If you look at the early forums, you'll see the same kind of void, I'd bet. Every post by a BioWare employee even vaguely related to ME gets dissected, taken out of context and twisted to be something else. Sure, after a year and change they can post w/out death threats, or threats of physical violence now. The uproar has receded to next to nothing. The last time that I know one of them posted on Twitter, I don't follow it, so I don't see it much, the person who asked the question they answered cherry picked one line out of the conversation, and reposted it here for the vultures to descend on, and descend they did. Take a look at the Project X thread to see how Priestly's post that wasn't a lock was treated if you have any doubts.obZen DF wrote...
A thing that I think is pretty annoying is that IF this was DA related and posted into the DA2 forums, there would be a Bioware developer commenting at least on every page. The DA team communicates with their fanbase, almost every thread has a dev talking with the fans. Do the devs know what the fans want?
Yes.
But in the ME forums, only Chris Priestly is present, and the only time when he speaks is when he locks a thread. Come on, way to go to communicate with your fanbase Bioware!
Why aren't you guys coming out of your shells and talk with us?
What was your intention with ME3? What happened? Do you listen to feedback? Do you consider what the fans want for DLC? Like a Romance-related DLC pack? Do you know that thread exists?
We don't know.
One Last Plea - Do the Right Thing
#776
Posté 31 août 2012 - 01:35
#777
Posté 31 août 2012 - 01:35
I just want to put my voice and support behind OP.
I completely agree with everything.
#778
Posté 31 août 2012 - 01:42
#779
Posté 31 août 2012 - 01:50
3DandBeyond wrote...
Shaigunjoe wrote...
The only thing that bothers me is that you think this is the *right* thing to do, as opposed to what you (and what is probably a majority of at least bsn users) want to do, making it more of a popular thing as opposed to the right thing.
Did you miss the part where I said I was expressing my opinion?
I guess in real life you must run around speaking as the Elcor do to be understood. So when someone says the day is beautiful, you must qualify what you say. "It's only my opinion, but yes it is a beautiful day." Did I say that this was all 100% factual? No, I expressed opinion.
And since I also qualified it as something that would not even need to change what other players now have (if they are happy with that), then it would in no way have to affect you at all. So, my opinion also is that you should not be forced to have any ending you don't like, but that others should be given an ending that they might at least like to some degree. I have yet to be given some valid argument from anyone that is happy with the endings as to why it would be wrong to create even one minor scene (optional) for those that don't like the endings at all. It's apparently insulting to their sensibilities or something for other customers to like the product they like. Wouldn't the goal be better if it were to try to create the largest fanbase possible?
Did you miss the part where I was disagreeing with said opinion? You then call me an elcor (seriously, grow up!)because you just have to write filler in your posts for some reason.
My post wasn't even about making new endings in general, if BW wanted to do it for some reason other than milking a cash cow, I'd probably be curious to see what they do. But I do disagree that with the notion its the *right* thing to do simply because some fans are unhappy with. I'd prefer BW make the games and stories they want to make other than being forced by their fans to do something they don't want to do. Yes, they listen, but that doesn't mean they do what they are told, nor should it.
Modifié par Shaigunjoe, 31 août 2012 - 02:16 .
#780
Posté 31 août 2012 - 01:51
Adding "filler content" needs to either change the endings or its utterly pointless and shouts at you "what you are doing now is irrelevant and just gives you context." Which you can get just by using youtube or being told to read twitter or something.
Basically every single DLC that will come out is going to have the same message as Leviathan. "Human. You have changed nothing. Red Green or Blue. Choose"
Modifié par Xellith, 31 août 2012 - 01:51 .
#781
Posté 31 août 2012 - 01:52
obZen DF wrote...
A thing that I think is pretty annoying is that IF this was DA related and posted into the DA2 forums, there would be a Bioware developer commenting at least on every page. The DA team communicates with their fanbase, almost every thread has a dev talking with the fans. Do the devs know what the fans want?
Yes.
But in the ME forums, only Chris Priestly is present, and the only time when he speaks is when he locks a thread. Come on, way to go to communicate with your fanbase Bioware!
Why aren't you guys coming out of your shells and talk with us?
What was your intention with ME3? What happened? Do you listen to feedback? Do you consider what the fans want for DLC? Like a Romance-related DLC pack? Do you know that thread exists?
We don't know.
The devs do stop by every now and again.
twitter.com/GambleMike/status/241025204359413760
And they do know that people are still angry
twitter.com/EricKaluger/status/241026590069358592
#782
Guest_Speezy_*
Posté 31 août 2012 - 01:54
Guest_Speezy_*
Over a videogame ending.
#783
Posté 31 août 2012 - 01:55
#784
Posté 31 août 2012 - 01:56
Brovikk Rasputin wrote...
you've got to be kidding me..
No. I do not believe the OP kids. OP kids you not
#785
Posté 31 août 2012 - 01:57
I bought leviathan though i haven't played it yet.
#786
Guest_Speezy_*
Posté 31 août 2012 - 01:57
Guest_Speezy_*
Mohamed Yaseen wrote...
i accepted the ending. But if you want your DLC to sells, you should provide with some kind better ending. Maybe Shepard LI tries recovered him from deep rubbles inside citadel after he choose 'Destroy'?. That DLC will be hot cake for sure.
I bought leviathan though i haven't played it yet.
No.
#787
Posté 31 août 2012 - 02:02
wouldn't hurt to have a alternate ending for those who want it. Wouldn't have to take away the original, those who prefer them can still have them. And my renegade will probably still go control , mainly because renegade control is well renegade for my renegade shep
#788
Posté 31 août 2012 - 02:03
#789
Posté 31 août 2012 - 02:04
Mohamed Yaseen wrote...
i accepted the ending. But if you want your DLC to sells, you should provide with some kind better ending. Maybe Shepard LI tries recovered him from deep rubbles inside citadel after he choose 'Destroy'?. That DLC will be hot cake for sure.
I bought leviathan though i haven't played it yet.
HELL YEAH!!!
#790
Posté 31 août 2012 - 02:17
DoomNation wrote...
Mohamed Yaseen wrote...
But if you want your DLC to sells, you should provide with some kind better ending. Maybe Shepard LI tries recovered him/her from deep rubbles inside citadel after he choose 'Destroy'?. That DLC will be hot cake for sure.
HELL YEAH!!!
+ 100
I would pay big bucks for that.
Modifié par Chardonney, 31 août 2012 - 02:17 .
#791
Posté 31 août 2012 - 02:17
macrocarl wrote...
Sorry OP, while I respect your opinion, I'm perfectly happy with what we got. I fell for you guys who wanted more conventional endings which show a last make out scene with your LI or whatever but in a game riddled with hard choices, if the endings weren't really weird and crazy then it just wouldn't of been really that difficult for me. I think that if there was a 'good' ending it'd cheapen the series.
"good" is subjective.
The fact that no matter what you do, how many war assets you get, what choices you make. Your final choice bogs down to helping the starkid solve his problem - which affects your problem.
The emphasis radically shifts to put starkid and his problem at the forefront. Shepards problem of stopping the reapers takes a secondary stage to this.
Synthesis - Paragon - removes need for starkid, cycle, reapers, as no absolute organics will be destroyed by absolute synthetics because there are no absolutes
Control - Netural - cycle stops but reapers exist to keep organic life safe from synthetics going to destroy them
Destroy - renegade - cycle stops and all synthetics - that will destroy organics - are destroyed.
No matter what - the starkid's options and views are set to the focus of the game - not shepards and not yours. Harry Potter never looked at Voldemort's ideas and focus saying "ok, lets make a compromise where we are all happy". He listed to voldemort but chose his own destiny - in ME3 this is called refuse.
Now with leviathan we find that it was probably just a poorly programmed AI.
#792
Posté 31 août 2012 - 02:37
Xellith wrote...
You know. Bioware making dlc thats set during the story and yet changes NOTHING more or less goes against the spirit of what ME was about. "Make choices. View outcome". You can Leviathan and outside of 2 lines of dialogue, NOTHING changes. Is this going to happen with every DLC? Minor changes but in the end its insignificant enough to alter an outcome? That would just go to show how pointless it is to spend money on those DLC in the first place.
Not when you can just youtube the results and save yourself some money.
It's part of the problem-what impact does Leviathan have on any outcome? And shouldn't the Leviathans be there, wouldn't they be there or what was that final scene with them supposed to mean?
#793
Posté 31 août 2012 - 02:39
Xellith wrote...
You know. Bioware making dlc thats set during the story and yet changes NOTHING more or less goes against the spirit of what ME was about. "Make choices. View outcome". You can Leviathan and outside of 2 lines of dialogue, NOTHING changes. Is this going to happen with every DLC? Minor changes but in the end its insignificant enough to alter an outcome? That would just go to show how pointless it is to spend money on those DLC in the first place.
Not when you can just youtube the results and save yourself some money.
Exactly. Something I touched on (admittedly, rather sarcastically) a few pages back:
social.bioware.com/forum/1/topic/355/index/13909825/28#13919244
Bioware have clearly stated on a number of occasions that they would not be continuing past the end of ME3. That's understandable, given the choices and complexity they create. It would be a next to impossible task to cover all bases, and a very expensive time-consuming one as well.
However, that does tend to render the DLCs pointless from a story perspective, as there will never be any expansion on the information or themes they contain, if that is the case.
Point is, you're not investing in anything of deeper significance that will be expanded on at some future point. All you are effectively buying is a couple of hours of distraction that adds some additional context, and that's it. Nothing more.
That's fine, if that's all you're looking for. But, reading some of the posts in the threads on the Leviathan DLC, I get the impression that quite a few people think that this is the start of something new that will be expanded upon and are excited to see where it goes.
It would be nice to think that Bioware would do so. But I fear that there is just going to be a lot of disappointment when people finally realise that, what they got was all there was going to be on that subject within the currently ME timeframe.
Unless Bioware change their plans...
#794
Posté 31 août 2012 - 02:39
and yeah the fact that leviathan didn't affect the ending much kinda bothered me. mainly cause it seemed like it should've. Having the leviathans and their weapons would change the outcome a bit at least
Modifié par ghost9191, 31 août 2012 - 02:42 .
#795
Posté 31 août 2012 - 02:42
ghost9191 wrote...
don't believe that you can associate any of the choices with paragon or renegade, all are wrong in their own way. all neutral .
If that was to my post.
If I were a computer thinking these solutions there would be a "best" - "Highest good" - option and a "worst" - "lowest good" - option.
Starkid even says syntheis is the ideal option. How we perceive it is irrelevant as the options are presented by him.
#796
Posté 31 août 2012 - 02:43
#797
Posté 31 août 2012 - 02:44
#798
Posté 31 août 2012 - 02:46
Why do you allow that to happen? Because, quite frankly, my problem can be seen from the platform. Reapers are tearing my fleets apart. SC's ramblings are secondary to my goal. I can't skip the conversation, I'd love to, when I allow myself to get over the contrivance of surviving a cruiser killer laser blast, to shoot the tube, but I don't have any problem with shooting the tube, no matter what my EMS is, because I don't lose sight of the goal, stopping the Reapers. I don't suddenly go all ADHD with it now that I'm at the end, I play along with SC's "famous last words" and then shoot the tube. Problem solved. "but you'll kill the geth, and edi!!! You're guilty of genocide, and should be tried for war crimes!!!" Likely so, but do you honestly believe that, if Shepard survives, a jury of their peers is going to convict them? Did Shepard even broker peace between the Geth and Quarians, and if not, did Shepard choose to save the Geth instead? If no to either these, then EDI dies, and frankly, I find it amusing that EDI gets almost as much hate as the endings, until Destroy comes up, then it's "You're a murderer!!!1111!!!eleven"... All to justify saying that all choices are bad. Frankly, allowing yourself to get to the choices is bad, see my sig. I find complaining about them to be humorous at best.Ithurael wrote...
macrocarl wrote...
Sorry OP, while I respect your opinion, I'm perfectly happy with what we got. I fell for you guys who wanted more conventional endings which show a last make out scene with your LI or whatever but in a game riddled with hard choices, if the endings weren't really weird and crazy then it just wouldn't of been really that difficult for me. I think that if there was a 'good' ending it'd cheapen the series.
"good" is subjective.
The fact that no matter what you do, how many war assets you get, what choices you make. Your final choice bogs down to helping the starkid solve his problem - which affects your problem.
The emphasis radically shifts to put starkid and his problem at the forefront. Shepards problem of stopping the reapers takes a secondary stage to this.
Synthesis - Paragon - removes need for starkid, cycle, reapers, as no absolute organics will be destroyed by absolute synthetics because there are no absolutes
Control - Netural - cycle stops but reapers exist to keep organic life safe from synthetics going to destroy them
Destroy - renegade - cycle stops and all synthetics - that will destroy organics - are destroyed.
No matter what - the starkid's options and views are set to the focus of the game - not shepards and not yours. Harry Potter never looked at Voldemort's ideas and focus saying "ok, lets make a compromise where we are all happy". He listed to voldemort but chose his own destiny - in ME3 this is called refuse.
Now with leviathan we find that it was probably just a poorly programmed AI.
So let me get this straight, because I don't want to misunderstand you: It is far better to allow everyone to die, than to sacrifice some to save them all? I don't need to metagame to come to this conclusion. The EC was in before I bought ME 3, let alone before I played it, and when I went to Earth, the galaxy map is, as somebody else called it, Reaperville. How am I supposed to believe that, when I pull my entire force to Earth to deploy the Crucible, if they get decimated, which they are, take a look outside the platform, I'm going to have any chance to win w/out it? If this force is decimated, all that's left for the Reapers are pockets of resistance, and harvesting until they complete the cycle. If, as I believe you to mean, it's far better to commit genocide on a galactic scale, instead of sacrificing a few, comparatively, just to preserve your principles, how are you not worse than the Reapers? Because quite frankly, despite all the kool-aid I'd have to drink to believe otherwise, you are doing exactly what the Reapers want; allowing them to complete the harvest and go back to dark space to await the next cycle. The logic of "I'm not going to do what the Reapers want, so I'm going to let them finish what they started" doesn't sit well with me. Garrus has the right of it: Turians are taught from birth that if even one person is left standing at the end of a war, it's worth fighting. Only Humans believe that you can save them all. The funny? Refusal saves none of them, and so goes against everything you've done since ME 1.
#799
Posté 31 août 2012 - 02:47
#800
Posté 31 août 2012 - 02:49
Ithurael wrote...
ghost9191 wrote...
don't believe that you can associate any of the choices with paragon or renegade, all are wrong in their own way. all neutral .
If that was to my post.
If I were a computer thinking these solutions there would be a "best" - "Highest good" - option and a "worst" - "lowest good" - option.
Starkid even says syntheis is the ideal option. How we perceive it is irrelevant as the options are presented by him.
yeah noticed that after my post. didn't realize at first that you were talking bout its POV




Ce sujet est fermé
Retour en haut





