Davik Kang wrote...
Why the obsession with closure? The story lives on in your own mind, and your interpretation of it is the most important thing for you. If they had given blanket, clear-cut endings, they may well have been contrary to the characterisation you gave Shepard in your story.
Making a generic happy (or sad) ending would make the adventure deeply unpersonal in retrospect. But this way, with speculation and uncertainty rife, the adventure lives on, in a way that is both personal to you and reflective of the whole adventure.
I know that people wanted more information about the future of the people they saved and the consequences of many. many decisions, but imo this ending applies a much more personal end to the story, which allows the legend of your own Shepard to live on.
It's about balance.
An ending where it gives the proper amount of closure for the story while still leaving it open enough for people's imagination is incredibly well done in my opinion. ME3 didn't just miss the mark. they leaned way to much on leaving it to player imagination. And even that was done poorly. You had to get really creative to make a good ending based off the bits we were left with to imaginate from.




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