Only because of a lot of MP play, eh? I don't play it, much, as I'm not so hot at twitch gaming, which is required for MP. So EMS is a bit harder for me to come by. I have to run around and do a lot of stuff, if I'm going to play all the way through, anyway. I think my Brutal Renegade finished with 2500 EMS. I wasn't trying to do everything, and even when I tried to do a lot of the scan quests, I kept making the Reapers chase me, and then I ran out of regular missions to reset 'em, so just blew it off. I'd love to have the luxury to not have to worry about it for any future Sheps, but since I suck at MP, not going to happen.3DandBeyond wrote...
Cainne Chapel wrote...
CitizenThom wrote...
saracen16 wrote...
As for war assets, they do affect the final outcome: the Crucible's options and success depends on the assets you gathered. The war assets are focused solely on making the Crucible work and gathering the personnel and equipment for the final battle on Earth. With the Catalyst, Shepard can then choose the future of the galaxy.
There is no difference in outcome between doing half the missions or all of the missions, the crucible still gets built. Earth still gets assaulted.
Thats like saying theres no difference in the outcome of ME1 or ME2 either, as they still finish in roughly the same spots.
You still face saren and still have to stop the collectors.
So whats the point of arguing that?
The point is you don't have to do all of the fetch quests in ME3-you merely have to do enough to advance the plot forward. By the time I get past the mission to get the Primarch, I have 3500 EMS. If I could go straight to Earth, I'd get the same endings as someone who played and got everything in the game. And you never have to play ME1 and 2 at all or factor in the stuff obtained from them. This indicates that all the choices made throughout 3 games are mostly meaningless.
One Last Plea - Do the Right Thing
#926
Posté 31 août 2012 - 09:20
#927
Posté 31 août 2012 - 09:21
robertthebard wrote...
Really? Because my Destroy saves are completely different. One has enough EMS to get Synthesis offered, the other does not. Since Earth gets assaulted in the beginning of the game, I don't see what your point is. It's kind of the point. You know, the Council races had their heads up their asses about the Reapers since Sovereign died, and now they're here, and the Council races are like "Oh crap, should have listened to Shepard sooner, I guess...".CitizenThom wrote...
saracen16 wrote...
As for war assets, they do affect the final outcome: the Crucible's options and success depends on the assets you gathered. The war assets are focused solely on making the Crucible work and gathering the personnel and equipment for the final battle on Earth. With the Catalyst, Shepard can then choose the future of the galaxy.
There is no difference in outcome between doing half the missions or all of the missions, the crucible still gets built. Earth still gets assaulted.
Once you get 3100 EMS that's all you need to get all the endings. I think I remember you saying you don't play MP is that right Robert? With all my promoted classes and around 97% Galactic Readiness, I could avoid all the fetch quests unless something is a random necessity-I'm not aware of any. The only thing you must do is all missions that advance the story forward. I am not sure if requirements are different for paragon and renegade.
EDIT: You and I were posting at the same time, so I remembered correctly. What people can do that want to get the worst endings if they've played MP, or what they have to do, is go offline and play-then the promoted classes are gone and galactic readiness drops (I don't know if that happens right away).
Modifié par 3DandBeyond, 31 août 2012 - 09:23 .
#928
Posté 31 août 2012 - 09:23
And it's possible to just get the needed EMS by promoting multiplayer characters. In theory you could have enough EMS while still on Earth waiting for your trial lol3DandBeyond wrote...
robertthebard wrote...
Really? Because my Destroy saves are completely different. One has enough EMS to get Synthesis offered, the other does not. Since Earth gets assaulted in the beginning of the game, I don't see what your point is. It's kind of the point. You know, the Council races had their heads up their asses about the Reapers since Sovereign died, and now they're here, and the Council races are like "Oh crap, should have listened to Shepard sooner, I guess...".CitizenThom wrote...
saracen16 wrote...
As for war assets, they do affect the final outcome: the Crucible's options and success depends on the assets you gathered. The war assets are focused solely on making the Crucible work and gathering the personnel and equipment for the final battle on Earth. With the Catalyst, Shepard can then choose the future of the galaxy.
There is no difference in outcome between doing half the missions or all of the missions, the crucible still gets built. Earth still gets assaulted.
Once you get 3100 EMS that's all you need to get all the endings. I think I remember you saying you don't play MP is that right Robert? With all my promoted classes and around 97% Galactic Readiness, I could avoid all the fetch quests unless something is a random necessity-I'm not aware of any. The only thing you must do is all missions that advance the story forward. I am not sure if requirements are different for paragon and renegade.
#929
Posté 31 août 2012 - 09:26
I think the 'Refuse' ending of the Extended Cut does at least somewhat redeem this by saying info gathered gets used in the future. In that way, if that is what dragoonlordz meant, there is some reward to be gained by doing the side quests.
Is there an EMS low enough that you can't choose 'Refuse'? Are there any endings that aren't made available with a low EMS (i.e. you finish the game only doing the Priority missions, and don't bother with any of the sidequests)?
Modifié par CitizenThom, 31 août 2012 - 09:27 .
#930
Posté 31 août 2012 - 09:27
Does it TOTALLY change the game? in my eyes yes, but the narrative is MOSTLY the same.
But thats really no different than how they handled mE 2 too
Except it makes more of an Impact in ME3 than 2 did
#931
Posté 31 août 2012 - 09:29
Modifié par CitizenThom, 31 août 2012 - 09:29 .
#932
Posté 31 août 2012 - 09:30
#933
Posté 31 août 2012 - 09:31
Agreed. You shouldn't be able to play absolutely terribly and still get to win, it's just stupid. In fact I don't even think there's a difference between low ems and high ems control.CitizenThom wrote...
I'm not against the Reapers winning. I'm against not seeing any tangible result for the choices made in the game, at a minimum. Even if the losing is inevitable, there is the pathetic loss (let's say, with a low enough EMS, you not only can't get to earth, period; the crucible can't get built either) and the loss that doesnt deny you did everything possible not to lose, but still lost.
I think the 'Refuse' ending of the Extended Cut does at least somewhat redeem this by saying info gathered gets used in the future. In that way, if that is what dragoonlordz meant, there is some reward to be gained by doing the side quests.
Is there an EMS low enough that you can't choose 'Refuse'? Are there any endings that aren't made available with a low EMS (i.e. you finish the game only doing the Priority missions, and don't bother with any of the sidequests)?
In Mass Effect 2 you could die. Granted, you had to almost intentionally try to die, but it was still a possibility, and if any game should have had that option, Mass Effect 3 should have.
#934
Posté 31 août 2012 - 09:35
#935
Posté 31 août 2012 - 09:36
CitizenThom wrote...
I'm not against the Reapers winning. I'm against not seeing any tangible result for the choices made in the game, at a minimum. Even if the losing is inevitable, there is the pathetic loss (let's say, with a low enough EMS, you not only can't get to earth, period; the crucible can't get built either) and the loss that doesnt deny you did everything possible not to lose, but still lost.
I think the 'Refuse' ending of the Extended Cut does at least somewhat redeem this by saying info gathered gets used in the future. In that way, if that is what dragoonlordz meant, there is some reward to be gained by doing the side quests.
Is there an EMS low enough that you can't choose 'Refuse'? Are there any endings that aren't made available with a low EMS (i.e. you finish the game only doing the Priority missions, and don't bother with any of the sidequests)?
You can only choose refuse in dialogue if you have enough EMS to unlock Synthesis (2800) Otherwise you can trigger it by shooting the Catalyst.
Interesting, though, that Shepard (aside from the easter egg in the 3100EMS Destroy) is fracked no matter what ending you choose and regardless of EMS. There's your "reward" right there right there!
#936
Posté 31 août 2012 - 09:39
Cainne Chapel wrote...
Not true 3d, some stuff wont happen and wont come up if you dont play 1 or 2.
Does it TOTALLY change the game? in my eyes yes, but the narrative is MOSTLY the same.
But thats really no different than how they handled mE 2 too
Except it makes more of an Impact in ME3 than 2 did
The differences are fairly minor, but all it does is make someone who is aware of the differences cringe. The beginning detention is one big thing-Shepard was brought back to life by Cerberus, tried to save human colonies from the collectors, destroyed the collector base and if you didn't play ME2, apparently that landed Shepard in detention on a par with killing 300k Batarians.
That does not totally change the game. And don't tell me it does, because I played on the PS3 from ME2 through ME3, on the xbox from ME1 to ME3 and I played ME3 alone. There are some characters that don't show up and some dialogue differences, but it changes nothing much as far as the endings. You can get all the same endings without playing ME1 or 2 and a whole lot of ME3. That's one part of what's wrong. Since they really wanted new players for ME3, they should have included a decision making introduction like they had for the PS3 for ME2. Now that the WiiU version is coming out they are going to. A bit late to impact the game for anyone that played ME1 and 2.
#937
Posté 31 août 2012 - 09:40
Synthesis has a minimum requirement, although I don't know what it is. My Brutal Renegade couldn't get it as an option though.CitizenThom wrote...
I'm not against the Reapers winning. I'm against not seeing any tangible result for the choices made in the game, at a minimum. Even if the losing is inevitable, there is the pathetic loss (let's say, with a low enough EMS, you not only can't get to earth, period; the crucible can't get built either) and the loss that doesnt deny you did everything possible not to lose, but still lost.
I think the 'Refuse' ending of the Extended Cut does at least somewhat redeem this by saying info gathered gets used in the future. In that way, if that is what dragoonlordz meant, there is some reward to be gained by doing the side quests.
Is there an EMS low enough that you can't choose 'Refuse'? Are there any endings that aren't made available with a low EMS (i.e. you finish the game only doing the Priority missions, and don't bother with any of the sidequests)?
#938
Posté 31 août 2012 - 09:52
WindfishDude wrote...
HUGE thread.
I just want to put my voice and support behind OP.
I completely agree with everything.
saracen16 wrote...
3DandBeyond, you seek to deprive BioWare's freedom of expression by forcing them to do "the right thing", just like those radical Iranian muftis forced Salman Rushdie to end what was dubbed "blasphemous".
Most ridiculous post... well, at least of the week!?
ThaDPG wrote...
Conniving_Eagle wrote...
"We're more like the co-creators of Mass Effect." -Casey Hudson
So who were the creators? because it wasn't us lol
Leviathan(s)!
#939
Posté 31 août 2012 - 09:52
robertthebard wrote...
Synthesis has a minimum requirement, although I don't know what it is. My Brutal Renegade couldn't get it as an option though.CitizenThom wrote...
I'm not against the Reapers winning. I'm against not seeing any tangible result for the choices made in the game, at a minimum. Even if the losing is inevitable, there is the pathetic loss (let's say, with a low enough EMS, you not only can't get to earth, period; the crucible can't get built either) and the loss that doesnt deny you did everything possible not to lose, but still lost.
I think the 'Refuse' ending of the Extended Cut does at least somewhat redeem this by saying info gathered gets used in the future. In that way, if that is what dragoonlordz meant, there is some reward to be gained by doing the side quests.
Is there an EMS low enough that you can't choose 'Refuse'? Are there any endings that aren't made available with a low EMS (i.e. you finish the game only doing the Priority missions, and don't bother with any of the sidequests)?
As far as I know, regarding the fetch quests, the only thing besides war assets that you do get is info about what they are. It isn't the quality of the EMS you obtain, it's the quantity. Someone once said there was a minimum needed for the crucible, but I have no idea about that since I can't see any way to not get "enough" crucible assets.
Synthesis minimum is 2500.
#940
Guest_DemiWoody_*
Posté 31 août 2012 - 09:53
Guest_DemiWoody_*
Romance DLC- Replace the photoshopped picture of Tali. Extend the romance scene's of Garrus, Tali, and Samantha because we know they got the short end of the stick.
Truth DLC- Shepard gets up and actually finishes the game! (Free because we paid for a full game.)
If an ending DLC comes out, and its free, then fans will come back to the game and its DLC. Other than that, we don't care.
#941
Posté 31 août 2012 - 09:54
Funny.DemiWoody wrote...
Omega DLC- Retake Omega with the Merc. fleet and Aria. Renegade romance with Aria.
Romance DLC- Replace the photoshopped picture of Tali. Extend the romance scene's of Garrus, Tali, and Samantha because we know they got the short end of the stick.
Truth DLC- Shepard gets up and actually finishes the game! (Free because we paid for a full game.)
If an ending DLC comes out, and its free, then fans will come back to the game and its DLC. Other than that, we don't care.
#942
Posté 31 août 2012 - 09:58
Yeah, but when you do things like shoot the VS, which I wanted to do since that colony in ME 2, but especially badly after Mars, you can cut into it pretty fast. I can't even recall what all I did or didn't do, all the saves prior to the one I needed for the endings is deleted now. So I'd have room for all my aborted attempts to get to the Citadel...3DandBeyond wrote...
As far as I know, regarding the fetch quests, the only thing besides war assets that you do get is info about what they are. It isn't the quality of the EMS you obtain, it's the quantity. Someone once said there was a minimum needed for the crucible, but I have no idea about that since I can't see any way to not get "enough" crucible assets.
Synthesis minimum is 2500.
#943
Posté 31 août 2012 - 09:58
#944
Posté 31 août 2012 - 10:05
DemiWoody wrote...
Omega DLC- Retake Omega with the Merc. fleet and Aria. Renegade romance with Aria.
Romance DLC- Replace the photoshopped picture of Tali. Extend the romance scene's of Garrus, Tali, and Samantha because we know they got the short end of the stick.
Truth DLC- Shepard gets up and actually finishes the game! (Free because we paid for a full game.)
If an ending DLC comes out, and its free, then fans will come back to the game and its DLC. Other than that, we don't care.
If that's what it will take to pacify BSN then I'm sure BSN will be a hellhole till the end of time.
#945
Posté 31 août 2012 - 10:15
MegaSovereign wrote...
DemiWoody wrote...
Omega DLC- Retake Omega with the Merc. fleet and Aria. Renegade romance with Aria.
Romance DLC- Replace the photoshopped picture of Tali. Extend the romance scene's of Garrus, Tali, and Samantha because we know they got the short end of the stick.
Truth DLC- Shepard gets up and actually finishes the game! (Free because we paid for a full game.)
If an ending DLC comes out, and its free, then fans will come back to the game and its DLC. Other than that, we don't care.
If that's what it will take to pacify BSN then I'm sure BSN will be a hellhole till the end of time.
I guess thats Bioware's problem unless they want to break out the ban stick with dog poo on the end.
#946
Posté 31 août 2012 - 10:17
Xellith wrote...
MegaSovereign wrote...
DemiWoody wrote...
Omega DLC- Retake Omega with the Merc. fleet and Aria. Renegade romance with Aria.
Romance DLC- Replace the photoshopped picture of Tali. Extend the romance scene's of Garrus, Tali, and Samantha because we know they got the short end of the stick.
Truth DLC- Shepard gets up and actually finishes the game! (Free because we paid for a full game.)
If an ending DLC comes out, and its free, then fans will come back to the game and its DLC. Other than that, we don't care.
If that's what it will take to pacify BSN then I'm sure BSN will be a hellhole till the end of time.
I guess thats Bioware's problem unless they want to break out the ban stick with dog poo on the end.
The bannings will only create a ****storm through the media.
I can already see it happening. "Bioware suppressing the fans' outcry."
#947
Posté 31 août 2012 - 10:18
Hudathan wrote...
Is there a specific amount of dark energy that would make synthesis possible that only you are privy to?Warrior Craess wrote...
Synthesis? sorry but there isn't enough dark energy in this universe or the next trillion universes to convert organic matter to inorganic (and vice versa). It's so completely inconsistant with in game physics that it alone ruins the game for me. Add that to being forced to listen to an AI that has wose logic than my 7 year old neice?
It's not possible. Even with biotics, which is really nothing more than the manipulation of gravity, you can not Convert organic material into inorganic (and vice versa). Nothing in the game suggests that you can manipulate molecular or atomic structure in that way.
#948
Posté 31 août 2012 - 10:19
#949
Posté 31 août 2012 - 10:19
Warrior Craess wrote...
Hudathan wrote...
Is there a specific amount of dark energy that would make synthesis possible that only you are privy to?Warrior Craess wrote...
Synthesis? sorry but there isn't enough dark energy in this universe or the next trillion universes to convert organic matter to inorganic (and vice versa). It's so completely inconsistant with in game physics that it alone ruins the game for me. Add that to being forced to listen to an AI that has wose logic than my 7 year old neice?
It's not possible. Even with biotics, which is really nothing more than the manipulation of gravity, you can not Convert organic material into inorganic (and vice versa). Nothing in the game suggests that you can manipulate molecular or atomic structure in that way.
You've obviously never heard of midichlorians.
#950
Posté 31 août 2012 - 10:21
MegaSovereign wrote...
Warrior Craess wrote...
Hudathan wrote...
Is there a specific amount of dark energy that would make synthesis possible that only you are privy to?Warrior Craess wrote...
Synthesis? sorry but there isn't enough dark energy in this universe or the next trillion universes to convert organic matter to inorganic (and vice versa). It's so completely inconsistant with in game physics that it alone ruins the game for me. Add that to being forced to listen to an AI that has wose logic than my 7 year old neice?
It's not possible. Even with biotics, which is really nothing more than the manipulation of gravity, you can not Convert organic material into inorganic (and vice versa). Nothing in the game suggests that you can manipulate molecular or atomic structure in that way.
You've obviously never heard of midichlorians.
Thats another universe and its... wait for it...




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