Fall of the Citadel DLC idea:
You get to play as an N7-class character (that you get to customize just like the MP) with Bailey in your squad along with someone else (maybe Aria since the hidden files show that she's still going to be on the Citadel even if she gets Omega back).
While the Reapers are trying to take the Citadel, you discover that the defense systems were shut down/manipulated by an inside source. You and your squad try to find the source (along the way you get greeted by a bunch of Reaper forces) . You then stumble upon a hidden archive left by the Protheans who had starved on the Citadel while they found a way to sabotage the Keeper signal (see ME1). Going through the archives, you learn about the Catalyst/Reaper intelligence that resides on the Citadel and you find out that the Crucible plans originated from the Reapers. The Reapers created the plans so that one day a good-enough cycle could complete and successfully deploy it in order to ensure that the organics are "ready" for synthesis. The classical definition of the word "Crucible" is a "severe test or trial." The Protheans were working on a way to modify these plans to include the Destroy functionality (and it goes without saying, the indoctrinated factions added the Control functionality).
At the end of the DLC, you get intel that could upgrade the Crucible:
1) So that way it exclusively targets the Reapers in the Destroy ending.
2) Make it to where the relays don't get damaged in the Control/Synthesis ending. (I added this part to keep the endings balanced. You can't boost one without balancing the other two, right?)
This is just a rough draft ofcourse and some of the details would need to be worked out, but this is one way that Bioware could make a DLC that address all 3 audiences:
1) The audience that wants "new" DLC content (not exclusively ending related).
2) The audience that wants an ending that wouldn't push moral boundaries. ("Destroy+" ending).
3) The audience that wants more exposition on the Crucible's origins/functionality. (They could maybe even add a codex as to how Synthesis works for example.)
EDIT:
The ending dialogue with the Catalyst and Shepard would still be the same. Shepard obviously wouldn't know much about the team that found the Prothean archives on the Citadel, but the Catalyst would not be aware of the Prothean upgrades that were added to the Crucible design. As a result, the Catalyst would still assume that the Destroy ending targets all synthetics even when it doesn't.
Modifié par MegaSovereign, 30 septembre 2012 - 03:00 .