I think this needs to be discussed - While the vaults flaky...
#1
Posté 31 août 2012 - 03:46
So what do you think?
TR
#2
Posté 31 août 2012 - 04:22
#3
Posté 31 août 2012 - 06:34
#4
Posté 31 août 2012 - 09:41
Modifié par Squatting Monk, 31 août 2012 - 09:42 .
#5
Posté 31 août 2012 - 09:54
#6
Posté 31 août 2012 - 11:46
#7
Posté 01 septembre 2012 - 04:26
For what I do, a combination of Projects here or MediaFire/DropBox shares covers it. If I want it to get more attention, a YouTube video never hurts. As _Six pointed out, there are some big drawbacks to Projects here. Still, I like that it's on the same site and it's reasonably easy to get set up if you want to.Tarot Redhand wrote...
While the vault is flakey there is the question of where to put submissions. While I have been using dropbox, it doesn't feel ideal. The point is where can we get maximum exposure for our work?
Nexus is an interesting alternative but after going through a sampling of the downloads there I'm getting the feeling that some uploaders are pretending that the Nexus is just like "another" Vault, which it is definitely not. People uploading content without understanding the Nexus's extremely strict rules on giving credit, plagiarism & copyright infringement should not be surprised if their content comes under a Moderator's fine-tooth-comb review and, if it doesn't pass, is deleted and them unceremoniously banned. Banning at Nexus is a common occurrence and business, nothing personal. I think it is a great place to have files hosted if you can meet the high bar, though. But I wouldn't recommend it as an alternative for everyone.
There are some less-strict but less-trafficked places with dedicated NWN download sections: SpellHold Studios, Strategy Informer, GameFront, ModDB and Curse are some that I'm aware of. ModDB and GameFront appear to be in it for the long haul as far as supporting modders, so those might be something to look at.
IMO, nothing out there right now is going to give you the same kind of exposure that a single upload to the Vault (when it's being updated daily) would. Getting the word out with YouTube videos, Twitter, Reddit, etc., can help though.
#8
Posté 01 septembre 2012 - 07:29
TR
#9
Posté 01 septembre 2012 - 07:53
#10
Posté 01 septembre 2012 - 08:01
But the main thing I think would be useful is that file entries can have articles attached to them, which automatically show up on the front page under the File News tab. News on such a contest would probably work well with that system.
#11
Posté 01 septembre 2012 - 10:36
TR
#12
Posté 02 septembre 2012 - 12:54
Hmm from what I read and can see these restrictions seems fine to me. I understand someone would want to restrict his content and some folks are doing it on vault already - the difference is that vault never preserved these people's rights - you maybe remember the issue with diademus now baba_yaga and his content.OldTimeRadio wrote...
Nexus is an interesting alternative but after going through a sampling of the downloads there I'm getting the feeling that some uploaders are pretending that the Nexus is just like "another" Vault, which it is definitely not. People uploading content without understanding the Nexus's extremely strict rules on giving credit, plagiarism & copyright infringement should not be surprised if their content comes under a Moderator's fine-tooth-comb review and, if it doesn't pass, is deleted and them unceremoniously banned. Banning at Nexus is a common occurrence and business, nothing personal.
The restrictions are visible to anyone, arent they? This makes things easier, or legalized if you want, for projects like CEP which were in past accused of taking content without permissions. Now the situation is that most CC creators are gone from NWN community so asking isnt even possible - not to mention that vault emailing system doesnt work for almost year now.
Shame, that NWN nexus seems dead, some peoples are uploading the content here but it seems there is noone that would downloaded it (other than peoples from these forums). But that might be because less and less peoples have interest in this anymore...
Modifié par ShaDoOoW, 02 septembre 2012 - 12:57 .
#13
Posté 02 septembre 2012 - 05:36
#14
Posté 02 septembre 2012 - 05:58
This does create a problem, since what you end up with is a far larger proportion of banned members than accepted members, who have strong sour grapes against the Nexus, and contribute to a negative reputation. It's hard to know which is worse: having such people on the outside or on the inside.
#15
Posté 02 septembre 2012 - 06:55
1. Nexus: 895 downloads, 32 votes, 67 comments, 10078 views
Vault: 276 downloads, 3 votes, 7 comments, unknown views (not tracked on Vault)
2. Nexus: 500 downloads, 15 votes, 27 comments, 6357 views
Vault: 167 downloads, 4 votes, 4 comments, unknown views
3. Nexus: 104 downloads, 4 votes, 2 comments, 1228 views
Vault: 75 downloads, 0 votes, 0 comments, unknown views
Naturally, I'll continue to upload my new material to both places, as long as they exist.
#16
Posté 02 septembre 2012 - 10:11
TR
#17
Posté 02 septembre 2012 - 10:39
Okay. According to the action logs, #1 was uploaded 2012-03-18, #2 was 2012-03-09, and #3 was 2012-03-10.
As an example of what I think is the high end of downloads, I think the most popular module on the Nexus is Slowdivefan's Icewind Dale NWN2 remake, which has 2159 unique downloads of each of its files (meaning those are different computers downloading it, discarding any duplicate from the same IP), and that was also uploaded right at the Nexus' opening, 2012-03-09.
#18
Posté 02 septembre 2012 - 11:46
By now we all should have accepted that nwn is a small game in numbers and a niche;)
I´m very interested in modding in general and i always lurk in other forums and modsites too and you quickly realize that it´s not always the quality that produces high numbers. Some people just retexture a nightgown mesh into a pink mess but their download numbers reach around 10.000.... numbers are just not related when it comes down to the art of modding.
p.s. I´m sure we can blame bioware or EA for taking down the master server and the old forums that the numbers have decreased so much. YES it´s true!!! ... and NO we cannot:D (change anything about it in my believe)
Modifié par NWN_baba yaga, 02 septembre 2012 - 12:11 .
#19
Posté 02 septembre 2012 - 12:33
I agree it's a shame not more people download NWN1/2 stuff (I just started playing NWN1 modules again). But I have to disagree with the no one downloading from the Nexus statement. I put up a module (NWN2) on the Nexus I'd released on that Vault in 2010. By the time I put it on the Nexus in March 2012 it had roughly nine thousand downloads at the Vault. The module on the Nexus has a thousand downloads, and my module on the Vault is now at almost ten thousand. So from my experience, I'm getting roughly as many downloads at each source. If anything, I view the Nexus as providing choice for downloaders, and "backup" for times like now when the Vault is unresponsive. In NWN2, the larger file sizes mean the lack of the 25 meg ftp and approval system of the Vault are a godsend.ShaDoOoW wrote...
Hmm from what I read and can see these restrictions seems fine to me. I understand someone would want to restrict his content and some folks are doing it on vault already - the difference is that vault never preserved these people's rights - you maybe remember the issue with diademus now baba_yaga and his content.OldTimeRadio wrote...
Nexus is an interesting alternative but after going through a sampling of the downloads there I'm getting the feeling that some uploaders are pretending that the Nexus is just like "another" Vault, which it is definitely not. People uploading content without understanding the Nexus's extremely strict rules on giving credit, plagiarism & copyright infringement should not be surprised if their content comes under a Moderator's fine-tooth-comb review and, if it doesn't pass, is deleted and them unceremoniously banned. Banning at Nexus is a common occurrence and business, nothing personal.
The restrictions are visible to anyone, arent they? This makes things easier, or legalized if you want, for projects like CEP which were in past accused of taking content without permissions. Now the situation is that most CC creators are gone from NWN community so asking isnt even possible - not to mention that vault emailing system doesnt work for almost year now.
Shame, that NWN nexus seems dead, some peoples are uploading the content here but it seems there is noone that would downloaded it (other than peoples from these forums). But that might be because less and less peoples have interest in this anymore...
Modifié par kamal_, 02 septembre 2012 - 12:35 .
#20
Posté 02 septembre 2012 - 12:40
Curse has zero entries for NWN. Spellhold Studios latest NWN1 news is 2008. For options, it seems those are in a status of never begun, and effectively abandoned.OldTimeRadio wrote...
Here you go:
Curse
GameFront
ModDB
Nexus
SpellHold Studios
Strategy Informer
#21
Posté 02 septembre 2012 - 12:49
You can message the owner of the Nexus via these forums to get your account fixed. social.bioware.com/34287/ He directly fixed issues for a number of NWN2 people.Master Jax wrote...
I disagree with the nexus thing. The layout looks cheap and it is slow. I've also had lots of trouble trying to make an account. To this day, the thing hasn't been fixed, even after reporting and sending mails to the appropriate individuals. Of course, this is merely personal opinion and situation.
There was a long thread on the NWN2 forums about the Nexus here during the Vault's previous silence. The owner of the Nexus worked with the NWN2 community to do things like establish what types of content tags would be best.
social.bioware.com/forum/1/topic/172/index/9196246/1
There was a post on the NWN1 forums at the time about the Nexus as well, but it didn't draw responses. social.bioware.com/forum/1/topic/191/index/9638982
#22
Posté 02 septembre 2012 - 02:22
Personally, I think that a hosting site like the Vault or the Nexus is a bad idea. After looking over the Nexus' TOS more thoroughly I can safely say **** that. That looks like the same BS that nearly broke the Community in the first place. We're a small group - we've got to learn to leave this BS behind us and work together and more importantly to SHARE. If you don't want people breaking your stuff up and putting it in their own compilations then don't post it, don't talk about it here, and save us all a headache. Bottom line is that those of us who are left really don't need or want this BS. Furthermore, most users here are quite capable of duplicating anything they see not to mention improving upon it.
Frankly what wrong with using something like skydrive (25 gig) or dropbox to share files? You can set them to public on skydrive, post a link and anyone that wants to can download the stuff. Plus you also avoid all the trolling and other crap if someone gets ticked at you and decides to purposely run down your project - as what happened with the Community Patch.
The best practice would probably be to get a sticky thread here for project alerts then have authors post link from that. Failing that (cause it hard to get anything stickied here), I'd be more than glad to start a google site that serves as a link database for anyone that's interested.
#23
Posté 02 septembre 2012 - 02:42
#24
Posté 02 septembre 2012 - 02:43
Well my observation is based on very short time frame since im quite new to nexus, the need to register just to download kept me away for a while.kamal_ wrote...
I agree it's a shame not more people download NWN1/2 stuff (I just started playing NWN1 modules again). But I have to disagree with the no one downloading from the Nexus statement. I put up a module (NWN2) on the Nexus I'd released on that Vault in 2010. By the time I put it on the Nexus in March 2012 it had roughly nine thousand downloads at the Vault. The module on the Nexus has a thousand downloads, and my module on the Vault is now at almost ten thousand. So from my experience, I'm getting roughly as many downloads at each source. If anything, I view the Nexus as providing choice for downloaders, and "backup" for times like now when the Vault is unresponsive. In NWN2, the larger file sizes mean the lack of the 25 meg ftp and approval system of the Vault are a godsend.
EDIT: Projects would be great place where to drop files, however is very disappointing that Bioware doesnt improved this feature over years and people's suggestions.
Only 10 files per project is very limited, it is nice that I can upload almost 20GB of content but I would have to zip multiple entries together to avoid the 10items limit. Album feature inside project has never worked for me - was reporting this already, no dev cares. The files extension are also very limited, why isnt there 7zip?
Unability to use html in project description, new lines in files description, comments ordered from oldest so you often miss new comments as that requires you to browse to all "pages", unability to re-upload file on the same spot keeping that file DL count, very limited forum functionality (what annoys me that after deletion the posts arent re-sorted and the message that I deleted the message appears instead).
Modifié par ShaDoOoW, 02 septembre 2012 - 02:56 .
#25
Posté 02 septembre 2012 - 03:04
I've hosted things via Dropbox before. The problem I ran into was that I went over their bandwith cap very quickly (I went over only via the downloads of beta testers of my mod) and they shut down downloads for a month. Now this was my NWN2 mod, and was quite large, so it may not be such a problem for NWN1 mods or CC for either game due to smaller file sizes. Skydrive I do not know what kind of bandwith caps they have, if any.Pstemarie wrote...
Frankly what wrong with using something like skydrive (25 gig) or dropbox to share files? You can set them to public on skydrive, post a link and anyone that wants to can download the stuff. Plus you also avoid all the trolling and other crap if someone gets ticked at you and decides to purposely run down your project - as what happened with the Community Patch.
I agree with ShaDoOoW that the Bioware projects page are just terrible for many reasons.





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