- Killing and resurrecting Shepard after 2 years with Cerberus magic and money ? Really? Not even believable in the ME universe
- Railroaded into working with a group presented as nothing but terrorist in ME1. Shepard works with TIM blindly before even presented proof he's trustworty. OVerall, Shepard has brain damage.
- Collector threat is not urgent, and the scale of what they're doing can be covered in a DLC. They building a Human-Repaer - so what? They weren't even near complete after 2 years and needed much more. Implausible they would kipnapped millions of more humans without anyone noticing (relies too much on idiot plot).
- Even if they had succeeded, again, so what? What were they gonna to with that Reaper? Charge the Citadel again, this time without the Geth?
- Reapers would've arrived anyways in the galaxy and can Reap and harvest at a much more effective rate than Collector guerrilla-style kidnappings can do (what were the Collectors doing in ME1?)
- In order to support direction of weird plot, Council has amnesia. Ah yes, Reapers.
- Apparently, there's not proof of the Reapers, despite Sovereign exploding on the Citadel and having the Turians even make a weapon based off its technology. Apparently the keepers ate Sovereign even though they move like old robots. Silly.
- Overall, you learn nothing about the Reapers and how to stop them. Instead, you learn about a superweapon blueprint that's been on Mars this whole time on the first real mission of ME3.
ME2 is still way better than ME3. But let's just say I'm surprised when people bash ME3's plot without acknowledging that ME2 basically set this path in motion.
Modifié par fr33stylez, 30 août 2012 - 10:41 .





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