Modifié par xlI ReFLeX lIx, 30 août 2012 - 06:46 .
What is Mass Effect 3's biggest flaw to you?
#26
Posté 30 août 2012 - 06:46
#27
Posté 30 août 2012 - 06:46
Conniving_Eagle wrote...
Cribbian wrote...
AresKeith wrote...
KENNY4753 wrote...
Chaotic-Fusion wrote...
Deltateam Elcor wrote...
Conniving_Eagle wrote...
Thaa_solon wrote...
the plot
#28
Posté 30 août 2012 - 06:48
The developers being so full of themselves post-release.
#29
Posté 30 août 2012 - 06:51
1. The dramatic shift in story at the last 10-20 minutes
2. The complete lack of war assets showing up on earth. Really that was the most disappointing level in the game
3. The treatment of majority of the ME2 cast
I'm worn out on talking about what's wrong with the ending so I won't get into it. And I can somewhat understand that having everyone capable of dying in the SM in ME2, along with a huge cast, contributed to what happened to the ME2 squad. But really all the potential the priority earth mission had, all the talk, the hype, the journey leading to this final moment...the most important part of the trilogy and it ended up being very bland.
So I guess if I had to choose I'd say priority earth.
#30
Posté 30 août 2012 - 06:52
#31
Guest_Puddi III_*
Posté 30 août 2012 - 06:53
Guest_Puddi III_*
The useless journal.
#32
Posté 30 août 2012 - 06:54
#33
Posté 30 août 2012 - 06:56
xlI ReFLeX lIx wrote...
Conniving_Eagle wrote...
Cribbian wrote...
AresKeith wrote...
KENNY4753 wrote...
Chaotic-Fusion wrote...
Deltateam Elcor wrote...
Conniving_Eagle wrote...
Thaa_solon wrote...
the plot
#34
Posté 30 août 2012 - 06:58
HiddenInWar wrote...
It was kind of short.
This, the missions were great, but the game a little on the short side. Could just be my perception it.
#35
Posté 30 août 2012 - 06:58
#36
Posté 30 août 2012 - 07:01
RiouHotaru wrote...
HiddenInWar wrote...
It was kind of short.
This, the missions were great, but the game a little on the short side. Could just be my perception it.
Probably coz we only got half the game on the disc.
#37
Posté 30 août 2012 - 07:02
#38
Posté 30 août 2012 - 07:10
Jade8aby88 wrote...
xlI ReFLeX lIx wrote...
Conniving_Eagle wrote...
Cribbian wrote...
AresKeith wrote...
KENNY4753 wrote...
Chaotic-Fusion wrote...
Deltateam Elcor wrote...
Conniving_Eagle wrote...
Thaa_solon wrote...
the plot
#39
Posté 30 août 2012 - 07:21
2. The ridiculous plethora of lies
3. Story wise, it's clear to me that From Ashes was a part of the main game in the beginning. The overall arc of ME1-ME3 is NOT complete without it. Stripping it out to make it day one DLC was a kick in the face to all fans, whether they feel that way or not.
4. Being forced to participate in activities outside the single player game in order to have the best experience in-game. 100% BS. Yes, that is alleviated for the most part of the extended ending DLC, but it shouldn't have been this way to begin with. The Multiplayer aspect of the game should have been the day one DLC for people who give a frak about it. I do not.
5. Priority:Earth is rancid. The endings, and the options involved, are all ludicrous. It made me feel like every single second I spent playing the series was wasted. Not to mention that the Destroy ending, which for me is the most preferential option, makes all the time my Shep spent helping EDI and the Geth a complete waste as well. Dear Writers: making the time your customer spends playing your game seem moot is NOT the way to build rapport with them. It's mind-boggling that anyone should have to point that out.
6. I feel no desire, and as far as I can tell Bioware has given less than zero incentive, to buy Leviathan or any other single-player DLC. I bought everything there was for ME1 and 2.
Modifié par MapleJar, 30 août 2012 - 07:49 .
#40
Posté 30 août 2012 - 07:42
Here we go...
Choices you made in the previous games: you have the feeling that something has been taken away from you (rachni queen, cerberus etc...)
Harbinger: still trying to figure out why they almost got rid of him
Priority earth: i guess it's ok, not great, just ok... but the total lack of war assets, me2 squad mates involvement etc... is a huge disappointment
Endings: with EC we had a sort of improvement, but still i have the feeling they could have handled the entire situation in a much better way
From ashes: should have been included in the game, not sold as dlc
Exploration: kind of annoying after a while, i don't hate it but could have been way better
Fetch quest: hate them
War assets: the idea is ok, but needs more development
Modifié par skiadopsendow, 30 août 2012 - 07:45 .
#41
Posté 30 août 2012 - 07:49
Apart from that, I'm okay with everything else.
#42
Posté 30 août 2012 - 07:51
#43
Posté 30 août 2012 - 07:59
I also didn't like having only one renegade interupt on Udina. It needed 4 or 5...... or 10 or 11.
#44
Posté 30 août 2012 - 08:02
Linear levels without any things to discover
Fetch quests -> the new low point in history of side quests.
#45
Posté 30 août 2012 - 08:04
2. Priority: Earth
#46
Posté 30 août 2012 - 08:07
Jassu1979 wrote...
The Catalyst and its "solution": that ruined both the Reapers and the whole series for me.
This... a.k.a. the whole ending.
#47
Posté 30 août 2012 - 08:08
#48
Posté 30 août 2012 - 08:10
#49
Posté 30 août 2012 - 08:10
No side quests (eavesdropping on people, scanning a system, and getting a number is not a side quest).
No exploration
Autodialog
Fewer dialog options
Choices that didn't have any effect
Ignoring choices from previous games
Multiplayer
Tali's face
Lack of character interaction with the ME2 characters
A plot that rapidly breaks down in coherence
A complete flustercuck of an ending
#50
Posté 30 août 2012 - 08:12
Modifié par wright1978, 30 août 2012 - 08:13 .





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