Jasons073 wrote...
Maybe it's because I never got a chance to finish ME3 until after the extended cut came out (I blame 2L year of law school for that) and never felt the feelings that other fans faced, but I was quite pleased with the ending. The entire series portrays Shepard as the ultimate hero (or the ultimate soldier willing to do anything to beat the reapers, in case of the "renegade" path) and the ultimate heroic act IS sacrifice. While it would have been nice to see an epilogue where my Shepard marries Ashley, visits old friends, etc., having Shepard sacrifice himself at the end (regardless of the ending chosen) makes just as much sense, especially when the reaper army is so vast and powerful that it's basically impossible to defeat through brute force. I also have no criticism about the fact that the illusive man was "mysteriously"at the Crucible. It's clear throughout the game that he's slowly becoming indoctrinated as he obsesses over controlling the reapers. That the Catalyst would show Shepard that it managed to corrupt what was supposed to be humanity's greatest servant in order to demoralize Shepard is plausible.
While I would have preferred more dialogue to accompany the epilogue slides, I liked them, especially with the synthesis ending. These are the things I would have liked to see, although they did not keep the game from being among my top 3 favorite games of all time:
(1) more interaction between Harbinger and Shepard throughout the course of the game. While the Catalyst is the eventual main antagonist, Harbinger is behind most of the reapers' (and the collectors in ME2's) actions throughout the game. Yet, other than mechanical grinding, he rarely (if ever) speaks to Shepard. We get a chance to speak to one reaper on Rannoch, but never Harbinger. It would have been nice to see some dialogue with Harbinger before it fries Shepard on his run up to the Crucible.
(2) The "destroy" option kills EDI and the geth. This, to me, always makes "destroy" seem like the most "evil" option, especially if you've been playing a good character that's managed to unite the quarians and the geth. On the other hand, I recognize that the Crucible is intended to release an enormous amount of energy and understand that it probably cannot discriminate between individual groups of synthetics.
Was it perfect? Did it wrap up all of its themes as much as I would have liked? Only in Planescape: Torment, has the ending of a video game ever managed to be "perfect." But it provided sufficient closure for Bioware's masterpiece and left me more than satisfied with the series.
No, I agree, it's not perfect. I'd love a perfect ending, but I'll take an imperfect ending that provides closure. The current EC endings do not provide that for me.
The problem with the endings isn't Shepard sacrificing herself, it's the atrocities you inflict.
(a) Genocide on allies and friends
(

Become a reaper, come back and reap later
© Indoctrinate everyone
None of these appeal to me. They can be tweaked to make them more palatable. Destroy could not, you know, kill the geth and EDI, just reapers. Or Synthesis could not be space magic and instead just be brokered peace.
I can't even begin to tell you how much I enjoyed being an orator in the Mass Effect games. Particularly in ME1 and ME2, I could talk people down and change worlds with words alone. With words. I do the same thing in ME3 and I'm rewarded for it, until the ending, where suddenly words fail me. I mean, I've already brokered the peace between synthetics and organics (Geth & Quarians), but suddenly in the face of indoctrination, I can't use that as an example of how yes, peace can be established and yes, the Catalyst is completely fahrbot and full of dren.