Blueprotoss wrote...
BearlyHere wrote...
Archonsg wrote...
I am still curious to see just how well Bioware's next game will sell. Given its a "Command and Conquer" game which appeals to an entirely different genre of players.
More telling, probably Dragon Age 3, if it even gets off the storyboard.
Or another Mass Effect game.
Bioware did buy back some good will wuth the EC, and I know some actually bought Leviathan because they were hoping for a huge impact for a new ending, even ignoring advice to "wait and see".
Even now there are rumblings that Omega would hold the "key" for an alternate end, but seriously, if it isn't obvious by now, the current planned DLCs and BW's own track record indicates that tgey just don't care and want the issues with the ending to be swept aside.
Sad isn't it?
That everything fir the past 5 years to end the way it did?
It could have been remembered fir being the Epic game of the Decade, instead it became a sad reminder that "core fans" are just numbers and that a company's integrity and reputation for doing what is right towards its fans (aka paying customers) means little to nothing.
Exactly. It could have been a game talked about for years and been the standard for others to follow, like Baldur's Gate 2 still is. Now it's becoming a cautionary tale.
It seems to me like a perfect storm of dev burnout, hack writing, impossible deadlines, and corporate overlords who aren't from the gaming world and don't understand the product they're selling. It's sad to see Bioware go this direction. And I also wonder if it's deliberate. Maybe it's one way of getting out of EA's tentacles.
To be fair Bioware hasn't done anything wrong because they did create ME and own the rights to ME as well. The perfect storm was done with Starcraft: Ghost and Half-Life 2, but the difference between the two is that Half-life 2 survived while Starcraft: Ghost died. If a small amount of crazy fans killed Bioware then games like Mario, Zelda, Halo, CoD, Assassain's Creed, and most of the other video game series would have died.
Nice. Calling people crazy. You do more harm to yourself than anyone you have so labeled by using such a juvenile term.
None of the games you have listed ever had any outcry that rose to any level nearing what occurred here. I have friends that don't play any video games that asked me about the ME3 debacle and they already had their own opinions on it. And I have relatives that play video games that have never heard of those you've listed. None of the things that happened in them caused such a disconnect with fans as has occurred here. And Halflife 2 is a particularly funny mention since what fans have always believed by and large is that they are waiting for H3. You cannot compare this situation to any other because the level of this is so far above any other just plain disgruntled fan activity and you need to ask yourself why.
The answer is clear to me because I've played games that sucked. What mostly happens is I just don't care about them very much, so my concerns are sometimes there and sometimes expressed and if it's a fixed item, then fine. If not, then I've seen the game series go away. ME3's outcry resulted from just how good the series and a lot of parts in ME3 itself were and are.
I've posted here that I have played From Software's Demon's Souls and Dark Souls on the PS3. Demon's Souls was originally planned only for Japan but it went viral and due to people importing that in NA and elsewhere, first an NA version and then an EU version was released. It was a little game with overwhelming, unplanned for success and the NA version of the integrated SP/MP play was not flawless but it basically worked-it's a unique way of integrating the 2 as a core part of how you want to, but don't need to play the game.
Dark Souls was a sequel of sorts and also had that SP/MP integration option, but it didn't work. The distributor's handling of the servers was different from Demon's Souls and people couldn't play with anyone online, and definitely not friends or any specific person-even when the game advertising said you'd play online with friends. This game was still an awesome game and it got marginally better when they made the P2P lobbies bigger, but online play was still not as easy as it had been in Demon's Souls. But, it was for a small game a very big firestorm of complaining because the game's online aspects just never worked right. And in trying to fix it, From even all but totally broke the Japanese version in a patch (sent out first to Japan)-the Japanese complained about being used as beta testers and From released an apology and very quickly fixed what they broke.
Recently, there was another firestorm because the PC version was to be released and it was to use Microsoft Gaming instead of valve, I guess-From decided to I think use both or to just use Valve, due to fan outcry.
How many people are aware of this? And it was a fairly big issue-the console version's problems and the PC release's complaints. And yet, the dev is trying to address the situations. And there's one more thing.
From Software is known for being singularly against DLC-they feel (or felt) that a game should be complete upon release. They've said this repeatedly, but fans really wanted DLC for Demon's Souls and have begged for it for Dark Souls. This company that was diametrically opposed to DLC because they thought it was taking advantage of players, are set to release DLC for Dark Souls. Due to fan request. And this is a company that has basically for the most part been happy to merely release games for a Japanese audience-fans all but forced it (and SCEJ) to release a game globally (not by demanding or even asking, but by playing) and then fans all but forced it (by asking repeatedly) to create a PC version and then fans all but forced it (by asking repeatedly) to release DLC. And From, when they made mistakes, apologized, and when fans asked, they responded to them.
The bottom line is companies that form relationships with fans understand they will complain, but they also will support them. From is a Japanese company that never expected any of what happened to them and not all of it was good, but they consistently attempted to turn it around and even did something they never wanted to do before, because of fans' wishes.
Modifié par 3DandBeyond, 10 septembre 2012 - 04:58 .