Archonsg wrote...
@darkway1
No, that would not work. ME3 should be Shepard 's last appearance, but he or she should exit the stage with his head held high, with dignity. That he, against all predictions and "conventional wisdom" that said that the Reapers could not be beat, that it was impossible to unite the Galaxy, that organics and synthetics could not find a common ground, found a way.
That the soul is more then just a concept, it is real regardless of origin and that slavery no matter the form, be it forced conformity, or indentured servitude is something to fight against.
ME4, can start 200-500 years AFTER the events of ME3 (except Synthesis ending, yeah, you guys are screwed) and it doesn't matter what you choose, the Mass Effect universe and story can carry on building on ME3's legacy.
Ps edited for spelling mistakes / formating. BSN hates smartphones.
Also, pro-alt enders are called "haters" / "whiners" ignoring the fact that we are offering to BUY our alternate ending DLCs. You don't hate something you are willing to pay for to make things right
As for whining, well, reading the responses from the "anti-change" people, who have yet to argue a logical reason why BW shouldn't make an alt ending dlc, whose arguments essentially boils down to "they shouldn't, so there!", I think fits the bill of "whining" better.
Well this is so much the point for many of us and I am heartened that one pro-ender did come here and see that there's value in offering alternate content. It appeals to those with nothing to like so much right now and it would even appeal to others who do like what they have and might wish to play it a different way.
So thank you @webhead921, for understanding and not just assuming what has been said here. It takes real character to enter into a thread and look and see what is meant within it and to not just think it's all been said before.
As for the renegade/paragon bent of the game. This is a real interesting issue. It's something that I've tried to look at before and so I tried an experiment. I created a brand new ME3 standalone Shepard. Totally a paragon-spacer, war hero. I put the game on story mode-so action was light. Then I put it on "no decisions". Every choice made in the game up to the point I played which was past Menae, was renegade. I even got renegade interrupts that I never got before with characters with renegade points.
I played another previously created Paragon Shepard further in the game-reset it to "no decisions". And there's a scene just before Cronos where Liara (Shepard's LI) talks to Shepard and they can have sex depending on what you choose at the end. Every single decision in that scene (made by the game and not me) was the renegade one, including the last one where Shepard says she needs to be alone. I played this one scene multiple times to see if it was a random thing that would change and every time I played it it chose the renegade options.
I tried in other places and it did the same thing-it was like my Shepard was all of a sudden arguing with everyone.
The point here is if I put the game on "no decisions" and have a full paragon Shepard I get renegade options I couldn't get even if I tried. It's like someone created the game wanting you to be the nastiest, most selfish person possible. I thought it would be a random thing. Or maybe my game is just possessed.
Modifié par 3DandBeyond, 11 septembre 2012 - 12:13 .