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One Last Plea - Do the Right Thing


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#6426
3DandBeyond

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Snypy wrote...

Perhaps someone has already asked this, but I'm curious what happened to the Conduit on Ilos. Why didn't the Alliance use it to get to the Citadel to open up the arms so that the Crucible could dock?


christrek1982 wrote...

I would like at least 1 ending where shep lives and it shows that He/She lives without question non of this last gasp rubish an LI reunion would also be cool or just a slide  or a line of text that shows they did reunite.  


Yes. As the Destroy ending stands, we can at least hope for Project Lazarus II. Also, there's a hint of a possible reunion between Shep and the LI in the final scene on the Normandy if you examine it closely.


The Ilos thing is confusing because all that I remember being said about it is it was a one way trip, but I can't quite remember if it was going to close because of the countdown-you only have a few seconds to get to it and use it.

The hint of a reunion in my game was Liara kind of smiling, but I can understand Liara having a psychic connection and figuring Shep is alive.  I find it harder to come to that conclusion with Garrus or Tali, but love may have a connection so that's ok.  What's even worse is considering if Shepard can hang on long enough for a rescue.  It's just the point that no matter what I'd still rather see it even though I can make up my own endings - lots of different endings.

#6427
Xilizhra

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You know, I think the endings would have worked out fine if Shepard had just been shown to survive in any of them. It'd give the option for a more character-focused finale, after all, and personally I'd consider that to be enough.

#6428
3DandBeyond

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Xilizhra wrote...

You know, I think the endings would have worked out fine if Shepard had just been shown to survive in any of them. It'd give the option for a more character-focused finale, after all, and personally I'd consider that to be enough.


I think this is the bare minimum for a lot of people.  They can head canon it, but did want to see it.  That doesn't mean it would be the most satisfying.  For me, I could possibly get beyond a lot if I had one final reunion scene, but I'd consider that a superficial wish because I'd then have to make up reasons for the geth and EDI not being thrown under the bus.  I know realistically that nothing I'd head canon about that would be true because you can't just rebuild EDI and the geth, but I'd ignore all of that and choose to believe they never died, that the kid lied.

What I've wanted would be one path to a Shepard lives and does not kill (commit some obscene act) others to do so in some gratuitous move by the writers.  I'd also like to see a path to an ending that is in concert with Shepard's character.  There are over two hundred pages here and I've stated my wishes numerous times as well as possibilities in the OP and in a linked thread regarding this.

Endings that range from all out defeat to Shepard or someone else sacrifices and dies (in a real heroic act) to an all out win and then Shepard and friends can live and see each other again.  Kind of like the suicide mission on steroids.  I think closure does not exist for this game.  I see choices other than destroy or refuse as horrid based on all we don't know about what they do and destroy has that as well as the knowledge of what you will do to achieve it.  Refuse is just nonsense (other than the speech) as it is presented and not a real attempt to create a satisfying ending.

I have no problem with a sacrifice ending, but it must include a Shepard can live ending.  A sacrifice can only exist because the hero knows that s/he dies in doing real authentic good and because s/he has a choice and chance to live.  The endings don't provide either.  And none of the choices are explained sufficiently well (and the questions are not asked) so that you could make a good decision here.  IMO.

I will always want a variety based on getting rid of the reapers and not solving a million year old problem that I as an organic being know can be solved using more nuanced methods.  But, I'd at least like to feel good about the hero of 3 games-alive and with friends.  That's the ultimate very least thing they really needed to show as one possibility.

#6429
Xilizhra

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The thing is that I don't want the Reapers destroyed. After learning about their not having free will... it just seems wrong to kill them all without giving them a chance; I very much doubt they'd continue harvesting without the Catalyst's impetus. This is why I don't see Control as heinous; I can release the Reapers later on, after all. I don't really see Synthesis as heinous either, although I admit that it's alien.

But if the choice at the end was between destroying and releasing the Reapers, and if Shepard lived either way, I'd accept that.

#6430
Snypy

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3DandBeyond wrote...

Snypy wrote...

Perhaps someone has already asked this, but I'm curious what happened to the Conduit on Ilos. Why didn't the Alliance use it to get to the Citadel to open up the arms so that the Crucible could dock?


christrek1982 wrote...

I would like at least 1 ending where shep lives and it shows that He/She lives without question non of this last gasp rubish an LI reunion would also be cool or just a slide  or a line of text that shows they did reunite.  


Yes. As the Destroy ending stands, we can at least hope for Project Lazarus II. Also, there's a hint of a possible reunion between Shep and the LI in the final scene on the Normandy if you examine it closely.


The Ilos thing is confusing because all that I remember being said about it is it was a one way trip, but I can't quite remember if it was going to close because of the countdown-you only have a few seconds to get to it and use it.

The hint of a reunion in my game was Liara kind of smiling, but I can understand Liara having a psychic connection and figuring Shep is alive.  I find it harder to come to that conclusion with Garrus or Tali, but love may have a connection so that's ok.  What's even worse is considering if Shepard can hang on long enough for a rescue.  It's just the point that no matter what I'd still rather see it even though I can make up my own endings - lots of different endings.


The Protheans constructed the Conduit to work only one way, i.e. from Ilos to the Citadel. (That's also why they had never returned back to Ilos and most-likely starved on the Citadel.) So, a special ops team could've infiltrated the Citadel before the fleets arrived. I guess it would've made the Earth mission more or less redundant. As for the time limit to use the Conduit, it can probably stay open only for a limited period of time until it needs to be closed--and opened again. (By the way, it was opened for quite a long time in ME1--Saren had enough time to get all the Geth onto the Citadel and he himself managed to travel to the Presidium.)

I don't think that the crew would put Anderson's name on the wall without knowing for sure that he died. So, they also probably know what happened to Shepard (and what his/her current condition is) and therefore the sigh of relief/hope. But yeah, I'd like to see a better ending, too.

#6431
Kel Riever

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3DandBeyond wrote...

N7 Lisbeth wrote...

Lunch Box1912 wrote...

Was this it, they were to afraid of the possibility’s… to overcome what could have been… so we get this?
The world must know!! Rorschach!!!


BSN. I'm not trapped in here with Bioware. Bioware is trapped in here with me!


They are bound to us for all eternity.

Seriously, the emphasis on MP is a bit disconcerting. 


It shouldn't really be that disconcerting, given it is the one part of ME3 that is a non-failure.

I prefer SP mode...that, like most others, is the reason I purchased ME3.  But MP is really fun.  Oh, and it is free (unless you are silly enough to purchase things).

It makes sense that they try to improve on the part of their game that is working.  But you are correct about this, if this is what you are insinuating.  There is NO GOOD REASON their SP franchise had to burn in a fire, other than the ones they made for themselves.

So yeah, instead of having a wildly successful SP game and a successful MP game, they can now have a successful MP game and a legacy of total fail in SP, brought on by them and their stinky faced, infantile lack of desire to fix it.

Сообщение изменено: Kel Riever, 09 Октябрь 2012 - 01:58 .


#6432
3DandBeyond

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Xilizhra wrote...

The thing is that I don't want the Reapers destroyed. After learning about their not having free will... it just seems wrong to kill them all without giving them a chance; I very much doubt they'd continue harvesting without the Catalyst's impetus. This is why I don't see Control as heinous; I can release the Reapers later on, after all. I don't really see Synthesis as heinous either, although I admit that it's alien.

But if the choice at the end was between destroying and releasing the Reapers, and if Shepard lived either way, I'd accept that.


They may or may not have free will, but the machines that the kid's creators were put into were very likely killing machines.  You are risking the whole galaxy on giving them a chance when Sovereign and Harbinger both indicated a knowledge of what they were doing and a willingness to do it-they were more specific than the kid since they indicated they liked killing.  Anything that allows them to live is a real risk not worth taking.  They are too big and too powerful to defeat conventionally and you get one shot to kill them.  So you'd risk letting them live?

I can't stress this enough.  You have to think about what they have done and what real people would think about that.  I can only say that in real life there have been serial killers that people wanted dead-no matter what you think about their wish for revenge, it is real and it exists.  And they don't only want the killer dead, they also petition to have their homes destroyed.  Those are real human feelings.  So, with control, you have trillions of people alive that have watched the reapers crush their planets and kill their friends, loved ones, and their people.  Hackett wanted them dead.  They killed Joker's sister.  Garrus watched Palaven burn.  Victus lived with the numbers of Turians reported dead that were constantly coming in.  Liara lost Thessia.  Whole colonies were wiped out.  Then Shepard controls the reapers.  All anyone would know is the reapers suddenly started fixing the relays and stuff.  No one would know what was going on.  Can you honestly say that not one person would want to kill reapers after all that has happened?  Even their very presence would be enough to frighten many people for the rest of their lives.  Do you honestly think Shepard would want to do that?

Shepard AI says it will protect the Many-which Many?  If the Krogan and Salarian fight, who will the reapers protect?  And I still say that uploading Shepard's thoughts and memories to a flawed tech platform can't possibly end up well-it allowed for the kid to create the reapers in the first place.

Synthesis is done without the permission of people involved.  It also has a corollary with the genophage and with what Legion and the geth did not want-why they saw themselves as different from the heretics.  It's inserting tech and integrating it fully with organic DNA.  What tech?  Is it tech created by those who created the kid-reaper tech?  If so, again this is flawed, tainted, not good tech.  Even so, how the heck can that instantly be inserted into all organic matter?  And then, it leaves more questions open than it answers.  The kid views it as the solution to what people really want, but that's not true.  He sees it as perfection and the pinnacle of evolution.  Ludicrous.  It can't happen naturally because tech is artificial.  It always must be applied by disregarding the will of the host body, the person it would be inserted into.  But it also has an impact on synthetics-it gives them full understanding of organics (that no longer exist), which is something Legion said the heretics wanted but the true geth did not.  No matter how you parse it, it is forced upon people without their knowledge and for many, against their will.  This is also the reapers' and the kid's choice above all.  So you fight a war against the reapers, lose untold trillions across several cycles, individual lives snuffed out (potential Mozarts, Mother Theresas, and da Vincis) all so you can choose to do what the kid wanted all along?  Wow, that's winning. 

And if Synthesis was always his goal, and the reapers were under his authority and control, then why would they attack the crucible?  This is a conundrum that presents itself in the original endings and still exists.  In the original endings, the reapers didn't attack the crucible and the crucible was where the choices existed. So, the question is for the original endings, if the reapers didn't like the crucible and the new solutions, then why didn't they attack it?  For the EC, they do attack it but the kid makes it even more clear that he like synthesis at least.  So, if the kid wants you to make a choice, especially synthesis (and he has always been trying to achieve it-as he says), then why would the reapers under his control try to destroy the crucible?  Either way, the story cannot be worked out to fit.  If they attack it, they shouldn't.  If they don't attack it, they should.

#6433
Chris Priestly

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Ok, this thread has gone on long enough. As mentioned, we are not changeing the ending. As such, it is now closed.


LOCKDOWN!



:devil:

Сообщение изменено: Chris Priestly, 09 Октябрь 2012 - 02:43 .