Realmzmaster wrote...
Why should mages be frail? What prevents a mage from being as fit as a warrior?
I'm pretty sure he meant Frail
in relation to the signficantly unfrail nature of other classes, like Warriors, who thrive on the front lines of the battlefield going toe to toe . But to answer your question, They should be physically weaker because they don't work out 16 hours a day like warriors. They don't rely on their muscles and reflexes to kill opponents. They don't carry heavy shields and swing massive steel blades and chop people's heads off for a living. Instead, they wear robes. They use their staves as walking sticks, and destroy people with magical energy they channel from another plane of existance.
D & D allowed fighters to dual class as a mage or vice versa.
Yeah, those would be fighter-mages., or "spellswords". On the balance scale, Fighter-mages are not as frail as pure mages, and not as physically imposing and invunrerable as pure fighters of the same level, (dual-class fighter-mages can't cast spells while wearing armor) they're something in between.
The gamer should have the ability to level the mage as the gamer sees fit.
Totally agreed, but were we discussing leveling?
If the gamer wants to pump up stength and constitution to wear plate armor and still cast spells with the mage why should that be limited?
Because Bioware said so. That's why. In DA2, you can indeed take your mage and pump your strength and Constitution in order to wear Heavy armor, but then you'd suck ass as a mage. And to add insult to injury, you wouldn't even receive the offense benefits that a warrior with equal strength gets.
DA:O had a rather decent solution to that. It allowed Mages to become Arcane Warriors, but even then, you still didn't pump STR and CON. Instead, your Magic score allowed you to equip heavy Armor and weapons. I'm a big fan of this type of system, even if it doesn't make logical sense, and really wish they'd bring it back. It made mages so damn fun to play. And it was precisely the type of Flexibility that people here have been asking for.
Modifié par Yrkoon, 03 septembre 2012 - 01:46 .