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One Last Plea - Do the Right Thing


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#3201
Applepie_Svk

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Debi-Tage wrote...

I think we can appeal to BW as much as we want for whatever we desire, and I think they actually DO care what happens to this franchise in the end. It was very apparent, however, even before ME3 hit the shelves that BW was making it standard to push the story (and progression of said story) through the use of multiple platforms (comics, novels, apps, a movie, and mobile games) not to mention MP. Truth is ME3 bears little resemblance to the first two games in this regard, and it shows the standalone SP version. Imagine for one moment having played nothing but the vanilla version of all three games in succession and trying to make sense of the story (meaning no comics, novels, Arrival, Lair of the Shadowbroker, etc.). The fact of the matter is that anything that adds to the vanilla essentially changes the story and everything coming after, either directly or indirectly. My opinion is, as long as things are being added to ME3, whether it be delivered through DLC, MP missions, comics, novels, movies, whatever - the storyline is still evolving. Period.
This is the future of single-player experiences for any studio under the tentacles of EA. Welcome to the 21st Century my friends.


TL;DR:

In the near future we will buy unfinished products to invest lot of money into additional content which will make a game complete... Well it already happened.:wizard:

#3202
Iakus

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Atakuma wrote...

iakus wrote...

Get Shepard out of the garbage. That alone would make a lot of people happy

Shepard isn't in any garbage.


Garbage.  Debris.  Rubble.  Wreckage.  Whatever you want to call it.  

#3203
Debi-Tage

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Applepie_Svk wrote...

Debi-Tage wrote...

I think we can appeal to BW as much as we want for whatever we desire, and I think they actually DO care what happens to this franchise in the end. It was very apparent, however, even before ME3 hit the shelves that BW was making it standard to push the story (and progression of said story) through the use of multiple platforms (comics, novels, apps, a movie, and mobile games) not to mention MP. Truth is ME3 bears little resemblance to the first two games in this regard, and it shows the standalone SP version. Imagine for one moment having played nothing but the vanilla version of all three games in succession and trying to make sense of the story (meaning no comics, novels, Arrival, Lair of the Shadowbroker, etc.). The fact of the matter is that anything that adds to the vanilla essentially changes the story and everything coming after, either directly or indirectly. My opinion is, as long as things are being added to ME3, whether it be delivered through DLC, MP missions, comics, novels, movies, whatever - the storyline is still evolving. Period.
This is the future of single-player experiences for any studio under the tentacles of EA. Welcome to the 21st Century my friends.


TL;DR:

In the near future we will buy unfinished products to invest lot of money into additional content which will make a game complete... Well it already happened.:wizard:


Agreed. Until BW actually comes out and says something to the effect of:  "The Mass Effect franchise was a memorable experience. We are now directing our full energy toward  [INSERT NEW PROJECT HERE]" - I will continue to see the plotholes (as well as the endings) in ME3 as nothing more than a setpiece. But that's just my opinion. :wizard:

#3204
Almostfaceman

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Applepie_Svk wrote...

Debi-Tage wrote...

I think we can appeal to BW as much as we want for whatever we desire, and I think they actually DO care what happens to this franchise in the end. It was very apparent, however, even before ME3 hit the shelves that BW was making it standard to push the story (and progression of said story) through the use of multiple platforms (comics, novels, apps, a movie, and mobile games) not to mention MP. Truth is ME3 bears little resemblance to the first two games in this regard, and it shows the standalone SP version. Imagine for one moment having played nothing but the vanilla version of all three games in succession and trying to make sense of the story (meaning no comics, novels, Arrival, Lair of the Shadowbroker, etc.). The fact of the matter is that anything that adds to the vanilla essentially changes the story and everything coming after, either directly or indirectly. My opinion is, as long as things are being added to ME3, whether it be delivered through DLC, MP missions, comics, novels, movies, whatever - the storyline is still evolving. Period.
This is the future of single-player experiences for any studio under the tentacles of EA. Welcome to the 21st Century my friends.


TL;DR:

In the near future we will buy unfinished products to invest lot of money into additional content which will make a game complete... Well it already happened.:wizard:


Well I suppose on this one I'm actually sympathetic with Bioware (or any company really).  I mean, this takes a little pressure off a company to produce something that's "perfect" right out of the gate.  We all know that nothing is perfect and that we all work hard to improve.

So, in homage to that concept, I support DLC.  Try your best Bioware, and if you find you can respond to your customers and improve your product through DLC, go for it. 

I'm not talking about blindly buying anything produced.  Continue to be a discriminating customer.  But, this attitude also gives the company a chance to "make right" or "improve" a product. 

#3205
XqctaX

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sH0tgUn jUliA wrote...

Here is what is sad. If you played all three games with all of the DLC and played all of the side missions ME1 took about 60 hrs.; ME2 took about 60 hrs.; ME3 took about 43 hrs. (now with Leviathan included). That adds up to 163 hrs.

So we have a 163 hr series. Imagine a 163 hr series and what is it remembered for? The final 20 minutes because there was such a radical disconnect between that 20 minutes and the previous 162 hrs 40 minutes.

We are talking about 0.2% of the entire series.

Isn't it obvious there is something wrong here?

This is basically a science fantasy series where biotics are in place of magic, and there is such thing as positive and negative current (yeah right), and where starships can use element zero to lower their mass to go travel faster than light giving way to what is known as mass effect. So I can't take everything so seriously about it. What I can take seriously about it is consistency.

And now I'm getting confused about what we're trying to accomplish. I thought we were trying to get Shepard out of the pile of garbage at the end of the high EMS destroy ending so the we who chose that could have some closure like the rest of you. Yet even this is being met with a lot of resistance like the cost isn't high enough. Okay, I'll tell you what. If I throw in letting everyone in the greater NYC area get turned into reaper marmalade or husks will that be enough to placate the Control and Synthesis people? I think that's about 20 million people in 2186. Can Shepard get out of the pile of garbage now? Is the cost high enough? No? How about if I throw in Shanghai? There's got to be about 30 million in the greater Shanghai area. Is that enough of a sacrifice? Can Shepard get rescued from the garbage now and have the reunion? No? How about Calcutta? another 40 million in the greater area. That should be enough of a blood sacrifice. Shepard should be able to get rescued now and have that reunion with the blessing of the Control and Synthesis and pro-ender gods.

All the controversy was over the 0.2% of the entire series. After the EC was issued, many saw it as a band aid and gave up. That's the fact. I'm helping someone finish up Borderlands and we'll be done with that on the 18th and I'll be onto Borderlands 2 on the 18th this month, but I want to get a few parting shots in (I do intend to check in periodically just in case there's any new developments like ... an ending DLC for closure on the Destroy ending but I won't hold my breath ... pardon the pun). And to check and see when Omega comes out so I can watch that episode as well.

129 pages.....

im just going to shamelessly qoute this. becouse i agree with ever single word
well except for playing borderlands. i accually havent bought it, no real reason why. 
havent read about it either.

anyways. you post was a good read,well said and up my alley in opinion :D

#3206
XqctaX

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Almostfaceman wrote...

Applepie_Svk wrote...

Debi-Tage wrote...

I think we can appeal to BW as much as we want for whatever we desire, and I think they actually DO care what happens to this franchise in the end. It was very apparent, however, even before ME3 hit the shelves that BW was making it standard to push the story (and progression of said story) through the use of multiple platforms (comics, novels, apps, a movie, and mobile games) not to mention MP. Truth is ME3 bears little resemblance to the first two games in this regard, and it shows the standalone SP version. Imagine for one moment having played nothing but the vanilla version of all three games in succession and trying to make sense of the story (meaning no comics, novels, Arrival, Lair of the Shadowbroker, etc.). The fact of the matter is that anything that adds to the vanilla essentially changes the story and everything coming after, either directly or indirectly. My opinion is, as long as things are being added to ME3, whether it be delivered through DLC, MP missions, comics, novels, movies, whatever - the storyline is still evolving. Period.
This is the future of single-player experiences for any studio under the tentacles of EA. Welcome to the 21st Century my friends.


TL;DR:

In the near future we will buy unfinished products to invest lot of money into additional content which will make a game complete... Well it already happened.:wizard:


Well I suppose on this one I'm actually sympathetic with Bioware (or any company really).  I mean, this takes a little pressure off a company to produce something that's "perfect" right out of the gate.  We all know that nothing is perfect and that we all work hard to improve.

So, in homage to that concept, I support DLC.  Try your best Bioware, and if you find you can respond to your customers and improve your product through DLC, go for it. 

I'm not talking about blindly buying anything produced.  Continue to be a discriminating customer.  But, this attitude also gives the company a chance to "make right" or "improve" a product. 

yeah, well that would be great if they accually did improve the "game".
in this case they seem to be just making the product more and more bollocks/ sheit/ crap... you get the picture

#3207
Almostfaceman

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XqctaX wrote...

yeah, well that would be great if they accually did improve the "game".
in this case they seem to be just making the product more and more bollocks/ sheit/ crap... you get the picture


Yes, so far you and I agree with this in the case of ME3 DLC. I haven't bought Leviathan and I won't buy it. I've watched it on youtube and frankly that they brought in the originators of the Reapers and reduced them to a War Asset is - amazingly bad. 

#3208
NorDee65

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But should it become common practice to produce half-finished games whose "real" storyline or even endings will unfold through DLCs, why bother buying that "vanilla" game fresh off the burner in the first place? Why not wait a couple of months until all DLCs are out, and then decide? There goes "pre-order", "signature-edition", "Collector's edition". Is that really economically feasable? Especially after the price eventuallly gets lowered anyway.

Normally I would just categorically refuse to throw good money after bad, and I certainly would not do it for just any video-game, but in this instance I support 3dandbeyond's plea to Bioware, because Mass Effect is special. Not because of an original story-line, but because of the implentation of said story into a game-framework, that worked (mostly), because of wonderfully thought out NPCs, alien races etc.. But most of all, because it is one of the rare games which featured a great female protagonist.

In hindsight it is quite bitter to remember the hype of creating a "canon-Femshep", when at the end she doesn't go out with a bang but a whimper. (And hey, I know, same goes for MaleShep...). And so yes, I will admit freely: I loathed Shepard being desintegrated into greater Good (or Bad), and I certainly want more than a gasp at the end. Either she is dead or not, but "undead"? No

#3209
vonSlash

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The main problem with totalitarianism is that, historically speaking, most totalitarian or dictatorial societies have been run for the sole benefit of the person or persons in charge. Presumably, post-Control Shepard isn't ruled by greed, and would not act selfishly beyond what's necessary for self-preservation (especially Paragon Control Shepard, who directly states as much in the EC), and so there's little reason to believe that a Shepard-dictatorship would be detrimental to the galaxy.

Essentially, the problem with totalitarianism isn't the governmental form itself, it's the people who generally end up running such governments. Since Shepard isn't power-hungry, greedy, excessively violent, or exclusively self-interested, post-Control Shepard-Catalyst as galactic dictator avoids many of the problems inherent to most modern and historical totalitarian systems.

#3210
sH0tgUn jUliA

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NorDee65 wrote...
In hindsight it is quite bitter to remember the hype of creating a "canon-Femshep", when at the end she doesn't go out with a bang but a whimper. (And hey, I know, same goes for MaleShep...). And so yes, I will admit freely: I loathed Shepard being desintegrated into greater Good (or Bad), and I certainly want more than a gasp at the end. Either she is dead or not, but "undead"? No


Well it was all foreshadowed in ME2:

"The end times will come... not with a bang, but with a sigh." -- the mad prophet.

#3211
Guest_Nyoka_*

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imo the right thing is to make DA3 great.

I won't buy any ending DLC because I'd be encouraging businesses to release half-baked games.

#3212
3DandBeyond

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vonSlash wrote...

The main problem with totalitarianism is that, historically speaking, most totalitarian or dictatorial societies have been run for the sole benefit of the person or persons in charge. Presumably, post-Control Shepard isn't ruled by greed, and would not act selfishly beyond what's necessary for self-preservation (especially Paragon Control Shepard, who directly states as much in the EC), and so there's little reason to believe that a Shepard-dictatorship would be detrimental to the galaxy.

Essentially, the problem with totalitarianism isn't the governmental form itself, it's the people who generally end up running such governments. Since Shepard isn't power-hungry, greedy, excessively violent, or exclusively self-interested, post-Control Shepard-Catalyst as galactic dictator avoids many of the problems inherent to most modern and historical totalitarian systems.


I agree in part, but you also must know that the character failing of totalitarian rulers is often that they care about no one, not even their own families in a genuine sense.  You might even make the case that they in truth don't care that much for themselves, unless it's a lot of instant gratification.  They want others to see them enjoying what they have and they wan others to be subservient to them.  But, also in some other true sense they are not mentally healthy. They lack empathy, understanding, concern. 

What control does is raise way too many questions about what Shepard becomes.  The Shreaper god is not only Shepard as evidenced by the multiple voices within the narration and this being is no longer the full Shepard.  It is thoughts and memories uploaded into another device with no clue how expansive and capable the hardware is to accomodate feelings.  This being is not said to have feelings and speaks in a monotone about the Many and becoming something greater and watching over all (presumably part noble, but creepy and not like anything a paragon would say).  Renegade is worse and I maintain renegade would be a bit more selfish and want to have people know who's in charge.  The other problem isn't only what it does to Shepard, but it's also what it does to people.  First off, it's not allowing people to determine their own future and all.  Secondly, it is forcing them to live with reapers who have killed trillions and who have people goo inside them.  If no one can see that as a problem then I don't get that at all.

Control uploads Shepard's mind and changes Shepard no matter what.  It's stressed that if you take the AI out of its blue box it's like data files-put them in  a new one and it's a different personality.  What then happens if this is done to a human?  Despots are for the most part rather insane as I see it.  So, that means that their brains lack something that others who are more benevolent have-Shepard as reaper god also is apparently lacking some parts of that as well, the real emotional connection to others and the emotional part of his/her consciousness and personality.  Paragon Control does not sound happy and it's just impossible to believe it would be.

Synthesis and control are very similar things.  One changes people internally so they are always under reaper influence.  The other forces them upon people externally.  Neither allows people to fend for themselves and determine their own future-it keeps them like children.

#3213
3DandBeyond

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Nyoka wrote...

imo the right thing is to make DA3 great.

I won't buy any ending DLC because I'd be encouraging businesses to release half-baked games.


I can appreciate that, but it's already too late and BW wasn't the first to do this.  One could make the point that buying DA3 is encouraging the same thing because those who buy are essentially still rewarding them for not making a great DA2.

However, I'm not suggesting people don't buy anything that interests them.  Personally, DA3 doesn't interest me.  I have a game that I wanted to fully enjoy and I can't.  I bought DAO, but it wasn't that interesting to me.  I have good dragon games and what I think are better dragon and mage and so on games, but that's me.  ME was so much better IMO.  Not a criticism, you have a right to like what you like of course.

I don't see ME3 as half-baked.  Yes, there are some glaring flaws or hiccups within it, but most of those truly would have been ignored had the ending delivered and had we all been yelling, "hell, yeah" at the end.  It is truly a whimper and rather like falling off a cliff.  But, I'm not perfect and I am trying to get beyond my initial shock and then disgust and then contempt.  I'm trying to let go of the destructiveness and appeal to everyone's ability to realize mistakes can happen and that maybe we can all take part in fixing it.  Sure, this comes off as cheesy and such, but there it is-that's truly what I think.  I figure if I want something better I have to be willing to give a little, too.  VGs are very expensive to make and I do think that at this late date, it's rather nonsensical for me to ask for the moon or to want to slap them silly and keep going over all the mistakes they made.  I've made plenty myself.  I want to find a way forward so that everyone leaves with some bit of dignity intact and maybe a small piece of what they want.

#3214
3DandBeyond

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sH0tgUn jUliA wrote...

NorDee65 wrote...
In hindsight it is quite bitter to remember the hype of creating a "canon-Femshep", when at the end she doesn't go out with a bang but a whimper. (And hey, I know, same goes for MaleShep...). And so yes, I will admit freely: I loathed Shepard being desintegrated into greater Good (or Bad), and I certainly want more than a gasp at the end. Either she is dead or not, but "undead"? No


Well it was all foreshadowed in ME2:

"The end times will come... not with a bang, but with a sigh." -- the mad prophet.





The whole thing is so sad really.  Here we are all set to fight and even lose and Shep stops to have a discussion and not even an argument with the kid.  There was way more passion shown against TIM than the kid and TIM was not the main antagonist.  Makes sense.

#3215
Warrior Craess

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Dragoonlordz wrote...

3DandBeyond wrote...

BaladasDemnevanni wrote...

Dragoonlordz wrote...

If you plan to continue to assume I fail at economics based on your grasping of thin air, you can't expect me to take what you say seriously anymore.


You mean like the assumption that mass produced = no fan input? Again, collective action is everything. That customers are rarely able to assume that function does not mean that it does not exist.


As someone who has done private beta testing this is a truly funny thing.   Mass produced items are particularly exposed to fan input.  They cost a lot to create and require a lot of fans to make money.

One thing I do know is that video games are extremely expensive to make and their profit margins are very slim.  They truly cannot afford to turn away many paying customers.


If you think that then Bioware should drop Mass Effect and make Mass Warfare FPS, after all more people like FPS so why would they not want more money and more fans from a genre which has more of both? You want them to have more fans and therefore more money but only if they continue to make what you want.


Who said thats not what EA and Bioware planned? Why even bother with the no decision style of play, if your not testing for this very possiblity? Why take away resource space, and time, if your simply not going to be making any more games for this franchise?   Why take the chance of hurting your flagship game if you didn't have other plans for it? 

#3216
sH0tgUn jUliA

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3DandBeyond wrote...

sH0tgUn jUliA wrote...

NorDee65 wrote...
In hindsight it is quite bitter to remember the hype of creating a "canon-Femshep", when at the end she doesn't go out with a bang but a whimper. (And hey, I know, same goes for MaleShep...). And so yes, I will admit freely: I loathed Shepard being desintegrated into greater Good (or Bad), and I certainly want more than a gasp at the end. Either she is dead or not, but "undead"? No


Well it was all foreshadowed in ME2:

"The end times will come... not with a bang, but with a sigh." -- the mad prophet.





The whole thing is so sad really.  Here we are all set to fight and even lose and Shep stops to have a discussion and not even an argument with the kid.  There was way more passion shown against TIM than the kid and TIM was not the main antagonist.  Makes sense.


Unless that breath scene really is a cliff hanger (Matrix Reloaded ending), and Shepard is coming back in ME4, and that's why they're not going to do anything more with the ending.

Does this prove IT which they still neither confirm nor deny?

And now we're back to where we started.:?

#3217
AresKeith

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sH0tgUn jUliA wrote...

3DandBeyond wrote...

sH0tgUn jUliA wrote...

NorDee65 wrote...
In hindsight it is quite bitter to remember the hype of creating a "canon-Femshep", when at the end she doesn't go out with a bang but a whimper. (And hey, I know, same goes for MaleShep...). And so yes, I will admit freely: I loathed Shepard being desintegrated into greater Good (or Bad), and I certainly want more than a gasp at the end. Either she is dead or not, but "undead"? No


Well it was all foreshadowed in ME2:

"The end times will come... not with a bang, but with a sigh." -- the mad prophet.





The whole thing is so sad really.  Here we are all set to fight and even lose and Shep stops to have a discussion and not even an argument with the kid.  There was way more passion shown against TIM than the kid and TIM was not the main antagonist.  Makes sense.


Unless that breath scene really is a cliff hanger (Matrix Reloaded ending), and Shepard is coming back in ME4, and that's why they're not going to do anything more with the ending.

Does this prove IT which they still neither confirm nor deny?

And now we're back to where we started.:?


that would mean Bioware lied even more about a ME3 saying it was the end of Shepard's story Posted Image

#3218
Fawx9

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Bioware, be a man. Do the right thing.

#3219
Debi-Tage

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NorDee65 wrote...

But should it become common practice to produce half-finished games whose "real" storyline or even endings will unfold through DLCs, why bother buying that "vanilla" game fresh off the burner in the first place? Why not wait a couple of months until all DLCs are out, and then decide? There goes "pre-order", "signature-edition", "Collector's edition". Is that really economically feasable? Especially after the price eventuallly gets lowered anyway.

Normally I would just categorically refuse to throw good money after bad, and I certainly would not do it for just any video-game, but in this instance I support 3dandbeyond's plea to Bioware, because Mass Effect is special. Not because of an original story-line, but because of the implentation of said story into a game-framework, that worked (mostly), because of wonderfully thought out NPCs, alien races etc.. But most of all, because it is one of the rare games which featured a great female protagonist.


I don't want it to become common practice either, but it already seems to be as such. I am of the opinion that it is just going to get worse now with the various forms of media being used to tie back in to the main story and background lore. Sure, the story/plot needs to be pretty open and compelling enough for people to actually seek out additional content in comics, movies, apps, and books. I believe EA saw (past tense?) the ME series as a goldmine in this sense.

:o "lets create dlc that adds critical (but "unecessary") content to the story, but also cameos all these NPCs from the books and stuff!"

I wouldn't be at all surprised if the very same thing happens with DA3 - not that I care. I just want ME3 completely fleshed out so I can either move on or look forward to what is coming next.

#3220
Iakus

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Debi-Tage wrote...

I don't want it to become common practice either, but it already seems to be as such. I am of the opinion that it is just going to get worse now with the various forms of media being used to tie back in to the main story and background lore. Sure, the story/plot needs to be pretty open and compelling enough for people to actually seek out additional content in comics, movies, apps, and books. I believe EA saw (past tense?) the ME series as a goldmine in this sense.

:o "lets create dlc that adds critical (but "unecessary") content to the story, but also cameos all these NPCs from the books and stuff!"

I wouldn't be at all surprised if the very same thing happens with DA3 - not that I care. I just want ME3 completely fleshed out so I can either move on or look forward to what is coming next.


If these are the endings Bioware really wants, fine.  Not especially happy about it, but fine.  I just need to know SHepard will come out of it okay.  All I need are a few seconds.

What else Bioware wants to put into DLC is a separate problem.

#3221
fern222

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I prefer the cold hard truth....

#3222
Conniving_Eagle

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Perhaps I'm in the wrong line of thought, but I never expected to lose Commander Shepard. I thouht I might lose [Shepard's] friends, but not Shepard. After all the feats Shepard has accomplished: barely getting out of the facility on Therum, stopping Saren (the galaxy's best Spectre) and Sovereign, surviving the destruction of the Normandy at the hands of the Collectors and coming back as Terminator 2.0, surviving several cases of alcohol poisoning, headbutting a Krogan clan leader on Tuchanka, killing a Thresher Maw, saving his squad multiple times over, blowing up a Geth space station, annihilating the Collectors and coming out of a suicide mission unscathed, going toe-to-toe with the Reapers, fighting hordes of husks, geth, mercs, risking their neck innumerable times while the galaxy is fighting the ultimate war of attrition against giant, omnipotent space cuttlefish; the list goes on.

"The **** you did..." I didn't think it was possible for you to die.

Shepard's death was still always a possibility in the back of my mind, but if they were going to die, they had better "Go out with the biggest ****ing bang the world has ever seen!" Instead, our protaganist either dies by giving themself up in a ritualistic sacrafice to save the galaxy or they asphyxiate under a pile of rubble on the Citadel. Both are incredibly weak and painfully contrived. What the hell is the point of anything, be it dramatic effect, symbolism, thematic recurrence, etc, if it is not a naturally occurring part of the story?

I would be upset if Shepard died, but I would expect them to go out in a blaze of glory, to go out like Dom in GoW3, Jack Sparrow in Dead Man's Chest, Ashley/Kaidan on Virmire, Minh Young Kim in GoW, Grunt on Utukku, John Marston in RDR, Noble 6 in Halo:Reach, Duncan in DA:O, Liam Neeson in The Grey...

To end it all like that... it is insulting; to Mass Effect, to the player, and above all, to Shepard.

Modifié par Conniving_Eagle, 10 septembre 2012 - 03:17 .


#3223
Debi-Tage

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Conniving_Eagle wrote...

Perhaps I'm in the wrong line of thought, but I never expected to lose Commander Shepard. I thouht I might lose [Shepard's] friends, but not Shepard. After all the feats Shepard has accomplished: barely getting out of the facility on Therum, stopping Saren (the galaxy's best Spectre) and Sovereign, surviving the destruction of the Normandy at the hands of the Collectors and coming back as Terminator 2.0, surviving several cases of alcohol poisoning, headbutting a Krogan clan leader on Tuchanka, killing a Thresher Maw, saving his squad multiple times over, blowing up a Geth space station, annihilating the Collectors and coming out of a suicide mission unscathed, going toe-to-toe with the Reapers, fighting hordes of husks, geth, mercs, risking their neck innumerable times while the galaxy is fighting the ultimate war of attrition against giant, omnipotent space cuttlefish; the list goes on.

"The **** you did..." I didn't think it was possible for you to die.

Shepard's death was still always a possibility in the back of my mind, but if they were going to die, they had better "Go out with the biggest ****ing bang the world has ever seen!" Instead, our protaganist either dies by giving themself up in a ritualistic sacrafice to save the galaxy or they asphyxiate under a pile of rubble on the Citadel. Both are incredibly weak and painfully contrived. What the hell is the point of anything, be it dramatic effect, symbolism, thematic recurrence, etc, if it is not a naturally occurring part of the stroy?

I would be upset if Shepard died, but I would expect them to go out in a blaze of glory, to go out like Dom in GoW3, Jack Sparrow in Dead Man's Chest, Ashley/Kaidan on Virmire, Minh Young Kim in GoW, Grunt on Utukku, John Marston in RDR, Noble 6 in Halo:Reach, Duncan in DA:O, Liam Neeson in The Grey...

To end it all like that... it is insulting; to Mass Effect, to the player, and above all, to Shepard.


This was the hardest part for me to swallow as well. Thank you for nailing it! Hudson once said Shepard was modelled after Alan Shepard, the first American in space. What a great hero. Before Freedom 7 took off, Shepard (the real one) said to himself (and into the mic - lol) "don't **** up Shepard". My Shepard was given no other choice at the end BUT to "**** up" . That wasn't my Shepard. I have never met that character before. She could always get things done on her terms, except in the end - and with the only "choice" that ended up mattering!? WTF BW!?:(

#3224
3DandBeyond

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AresKeith wrote...


that would mean Bioware lied even more about a ME3 saying it was the end of Shepard's story Posted Image


However, that would be one misstatement that I would not mind, but do believe is the truth.  If you look at it even just logistically, it's very hard to keep a cast together even for a movie.  Utilizing people for a video game, especially when some are the VAs and some are the faces and so on, is even more difficult I'd imagine because these people work all over the place, even in movies, other games, and so on.

In the case of ME, they had to keep getting mostly the same cast together for longer than 5 years.  I'm thinking that this is unusual for a video game, especially since it has a rather large core cast if you think about it.

Modifié par 3DandBeyond, 10 septembre 2012 - 03:23 .


#3225
3DandBeyond

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Warrior Craess wrote...

Dragoonlordz wrote...

3DandBeyond wrote...


As someone who has done private beta testing this is a truly funny thing.   Mass produced items are particularly exposed to fan input.  They cost a lot to create and require a lot of fans to make money.

One thing I do know is that video games are extremely expensive to make and their profit margins are very slim.  They truly cannot afford to turn away many paying customers.


If you think that then Bioware should drop Mass Effect and make Mass Warfare FPS, after all more people like FPS so why would they not want more money and more fans from a genre which has more of both? You want them to have more fans and therefore more money but only if they continue to make what you want.


Who said thats not what EA and Bioware planned? Why even bother with the no decision style of play, if your not testing for this very possiblity? Why take away resource space, and time, if your simply not going to be making any more games for this franchise?   Why take the chance of hurting your flagship game if you didn't have other plans for it? 


That's exactly the fear I have.  It's so funny really that the person that sooo cares about Bioware is the one that keeps telling people to go away and now is suggesting they make FPSs or trying to imply that that's even related to this thread at all.  The only relationship it has with all this is in that I hope they don't head in that direction and had dragoon read my OP, s/he would know that.  I'd prefer they have the resources to make this style of game-the unique thing that so far only they are doing.