reapers is a comin' (the sovereign tidbit) you have no problem with them all ignoring because of the funny line Shepard says.  I thought the line was funny too but also sad-again, who has the last laugh?  in 2 out of 3 choices, sovereigns bromancers do.  In one choice I don't believe the noise Shepard made was a laugh and in the other non-choice there's just silence.

One of the funniest things I ever read was someone saying if you asked the geth they'd say destroy makes sense, too.  However, listen to what the kid says and see if it makes any sense at all.  It's a mess.  He says synthetics are targeted and even you are part synthetic-which means???  And more fun stuff.  I think the geth would consider the whole ball of wax a bunch of nonsense and really, asking them what you should do and then telling them because the kid says you'll turn into killer robots and we must be saved from you.  That's what reaper boy is telling me, oh synthetic one.  You know the guy that's been sending in actual authentic real killer robots.  He's been sending them in to turn us into goo, so you don't kill us.  Make sense, geth bro?  Uh no.

I know that's not what you're saying.  You say that if the roles were reversed the geth would kill humans.  You don't know that's the case.  Legion showed them capable of sacrificing themselves.  They've done so before.  They didn't even have to align themselve with organics at any time because it was not clear that they were targets of the reapers at all.  But they stood up to fight alongside organics.

#2600
Lunch Box1912

Lunch Box1912
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AresKeith wrote...

Lunch Box1912 wrote...

AresKeith wrote...

sH0tgUn jUliA wrote...

Lunch Box1912 wrote...

I understand Shepard must die, that’s what makes the story good (correction) IMO … sacrifice. The way Bioware did it felt rushed and poorly thought out. I’m no writer but I would like to see what a Pat Weekes ending would look like. I’m a huge fan of the wrapping up of the Genophage. It had everything the end of the game lacks.

We still love you Bioware, even if we didn’t love the ending. Keep the single player DLC coming!

And nice touch, liked the added Catalyst dialogue after completing the Leviathan DLC.


Fixed. Added IMO.

Sacrifice doesn't make the story good for everyone.


forced Sacrifice you mean, Bioware shouldn't have tried to kill Shepard in every single ending. Thats very bad writing



At the end of the day we are still following a Bioware story line even if we have made decisions and choices to alter the path. (I know this question answers itself but just ponder for the moment) Is it a forced Shepard sacrifice if the main story line involves killing off Shepard?


what Julia said, in an RPG type you shouldn't force it. I could be one of the endings and it should be an option to do, ME3 endings basically forces you to do in every single ending


The more I think about this the more I agree with you.