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One Last Plea - Do the Right Thing


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#1726
Iakus

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Bunanah wrote...

- C Ending - Destroy (confirm rather Die or Alive, even with the new EC they could of added a few more hints or an search n rescue operation and confirmed DOA, something. My gosh just leave Shepard hanging like that after sacrificing his/herself "destroying the reapers," with those creepy keepers just walking around [my assumption] trying not to rage a rant here)


Wait, you wanted the Expanded Cut to add Clarity and Closure to the endings?  

How ridiculous!  :lol:

Modifié par iakus, 03 septembre 2012 - 12:05 .


#1727
Geneaux486

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[quote]iakus wrote...
The ones whom Bioware denied choice too, despite telling us our choices mattered.[/quote]

The hyperbole I was talking about.  Bioware denied nothing.  Choice through the first two games impact the story in the third game, and choices in the third game impact later events in the same game.



[quote]The wonderful thing about having multiple endings is the ability to have a variety to choose from, all different.[/quote]

Exactly what we already have.


[quote]But in this case, all the endings force the player down the dark path Bioware chose for us.[/quote]

If you take the endings as shown in the game, omitting headcanon, none of the endings are dark.  They all result in a bright future for the galaxy.  This is shown to us clearly in the extended DLC.


[quote]Go back to the ME1 and ME2 endings and tell me they're thematically similar.[/quote] 

I already have gone back to those two games since completing ME3.  They're thematically similar.


[quote]You haqve your sad ending.  That's fine, i'm happy for you.  But I want one that's more representative of these two games.[/quote]

Sad ending is representative of the games.

[quote]I never said it spoke for all fans and what lies did anyone tell here? Did you even read a thing or did you just decide to post what you think has been said?[/quote]
 
I posted what I've seen people say in this forum since day 1.  If you didn't say anything like this, you can safely assume I'm not referring to you.

[quote]The ending doesn't fit the themes of Sacrifice because its forced Sacrifice,[/quote]

It's no more forced than any other aspect of the three games that you can't change.

[quote]doesn't really fit choice because the endings themselves nullifies some of the choices you made in the series,[/quote]
 
No it doesn't.

[quote]the theme of victory against impossible odds is debatable.[/quote]

It's stated and shown in the games, and confirmed in the epilogues.  That actually makes it the opposite of debateable.

[quote]Bioware hasn't done right for all of their fans, and the rest of your comment is BS trying to bash people so I'll cross them out.[/quote]

All of this is false.

[quote]But thank you for the thread bump[/quote]
 
Don't act like a condescending ******.

Modifié par Geneaux486, 03 septembre 2012 - 12:09 .


#1728
3DandBeyond

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Bunanah wrote...

Things will be much easier now if BW would of made it clear from the beginning...
- A Ending - Control (we know what will happened) + U Die
- B Ending - Synthesis (we know what will happened) + U Die
- C Ending - Destroy (confirm rather Die or Alive, even with the new EC they could of added a few more hints or an search n rescue operation and confirmed DOA, something. My gosh just leave Shepard hanging like that after sacrificing his/herself "destroying the reapers," with those creepy keepers just walking around [my assumption] trying not to rage a rant here)
- D Ending - Refusal (we know what happened) could be a good reason for future DLC's like Leviathan, The Indoctrination Theory and "IF" they do an Omega DLC.

Guessing my record is on replay LOL


You make great points.  I think keeper 20 is the reaper overlord.

But, leaving Shepard like that is in some ways disrespectful to part of what made the games great.

#1729
Jadebaby

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@Geneaux486.

The following post to yours is pretty much what I was going to say. But also, I don't feel like I've achieved victory. In fact, I know I haven't. But anyone who uses the word perfect for anything makes it hard to take their opinion seriously.

#1730
Warrior Craess

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Geneaux486 wrote...

Bioware did the right thing by releasing the Extended Cut. And then they did an awesome thing by releasing Leviathan. The ending is good, and thematically it fits the themes of sacrifice, choice, and victory against impossible odds that occur throughout all three games perfectly. Bioware has done right by their fans every step of the way. This thread does not speak for all fans, as not all fans accept the bull**** anti-ender hyperbole that in most cases outright lies about what happens in the ending. That is all.


no one said this thread did speak for all fans. It does speak for a significant portion. If that portion is large enough that creating optional DLC to address our desires (something they have done before), is profitable, then why shouldn't they?

Second, given that in the original ending, speculation was the desired outcome, how can anything the anti-enders say about it be a lie? Even in the EC the endings draw conclusions that we don't agree with, and we demonstrate this with certain arguments. Arguments that are designed to supposed to support our point of view. This is not the same as lying. 

Me saying I loved the endings is a lie.  Me saying I didn't like the endings becuase I found the catalysts to be illogical, is not a lie, it's a statement of opinion with an argument to support said statement. 

I will grant you that there is a lot of hyperbole from both pro- and anti-enders.

#1731
Geneaux486

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Jade8aby88 wrote...

@Geneaux486.

The following post to yours is pretty much what I was going to say


Then I refer you to my response to that post.  Simple enough.

It does speak for a significant portion. If that portion is large enough that creating optional DLC to address our desires (something they have done before), is profitable, then why shouldn't they?


Because you only assume it's still a large portion that isn't happy with the EC, and Bioware putting in more time and money to change something they don't need to chance is pointless.

Even in the EC the endings draw conclusions that we don't agree with, and we demonstrate this with certain arguments. Arguments that are designed to supposed to support our point of view. This is not the same as lying.

 
When someone argues "Synthesis is mass molestation" or "Shepard doesn't really control the Reapers that's impossible" then yes, that is lying, because the opposite is outright confirmed as of the EC.

I will grant you that there is a lot of hyperbole from both pro- and anti-enders.


Yep, plenty of it on the pro-ender side to.

Modifié par Geneaux486, 03 septembre 2012 - 12:13 .


#1732
3DandBeyond

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Geneaux486 wrote...

snipped


You should play the game without playing ME1 and 2-there's little difference and you still can get the same endings.  They lack variety and coherence and cohesion and are based on a flaw that is not allowed exploration or exposition in the end.  The endings don't work toward achieving the galaxy's goal-no sane person in any ME game ever wanted control or synthesis.  They work toward achieving some dying race's goal or the kids' goal. 

And the crucible is even more linkable to the kid because Leviathan didn't create the plans for it.  Whoever did had to know about the kid and the reapers-the only ones, besides Shepard that did are the kid and the Leviathan and Levi didn't make the plans.  Now, they may create more DLC that will say who did create them, but for now it seems the kid is responsible for all of this.

Just how is making one of these choices any part of taking Earth back?  It's asking to be given Earth back, pretty please.

#1733
hoodaticus

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Xellith wrote...

DO NOT QUESTION THEIR ART PEASANTS!



#1734
Geneaux486

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You should play the game without playing ME1 and 2-there's little difference and you still can get the same endings.


So?  People who haven't played the first two can get nearly the same experience, but people who did play the last two, still get a different experience.

They lack variety and coherence and cohesion and are based on a flaw that is not allowed exploration or exposition in the end.


I disagree. 

The endings don't work toward achieving the galaxy's goal


All three endings achieve it.  The goal is to stop the Reapers.  All three choices stop the Reapers unless you actively choose to ignore the epilogues.  At that point we're in headcanon territory, and I don't have to accept it.

Now, they may create more DLC that will say who did create them, but for now it seems the kid is responsible for all of this.


Only if you ignore most of the Extended Cut.  There's nothing at any point to suggest that the Catalyst had anything to do with the Crucible, and evidence to suggest that he didn't, so there's really no logic in saying that it seems like he did.

#1735
Tamayah

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iakus wrote...

Bunanah wrote...

- C Ending - Destroy (confirm rather Die or Alive, even with the new EC they could of added a few more hints or an search n rescue operation and confirmed DOA, something. My gosh just leave Shepard hanging like that after sacrificing his/herself "destroying the reapers," with those creepy keepers just walking around [my assumption] trying not to rage a rant here)


Wait, you wanted the Expanded Cut to add Clarity and Closure to the endings?  

How ridiculous!  :lol:


well give me something else :crying: 

Modifié par Bunanah, 03 septembre 2012 - 12:21 .


#1736
AresKeith

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Geneaux486 wrote...

Only if you ignore most of the Extended Cut.  There's nothing at any point to suggest that the Catalyst had anything to do with the Crucible, and evidence to suggest that he didn't, so there's really no logic in saying that it seems like he did.


the Leviathan DLC suggest he does have something to do with the Crucible, especially since it needed it for Synthesis

#1737
Iakus

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Geneaux486 wrote...

The wonderful thing about having multiple endings is the ability to have a variety to choose from, all different.


Exactly what we already have.


Point out the one where Shepard lives and rejoins the Normandy.

But in this case, all the endings force the player down the dark path Bioware chose for us.


If you take the endings as shown in the game, omitting headcanon, none of the endings are dark.  They all result in a bright future for the galaxy.  This is shown to us clearly in the extended DLC.


Green: "But I don't wanna be synthesized"  Tough!  Shut up and take it!
Blue: "I welcome our new Overlord.  And hope he nevercomes up with the same solution as the old overlord!
Red:  Well, sucks to be the geth and EDI...
Refuse:L  Rocks fall.  Everyone dies.

And all of the above:  Shep fries.  Do not pass GO.  Do not collect $200

Go back to the ME1 and ME2 endings and tell me they're thematically similar.

 

I already have gone back to those two games since completing ME3.  They're thematically similar.


You mean the one where Everyone can survive the Suicide Mission if Shepard prepares enough and the one where Shepard climbs out of the rubble  after saving the galaxy?

You haqve your sad ending.  That's fine, i'm happy for you.  But I want one that's more representative of these two games.


Sad ending is representative of the games.


I repeat:  SHepard climbs out of rubble and gets everyone through the Suicide mission alive.

But wait, didn't you say earlier the ME3 endings aren't sad?  Which is it?

I never said it spoke for all fans and what lies did anyone tell here? Did you even read a thing or did you just decide to post what you think has been said?

 
I posted what I've seen people say in this forum since day 1.  If you didn't say anything like this, you can safely assume I'm not referring to you.


So...you didn't read the OP?

#1738
AresKeith

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Bunanah wrote...

iakus wrote...

Bunanah wrote...

- C Ending - Destroy (confirm rather Die or Alive, even with the new EC they could of added a few more hints or an search n rescue operation and confirmed DOA, something. My gosh just leave Shepard hanging like that after sacrificing his/herself "destroying the reapers," with those creepy keepers just walking around [my assumption] trying not to rage a rant here)


Wait, you wanted the Expanded Cut to add Clarity and Closure to the endings?  

How ridiculous!  :lol:


well give me something else :crying: 


*Harbinger's voice* This Hurts You Posted Image

Modifié par AresKeith, 03 septembre 2012 - 12:23 .


#1739
Iakus

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Bunanah wrote...

iakus wrote...

Bunanah wrote...

- C Ending - Destroy (confirm rather Die or Alive, even with the new EC they could of added a few more hints or an search n rescue operation and confirmed DOA, something. My gosh just leave Shepard hanging like that after sacrificing his/herself "destroying the reapers," with those creepy keepers just walking around [my assumption] trying not to rage a rant here)


Wait, you wanted the Expanded Cut to add Clarity and Closure to the endings?  

How ridiculous!  :lol:


well give me something else :crying: 


Believe me. I'm laughing on the outside, but crying on the inside...

EC promised clarity and closure, but Destroy+ got squat.  We were totally screwed.

#1740
3DandBeyond

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Warrior Craess wrote...

Geneaux486 wrote...

Bioware did the right thing by releasing the Extended Cut. And then they did an awesome thing by releasing Leviathan. The ending is good, and thematically it fits the themes of sacrifice, choice, and victory against impossible odds that occur throughout all three games perfectly. Bioware has done right by their fans every step of the way. This thread does not speak for all fans, as not all fans accept the bull**** anti-ender hyperbole that in most cases outright lies about what happens in the ending. That is all.


no one said this thread did speak for all fans. It does speak for a significant portion. If that portion is large enough that creating optional DLC to address our desires (something they have done before), is profitable, then why shouldn't they?

Second, given that in the original ending, speculation was the desired outcome, how can anything the anti-enders say about it be a lie? Even in the EC the endings draw conclusions that we don't agree with, and we demonstrate this with certain arguments. Arguments that are designed to supposed to support our point of view. This is not the same as lying. 

Me saying I loved the endings is a lie.  Me saying I didn't like the endings becuase I found the catalysts to be illogical, is not a lie, it's a statement of opinion with an argument to support said statement. 

I will grant you that there is a lot of hyperbole from both pro- and anti-enders.


Great post!  We all have opinions.  If we all saw things the same way we'd be synthesized. We don't, we are diverse.  And most "anti" people do exhaustively explain why and what they don't like.  A lot of it stems from feelings and you cannot argue with a feeling.  But beyond that we've speculated and found them lacking and we've explained why in not so brief terms.  I've never written so much in my life and a lot of it is because people consistently just assume that I and others are only saying one thing.  If we say we want one possible happier ending, we're told we want sunshine and bunnies and that's a fantasy.  Well, everyone needs to get real.  And start trying, really trying, rather than generalizing or pigeon-holing people.

I call it like I see it.  For me the endings are 3 shades of demented immoral choices-genocide, molestation, and totalitarianism.  I have constantly tried to understand how others can see them any differently and have yet to see anyone genuinely try to see why many of us feel this way about them.  I have read exhaustive imaginative explanations for the utopian versions of synthesis, control, and destroy.  And mostly they ignore things said in the games or they add on things that are clearly not part of these endings.  But, that's great if it works for those people.  It doesn't for me.  And then we get refuse-one of the best speeches of the game wasted on suicide.  A joke, a GD joke.

The explanations for the choices are paltry and incoherent and explain little.  I'm told a Shepard Lives ending would be bunnies and rainbows and yet the slides for the current choices are the real Bs and Rs.  They don't show realistic consequences.  So, I wanted realism and authentic consequences and that's called fantasy and what I see as fantasy is considered realism, but often what I mostly heard with the EC release was Shepard God looked cooool and awesome green eyes and little about the meaning of it all.  And ME was about meaning not just looking cooooool, bro.

#1741
Geneaux486

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[quote]the Leviathan DLC suggest he does have something to do with the Crucible, especially since it needed it for Synthesis [/quote]

It suggests that the Catalyst is looking for something.  This in no way implies that the Catalyst made the Crucible.


[quote]Point out the one where Shepard lives and rejoins the Normandy.[/quote]

Destroy- Shepard lives.

Yeah yeah, then comes the "Aha!  I knew you'd say that, but it doesn't show Shepard rejoin his crew!" to which I would then reply "No, but that's probably what he does."


[quote]Green: "But I don't wanna be synthesized" Tough! Shut up and take it![/quote]

Yes because they all look devastated in the epilogue.


[quote]Blue: "I welcome our new Overlord. And hope he nevercomes up with the same solution as the old overlord![/quote]

We know from the epilogue that he continues to behave the way he did when he was human.


[quote]Red: Well, sucks to be the geth and EDI...[/quote]

This one I agree with, it does suck to be them when you pick destroy.


[quote]Refuse:L Rocks fall. Everyone dies.[/quote]

Exactly as predicted when fighting the Reapers without using the Crucible, no surprises there.


[quote]You mean the one where Everyone can survive the Suicide Mission if Shepard prepares enough and the one where Shepard climbs out of the rubble after saving the galaxy?[/quote]

Seeing as how both of those fall into the category of victory against impossible odds, yes. 

[quote]I repeat: SHepard climbs out of rubble and gets everyone through the Suicide mission alive.

But wait, didn't you say earlier the ME3 endings aren't sad? Which is it?[/quote]

1.  The Reapers were built up to be a galactic force of nature that would devastate the galaxy.  Nobody prepared for them by the time they arrived in ME3.  A happy ending would have made no sense.

2.  I said the endings weren't dark, not that they weren't sad.  They are sad, but end on a bright note.


[quote]I call it like I see it.[/quote]

If your signature is any indicator, you see what you want to see.

[quote]You have 4 choices-become a god,[/quote]

Where does it say in the ending that Shepard becomes a diety?  Nowhere, that's where. 

[quote]molest the galaxy,[/quote]
 
I must have missed the scene in the epilogue where Shepard went around groping the galaxy.  Probably because it doesn't exist.

[quote]live in a pile of garbage,[/quote]
 
Literally none of the Crucible choices turn Shepard into a hobo.

[quote]oh or just DIE.[/quote]

As opposed to living and/or winning.  Refusal is very Darwinian in nature XD

Modifié par Geneaux486, 03 septembre 2012 - 12:41 .


#1742
Warrior Craess

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[quote]Geneaux486 wrote...

[quote]iakus wrote...
The ones whom Bioware denied choice too, despite telling us our choices mattered.[/quote]

The hyperbole I was talking about.  Bioware denied nothing.  Choice through the first two games impact the story in the third game, and choices in the third game impact later events in the same game.



[quote]The wonderful thing about having multiple endings is the ability to have a variety to choose from, all different.[/quote]

Exactly what we already have.


[quote]But in this case, all the endings force the player down the dark path Bioware chose for us.[/quote]

If you take the endings as shown in the game, omitting headcanon, none of the endings are dark.  They all result in a bright future for the galaxy.  This is shown to us clearly in the extended DLC.


[quote]Go back to the ME1 and ME2 endings and tell me they're thematically similar.[/quote] 

I already have gone back to those two games since completing ME3.  They're thematically similar.


[quote]You haqve your sad ending.  That's fine, i'm happy for you.  But I want one that's more representative of these two games.[/quote]

Sad ending is representative of the games.

[quote]I never said it spoke for all fans and what lies did anyone tell here? Did you even read a thing or did you just decide to post what you think has been said?[/quote]
 
I posted what I've seen people say in this forum since day 1.  If you didn't say anything like this, you can safely assume I'm not referring to you.

[quote]The ending doesn't fit the themes of Sacrifice because its forced Sacrifice,[/quote]

It's no more forced than any other aspect of the three games that you can't change.

[quote]doesn't really fit choice because the endings themselves nullifies some of the choices you made in the series,[/quote]
 
No it doesn't.

[quote]the theme of victory against impossible odds is debatable.[/quote]

It's stated and shown in the games, and confirmed in the epilogues.  That actually makes it the opposite of debateable.

[quote]Bioware hasn't done right for all of their fans, and the rest of your comment is BS trying to bash people so I'll cross them out.[/quote]

All of this is false.

[quote]But thank you for the thread bump[/quote]
 
Don't act like a condescending ******.
[/quote]

yes, we have a small variety of choices. 3 of which are what I consider morally reprehensive, 1 of which is also impossible even based on the physics of the game. 1 of which isn't even an option becuase you fail to get game completion credit. What is wrong with us asking for more variety, if it is profitable to BW to make it?

none of the outcomes of the endins, save one, are dark. however for many of us the choices themselves are dark, and a betrayal of the core personality of our shepard. 

So in ME1 just before your going to defeat Saren, some artifical being emerges and gives you options you didn't have before?  In Me2 just before shutting down the Collector Base (either by destroying it, or the collectors)  your suddenly given other options by a previously unknown antagonist? 

What sad note did ME1 end on? the truimph of shepard over soveriegn? Shepard lives?  I'll grant you that ME2 could easily end ong a very sad note. However it could also end on a very happy note.  Something thats missing for many of us from the ending of ME3. 

ME3 doesn't truely seem to care about your decisions in the previous 2 games. Killed Wrex? No big deal, Wreave fills the same spot. (to be fair this also occured in ME2). Let the council die? meh you save more war assests for the alliance, and lose soem assests from everyone else.  it's pretty much a wash.  Placed Anderson on the council? he retires and it's Udina in charge now. Save the collector base or destroy it? diffenence is a total of 5 points worth of war assests. ME2 squadmates die? no big deal, someone else takes their place for the ME3 missions.  So in my opinion no ME3 doesn't take into acount your past decisions. It only accounts for the fact that the choices existed. 

Hmm does the end of ME3 invalidate the choices of ME1 and 2 and parts of ME3?  That again depends on personal interpetation of the game. I think it does. I think that it doesn't matter if you saved the geth heritics or destroyed them, as you can destroy all geth if you chose to. I think that it doesn't matter if I cured the genophage, shot mordin, killed Wrex or any of that, if I have the option to make them immortal, and able to have babies by inducing synthesis. I think it doesn't matter if I let the council die or not, if in the end I can become the supreme ruler of the galaxy by controling the reapers. 

we will avoid acting like condescending pricks if you can avoid insulting us in your very first post.  Being called a liar doesn't really sit well with many of us. 

#1743
3DandBeyond

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Geneaux486 wrote...

You should play the game without playing ME1 and 2-there's little difference and you still can get the same endings.


So?  People who haven't played the first two can get nearly the same experience, but people who did play the last two, still get a different experience.

They lack variety and coherence and cohesion and are based on a flaw that is not allowed exploration or exposition in the end.


I disagree. 

The endings don't work toward achieving the galaxy's goal


All three endings achieve it.  The goal is to stop the Reapers.  All three choices stop the Reapers unless you actively choose to ignore the epilogues.  At that point we're in headcanon territory, and I don't have to accept it.

Now, they may create more DLC that will say who did create them, but for now it seems the kid is responsible for all of this.


Only if you ignore most of the Extended Cut.  There's nothing at any point to suggest that the Catalyst had anything to do with the Crucible, and evidence to suggest that he didn't, so there's really no logic in saying that it seems like he did.



If you play ME1 and 2, you don't get a different experience-you get a bit more dialogue and the same cookie cutter endings.

Two words-geth, quarian-no exposition or exploration allowed in the endings to refute a thing the kid says.  That breaks off from any cohesiveness.

The goal of 3 games was not to stop the reapers, it was to destroy them-dead reapers is how we win this.  But BW threw in the notion that the crucible is only largely intact so it will not discriminate and will destroy all synthetics.  Explain to me exactly who will die and who will not die if it destroys all synthetics.  He did not specify just synthetic life.  The epilogs show nothing of reality or real consequences-they minimize the importance and impact of such decisions.  No sane person in ME every chose or wanted to control the reapers or to achieve synthesis.  In fact, most sane people spoke out against both.

The only beings that could have created the plans for the crucible knew about the kid (the catalyst) and the reapers.  The Protheans knew of a catalyst, but thought it was the citadel.  The Leviathan indicates he didn't create the plans.  If anyone before the Protheans knew about the kid, the Protheans would have known about him.  The only people that know about the kid are the reapers, Leviathan, and Shepard.  Shepard and Leviathan did not create the crucible plans.  So, who did?  If the reapers did, the kid knew about it and was a part of it. 

#1744
AresKeith

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Geneaux486 wrote...


the Leviathan DLC suggest he does have something to do with the Crucible, especially since it needed it for Synthesis


It suggests that the Catalyst is looking for something.  This in no way implies that the Catalyst made the Crucible.



It also says that the Galaxy is its experiment and we all know that its Synthesis. Plus the Catalyst knows about the Crucible, and it calls it a power source. For something that doesn't have anything to do with it he sure knows alot about it

#1745
Geneaux486

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we will avoid acting like condescending pricks if you can avoid insulting us in your very first post. Being called a liar doesn't really sit well with many of us.

 
First of all, I don't feel like sifting through your post to figure out which of your points responds to which of my points.  I organize mine in a point-by-point response format, you can do it to.  Secondly, I didn't insult anyone in my first post.  If you haven't been lying about the ending, then I wasn't talking to you.  If you have been lying, then I was simply being honest.  In neither case should you feel insulted ;)


 Shepard and Leviathan did not create the crucible plans. So, who did?


Well it was either the Catalyst or one or more of the trillions of other sentient beings that have existed through time.  Since the Catalyst is stated to have barely known about the thing, pretty safe bet it wasn't him.

It also says that the Galaxy is its experiment and we all know that its Synthesis. Plus the Catalyst knows about the Crucible, and it calls it a power source. For something that doesn't have anything to do with it he sure knows alot about it


Actually he knows about as much as any advanced AI construct that wasn't invovled in the thing's creation process.  The galaxy is its experiment, yes, the end result being a cycle in which the inhabitants have created a solution superior to the Reaper solution and made it possible.  Subtext, mang.

Modifié par Geneaux486, 03 septembre 2012 - 12:47 .


#1746
3DandBeyond

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Geneaux486 wrote...

If your signature is any indicator, you see what you want to see.


Uh, no.  I have looked beyond the superficial nature of what looks visually pleasing-cool looking reaper god and all, and I've explored what these choices are and what would be the likely outcome.  I've tried to discuss this with people that believe that in Synthesis each person will be able to choose their own evolution and that have no credible explanation for how all synthetics will obtain full understanding of organics (though true organics cease to exist) and how organics will all have tech integrated into them.  I've tried to discuss how this is forced on an unsuspecting galaxy, even people that never wanted tech implants of any kind.  But, people have their opinions and even will say it's all badly done, but that's ok.  Well, I don't think that's ok.

You still are assuming things and not reading anything for comprehension.  You formed an opinion and are stuck with it.  Kind of sad, really.

Please tell me what you think I am asking for in this thread-don't cheat and try and read it now, because I know you have no idea.

#1747
Xellith

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Your house is on fire. I put a gun up to your head. If you dont get in there and save the people then Im going to shoot you dead.  Your dad cheated on your mom with the dog groomer.  but you still love him.

1. Run in and save your mom and dad. You die of your injuries.
2. Run in and save your mom dad and sister, but in order to save them you have to pee all over them all which will leave them traumatised for life - but I shoot you when you get outside.
3. Run in and save your mom and little sister, your dad dies in the fire but the dog finds a lotto ticket for 100k. Then I shoot you.

Sacrifice is where? Sacrifice suggests you have an option to NOT die.  If your only choice is to pick something where you die - then that just makes it suicide. Its not a sacrifice unless you can pick something where you do not die.

Its really quite simple.

Modifié par Xellith, 03 septembre 2012 - 12:52 .


#1748
Warrior Craess

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I'm confused by this exchange.

It does speak for a significant portion. If that portion is large enough that creating optional DLC to address our desires (something they have done before), is profitable, then why shouldn't they?


Because you only assume it's still a large portion that isn't happy with the EC, and Bioware putting in more time and money to change something they don't need to chance is pointless.


Where am I telling them that they must do this? Isn't the point of a company to make money? So how could them doing something that makes them a profit be pointless?

#1749
Geneaux486

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I have looked beyond the superficial nature of what looks visually pleasing-cool looking reaper god and all, and I've explored what these choices are and what would be the likely outcome.

 
Seeing as how your assesment of the four choices is misleading, inaccurate, hyperbolic, and downright wrong, I doubt you did any of those things, and if you did, you didn't reflect that in your signature.


You still are assuming things and not reading anything for comprehension. You formed an opinion and are stuck with it. Kind of sad, really.


I think you're projecting here.  I assume nothing, my arguments are based on what is stated and shown to us directly in the game, and based on what I have observed here on this forum time and again over a period of several months.  My opinions on the game and the people who support and dislike the endings has changed drastically over that time, so basically nothing you just said about me is true.


Please tell me what you think I am asking for in this thread-don't cheat and try and read it now, because I know you have no idea.


You're asking for me to tell you what I think you're asking for without cheating and reading the thread.  See?  I totally nailed it.

Where am I telling them that they must do this?


Where am I accusing you of telling them that?

Isn't the point of a company to make money? So how could them doing something that makes them a profit be pointless?


So you've done all the math and determined, beyond a shadow of a doubt, that the time, money, and manpower spent on making brand new endings catered specifically to every single person's individual wishes will net them a profit because just that many people will be satisfied by it?  The same people who rip into the current endings using everything against them but their actual content?

Modifié par Geneaux486, 03 septembre 2012 - 12:54 .


#1750
Xellith

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Geneaux486 wrote...

Please tell me what you think I am asking for in this thread-don't cheat and try and read it now, because I know you have no idea.


You're asking for me to tell you what I think you're asking for without cheating and reading the thread.  See?  I totally nailed it.


So basically you admit you never even read the OPs first post?  k