EntropicAngel wrote...
darthoptimus003 wrote...
just because they said something does mean anything espically when they have said ALOT of things
now if they realize theres a market for a dlc that adds a refuse victory then they just might do it
so whats the problem if they do it only makes since really especially if the only things these dlcs do are add war assets that doesnt do anything
They cannot do a refuse victory.
A refuse victory would mean that we win a conventional war.
We were told multiple times throughout the three-game series that we cannot win a conventional war.
Shepard repeatedly, audaciously does what is believed to be conventionally impossible.
No one can solve the Geth Quarian crisis...
Oh yeah, cause I did.
No one can cure the Genophage.
...Really, cause all my Krogan friends seem pretty sweet now.
No one could come back from a suicide mission and defeat the Collector threat.
Well I did, and I bought you this sweet t-shirt while I was there.
The whole game series has been about defying 'conventional' wisdom, breaking tedious old ways of thought, by staying true to the principles of fellowship, humanity and belief. Hearing people say 'That's impossible, stop having faith', and then showing those people just how wrong they were to doubt...
Then you get to the end and the Catalyst puts you in a nihilistic headlock and destroys your universe.
i guess you're right. We never should have believed in the first place. Thanks for the message Bioware.