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One Last Plea - Do the Right Thing


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#4051
3DandBeyond

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CronoDragoon wrote...



You don't need to be so defensive. I don't want a fight, I want a discussion. I would also like to see the endings changed further, but I disagree with some of your specifics of what you want - things like the endings are nihilistic or the Catalyst is the main problem. I'm not spamming your thread with hate, haven't insulted you or called you names, and as far as I can tell have not been condescending, either. I don't see why you want to cut off this discussion unless you feel belittled or insulted, neither of which I believe I have done.

This is a forum and you should be open to discussing the specifics of how an ending paid DLC should work. I was one of the first to post my belief, in the first week of ME3's release, that the best answer was a paid ending DLC. And I got roasted for it. Perhaps you were in the same boat as me, but what I don't appreciate is being effectively told to go away in a thread that aligns with my general wishes but has some points of contention with the specifics.

Now, back to the discussion about the Catalyst: I challenge that the Catalyst going away would solve 95% of the ending. When people say that, what they really have in mind is the youtube video where Shepard activates the Crucible, and it skips over the Catalyst and right to the Destroy ending Crucible firing and wiping out the Reapers. In this case, we are looking not just for the removal of the Catalyst but the removal of the ending choice in its entirety, along with the negative consequences of Destroy.

Alternatively, if we keep the Catalyst, but take away the geth/EDI destruction, we will have a situation similar to ME2, where the general sentiment would be, "The boss was kind of stupid, but the rest was awesome." In other words, I believe the Catalyst came to represent and be associated with the ending choice, which is not altogether unfair since he presents and explains the choices (and it is not ruled out that he comes up with them, as well) However, I do think it means that what really got people angry was not the Catalyst himself, but rather what the player, through his presence, is forced to endure in the endings. I also think that when people talk about the disconnect between the ME series and the ending, it is more important for them that the tone seems so out of place rather than the lack of Catalyst foreshadowing.

In summary, I believe what is missing from the endings currently is not the removal of the Catalyst, but the lack of a triumph over his ideals. While Destroy is not what he wants, it is also not really what you the player want. There's not as much catharsis as there could be.


Sorry, but your last statement about what the player wants does not apply to me at all.  I don't care what the catalyst wants.  But destroy that fit some "rules" I've considered would provide me a heck of a lot of catharsis.  You have your opinion on it.  The catharsis I would have rather had was a real win over them on our terms and without MacCrucible, but that's not realistic because they never wanted to invest all that it would have taken to do that.

As to your first statement, you're assigning emotions that were not in place.  I wasn't defensive but rather weary of continually rehashing things over and over again-things stated quite often here and elsewhere. 

I don't want you to go away at all-never my intent.  The video that was brought up wasn't mentioned by me and it was said that it didn't solve everything, but was better without the kid.  I don't know if it was the one I saw, I do appreciate the videos, but what I'm suggesting isn't a partial answer as good as some are outside of the game, but one in the game.

I do think we just must disagree about the catalyst because major threads (those with hundreds of pages) that I read at length spoke fervently against both the catalyst in general and in relationship to the choices.  His whole idea of logic was repeatedly ridiculed.  You can't separate the 2.  Even if he had no connection to the creation of the choices, it does not matter.  The choices serve his purpose.  And in case it's unclear to some, yes sure this is my opinion.  But, it's not like he says "pssst, don't choose destroy".  He doesn't make it that clear as to just what all it will do, but at least in the immediate future it serves his purpose-synthetics cannot kill organics if synthetics do not exist.  And in all choices, killer robot synthetics are not necessarily avoidable by his logic. 

I am saying that the kid was always dislike and the choices were too (not by everybody-my obligatory disclaimer) but by many.  I am pretty sure that's what all the "yo dawg" pics were all about.  And that didn't stop after the EC was released.  In fact, it even seemed that the kid was made worse as the crucible no longer contained the choices but became a big battery that powered the choices that existed in the citadel which is a part of the kid.  The whole thing just is so incredibly hard to take seriously IMO.

I have tended to advocate one method over another because as I see it that would be the least intrusive, invasive, and expensive to do.  I am not advocating removal of the kid and I've said that ad nauseum.  I see one way to do it and do desire that other ideas be explored, but the fundamental things that I see that would make the most people a bit happier and allow them some type of win would be destroyed reapers, geth and EDI survival, Shepard survival, a reunion (seen and not implied-and it does not have to be some super big thing, but a scene), and the indication of a realistic aftermath since the galaxy has just been through hell.  That doesn't mean totally bleak either, but a view that the galaxy has work to do but that they will face the future that they will make.  This is what I think encompasses a lot of the minimums people feel are missing.  Not everyone cares about a reunion scene, but a lot do.  Not everyone cares about EDI and the geth, but a lot do.  Again, it was about compromise.  This would be more difficult to get.  But the opposite of this could happen as well if you don't do what is needed to be done in the DLC-you could pretty much totally screw the galaxy or save it and Shepard dies or get what you have now, but there would be a way to get a good win feeling ending.

Additional desires include the ability to see or use war assets.  I could also see this as fitting into the DLC to get what is needed to achieve the goal.

How to do it-I've also stated wishes for this and some aren't realistic.  If I ever mention refuse, I open up a crapstorm where I get accused of being many things because all I want is a conventional victory.  Not true.  I think refuse would be great, but as I see it it would require either retconning what's been said in ME3 or going back and changing a lot in it.  I can wish for it, but I don't see how it would happen unless it was already planned and everyone had it in their game.

It came down to looking at destroy.  The kid says the crucible is largely intact, not fully intact.  It doesn't discriminate and targets all synthetics.  To me, this indicates that proper targeting is missing and if assets needed for that are found, maybe it will discriminate.  And if you get the particular missing parts along with asset numbers the kid will truly be changed in some way.  Again, I can wish for things.  Perhaps his avatar becomes Harbinger and you can have a form of a confrontation with him, maybe not in person (again, money being a factor), but maybe even a mental fight where he tries to get you to pick something else.  What if completing the crucible also changes the other 2 choices?  The description of them starts with destroy where he says it's largely intact, but what if that does not only apply to destroy?  Maybe the avatar for the AI will give you new reasons to think about the other 2.  And what if the crucible requires specific things for those choices as well.  You could play the DLC and miss the items needed for them or get them first and more easily and miss the destroy assets.

The point is DLC might not only add to destroy (but that would be a preference at minimum since it seems easiest to implement for the basic better ending).  There could even be time elements such as were in ME2-I actually really liked the way that was handled because I had no idea that I could save Kelly and Gabby, and while I didn't care for Kelly, I liked Gabby well enough and felt bad when Dr. Chakwas yelled at me.

Anyway, as I see it adding to the endings (and I'm not saying this is the only way) might well pave the way for or make other DLC more relevant and desirable.  You have review sites that are starting to really think DLC that doesn't change the endings is pointless-imagine that from sites that got nasty about fans.  Fan support for planned DLC may be strong (BW must know), but what I'm suggesting need not take focus away from that.  And I think further interesting and fun DLC could be even more viable.  I'm really just asking BW to consider it and take a look at all the fan made things prior to the ending debacle and maybe for all of us to do a rewind. 

Don't get me wrong, I'm not looking for there to be no cost or some super easy, super happy ending.  I'm looking for a path to a "happier" ending with a win that doesn't make me feel blah afterward.  And if it means even that the crucible is just a giant space cannon well so be it.  If I was in the galaxy and that stuff was all really happening, I'd use it.  I wouldn't say I needed to step back and think if this is just too easy and needs to be more cathartic.  The win, the small bit of happy, that would make it cathartic and the knowledge that I could feel ok about starting ME1, 2, and 3 again and play different ways and get one ok ending instead of 4 that just feel bad.  Perfect?  No way.  I've never expected that.  I played a game that for me hasn't got a win ending.  And I'm offering to pay for one.

Modifié par 3DandBeyond, 15 septembre 2012 - 01:41 .


#4052
Xellith

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Seival wrote...

Ozida wrote...

Seival wrote...

Ozida wrote...

Seival wrote...

If you can't accept the main concept of the story, then you don't like the story.

You have only two valid options:
 - Accept the endings, and become a pro-ender.
 - Remain an anti-ender, and leave.

Anything else is just a waste of time.

If you cannot accept the main concept of this thread, then you just don't like what OP has suggested.

You have only two valid options:
 - Accept the claim, and become a supporter of this thread
 - Remain a pro-ender, and leave.

Any other discussions is a waste of time. Fair enough? ^_^


Nope. Making your phrase similar to mine doesn't make your reply valid.

Ok, I will put in more straight words then: if you have nothing else to say rather than we are wrong because you just think otherwise, say nothing and leave. This is not a productive discussion.


Well, maybe I'm indeed repeating that too often. I'll not bother you anymore, but you should consider what I suggested about becoming a pro-ender. This will solve all your problems with the endings.

Have a nice day.



...That was a reply to all anti-enders, not just the particular one.


Im sorry, but Im personally not weak enough to follow the "if you cant beat them, join them" mentality.  The fact you think that someone can just flip a switch and "become a pro ender" just shows how deluded you are.

Modifié par Xellith, 15 septembre 2012 - 01:37 .


#4053
3DandBeyond

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Xellith wrote...


Im sorry, but Im personally not weak enough to follow the "if you cant beat them, join them" mentality.  The fact you think that someone can just flip a switch and "become a pro ender" just shows how deluded you are.



Yes and just try to tell him that he should flip a switch and become a pro-alt ender.

People have feelings about the endings and they range from disgust (what many see as war criminal choices) to disbelief (the "what?" gaping mouth) and a lot of other things.  And part of it is also not after ending feelings but feelings while watching the endings.  They are what they are and you can't argue with how others feel about things.  Some people like dogs, some don't.  Some like chocolate, others don't.  Some love Justin Bieber, some get a vomit response when they see him.  It's not like you can wave a wand and say, "get over it" and it's done.

For me, I find it just painful once I'm at the conduit.  Well, a lot of London is painful as well (the phone calls and the notion that the whole crew and Victus got to the FOB before me), the evac scene (no idea where the FOB teammates were while we were running to get to the area before the conduit nor how they got back on the Normandy) and the fact that no one thinks that cover or a decoy would be a good idea to keep Harbinger from shooting Shepard.  However, once past Shields I just want to be able to run and get it over with.  TIM, blah blah blah (and I love Martin Sheen-I have since he was a young man and played a gay man in a for tv movie and played Eddie Slovik in the Execution of Private Slovik).  And Anderson-that scene was great, if only I hadn't been the one that shot him.  At "wake up" I get an instant feeling like I've been punched in the gut.  And I don't play that part from then on-I've seen it enough.  I just want something to give the game an ending that I can accept.

#4054
DrwEddy

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Archonsg wrote...

Oh and while we are getting back on track, those of you happy with this :

Posted Image


Why can't you let us have this :


Posted Image

Insert your LI of choice if you are not into Tali (and why not?! :P

You can keep your deary body on a broken tarmac / Concrete (still wondering where the concrete came from since he's supposed to be still on the Citadel) 

Wow that's a good picture! Posted Image Definetly have some swag.
Anyways, Y U NO INCLUDE REUNION SCENE LIKE THAT ONE BIOWARE! >:-[

#4055
3DandBeyond

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DrwEddy wrote...

Archonsg wrote...

Oh and while we are getting back on track, those of you happy with this :

Posted Image


Why can't you let us have this :


Posted Image

Insert your LI of choice if you are not into Tali (and why not?! :P

You can keep your deary body on a broken tarmac / Concrete (still wondering where the concrete came from since he's supposed to be still on the Citadel) 

Wow that's a good picture! Posted Image Definetly have some swag.
Anyways, Y U NO INCLUDE REUNION SCENE LIKE THAT ONE BIOWARE! >:-[


Imagine that without the mask too.  I've never played a Shep/Tali story but I would for something like this.  As it is I just like the characters too much to hear them talk about destroying the reapers and having a life afterward.  It's like at points in Leviathan where they talk about him helping kill reapers or the part taunting the Sovereign piece and I think it's just so pointless.

#4056
Fiannawolf

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Heres another idea...simple for the devs to program in right??



#4057
3DandBeyond

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Fiannawolf wrote...

Heres another idea...simple for the devs to program in right??


Those are really good-the Liara one was sad of course, but the others, Tali and Miranda were really good.  That was pretty much exactly what a lot of people hoped would be in the EC.

Thanks so much for sharing those.  Great!

#4058
Xamufam

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MegaSovereign wrote...

In summary, I believe what is missing from the endings currently is not the removal of the Catalyst, but the lack of a triumph over his ideals. While Destroy is not what he wants, it is also not really what you the player want. There's not as much catharsis as there could be.


You just blew my ****ing mind. This was exactly what I was thinking for a while but I could never quite put it in words.

TDKR also had the same problem. The main villains die believing they were right about society.

Yea, but now we don't have that. So removing him makes the ending better. (But thats my opinion)
Mass Effect 3 Ending Fanmade
It also has a reunion with LI

Modifié par Troxa, 15 septembre 2012 - 03:07 .


#4059
d1ta

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Heres another idea...simple for the devs to program in right??


I wish this is implemented in the game's ending :( thx for sharing dude

#4060
Warrior Craess

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MegaSovereign wrote...

In summary, I believe what is missing from the endings currently is not the removal of the Catalyst, but the lack of a triumph over his ideals. While Destroy is not what he wants, it is also not really what you the player want. There's not as much catharsis as there could be.


You just blew my ****ing mind. This was exactly what I was thinking for a while but I could never quite put it in words.

TDKR also had the same problem. The main villains die believing they were right about society.


so much this.

#4061
Zan51

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Seival wrote...
If you can't accept the main concept of the story, then you don't like the story.

You have only two valid options:
 - Accept the endings, and become a pro-ender.
 - Remain an anti-ender, and leave.
Anything else is just a waste of time.


And who are you to tell me or anyone what options I have in this forum? Who are you to decide anything here, except what actually affects you personally? Are you another form of the Star Brat because you sure sound like you want to emulate him!  Who are you to tell ME, or others, I am wasting my time? And finally, who the hell are you to tell me or others to leave this thread that I and others have made"home" here?

I hope we make you uncomfortable by outr very existance, and by the success of this thread, drawing people with different ideas to one place to discuss them.

I am taking the 3rd valid option, Refuse to listen to you. Now please, head back to your own thread and do whatever it is you do there and stop wasting your time here.
Once you accept we have free will and don't care what you think, everything will be much brighter and the headache will stop..

Modifié par Zan51, 15 septembre 2012 - 07:25 .


#4062
Zan51

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Fiannawolf wrote...

Heres another idea...simple for the devs to program in right??


Awesome!

#4063
Archonsg

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Zan51 wrote...

Seival wrote...If you can't accept the main concept of the story, then you don't like the story.You have only two valid options: - Accept the endings, and become a pro-ender. - Remain an anti-ender, and leave.Anything else is just a waste of time.

And who are you to tell me or anyone what options I have in this forum? Who are you to decide anything here, except what actually affects you personally? Are you another form of the Star Brat because you sure sound like you want to emulate him!  Who are you to tell ME, or others, I am wasting my time? And finally, who the hell are you to tell me or others to leave this thread that I and others have made"home" here?I hope we make you uncomfortable by outr very existance, and by the success of this thread, drawing people with different ideas to one place to discuss them.I am taking the 3rd valid option, Refuse to listen to you. Now please, head back to your own thread and do whatever it is you do there and stop wasting your time here. Once you accept we have free will and don't care what you think, everything will be much brighter and the headache will stop..


Anyone else finds this ironic and almost mirrors ME3's ending?
We (or speaking for myself, *I*) choose "Refuse" because we value free will which in turn mirrors Shepard's choices we maje in game. He, or she is after all an Avatarbof ourselves.

And before someone say you can be a true and true jerkbin game and not be one yourself, that is the beauty of Role Playing Games, they allow you to be other than what you are, or be truly who you are, in game.

That many of us feel so strongly against the bleak view, the way Shepard acted in game is testament to the fact that we have truly invested a part of ourselves into that character we move with a mouse and keyboard and the Question "does this unit have a soul?" becomes all the more poignant.

That at the end, we see how the writers boxed and caused our character to say and act contrary to the character we have developed and invested in over the past 5 years WITHOUT RECOURSE is to belittle any and all prior emotional investment into said character/s. To do so in a game that acknowledge the fact that it's strength and success is in no small part due to this "emotional investment" by the player, is to say the least, cruel.

But this thread isn't about the follies of the writers for doing so.
It's about saving rhe game and the characters we love, and willing to pay, to do so.

#4064
Mr Worms

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They proved with EC that they don't listen to the fans so they paid price in losing fans.

#4065
Ozida

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Mr Worms wrote...

They proved with EC that they don't listen to the fans so they paid price in losing fans.

Sadly, this is true.
But I personally see one of the main point of this thread to show BioWare that we are not all "haters", and we are willing to make peace. We are open for their collaboration, should they want to provide something we want via DLC, and that we do not want to "burn bridges" as they say. I mean, when two sides fight at least one has to put down weapons to make peace possible.

#4066
Archonsg

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Mr Worms wrote...They proved with EC that they don't listen to the fans so they paid price in losing fans.


We don't know that for sure.

Speaking for myself, I know Bioware lost me as a no questions asked fan/customer and I have not bought Leviathan on the basis that, because the ending is what it is, I have no reason or desire to lengthen my journey towards it.

There is NO INCENTIVE for me to buy Leviathan, contrary to the sales pitch for it.
"Effect the ending" my arse.

It is too bad that Bioware never release DLC sales figures otherwise we'd know just how well Leviathan did.

I do however have to admit, that if I had an ending that I am happy with, I'll probably will buy all pre-ending DLCs, even purely cosmetic ones like I did for Dragon Age : Origins.

Modifié par Archonsg, 15 septembre 2012 - 01:27 .


#4067
Xellith

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Im still waiting on suicide mission 2.0 thats going to acompany an entire london overhaul >.>

#4068
Remanentmoss01

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@Archon I did play Leviathan and while it was okay for what it was at the end i had my extra few hundred EMS and no where to go with it
What annoyed me most though was the Leviathan conversation at the end of the DLC i couldn't help wishing they had done something like that with Harbinger at the end of the game instead of the spacekid,

#4069
Archonsg

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Xellith wrote...

Im still waiting on suicide mission 2.0 thats going to acompany an entire london overhaul >.>


That would be awesome. 
I would indeed buy an expansion DLC if it allows me to actually put into use all my assets that I have collected. Sending Kalkisaur mounted Krogans to flank reapers pinned down by Geth Primes = $9.90 value alone.

Making it so that we can actually change the outcome of the "Ending", by leveraging on Javik as the catalyst and getting rid of star brat = $29.90

ME3 Reboot. Where we get everything that made sense put back into the game, remove the star brat, put back the Renegade / Paragon options and make them matter, have a true "we did the impossible ... again... and won!" + LI reunion / wedding / retirement Ending = $120.00

To those who keep calling us "haters";
I am willing to pay to make the game better. Can you say the same of yourself?

Modifié par Archonsg, 15 septembre 2012 - 02:10 .


#4070
Redbelle

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Xellith wrote...

Im still waiting on suicide mission 2.0 thats going to acompany an entire london overhaul >.>


<rofl> A sucide mission is exactly what we need to get over the finale of ME3.

Tbh, BW may have had less grief if they had said Shepard can die in the ending of ME3. It's a company quirk that the character you create is mortal and that character story can come to an end like if you fail the sucide mission of ME2.

However, the pull of ME2 was the challenge of pulling off that mission in spite of the difficulty. Not only did you have to be on the ball with combat, but you had to know your squadmates. Need a tech to open a vent? Tali, Kasumi or Legion. Need a leader to organise a fire team? Miranda or Mordus. Need a kick ass Biotic? Jack or Samara.......... Definitely not you Miranda! Your implants aren't that good!

ME3 by comparison takes a step back from this model of play. It no longer matter who you take with you when and where. You get different dialogue but no alteration to how the missions pan out.

ME3 on this point feels like it had the game play inspiration sucked out of it and replaced with on the rails story boarding. I mean those dream sequences....... great place to stop chasing a child around and discover the presence and connection between the child and the Catalyst. Harby shoots Shepard and the game play changes to resemble an out of body mind trip where you have to fight to return back to normal graphics, ala, the real world? So many area's where a moment of inspiration in expanding the story could have resulted in gameplay and narrative having a love child called 'the unexpected'.

#4071
TheRealJayDee

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Xellith wrote...

Im still waiting on suicide mission 2.0 thats going to acompany an entire london overhaul >.>


I played through the Suicide Mission again recently, and it's just amazing how we went from that to the London mission... Posted Image

#4072
Archonsg

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Remember I mentioned about the "Good old days" and of Chris Avellone?
Project Eternity

I'm going to contribute once I get home.

But how does this relate to us and ME3?
Could kick starter work for / towards a ME3 reboot?
Or at least towards Bioware getting funds to make a DLC to revamp London, remove the starbrat and give us the multiple endings we want?

Modifié par Archonsg, 15 septembre 2012 - 02:51 .


#4073
Chaotic-Fusion

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Archonsg wrote...

Remember I mentioned about the "Good old days" and of Chris Avellone?
Project Eternity

I'm going to contribute once I get home.

But how does this relate to us and ME3?
Could kick starter work for / towards a ME3 reboot? Or at least towards Bioware getting fundsbto make a DLC to revamp London, remove the starbrat and give usvthe multiple endings we want?


Saw that yesterday, and it almost reached it's goal already! Perhaps there is a market for old school rpgs, hmm Bioware? I love Obsidian, and that is just all kinds of awesome. Will definitely contribute as soon as I can.

Regarding your question, I highly doubt it. Obsidian can try stuff like this because they're independent. Bioware is not, and EA will always have the last word on new content, and they supply the funds for new projects. They wouldn't allow crowdfunding.

#4074
Isichar

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Never understood the whole "If you don't like it then just leave" mentality. We are here for the same reasons, we are all fans of the series to one extent or another.

The same argument can be made for simply responding to a negative comment or "If you don't like what I am saying then don't respond"

I am sorry if you disagree with my opinions on the game but anti-enders have every bit of right to be here as anyone else as long as they are following the forums rules, and "You must only talk about how good the game is" is not one of those rules.

#4075
3DandBeyond

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Remanentmoss01 wrote...

@Archon I did play Leviathan and while it was okay for what it was at the end i had my extra few hundred EMS and no where to go with it
What annoyed me most though was the Leviathan conversation at the end of the DLC i couldn't help wishing they had done something like that with Harbinger at the end of the game instead of the spacekid,



Yes exactly.  My nephew bought it and I watched him play it and so much of it just slams the point home.  The idea that you're finding Leviathan to beat the reapers.  Then there's the miners who've been out of it for years and Liara was with me and said they have a lot of catching up to do.  And I wondered "why?"  Why do this?  Leave these people alone in their Leviathan thrall.  Leave Leviathan there to enthrall them.  If control, synthesis, and destroy are about "sacrificing" something just so some form of life and some people can live on after the reapers leave, then enthralled miners that are alive is at least as valid as all that.  What's so different from them being enthralled and synthesis or control?  What's so different from being enthralled and being alive and destroy-deciding to kill one form of life to save another? 

But, you did at least get to confront Leviathan and he was going to help.  Then, the Leviathans sat out the rest of the fight.

The point about the EMS is a good one-that EMS has nowhere to go.  And then you get more weapons that others got I think in the CE.  And you can buy a weapons pack.  To do what exactly?  To shoot at reaper variants just for more shooting and not fighting to win?

Well, why not have all that matter for those who don't have an ending that makes them want to buy all of this stuff?