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One Last Plea - Do the Right Thing


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#3876
AresKeith

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Zan51 wrote...

sH0tgUn jUliA wrote...

Chorban... what happened to Chorban the Salarian? And before anyone says "he got reaped" we don't know. We scanned the keepers for him. He knows more about the Keepers than anyone.

There are a lot of parts of this story I'd love to rewrite. I don't know how they'd play out in a video game scenario. They might be too clunky for a RPG. I've got a work in progress that I will be sharing. It's been fun so far and now that the weather is changing I'll have more time to do it. I'm adding side stories and some stuff. Changing some other stuff. And I'll see where it takes me. It'll at least give you an insight into how I see Shepard.

At the end of the current story as it was presented by Bioware, though, I do not think it is over regardless of what they have told us. It's that Phoenix myth. I think we'll find out in the next game. Give me one other reason why they're so adamant about not changing the ending. Mac is done with the series and has passed the torch, however, and I'm pretty sure of that.


How can there be an ME4 in a wasteland? Or is that officially de trop now? Or with no ME gateways, or are they rebuilt now? If the game at all involves being synchromeshed with creepy bloody Reapers and AIsor VIs, forget it! I will not buy it. Only way I would even consider another ME game is if it is in a galaxy with no damned Reapers, no overlord-remains-of-the-mind-of-BW-Shep, and no green eyed Synthesis morons! Only REAL people, REAL VI people, and REAL aliens, thank you!


I would say if they do make a ME4 it would be a civil war between Council Space and Terminus Systems, or make a new enemy from a different Galaxy

#3877
Archonsg

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Hrothdane wrote...

Archonsg wrote...

 You guys ever thought that now with Leviathan out, and in comparison to From Ashes DLCs, that both obviously were cut content and both were tweaked to "fit" into the ending as it were. 

Javik for example could have very well been the Catalyst. 

You see, from my perspective, Leviathan gave us an opening to win the war "unconventionally". They showed that the Reapers were vulnerable to a certain attack and that their "orbs" were the means they used to effect it. 

The crucible went from "Protean weapon" to "Weapon built by an ancient race passed down across the cyles" to one big effing battery.

All just to fit into the shoebox that was the ending.

But what if, the crucible REALLY was a weapon.
One that was build to amplify the Leviathan's attack in concept?

What if the plans for that weapon was originally made by the Leviathans but was found by Protean Scientists and that they figured out what it was, however it requires a "living" mind, originally a Leviathan, but since it was "redesigned" by the Proteans, now need a Protean) to effectively use it?
Of course, if you want to make this so, then, well, both Javik and the Leviathans cannot sold as DLC and has to be part of the "full game".

Javik's speeches, his character, his role if you paid attention, was to kill the reapers at all cost. He even tells you that once the reapers are defeated, he will take his own life, since he has nothing in this cycle beyond defeating the reapers to keep him here.
Doesn't it strike you odd that he isn't used as the "sacrifice" when it seemed that the original concept, writing and dialogue suggest that he could have been?

I can actually see with my mind's eye how they could have written Javik in to be your squadmate, race across the galaxy uniting the various factions, take Omega back for Aria which leads to a clue within the Citadel, which is now under attack by reaper forces, then in the struggle to retake the Citadel which still has surviors fighting, (remember all your efforts to beef up Citadel defense) you find that last clue. That the Catalyst refers to a living mind, preferably Protean / Shepard (since he has the cipher) and that leads to a showdown vs Harbinger. 

Ahh Bioware.
You guys shouldn't take vital in game material, or originally planned in game material out of the game to make them as "sold later" DLCs. Then write them to "fit" in as you blatantly did with Leviathan. Trying to justify / foreshadow the "starbrat" now isn't going to work, and worse, just makes you look greedy and petty to boot.

ME3 Reboot.
Put everything back in, make it all make sense and please, for gods sake have endings that do span from one end of the spectrum to the other. Not just "no matter what you do, Shepard must die." ABC and now D endings.

$120.00 sounds good?



You are actually right on. Javik WAS going to be the Catalyst according to the leaked beta. 


What leaked data? 

Modifié par Archonsg, 14 septembre 2012 - 04:34 .


#3878
Hrothdane

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Archonsg wrote...

What leaked data? 


This leaked beta info.

#3879
Archonsg

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Hrothdane wrote...

Archonsg wrote...

What leaked data? 


This leaked beta info.


Huh.
I took a quick peek, didn't see it, I guess I'll need to delve in more.

But that is dissapointing then. 
More and more I am beggining to really hate the dastardly duo and more and more I keep getting reinforcement not to purchase anything they have thier hands in, in the future.

#3880
Applepie_Svk

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Archonsg wrote...

Hrothdane wrote...

Archonsg wrote...

What leaked data? 


This leaked beta info.


Huh.
I took a quick peek, didn't see it, I guess I'll need to delve in more.

But that is dissapointing then. 
More and more I am beggining to really hate the dastardly duo and more and more I keep getting reinforcement not to purchase anything they have thier hands in, in the future.


Those leaked data were great, most of the old characters have their real role in the game and there wasn´t something like twitter deaths and other stuff, it was simple what it should be...

#3881
Epique Phael767

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Applepie_Svk wrote...

Archonsg wrote...

Hrothdane wrote...

Archonsg wrote...

What leaked data? 


This leaked beta info.


Huh.
I took a quick peek, didn't see it, I guess I'll need to delve in more.

But that is dissapointing then. 
More and more I am beggining to really hate the dastardly duo and more and more I keep getting reinforcement not to purchase anything they have thier hands in, in the future.


Those leaked data were great, most of the old characters have their real role in the game and there wasn´t something like twitter deaths and other stuff, it was simple what it should be...

And then came the delusion of "art"...

Modifié par Epique Phael767, 14 septembre 2012 - 04:59 .


#3882
AresKeith

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Applepie_Svk wrote...

Archonsg wrote...

Hrothdane wrote...

Archonsg wrote...

What leaked data? 


This leaked beta info.


Huh.
I took a quick peek, didn't see it, I guess I'll need to delve in more.

But that is dissapointing then. 
More and more I am beggining to really hate the dastardly duo and more and more I keep getting reinforcement not to purchase anything they have thier hands in, in the future.


Those leaked data were great, most of the old characters have their real role in the game and there wasn´t something like twitter deaths and other stuff, it was simple what it should be...


there were alot of good things and stupid things that got cut out, but I wish they kept the good parts

#3883
Archonsg

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Okies managed to read a bit off that blog.
OMG. So much stuff, good stuff, just cut from the game.
I still do feel that Leviathan was originally planned as part of the original game.
Timeline would have been, fall of earth > Eden Prime > Leviathan > Omega > Citadel. Every thing else in between Eden Prime and the Citadel.

#3884
AresKeith

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Archonsg wrote...

Okies managed to read a bit off that blog.
OMG. So much stuff, good stuff, just cut from the game.
I still do feel that Leviathan was originally planned as part of the original game.
Timeline would have been, fall of earth > Eden Prime > Leviathan > Omega > Citadel. Every thing else in between Eden Prime and the Citadel.


makes you wish what would have happened if they had an extra year

#3885
Archonsg

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AresKeith wrote...

Archonsg wrote...

Okies managed to read a bit off that blog.
OMG. So much stuff, good stuff, just cut from the game.
I still do feel that Leviathan was originally planned as part of the original game.
Timeline would have been, fall of earth > Eden Prime > Leviathan > Omega > Citadel. Every thing else in between Eden Prime and the Citadel.


makes you wish what would have happened if they had an extra year


Think there is a little more to it then just a time issue.

Javik for example was so essential to the game, even more so had they allowed him to be the reason why you went to Mars in the first place.

From what I have read and can put together, Mars points you to Eden Prime as one of the last Protean Bastions. Which leads you to Javik who reveals the construction of a Protean super weapon but does not know much more since he is just a soldier.

Shepard now has to find other Protean strongholds, with Javik's help, and along the way either by force and guile (renegade) or become a problem solver (paragon) to unite the galaxy against the Reaper threat.

More or less. Yes?

Greed too I think played a part.
Just how much one can take out to repackage later.

Modifié par Archonsg, 14 septembre 2012 - 06:51 .


#3886
Zan51

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I sincerely hope they don't see the new style of games as they provide enough game for $60 to get us interested then sell the fleshing out meat of it for DLCs. I don't think any game company would be that either larcenous or foolish.

You know, if a big boss ending fight is too video gamey, then why was the Rannoch reaper fight in? It annoyed the hell outta me as all you needed to do to win it (Ha! All!) was keep running.

Modifié par Zan51, 14 septembre 2012 - 09:09 .


#3887
3DandBeyond

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Archonsg wrote...

 You guys ever thought that now with Leviathan out, and in comparison to From Ashes DLCs, that both obviously were cut content and both were tweaked to "fit" into the ending as it were. 

Javik for example could have very well been the Catalyst. 

You see, from my perspective, Leviathan gave us an opening to win the war "unconventionally". They showed that the Reapers were vulnerable to a certain attack and that their "orbs" were the means they used to effect it. 

The crucible went from "Protean weapon" to "Weapon built by an ancient race passed down across the cyles" to one big effing battery.

All just to fit into the shoebox that was the ending.

But what if, the crucible REALLY was a weapon.
One that was build to amplify the Leviathan's attack in concept?

What if the plans for that weapon was originally made by the Leviathans but was found by Protean Scientists and that they figured out what it was, however it requires a "living" mind, originally a Leviathan, but since it was "redesigned" by the Proteans, now need a Protean) to effectively use it?
Of course, if you want to make this so, then, well, both Javik and the Leviathans cannot sold as DLC and has to be part of the "full game".

Javik's speeches, his character, his role if you paid attention, was to kill the reapers at all cost. He even tells you that once the reapers are defeated, he will take his own life, since he has nothing in this cycle beyond defeating the reapers to keep him here.
Doesn't it strike you odd that he isn't used as the "sacrifice" when it seemed that the original concept, writing and dialogue suggest that he could have been?

I can actually see with my mind's eye how they could have written Javik in to be your squadmate, race across the galaxy uniting the various factions, take Omega back for Aria which leads to a clue within the Citadel, which is now under attack by reaper forces, then in the struggle to retake the Citadel which still has surviors fighting, (remember all your efforts to beef up Citadel defense) you find that last clue. That the Catalyst refers to a living mind, preferably Protean / Shepard (since he has the cipher) and that leads to a showdown vs Harbinger. 

Ahh Bioware.
You guys shouldn't take vital in game material, or originally planned in game material out of the game to make them as "sold later" DLCs. Then write them to "fit" in as you blatantly did with Leviathan. Trying to justify / foreshadow the "starbrat" now, isn't going to work. Worse, just makes you look greedy and petty to boot.

ME3 Reboot.
Put everything back in, make it all make sense and please, for gods sake have endings that do span from one end of the spectrum to the other. Not just "no matter what you do, Shepard must die." ABC and now D endings.

$120.00 sounds good?



It does make a lot of sense seeing as Leviathan IIRC only mentions an intelligence and doesn't specify what it is.  I don't even think it still has to be the kid that is the intelligence.  Leviathan points to that because the kid seems to have that purpose the Leviathans wanted.

#3888
Ozida

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Zan51 wrote...

You know, if a big boss ending fight is too video gamey, then why was the Rannoch reaper fight in? It annoyed the hell outta me as all you needed to do to win it (Ha! All!) was keep running.

I know! I mean, where is Shepard shooting Reaper on go? (I am talking about 0:39 of this: ). "Too video gamey" they say? "Too awesome", I argue. BW could've done it in some much better way than "run-run-pew-run-run-pew-run-run-plea!".

Modifié par Ozida, 14 septembre 2012 - 12:04 .


#3889
vallore

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3DandBeyond wrote... 

Well, the kid knows all kinds of things are inevitable-things that logically are not. Robots will inevitably kill all organics if they aren't stopped. Well, so they'll always be obsessed with organics? A bit of arrogance in my mind. I don't see why all synthetic life must be by nature (with autonomy and sapience) always concerned with organics.


I agree.

You know, I would like to see a DLC with the munificent Glowing One explaining why synthetics would want to exterminate all organics… say, lettuces. What could synthetics have against lettuces?

They hate salad?

And what about canaries?

Do all synthetics inevitably develop a personality like that of Sylvester the cat or something?:huh:

Seriously now, I can even see the argument why they would want to exterminate all technologically advanced life forms, as they could possibly become a risk for them, (even if I see reasons why they wouldn’t), but I do not see them go about beyond that, as they simply would have no reasons for it…

And the whole thing about synthesis being inevitable as the final pit stop of evolution. Uh, no. Synthesis is an artificial process so by definition it cannot ever be a part of evolution.


True; further, there is nothing inevitable about a “new DNA” that is not DNA. One thing is geneering, and cybernetic augmentation, another what synthesis intends, that is:

Green Magic ™:wizard:, with cyber-lettuces and cyber-canaries, and more!

I also want to know that since the kid tells Shepard his solution will no longer work, why Shepard has to do anything. What then would be the correct course of action is to just stop. If it won't work then it's illogical for the kid's reaper minions to continue and if they continue they are not achieving his purpose, so logically if Shepard does nothing, the reapers should just stop. They don't, but using starkid logic, they should.


The paradigmatic logic of the omniscient Glowing One is full of peculiarities like that; like when he argues synthesis “cannot be forced” upon the galaxy (presumably), as it wouldn’t work. So it is up to Shepard to force it upon the galaxy, so it can work… well, one thing is certain, he is no Spock. (I suspect he might be a lettuce, though... :blink:)

#3890
Remanentmoss01

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A part of the Catalyst's logic that bothers me is the Cleansing fire argument, If the Reapers really were a cleansing fire then they wouldn't stop to monsterise every advanced organic race they came across, they would just come along gooify everone and move on, turning people into Husks is such a pointedly evil thing to do. much more inkeeping with Sovereign and Harbingers threatening characters of the earlier games

#3891
Xellith

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lol yeah the cleansing fire argument is silly.

"When fire burns, is it at war?"

And then shepards face goes into a whole "hmmmmmm" pose. Ridiculous Bioware. Cant believe the amount of contrived scenes in ME3.

#3892
Conniving_Eagle

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Archonsg wrote...

 You guys ever thought that now with Leviathan out, and in comparison to From Ashes DLCs, that both obviously were cut content and both were tweaked to "fit" into the ending as it were. 

Javik for example could have very well been the Catalyst. 

You see, from my perspective, Leviathan gave us an opening to win the war "unconventionally". They showed that the Reapers were vulnerable to a certain attack and that their "orbs" were the means they used to effect it. 

The crucible went from "Protean weapon" to "Weapon built by an ancient race passed down across the cyles" to one big effing battery.

All just to fit into the shoebox that was the ending.

But what if, the crucible REALLY was a weapon.
One that was build to amplify the Leviathan's attack in concept?

What if the plans for that weapon was originally made by the Leviathans but was found by Protean Scientists and that they figured out what it was, however it requires a "living" mind, originally a Leviathan, but since it was "redesigned" by the Proteans, now need a Protean) to effectively use it?
Of course, if you want to make this so, then, well, both Javik and the Leviathans cannot sold as DLC and has to be part of the "full game".

Javik's speeches, his character, his role if you paid attention, was to kill the reapers at all cost. He even tells you that once the reapers are defeated, he will take his own life, since he has nothing in this cycle beyond defeating the reapers to keep him here.
Doesn't it strike you odd that he isn't used as the "sacrifice" when it seemed that the original concept, writing and dialogue suggest that he could have been?

I can actually see with my mind's eye how they could have written Javik in to be your squadmate, race across the galaxy uniting the various factions, take Omega back for Aria which leads to a clue within the Citadel, which is now under attack by reaper forces, then in the struggle to retake the Citadel which still has surviors fighting, (remember all your efforts to beef up Citadel defense) you find that last clue. That the Catalyst refers to a living mind, preferably Protean / Shepard (since he has the cipher) and that leads to a showdown vs Harbinger. 

Ahh Bioware.
You guys shouldn't take vital in game material, or originally planned in game material out of the game to make them as "sold later" DLCs. Then write them to "fit" in as you blatantly did with Leviathan. Trying to justify / foreshadow the "starbrat" now, isn't going to work. Worse, just makes you look greedy and petty to boot.

ME3 Reboot.
Put everything back in, make it all make sense and please, for gods sake have endings that do span from one end of the spectrum to the other. Not just "no matter what you do, Shepard must die." ABC and now D endings.

$120.00 sounds good?



Haven't you heard?

#3893
Conniving_Eagle

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If the Catalyst is an AI, then he contradicts himself, because he is still serving his creators.

#3894
3DandBeyond

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vallore wrote...

3DandBeyond wrote... 

Well, the kid knows all kinds of things are inevitable-things that logically are not. Robots will inevitably kill all organics if they aren't stopped. Well, so they'll always be obsessed with organics? A bit of arrogance in my mind. I don't see why all synthetic life must be by nature (with autonomy and sapience) always concerned with organics.


I agree.

You know, I would like to see a DLC with the munificent Glowing One explaining why synthetics would want to exterminate all organics… say, lettuces. What could synthetics have against lettuces?

They hate salad?

And what about canaries?

Do all synthetics inevitably develop a personality like that of Sylvester the cat or something?:huh:

Seriously now, I can even see the argument why they would want to exterminate all technologically advanced life forms, as they could possibly become a risk for them, (even if I see reasons why they wouldn’t), but I do not see them go about beyond that, as they simply would have no reasons for it…

And the whole thing about synthesis being inevitable as the final pit stop of evolution. Uh, no. Synthesis is an artificial process so by definition it cannot ever be a part of evolution.


True; further, there is nothing inevitable about a “new DNA” that is not DNA. One thing is geneering, and cybernetic augmentation, another what synthesis intends, that is:

Green Magic ™:wizard:, with cyber-lettuces and cyber-canaries, and more!

I also want to know that since the kid tells Shepard his solution will no longer work, why Shepard has to do anything. What then would be the correct course of action is to just stop. If it won't work then it's illogical for the kid's reaper minions to continue and if they continue they are not achieving his purpose, so logically if Shepard does nothing, the reapers should just stop. They don't, but using starkid logic, they should.


The paradigmatic logic of the omniscient Glowing One is full of peculiarities like that; like when he argues synthesis “cannot be forced” upon the galaxy (presumably), as it wouldn’t work. So it is up to Shepard to force it upon the galaxy, so it can work… well, one thing is certain, he is no Spock. (I suspect he might be a lettuce, though... :blink:)





This is priceless.  Makes me think of Kids in the Hall.  Lettuce.  The whole dialogue/discussion with the catalyst seems truly like talking to an idiot child and yet Shepard just seems to finally think, "yup, ok, makes sense to me."  And none of it makes sense.  It's double speak. 

It's like when someone gets really nasty to someone else and lies about them and when they get caught, they offer a non-apology like, "I'm sorry if that upset you."  And that person's followers asserts that's a genuine apology.  No, that's a characterization of the feelings created by what was said.  It also implies that being upset about the comment was what was wrong, not the original insult.

With the kid everything is like this.  Getting a straight answer from him is like trying to capture a cloud with your bare hands.  The cleansing fire thing is an obvious example.  Yeah, sure looks like war to me no matter what the reapers think it is.  But, the other point is that he's saying the reapers don't care about it or some such and indicates with the cleansing fire analogy that they don't know about it, but HE does.  The kid does know it's conflict and he does know he has created it.  Shepard wasn't pointing out what the reapers should know, he was trying to point out the contradiction of what the kid was supposed to be doing and in reality was doing.  The kid has taken media training-he does not answer the questions that are asked.  He consistently deflects, misdirects.  He's shaping the message.

And lettuce is key.  I'm pretty sure that killer lettuce is inevitable.

#3895
3DandBeyond

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Remanentmoss01 wrote...

A part of the Catalyst's logic that bothers me is the Cleansing fire argument, If the Reapers really were a cleansing fire then they wouldn't stop to monsterise every advanced organic race they came across, they would just come along gooify everone and move on, turning people into Husks is such a pointedly evil thing to do. much more inkeeping with Sovereign and Harbingers threatening characters of the earlier games


Yeah because cleansing fires actually also serve a purpose of cleaning out detritus and debris that stifles growth.  The reapers also stifle growth since they seed the galaxy with tech that is aimed at evolution and knowledge along a certain path.  The debris that needs to be cleansed is the kid and the reapers-they stifle true growth. 

The other issue with that comment is that the kid uses it to force the reapers down into some mindless status.  Well, that's a great use of all that people energy (reaper intelligence) separated from the people goo.  And fine, say they are mindless roaming cleansing fires, well he's an arsonist using the blow torch that started the fire.  He says he's got lots of smarts.  Well, he does everything but prove that.

#3896
3DandBeyond

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Here's one other thought about the emotional impact of things. I was just listening to some of the EC music from the soundtrack. If you listen to it you get some ideas as to feelings they wanted imparted with the choices. This is a real technique done in movies, of course and I think the same here.

Control is ominous. The use of lowered tones, bass notes and a techno overtone (subtle, but there). It also has an industrial type feel to it-the music echoes music that has been used in other games and movies to indicate a lot of work is being done. Fine, yep we get shown the reapers are fixing stuff. But, it is distinctly lacking heartwarming aspects. It's ominous, techno, and industrial.

Synthesis is pop techno, peppy new age music. Strings, flutes, and synthesizers. It lacks a real "human" feel.

Destroy is like a soft romantic ballad, tugging at your heart strings. It's simple at the outset, the melodic piano and then violins, violas and a hopeful sound. It is full of "human" feeling.

Now, I don't mean to say that the others don't evoke emotions-they do, but destroy seems more to appeal to dare I say things like love. Yeah, in the face of just having killed billions of synthetic beings.

But it does seem to me that the others are meant to evoke certain other emotions. Music is often taken for granted by audiences, but it is often the key thing over all that sets the mood.

#3897
Blueprotoss

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Ozida wrote...

Blueprotoss wrote...

3DandBeyond wrote... 
All the EC did was add pictures, cool sounding narration, kid dialogue, and more flesh getting ripped from Shepard's face.  Shepard can't ask the tough questions, the kid doesn't fully answer questions asked-he answers the questions he wanted to be asked (anyone in PR would say he did an average job of deflection), and so on.

The EC was far from just pictures, narration, Catalyst diaogue, flesh being torn from Shepard, and so on.
e.

How... Wait... What?! Did I miss the something else in EC? Because to me it was just pictures with narrations and Catalyst dialogue. Even Shepard's breath scene was in the original endings anyway. Why would you possibly say that it was something more? Posted Image

P.S. Oh yes, the good-bye scene, I admit, it was added too. Besides that... I don't know, maybe I had to replay ME3 from start to see the "great value" EC has added to the game?

The EC started with the assault on Cerberus's headquarters.

#3898
Ozida

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Blueprotoss wrote...

Ozida wrote...

Blueprotoss wrote...

3DandBeyond wrote... 
All the EC did was add pictures, cool sounding narration, kid dialogue, and more flesh getting ripped from Shepard's face.  Shepard can't ask the tough questions, the kid doesn't fully answer questions asked-he answers the questions he wanted to be asked (anyone in PR would say he did an average job of deflection), and so on.

The EC was far from just pictures, narration, Catalyst diaogue, flesh being torn from Shepard, and so on.
e.

How... Wait... What?! Did I miss the something else in EC? Because to me it was just pictures with narrations and Catalyst dialogue. Even Shepard's breath scene was in the original endings anyway. Why would you possibly say that it was something more? Posted Image

P.S. Oh yes, the good-bye scene, I admit, it was added too. Besides that... I don't know, maybe I had to replay ME3 from start to see the "great value" EC has added to the game?

The EC started with the assault on Cerberus's headquarters.

Hm, I must be really not paying attention then. I do not remember any drastic changes at Cerbers' base when I was re-playing it. Can you please give a quick summary of differences?

#3899
Blueprotoss

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3DandBeyond wrote...

Enough, we all know what you did because we can read.  Enough.  I'm not ignorant of what you do in all threads.  It's obvious.  You continually state the same junk over and over again and disregard the totality of what someone says just to argue.  You best exemplify what you are doing by posting.  You just want to force people to run away by all this. 

It's off topic continually and you are doing that intentionally.  Why?  Who knows.  You have yet to state anything within this thread that is relevant to the discussion.  Please post when you can do that and then stop picking out quotes just to argue with.

How am I stating the obvious when Troxa never said that he knew how much writing Drew has done until later on, which nobody knows.

I'm not going off-topic at all especially when I don't force people to pick at my comments. 

3DandBeyond wrote...

This is accurate.  Drew had a different vision.  And there were also many ideas thrown around-IT was even one of them, along with Drew's Dark Energy idea. 

However, we have what we have and that was never fully fleshed out (so far it hasn't been, but who knows) and what we can do is ask Bioware to revisit things and see if some good compromise can be made.

How is that when don't know what Drew wrote especially when he could have wrote for ME2, but most of the content cold have been in ME3 instead of ME2.  Only Bioware knows the details of what Drew did and nothing really changed after him other then the tone of war when the Reapers appeared.

#3900
Blueprotoss

Blueprotoss
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Ozida wrote...

Hm, I must be really not paying attention then. I do not remember any drastic changes at Cerbers' base when I was re-playing it. Can you please give a quick summary of differences?

Thats okay, but I can't personally talk about the Cerberus base since I just started at the beam.