3DandBeyond wrote...
@Mystiq6,
I see what you are saying-what I think could well have happened is rather than the ending being a moral (immoral) choice, contrived out of nothing prefaced in the game before, there could have even rather been some attempt to dissuade Shepard from a course of action. A challenge of wills that could involve philosophies. I won't go into the other perceived meaning of what the reapers were doing that came up before ME3, other than to say they were being fairly animalistic (hibernating, awakening, feeding, and reproducing-they seeded tech to fatten up the intelligence of advanced races).
The ending very likely could have been involving the reaper collective or representative challenging Shepard regarding activating the crucible. If it needed to be an AI overseer, fine, but not in this way. If say Harbinger-he could try to plant the idea that indeed the reapers are a part of some cosmic plan that is beyond Shepard's comprehension and even say that the relationship is symbiotic, in that reapers advance people and let them live until the time comes for the price to be paid. Never should it feel right to agree with the enemy, but keeping it enigmatic is not a bad thing. Things that go bump in the night. I don't think "why" always needs to be told, but if it does it must seem relevant to solving the conflict. The disagreement could have led to real conflict with Harbinger or with reapers converging on the crucible, knowing they could die. And setting off the crucible never had to mean it was some amazing destructo beam.
The thing could well have been great if it was more a real conflict and a battle of wills. I'm not saying this is THE way to end it, but just some ideas of things that might have been worked into it.
I don't think I would even want to try guessing what could be. I really believe Leviathan should have existed since Mass Effect 2 because it would have forced the narrative to consider how to defeat the reapers, which would prevent the deus ex machina we all dislike and prevent the tossing out of the general theme of "hope" that I think is the over-arching theme of the series (but have been told otherwise by BioWare).
If you want to get into specifics, as a character, the Leviathans have potential to provide a lesson through the narrative. They are the like the Protheans in that their arrogance became their undoing but, unlike the Protheans, have had billions of years to witness the error of their ways. That must be very damning to their egos. As far as character development goes, witnessing the wrath of their mistake can easily serve as a catalyst (pun intended) in making them rethink their place in the galaxy and what they could do to help.
Introduce the Leviathans a whole game and a half earlier and make them serve a true purpose. They would go from all-knowing badasses to humble servants of this cycle. The Crucible wouldn't need to exist. Instead, your war assets would probably be protecting the last of the Leviathans. You want to sacrifice someone? Sacrifice the Leviathans. (Unless, of course, they are the plan for Mass Effect 4.) Have them sacrifice themselves for the greater good of this cycle. Have them kill Harbinger and then destroy the Catalyst while you
actually defend them along with the rest of your war assets.
Or make the sacrifice Shepard or the Leviathans. Make it so that the Leviathans are reformed. That is a sacrifice I can swallow, along with being more meaningful. Although I would probably sacrifice the Leviathans every single time, turning their story into a tragedy, and it would truly be one.
I'd pay to see that.
Modifié par Mystiq6, 04 septembre 2012 - 05:17 .