dreman9999 wrote...
1. How cerberus grow in power is explain . It not bad writng having that change how they do things.alleyd wrote...
Seival wrote...
Making an "alternate endings set" corrupts the story as the organic whole. Developers who do that, are not good developers.
BioWare are the best game developers ever existed, and they will never corrupt their own game. I think it's clear they care about the ideas more than about the money.
Organic refers to organisms or organs, not stories as far as I was aware.
Bioware already thrashed many of the themes of the series, or left them unexplained. This is not good story telling or good game development
The main Enemy of ME3 is Cerberus. In ME2 it clearly states that they are small, cell based terrorist organisation. In the novel Deception, they suffer major losses to their network. Then ME3 has them growing to a pan galactic force in approx 6 months. That is a major part of the Cerberus story and is left completely unexplained. Where did the suddenly get the finance and capability to build the huge support fleets of the indoctrinated legions?
The original release was so unpopular they made the step of EC. So something was seriously wrong somewhere for that to happen
Care about ideas not money? How ridiculous when you have micro transactions in MultiPlayer and the comment of "Buy More DLC" as the sign off message of the original game.
The ending was forced and broke so many established rules of story telling it still motivates fans of the series to take to the forums and debate the game 6 months afterwards.
2.On thissue on the name orgianc...Nick picking.
3.You still have stated how the new endings broke establishe rules of the story.
Sanctuary explains the abundance of manpower, nothing explains the fact that they have a large enough military pressence to be a serious problem.
almost forgot who this was replying to.




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