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One Last Plea - Do the Right Thing


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#3051
I am disappoint

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Applepie_Svk wrote...

Seival wrote...


Refuse ending was made to avoid infinite wandering around the Catalyst chamber in case you don't like the other endings. This is called "bug-fix", not an "ending change".

Normandy crash scene was just explained. Explained much better than I expected, actually.

Original Relays' explosion looked too unclear (especially in case of Control), so they just made the explosion scene easier to understand.

In other words - there were no changes, there were only explanations. If you think those were changes, then you just didn't understand the original endings.



...As I said for an example, one of your suggestions ruins the idea of not giving player any ideal ending. And this is completely unacceptable.


Where are you buying that stuff ? I would like a too little bit of that...:o


Me too.
I only wish I could forget all the retcons they did such as the Normandy landing on the run to Harbinger and the Normandy not getting damaged by the coloured waves in every ending.
The Relay Explosions were pretty clear, control made the relays seem intact and Destory blew them the f**k up along with the Citadel.

If you think those were explanations then you don't understand the original endings.

#3052
Blueprotoss

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N7 Lisbeth wrote...

The endings suck, get over it. The writer has, and if they can't handle criticism, they shouldn't be writing. The endings need to be changed, added to by way of war assets altering the outcome, or something to properly add closure (reunion and Shepard contributing to rebuilding the galaxy  in Destroy, rebuilding in Control, and of course Synthesis gets the short stick because it was painted into a corner and stomped on).

Trying to protect some writer by mothballing a whole franchise, virtually strangling all DLC to uselessness, and alienating a huge fanbase is a terrible, terrible business strategem.

Ignorance will only spread more ignorance and you're the perfect example of that happeing.  Hopefully you should know that DLC has been optional in most games including the ME series.

Epique Phael767 wrote...

They stopped caring about business when they called their endings "art" IMO.

How is that when Bioware has always done what they have wanted to do since Baldur's Gate. 

Modifié par Blueprotoss, 09 septembre 2012 - 01:36 .


#3053
Blueprotoss

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StElmo wrote...

Seival wrote...

Writers, who rewrite the endings of their stories after release are not good writers. And fans, who insist on rewriting are not good fans. I'm glad BioWare understand that.

If you think that you can make better endings, open your own game development company and produce your own RPGs. But when you consume someone else's game, don't try to teach the devs how to make games. Just accept the game or leave.


That is a fallacy. If writers never re-wrote their released work, Tolkiens hobbit would never make sense as a prequel to lord of the rings. Tolkien is also an excellent writer.

Thanks.

All I see is contradicts especially when you used the word "fallacy".  You should be talking about the Silmarillion based on how its the beginning of the LotR universe and was released a couple of years after Tolkien's death when one of his grandkids finished it.

Modifié par Blueprotoss, 09 septembre 2012 - 01:40 .


#3054
Blueprotoss

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Applepie_Svk wrote...

They made a retcon, they lied about that they won´t add new ending -
retcon - 
OC- Relays will be destroyed (for sure - EC scene showed how Relays falling apart from explosion, also they did retcon with explosion of relay which caused in th Arrival devastation of whole system without single explanation til you start headcanon your own explanation)
(Catalyst was simply unkown being)
(Crew on Normady via magical teleport)

EC- Relays will be damaged or destroyed ( depends on EMS)
(Catalyst is an AI)
(Crew on Normandy via most far-fetched scene in the entire trilogy)

A retcon would be a rewrite and the EC was an added explaination was already established and its far from a rewrite.

Applepie_Svk wrote... 

Refuse ending - I didn´t even need to describe what´s wrong here, despite that first time Shepard acting like good old Shepard...

The ending was to show that refusing the Reapers would cause the death of the current cycle, which you must have missed that.

Applepie_Svk wrote... 

Leviathan should be included in game since day1 because it has strong ties with the core of the problem and plot of Reapers. I think that in some next DLC we will find another answers for pressence of Crucible or Keepers which will trying to justify presence of Catalyst as actually does Leviathan, it´s simply said unfinished product.

Leviathan isn't mandatory just like every other DLC in the ME series and Levianthan is mentioned throughout the series without DLC.

Modifié par Blueprotoss, 09 septembre 2012 - 01:47 .


#3055
Xellith

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The eagles ruin Lord of the Rings.

#3056
Blueprotoss

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I am disappoint wrote...

Me too.
I only wish I could forget all the retcons they did such as the Normandy landing on the run to Harbinger and the Normandy not getting damaged by the coloured waves in every ending.
The Relay Explosions were pretty clear, control made the relays seem intact and Destory blew them the f**k up along with the Citadel.

If you think those were explanations then you don't understand the original endings.

Speculations for everyone on this comment because the Relay explosions didn't have any close ups after the Sol Relay decided to explode/implode.  Btw you need to learn want is and in't a retcon because the EC isn't a retcon.

#3057
Fiannawolf

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*hands out cake to everyone in the thread.*

There are many flavors! Which is your favorite? Mine is chocolate, with strawberries and bannannannas (Typo intended) in the middle, topped with whipped cream icing,

My Sheppy would like her Whipped Cream added in post breath....is that so horrid to ask for?

*goes back to sipping morning coffee made with coldstone creamery. WOO!*

#3058
Redbelle

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Blueprotoss wrote...

I am disappoint wrote...

Me too.
I only wish I could forget all the retcons they did such as the Normandy landing on the run to Harbinger and the Normandy not getting damaged by the coloured waves in every ending.
The Relay Explosions were pretty clear, control made the relays seem intact and Destory blew them the f**k up along with the Citadel.

If you think those were explanations then you don't understand the original endings.

Speculations for everyone on this comment because the Relay explosions didn't have any close ups after the Sol Relay decided to explode/implode.  Btw you need to learn want is and in't a retcon because the EC isn't a retcon.


I think I see the problem.

Before the ECDLC the only experience of relay explosions were that once destroyed, they blow up spectacularly.

There are a few things I could bring to that debate such as the amount of energy buiild up present in the device, the added extra mass of the asteroid contributing to the amount of energy in the device and the devices ability to store energy up to a given point where it is then released in a massive pressure/'energy release. But for the sake of this conversation we'll put those to one side.

Relays have been said to be nigh on indestructable........ or very hard to destroy, then we get to the question of why destroy a relay and potentially close yourself off to valuable resources areas. We'll gloss over that last bit too.

Continuity wise we have seen a relay explode and it took out a solar system. In the Pre ECDLC ending we saw a relay seemingly detonate/come apart and then saw the effect's of that destruction....... and I'll say that again because it's important, the destruction....... of the relay spread out across of the galaxy. The pre ECDLC ending went a bit OTT by showing everything essentially blowing up and providing little to no context which resulted in mass speculation given the evidence and the continuity we had to go on.

So we know destroyed relays take out solar systems and we saw a relay destroyed and a huge AOE result from each relay as it was hit. We can only assume that each relay is being affected in the same way as the first as we never see collaberative evidence but from the the AOE's i.e. the results of each hit relay being the same it lends support that each relay is being destroyed.......... It is no surprise that given these chains of events we can postulate that the relays just took out alot of places ala The Arrival as in the ME continuity we have never seen a relay explode safely.

Then we come to the ECDLC. The manner in which the relay is destroyed in the ECDLC is totally different than in the pre'ECDLC and/or The Arrival. No mega explosion's or total destruction of the relay. Just it's working part's. After the working parts are destroyed the general structure of the relay remains intact indicating that no explosive force is at work once the working parts are destroyed. Suddenly, we have context to support the premise that the relays being destroyed will not smoke every solar system they inhabit.

But wait a minute......... the two destruction scenes, total destruction and partial destruction. They changed the scene. Not changed as in 'we don't fire beams of light of at the next relay' changed. Changed as in 'We've fired off the beam and now you can see the relay is not exploding and killing everything'.

What happened? It's been stated above that this is not a change/alteration/simplification and or retcon. Really? Here's something I pulled from wiki.

Retroactive continuity (retcon for short)[1] is the alteration of previously established facts in a fictional work.[2]
Retcons are done for many reasons, including the accommodation of
sequels or further derivative works in a series, wherein newer authors
or creators want to revise the in-story history to allow a course of
events that would not have been possible in the story's original continuity.
Other reasons might be the reintroduction of popular characters,
resolution of errors in chronology, the updating of a familiar series
for modern audiences, or simplification of an excessively complex
continuity structure.

Now I 'm a firm believer in ppl taking a stand for what they choose is important to them. I do it too. But the other thing I do is alter my stance based on new, previously unknown or more accurate information. Not because of flexible morals but because, being scientifically trained I pursue what I tentatively label as truth. And in this case the term 'change' and 'retcon' by their very definitions fit aspects......... And this is again important. Aspects, of what BW did to their story.

So while BlueProtoss may have a point, that we didn't see the results of the explosions and so cannot say the relays destroyed everything. Pre ECDLC We have existing evidence and substantiating evidence that support the relays most likely blew up as in The Arrival. After the ECDLC we now have strong evidence that none of the relays blew up like The Arrival. However, by your own logic we must allow for the possibility that they may have exploded as we did not witness how each and everyone of them were destroyed. (Hey I know. But being a scientist I've had to witness and record results from thousands of individual samples in a trial. It's mind numbingly tedious but it's the only way to get true results that you can be confident are correct).

Given that this is not science however but a story I think it safe to assume, given the events of the ECDLC that none of the relays killed off anything. However by the defintition given above. I do label this alteration in the continuity of events in the story a Retcon.

Modifié par Redbelle, 09 septembre 2012 - 02:42 .


#3059
AresKeith

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Applepie_Svk wrote...

Seival wrote...


Refuse ending was made to avoid infinite wandering around the Catalyst chamber in case you don't like the other endings. This is called "bug-fix", not an "ending change".

Normandy crash scene was just explained. Explained much better than I expected, actually.

Original Relays' explosion looked too unclear (especially in case of Control), so they just made the explosion scene easier to understand.

In other words - there were no changes, there were only explanations. If you think those were changes, then you just didn't understand the original endings.



...As I said for an example, one of your suggestions ruins the idea of not giving player any ideal ending. And this is completely unacceptable.


Where are you buying that stuff ? I would like a too little bit of that...:o


what kind of headcanon nonsense is that?

#3060
Fiannawolf

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Wow...refusal isnt a stop gap or "bug fix" for OMG you no pick color!?!

Its an additional ending that leads to a critical failure of cycles continuing reguardless of Assests/EMS/WMDs ect ect. Unlike Control and Destroy which have low and high variations...refusal is a strait up "No pass Go and Collect 200 dollars" ending. Sure the speech is epicly awesome but without a success option to follow through with that speech....well its another faceplant for my poor Shep.

Edit:

I understand the vanilla endings just fine.

Which color do you want to destroy the galaxy with?

I understand the EC endings just fine.

Which color do you want to change the galaxy with? God Emporer of Dune Blue w/o any humanity left to the Shepaylst? Paragon and Renegade versions scare the heeby jeebies out of me. Good VO from Meer and Hale though.

Green Shepard snu snu were everyone becomes one and then the Borgified unity galaxy sees green as the only way to true "Happieness and Understanding". They go to an evolutionary event horizon where theres no chance to improve since they are all apex races now. Scary stuff....

Destroy, where you have to sacrifice newly co op syth races that the Kid doesnt even aknowledge as real entities b/c Shep just solved his Organics vs Snyth races delimma, yea hes obsolete now b/c the Commander just solved his billions of years cycle issue. Yea....

Refusal, epic Sara Conner speech about no fate, Up yours Sheridan moment ripped to pieces at the last second because high EMS version of success isnt allowed.

Modifié par Fiannawolf, 09 septembre 2012 - 03:02 .


#3061
Redbelle

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Fiannawolf wrote...

Wow...refusal isnt a stop gap or "bug fix" for OMG you no pick color!?!

Its an additional ending that leads to a critical failure of cycles continuing reguardless of Assests/EMS/WMDs ect ect. Unlike Control and Destroy which have low and high variations...refusal is a strait up "No pass Go and Collect 200 dollars" ending. Sure the speech is epicly awesome but without a success option to follow through with that speech....well its another faceplant for my poor Shep.


Epic Shep....ness but with no follow through Shep is all words and no trousers...... Really, Harbinger blew them off.

The thing is. Shep doesn't even need to do anything that hasn't already been done in Devil May Cry or Halo. Just strike up the moodful 'bring a tear to your eye' music and have Shep face off against successive waves of husks with nothing but his trusty infinity pistol.

#3062
Fiannawolf

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@Red: Even Noble Six, bless her spartan soul, got to go out with a bang befitting her.

#3063
Blueprotoss

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Redbelle wrote...

Retroactive continuity (retcon for short)[1] is the alteration of previously established facts in a fictional work.[2]
Retcons are done for many reasons, including the accommodation of
sequels or further derivative works in a series, wherein newer authors
or creators want to revise the in-story history to allow a course of
events that would not have been possible in the story's original continuity.
Other reasons might be the reintroduction of popular characters,
resolution of errors in chronology, the updating of a familiar series
for modern audiences, or simplification of an excessively complex
continuity structure.

To be fair the ME3 endings aren't established until a canon ending is picked for ME4.

Redbelle wrote... 

Now I 'm a firm believer in ppl taking a stand for what they choose is important to them. I do it too. But the other thing I do is alter my stance based on new, previously unknown or more accurate information. Not because of flexible morals but because, being scientifically trained I pursue what I tentatively label as truth. And in this case the term 'change' and 'retcon' by their very definitions fit aspects......... And this is again important. Aspects, of what BW did to their story.

But most of this hate is based around ME being Bioware's story.

Redbelle wrote... 

So while BlueProtoss may have a point, that we didn't see the results of the explosions and so cannot say the relays destroyed everything. Pre ECDLC We have existing evidence and substantiating evidence that support the relays most likely blew up as in The Arrival. After the ECDLC we now have strong evidence that none of the relays blew up like The Arrival. However, by your own logic we must allow for the possibility that they may have exploded as we did not witness how each and everyone of them were destroyed. (Hey I know. But being a scientist I've had to witness and record results from thousands of individual samples in a trial. It's mind numbingly tedious but it's the only way to get true results that you can be confident are correct).

We don't see everything and thats my point.  Another thing is that there's a difference with a forced explosion from the Arrival Relay and the energy release then implosion that happens with the other Relays, which I'm not including the very low EMS Destroy ending.

Redbelle wrote... 

Given that this is not science however but a story I think it safe to assume, given the events of the ECDLC that none of the relays killed off anything. However by the defintition given above. I do label this alteration in the continuity of events in the story a Retcon.

The Relays didn't kill anyone pre-EC or EC unless if you had 
 the very low EMS Destroy ending becuase that ending pretty much kills everyone.

#3064
Blueprotoss

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Fiannawolf wrote...

@Red: Even Noble Six, bless her spartan soul, got to go out with a bang befitting her.

Don't forget about John Marstin, Adam Jensin, and the other few that go down swinging.

#3065
AresKeith

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Blueprotoss wrote...

Redbelle wrote...

Retroactive continuity (retcon for short)[1] is the alteration of previously established facts in a fictional work.[2]
Retcons are done for many reasons, including the accommodation of
sequels or further derivative works in a series, wherein newer authors
or creators want to revise the in-story history to allow a course of
events that would not have been possible in the story's original continuity.
Other reasons might be the reintroduction of popular characters,
resolution of errors in chronology, the updating of a familiar series
for modern audiences, or simplification of an excessively complex
continuity structure.

To be fair the ME3 endings aren't established until a canon ending is picked for ME4.


you can't really say that until Bioware confirms their making a ME4


Blueprotoss wrote...

Redbelle wrote... 

Given that this is not science however but a story I think it safe to assume, given the events of the ECDLC that none of the relays killed off anything. However by the defintition given above. I do label this alteration in the continuity of events in the story a Retcon.

The Relays didn't kill anyone pre-EC or EC unless if you had 
 the very low EMS Destroy ending becuase that ending pretty much kills everyone.


you don't know if the relays didn't kill anyone Pre-EC even though they exploded, and the lore and thanks to Arrival states that if a Relay is destroyed or Severely damage it will go Supernova

#3066
Seival

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I am disappoint wrote...

Applepie_Svk wrote...

Seival wrote...


Refuse ending was made to avoid infinite wandering around the Catalyst chamber in case you don't like the other endings. This is called "bug-fix", not an "ending change".

Normandy crash scene was just explained. Explained much better than I expected, actually.

Original Relays' explosion looked too unclear (especially in case of Control), so they just made the explosion scene easier to understand.

In other words - there were no changes, there were only explanations. If you think those were changes, then you just didn't understand the original endings.



...As I said for an example, one of your suggestions ruins the idea of not giving player any ideal ending. And this is completely unacceptable.


Where are you buying that stuff ? I would like a too little bit of that...:o


Me too.
I only wish I could forget all the retcons they did such as the Normandy landing on the run to Harbinger and the Normandy not getting damaged by the coloured waves in every ending.
The Relay Explosions were pretty clear, control made the relays seem intact and Destory blew them the f**k up along with the Citadel.

If you think those were explanations then you don't understand the original endings.


I'm glad BioWare don't take people like you seriously.

Modifié par Seival, 09 septembre 2012 - 03:38 .


#3067
sg1fan75

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I agree with you OP Thanks for this post.

#3068
3DandBeyond

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Great posts here again. And so many of you hit the nail right on the head. Zan51 aptly describes processes she knows better than most that bear out the fact an artist's work if meant to be publicly consumed (and when isn't it) is very much subject to the whims quite often of a fickle consumer. Many works are altered before the fact and not always willingly by their creator. The issue with this is that so many people have bought into this idea that art once created is not to be fooled around with and never is if it is truly art. This is a fallacy because there are very few instances where art or a creation is not altered if meant to be consumed by others. It may be that sometimes a particular work is not altered but its popularity often determines whether its creator will keep making the same type of thing or if the next creation will be more of a fan favorite. You can't buy paint if you adhere to the mindset that what you paint is for you.

There's also another thing that swirls around here that hits on the idea that ME3 is solely BW's vision of where ME was meant to go and that is so full of holes. The endings are derivative-taken at times in whole or in part from other works. This would be like claiming Bob's Mona Lisa is his unassailable work of art when it's a paint by numbers version of Da Vinci's Mona Lisa.

I'm not at all claiming that anything that derives influence or substance from other sources is necessarily bad but it's not accurate to state that this work is somehow untouchable because it's their vision nor because art is just not touched because of fan input. Neither is accurate.

Yes, adding to something is changing it-there's no denying it, but what I'm suggesting here is something similar to what happens all the time in the publishing world or what has happened with printed books. The printed versions of books go through sometimes several editions which can include whole rewrites of certain sections-first editions are highly prized generally, but they can feature error, omissions, and even can be re-edited for clarity and other things. The author may rewrite a section based on fan input (this part does not work well). So, sometimes the fifth edition is greatly changed from the first or even the second, but the person that has the first edition may be very happy with the version they got for many reasons. In an ebook world, you can buy an ebook and if it's changed in a later editing or because of bad formatting or some such and you re-download it from the cloud (Amazon, Apple, Barnes and Noble, Sony, Kobi, or whatever), you will get the latest edition and not the earlier one.

The point of all this is that I'm suggesting that no one be forced to have the game they like added to, altered, changed, or destroyed if that's how they view it in order to make a big segment of ME's fans a little bit happier. I don't think that irreparably damages them at all.

Retcons have happened in major and minor ways and resulted in changes within the EC from what was in the original endings. To say otherwise is to really be stuck on some odd version of what change means.

Refuse is not a bug fix, the state of the relays is an obvious rewrite from continual twitter retconning, the Normandy crash scene is as well (and still has no explanation for how the teammates at the FOB got on board or how they even got to the FOB in the first place). The conduit evacuation and Joker running away scenes were additions but that means they were changes. The teammate evacuation scene was actually all but written from the joking speculation of fans in the "Yes, We're Listening" thread. This was something repeatedly stated was probably what happened, but what people thought was laughable if it did.

In fact, much of what was re-written or added to in the EC was from joking speculation of fans. Either they were psychic, interpreted everything correctly, or their ideas were used in the EC-ideas that they hoped would not be used. Statements saying that the EC is not a retcon merely indicate to me a misunderstanding of content shown in the original endings. In fact the relay status is not even a fully well-done retcon. In destroy at the end there is a scene of a truly messed up relay, presumably the Charon relay, as well as a totally messed up Citadel. The relay specifically should have dire consequences for the Sol system in that the Desperate Measures codex still exists and says a rupture (and tell me that relay is not ruptured) of a relay will ruin terrestrial worlds in a system. Earth should be utterly and totally screwed. The relay explosions were mostly retconned, but that one relay has real problems and truly creates a huge hole.

Again this though is water under the bridge. Any suggestion to add things onto the endings is a change, but it is being suggested as a non-destructive one, that need not alter anything for those that don't want it. But the point also is as another person said, that the EC was actually a destructive change-meaning the EC must be played or uninstalled if you don't want it. The additional DLC I'm suggesting could be created as optional content that you could play in one game and then decide not to play in another, even if you buy it.

#3069
AresKeith

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Seival wrote...

I am disappoint wrote...

Me too.
I only wish I could forget all the retcons they did such as the Normandy landing on the run to Harbinger and the Normandy not getting damaged by the coloured waves in every ending.
The Relay Explosions were pretty clear, control made the relays seem intact and Destory blew them the f**k up along with the Citadel.

If you think those were explanations then you don't understand the original endings.


I'm glad BioWare don't take people like you seriously.


coming from someone who just called the Refuse ending a big fix, and complete ignore the retcon of the Relays

#3070
3DandBeyond

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Seival wrote...

I am disappoint wrote...

Me too.
I only wish I could forget all the retcons they did such as the Normandy landing on the run to Harbinger and the Normandy not getting damaged by the coloured waves in every ending.
The Relay Explosions were pretty clear, control made the relays seem intact and Destory blew them the f**k up along with the Citadel.

If you think those were explanations then you don't understand the original endings.


I'm glad BioWare don't take people like you seriously.


Is this another example of you not spreading hate?

I think we all know at this point what you are all about Seival, but you just keep proving it.

You've said Bioware doesn't take requests, but you've given Bioware requests yourself.  You just hope Bioware doesn't take the requests of people you don't agree with.

You've said in so many different ways that you don't want your game ruined-well, I've suggested that they do this so it doesn't affect your game.  I've asked that you at least understand and consider that that is a very rational and adult way to try and approach this, but you've boiled it down to this.  You are happy and you don't care if others are not.  That is self-serving.  You might want to learn to think about others first for a change.  I and the others who agree in this thread are trying to consider your feelings and you couldn't care less about ours.  In fact, you insult and belittle and aggravate and taunt us.  That defines hate, not dislike, but hate.  The difference is, I don't even dislike you.  I pity you.  I hope one day when you are old enough, you will realize that everything is not all about you, but that you do sometimes need to be unselfish and in doing so you often will also get what you want along the way.

Your own suggestions and requests to Bioware have asked for fundamental changes to the endings, why then is it you have such a problem with others suggesting changes to them that do not even need to affect your game?  It's not like BW is going to pay anyone for making suggestions-they won't give us free DLC because they love our ideas, and they will not hire us to go work for them because we are imaginative and want to work for free or something.  They'll use what they decide to use.  I'd personally like a little less crazy on my cake.  And again I'd like more of a willingness to rise above and show some spirit of cooperation and even compromise (though you Seival are being asked to compromise nothing, zero, zilch).  All I'm asking from you is a little less bitterness.

#3071
Applepie_Svk

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Seival wrote...

I'm glad BioWare don't take people like you seriously.


It´s mutual...

3DandBeyond wrote...


Is this another example of you not spreading hate?

I think we all know at this point what you are all about Seival, but you just keep proving it.


 

What else did you expect ? It´s like at start of this thread where some of your opponets accused you from being selfish, despite that their behavior and conversation was selfish.

Modifié par Applepie_Svk, 09 septembre 2012 - 03:59 .


#3072
Seival

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3DandBeyond wrote...

Great posts here again. And so many of you hit the nail right on the head. Zan51 aptly describes processes she knows better than most that bear out the fact an artist's work if meant to be publicly consumed (and when isn't it) is very much subject to the whims quite often of a fickle consumer. Many works are altered before the fact and not always willingly by their creator. The issue with this is that so many people have bought into this idea that art once created is not to be fooled around with and never is if it is truly art. This is a fallacy because there are very few instances where art or a creation is not altered if meant to be consumed by others. It may be that sometimes a particular work is not altered but its popularity often determines whether its creator will keep making the same type of thing or if the next creation will be more of a fan favorite. You can't buy paint if you adhere to the mindset that what you paint is for you.

There's also another thing that swirls around here that hits on the idea that ME3 is solely BW's vision of where ME was meant to go and that is so full of holes. The endings are derivative-taken at times in whole or in part from other works. This would be like claiming Bob's Mona Lisa is his unassailable work of art when it's a paint by numbers version of Da Vinci's Mona Lisa.

I'm not at all claiming that anything that derives influence or substance from other sources is necessarily bad but it's not accurate to state that this work is somehow untouchable because it's their vision nor because art is just not touched because of fan input. Neither is accurate.

Yes, adding to something is changing it-there's no denying it, but what I'm suggesting here is something similar to what happens all the time in the publishing world or what has happened with printed books. The printed versions of books go through sometimes several editions which can include whole rewrites of certain sections-first editions are highly prized generally, but they can feature error, omissions, and even can be re-edited for clarity and other things. The author may rewrite a section based on fan input (this part does not work well). So, sometimes the fifth edition is greatly changed from the first or even the second, but the person that has the first edition may be very happy with the version they got for many reasons. In an ebook world, you can buy an ebook and if it's changed in a later editing or because of bad formatting or some such and you re-download it from the cloud (Amazon, Apple, Barnes and Noble, Sony, Kobi, or whatever), you will get the latest edition and not the earlier one.

The point of all this is that I'm suggesting that no one be forced to have the game they like added to, altered, changed, or destroyed if that's how they view it in order to make a big segment of ME's fans a little bit happier. I don't think that irreparably damages them at all.

Retcons have happened in major and minor ways and resulted in changes within the EC from what was in the original endings. To say otherwise is to really be stuck on some odd version of what change means.

Refuse is not a bug fix, the state of the relays is an obvious rewrite from continual twitter retconning, the Normandy crash scene is as well (and still has no explanation for how the teammates at the FOB got on board or how they even got to the FOB in the first place). The conduit evacuation and Joker running away scenes were additions but that means they were changes. The teammate evacuation scene was actually all but written from the joking speculation of fans in the "Yes, We're Listening" thread. This was something repeatedly stated was probably what happened, but what people thought was laughable if it did.

In fact, much of what was re-written or added to in the EC was from joking speculation of fans. Either they were psychic, interpreted everything correctly, or their ideas were used in the EC-ideas that they hoped would not be used. Statements saying that the EC is not a retcon merely indicate to me a misunderstanding of content shown in the original endings. In fact the relay status is not even a fully well-done retcon. In destroy at the end there is a scene of a truly messed up relay, presumably the Charon relay, as well as a totally messed up Citadel. The relay specifically should have dire consequences for the Sol system in that the Desperate Measures codex still exists and says a rupture (and tell me that relay is not ruptured) of a relay will ruin terrestrial worlds in a system. Earth should be utterly and totally screwed. The relay explosions were mostly retconned, but that one relay has real problems and truly creates a huge hole.

Again this though is water under the bridge. Any suggestion to add things onto the endings is a change, but it is being suggested as a non-destructive one, that need not alter anything for those that don't want it. But the point also is as another person said, that the EC was actually a destructive change-meaning the EC must be played or uninstalled if you don't want it. The additional DLC I'm suggesting could be created as optional content that you could play in one game and then decide not to play in another, even if you buy it.


Again: I'm glad BioWare don't take people like you seriously.

Even optional content that alters the original story is an abomination.

Modifié par Seival, 09 septembre 2012 - 03:57 .


#3073
Blueprotoss

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AresKeith wrote...

you can't really say that until Bioware confirms their making a ME4

Bioware did say that they aren't abandoning ME and Shepard's story arc is either done or almost done in ME3.

AresKeith wrote... 

you don't know if the relays didn't kill anyone Pre-EC even though they exploded, and the lore and thanks to Arrival states that if a Relay is destroyed or Severely damage it will go Supernova

How is that when the other Realys released their energy then imploded while this happened pre-EC and EC.

#3074
Fiannawolf

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So by your logic the EC is an abomination b/c it alterned and added it stuff to the vanilla ending....

Edit: 

As for additions to control since I want to be fair:

Show snippets of what happens when Reapers see Shep's old crew.


For synth: 

Do they build a new body for shep? Since everyone is intertwined now.....

Modifié par Fiannawolf, 09 septembre 2012 - 04:06 .


#3075
BaladasDemnevanni

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Seival wrote...

Again: I'm glad BioWare don't take people like you seriously.

Even optional content that alters the original story is an abomination.


Well, it couldn't be any worse than the original endings. Posted Image