Bester76 wrote...
Seival wrote...
One of the greatest things about the endings is that they force you to think. Like a great sci-fi book.
Oh f*ck me, not this appeal to intelligence BS again......
Calm down.
Bester76 wrote...
Seival wrote...
One of the greatest things about the endings is that they force you to think. Like a great sci-fi book.
Oh f*ck me, not this appeal to intelligence BS again......
Dragoonlordz wrote...
Redbelle wrote...
Chris Priestly wrote...
futurepixels wrote...
How can you say that leaving the fate of your hero "up to the individual" is not open-ended and ambigious?
If he lives, he is alive and if he dies he is not. There are 2 interpretations of that breath. Either it is Shepard's first breath after recovering, or it is Shepard's last breath before dying.
Here's the problem. We like certainty. Flip a coin. Heads or tails? Hold your hand over the coin. Keep it there. The outcome is uncertain. The hand has not been removed to observe the result.
Shepard has become something of a Schrodinger's cat. No definitive answer is available or forthcoming and so naturally ppl will continue to probe the question.
Some like everything explained completley and some do not. I do not as for example.
I used an example in the past, Shepards fate equals closure, him going on to having children equals closure, his children have children equals closure, this can continue on forever but amounts to the same result. All equal some form of closure at some level. The current level of closure is the right level of it for me.
Redbelle wrote...
Dragoonlordz wrote...
Some like everything explained completley and some do not. I do not as for example.
But regardless of not wanting something explained the raw data should still provide clues as to the likelihood of certain outcomes. If that information had been available much of the debate surrounding those endings would have been internally directed at the forums of ppl arguing about what actually happened.
Instead the debate ended up being targeted at BW as the lack of substantially different outcomes and subsequent information to form an opinion basesd on player choice made ppl go............. "What"?
Modifié par Dragoonlordz, 28 septembre 2012 - 09:56 .
Bester76 wrote...
Redbelle wrote...
Bester76 wrote...
Seival wrote...
One of the greatest things about the endings is that they force you to think. Like a great sci-fi book.
Oh f*ck me, not this appeal to intelligence BS again......
Have you read Dune and if so what was the msg's the book attempted to deliver through it;s subject matter?
Giant worms are cool.
Redbelle wrote...
Bester76 wrote...
Redbelle wrote...
Bester76 wrote...
Seival wrote...
One of the greatest things about the endings is that they force you to think. Like a great sci-fi book.
Oh f*ck me, not this appeal to intelligence BS again......
Have you read Dune and if so what was the msg's the book attempted to deliver through it;s subject matter?
Giant worms are cool.
Oh heck yeah, their awesome and can make you trip galaxies............ But sry, the question was directed at Seival. The reason I ask is that if Sci-Fi forces us to think I'd like to know what Seival thought of Dune.
Redbelle wrote...
Oh heck yeah, their awesome and can make you trip galaxies............ But sry, the question was directed at Seival. The reason I ask is that if Sci-Fi forces us to think I'd like to know what Seival thought of Dune.
Chris Priestly wrote...
Casey Hudson has said it. Mac Walters has said it. I have sadi it. I will say it again. The Extended Cut is the "end of the endings". While there is more DLC coming for both Single & Multiplay and that DLC may have some effect on the endings (such as the new dialog with teh Catalyst from Leviathan), there are no mote endings for Mass Effect 3 planned.
You can continue to hope and you can believe what I say or not. It is true that things do change given enough time (This is not lying, plans do change. Take for example that ME1 will now be coming to the PS3 as an example). That said the team is not currently working on new/more endings and has no plan to start. We are working on ME3 DLC and teh new Mass Effect game, not new endings.
Chris Priestly wrote...
futurepixels wrote...
How can you say that leaving the fate of your hero "up to the individual" is not open-ended and ambigious?
If he lives, he is alive and if he dies he is not. There are 2 interpretations of that breath. Either it is Shepard's first breath after recovering, or it is Shepard's last breath before dying.
Modifié par Ozida, 28 septembre 2012 - 10:10 .
Redbelle wrote...
Bester76 wrote...
Seival wrote...
One of the greatest things about the endings is that they force you to think. Like a great sci-fi book.
Oh f*ck me, not this appeal to intelligence BS again......
Have you read Dune and if so what was the msg's the book attempted to deliver through it;s subject matter?
Modifié par Seival, 28 septembre 2012 - 10:17 .
Seival wrote...
Redbelle wrote...
Have you read Dune and if so what was the msg's the book attempted to deliver through it;s subject matter?
I didn't read Dune, but I like books like Deathworld.
If the old Dune movie was close the the book, then I'm afraid Dune is not sci-fi, but just a fantasy with starships.
Bester76 wrote...
AresKeith wrote...
Bester76 wrote...
Well, as I said, I'll stick it out until the DLC wraps, and make a call when the details for ME4 are announced.
he did say the DLC may have effects on the endings, which was also part of the OP and a few of our suggestions
True, but I doubt that will impact much on the closure issue.
I can live with the 'destroy' ending, but I get no sense of closure from it, at least not for the character I've been directing for the past 5 years.
As much as ME3 is the end of the Reaper story, we're also told that it's the end of Shepard's arc. To have the character's final scene the way it is in 'destroy', and left to head canon, no. It leaves me with absolutely zero interest in becoming emotionally invested in any further games as what's the point.
Seival wrote...
If the old Dune movie was close to the book, then I'm afraid Dune is not sci-fi, but just a fantasy with starships.
Seival wrote...
Redbelle wrote...
Bester76 wrote...
Seival wrote...
One of the greatest things about the endings is that they force you to think. Like a great sci-fi book.
Oh f*ck me, not this appeal to intelligence BS again......
Have you read Dune and if so what was the msg's the book attempted to deliver through it;s subject matter?
I didn't read Dune, but I like books like Deathworld.
If the old Dune movie was close to the book, then I'm afraid Dune is not sci-fi, but just a fantasy with starships.
Dragoonlordz wrote...
Redbelle wrote...
Dragoonlordz wrote...
Some like everything explained completley and some do not. I do not as for example.
But regardless of not wanting something explained the raw data should still provide clues as to the likelihood of certain outcomes. If that information had been available much of the debate surrounding those endings would have been internally directed at the forums of ppl arguing about what actually happened.
Instead the debate ended up being targeted at BW as the lack of substantially different outcomes and subsequent information to form an opinion basesd on player choice made ppl go............. "What"?
I prefer to think of it as debating what happens, people giving their own interpretations. It can be discussed civilly most of the time with only exception being those who cannot control their emotional status discussing such topics. For example my thread about why I liked the original endings contained a vast amount of reasonable discussion on different interpretations (excluding some who could not control themselves now and again).
There was enough raw data for me to have such interpretations, that is the beauty of endings like this where you have some freedom to believe the outcome you want. Open endings or open to interpretation type ones are not done often and I find it refreshing when does happen due to this. It makes me use my imagination and mind.
Modifié par Redbelle, 28 septembre 2012 - 10:42 .
ShepnTali wrote...
Dead Shepard is dead, live Shepard is either or. That's frustrating. The dead Shepards have their day in the sun with low ems.
Modifié par GarvakD, 28 septembre 2012 - 11:05 .
Redbelle wrote...
Dragoonlordz wrote...
Redbelle wrote...
Dragoonlordz wrote...
Some like everything explained completley and some do not. I do not as for example.
But regardless of not wanting something explained the raw data should still provide clues as to the likelihood of certain outcomes. If that information had been available much of the debate surrounding those endings would have been internally directed at the forums of ppl arguing about what actually happened.
Instead the debate ended up being targeted at BW as the lack of substantially different outcomes and subsequent information to form an opinion basesd on player choice made ppl go............. "What"?
I prefer to think of it as debating what happens, people giving their own interpretations. It can be discussed civilly most of the time with only exception being those who cannot control their emotional status discussing such topics. For example my thread about why I liked the original endings contained a vast amount of reasonable discussion on different interpretations (excluding some who could not control themselves now and again).
There was enough raw data for me to have such interpretations, that is the beauty of endings like this where you have some freedom to believe the outcome you want. Open endings or open to interpretation type ones are not done often and I find it refreshing when does happen due to this. It makes me use my imagination and mind.
But as data is constantly shifted and interpretations are altered as new viewpoints are diagnosed according to whatever parameters were set before hand........... we eventually start to discard arguments and interpretations to zero in on what is.............. I'm tentatively labeling this next word by the way.............. Truth.
Simply put, constant scrutiny should, at some point, branch off into smaller and smalled pathways so that we have fewer avenues of investigation. Shepard dying is a cert. BW want him dead. His death is all but assured, either through touching the spark igniters on ol Catalyst's big ol Shepa-synthesis BBQ ( we can argue if the Shreapers are Shepard but Cat seems to indicate a no on that front), throwing himself into the energy beam, or now, shooting Catalyst and making nothing happen...............
And then we get to destroy............. Lets rehash. Shepard is dead, so far, 3 times out of four. The forth time........... we just don't know. The breathing body is not shown to be Shepard. only that it is an N7 armoured figure. We just don't know.
But the thing is............ Shepard is a soldier......... He's not some magic believing born again houdini. And here's where the narration goes completely loopy. Shepard is a beat down with your fists kinda guy. If he's been gutshot he'll crawl over to the guy who did it trailing entrails and knaw his ankle off to bring him down to his level for some smack down. This is just my way of saying that as a lead character in a story, the man is not allowed to quit unless the player makes a hash of it. making a hash of it leads to death, or game over. No more character, no more story............ Gandalf on the screen waving his staff "YOU SHALL NOT PAAAAASS"!!!
So you'll understand my interpretation that losing the main character is but one signal that something has gone drastically wrong with a playthrough. And I'm not just basing this on ME. Other games like FFX saw the loss of Tidus. It was only Yuna's epilogue that showed the world being rebuilt and her plea to remember those fallen before Sin that made it poigniant.
But if the new ECLDC endings are to be poigniant then Shepard has to be absolutely gone. As dead as a Dodo. Yet in that one scene in destroy?................. Now I don't know what to think. And if I play the other endings then the questions grow more numerous and it's at that point that ME fails in the rule of good story telling...............
Provide resolution!
p.s. For a series that said I'd be fighting an epic battle with Reapers I don't count the 2 I downed as an epic confrontation................ And one of those had a big assist from a worm.......... bit like Dune
Have to face it. Until I tear out Harbinger's Eezo core with Shepards teeth the war of the Reapers was fought against their mangled huskisized footsoldiers. I know it's not possible to beat every Reaper with just a Shep squad. But the way around this is to put Shepard in front of the biggest, nastiest Reaper ever created with a fist full of cains and see who comes out on top. Because if it's Shepard then he could down any Reaper out there. That s a satisfying resolution
Modifié par Dragoonlordz, 28 septembre 2012 - 11:11 .
GarvakD wrote...
I just imagine my Shepard(s) toughing it out (within limits. A man can only go so long without water and food. Or bleeding out) to witness the fruits of his labor. The destruction of Reapers. Galactic peace Reunite with crew and LI. I'm not letting my friends live without me. I think they'd miss me. A boatload of people owe me drinks. I promised Tali a house. And I do enjoy living.
"And if the day ever comes when you're tempted to sell me out, remember this: whatever their price, I'll beat it. I like living."
You can expect to see me in this thread for another several months.
Because submission is not preferable to extinction.
Chris Priestly wrote...
futurepixels wrote...
How can you say that leaving the fate of your hero "up to the individual" is not open-ended and ambigious?
If he lives, he is alive and if he dies he is not. There are 2 interpretations of that breath. Either it is Shepard's first breath after recovering, or it is Shepard's last breath before dying.
Chris Priestly wrote...
hornedfrog87 wrote...
Chris Priestly wrote...
It is true that things do change given enough time (This is not lying, plans do change.
So we have a chance after all!
Sure. It only took 6 years for Playstation players to get ME1.