Bioware were the ones who wrote ME3's ending, not EA. Bioware were the ones who messed up.Spartas Husky wrote...
... not really true for op... but two words
EA. All the explanation is in those two words/letters
Bioware don't make great games anymore
#126
Posté 02 septembre 2012 - 10:40
#127
Posté 02 septembre 2012 - 10:56
Modifié par Yakko77, 02 septembre 2012 - 10:59 .
#128
Posté 02 septembre 2012 - 11:04
You can only do so much when you have to meet an impossible deadline...Candidate 88766 wrote...
Bioware were the ones who wrote ME3's ending, not EA. Bioware were the ones who messed up.Spartas Husky wrote...
... not really true for op... but two words
EA. All the explanation is in those two words/letters
#129
Posté 02 septembre 2012 - 11:39
EA turned Mass Effect into a broadly accessible, but bland product and it didn't really show until ME3.
Same with Dragon Age, DA:O and Awakening are miles apart from DA2
#130
Posté 02 septembre 2012 - 11:53
#131
Posté 02 septembre 2012 - 12:10
Their deadline was significantly extended.Snypy wrote...
You can only do so much when you have to meet an impossible deadline...Candidate 88766 wrote...
Bioware were the ones who wrote ME3's ending, not EA. Bioware were the ones who messed up.Spartas Husky wrote...
... not really true for op... but two words
EA. All the explanation is in those two words/letters
After BF3 failed to be the CoD-killer EA and DICE had hyped it up to be, EA needed ME3 to be as good as it could be. While I imagine multiplayer will have been pushed by EA a bit (although I imagine Bioware would've moved into MP eventually anyway), they would've given Bioware longer to develop the game if they asked for it.
Besides, the ending of the trilogy should've be planned as far back as ME1. Messing up the ending because they ran out of time is a terrible excuse.
Modifié par Candidate 88766, 02 septembre 2012 - 12:12 .
#132
Posté 02 septembre 2012 - 12:30
I don't know who they are but some people do pay for Spectre Packs.Rudy Lis wrote...
Josh123914 wrote...
they can make their money off people buying spectre packs
Wait, they charge people for something in multiplayer?
It would explain the frequent and FREE new characters we get, and considering the multiplayer DLC is basically putting more options on a lottery card then somehow EA's bound to be making a profit off of it.
#133
Posté 02 septembre 2012 - 12:57
What do you mean that the deadline was significantly extended?Candidate 88766 wrote...
Their deadline was significantly extended.Snypy wrote...
You can only do so much when you have to meet an impossible deadline...Candidate 88766 wrote...
Bioware were the ones who wrote ME3's ending, not EA. Bioware were the ones who messed up.Spartas Husky wrote...
... not really true for op... but two words
EA. All the explanation is in those two words/letters
After BF3 failed to be the CoD-killer EA and DICE had hyped it up to be, EA needed ME3 to be as good as it could be. While I imagine multiplayer will have been pushed by EA a bit (although I imagine Bioware would've moved into MP eventually anyway), they would've given Bioware longer to develop the game if they asked for it.
Besides, the ending of the trilogy should've be planned as far back as ME1. Messing up the ending because they ran out of time is a terrible excuse.
Mass Effect 3 was released two years and five weeks after ME2. During its development, BioWare was still working on additional content for ME2. The game was originally created for three platforms. It also has multiplayer, and Kinetic support. What BioWare managed to pulled off in such a limited time is quite amazing.
You can be certain that BioWare would've loved to spend three years developing the game. It's the publisher -- EA -- who decides deadlines, though. It's true, however, that the ending should've been planned way ahead. I, for one, think that ME3 would've been quite different if the developer had one more year.
(Edit: I should add that I was also dissatisfied with the original ending. The EC made it significantly better.)
Modifié par Snypy, 02 septembre 2012 - 01:27 .
#134
Posté 02 septembre 2012 - 01:56
Josh123914 wrote...
I don't know who they are but some people do pay for Spectre Packs.
Ain't that easy? they, who created game, who release "free" packs and who make some people pay for something.
Snypy wrote...
(Edit: I should add that I was also dissatisfied with the original ending. The EC made it significantly better.)
Seeing such words make me feel I was right about original ending which were made bad on purpose, to draw attention from other fails of ME3.
Modifié par Rudy Lis, 02 septembre 2012 - 01:57 .
#135
Posté 02 septembre 2012 - 02:16
#136
Posté 02 septembre 2012 - 03:00
#137
Posté 02 septembre 2012 - 03:14
.
Also, ME2 is the best game this generation.
#138
Guest_Snake91_*
Posté 02 septembre 2012 - 03:17
Guest_Snake91_*
SNascimento wrote...
ME3 is a superb game, it has its share of flaws, but saying it's not great is wrong.
.
Also, ME2 is the best game this generation.
Actually they are both the best
#139
Posté 02 septembre 2012 - 04:07
SNascimento wrote...
ME3 is a superb game, it has its share of flaws, but saying it's not great is wrong.
.
Also, ME2 is the best game this generation.
I disagree.
#140
Posté 02 septembre 2012 - 04:08
SNascimento wrote...
ME3 is a superb game, it has its share of flaws, but saying it's not great is wrong.
.
Also, ME2 is the best game this generation.
Fanatism much?
#141
Posté 02 septembre 2012 - 05:15
Snypy wrote...
What do you mean that the deadline was significantly extended?Candidate 88766 wrote...
Their deadline was significantly extended.Snypy wrote...
You can only do so much when you have to meet an impossible deadline...Candidate 88766 wrote...
Bioware were the ones who wrote ME3's ending, not EA. Bioware were the ones who messed up.Spartas Husky wrote...
... not really true for op... but two words
EA. All the explanation is in those two words/letters
After BF3 failed to be the CoD-killer EA and DICE had hyped it up to be, EA needed ME3 to be as good as it could be. While I imagine multiplayer will have been pushed by EA a bit (although I imagine Bioware would've moved into MP eventually anyway), they would've given Bioware longer to develop the game if they asked for it.
Besides, the ending of the trilogy should've be planned as far back as ME1. Messing up the ending because they ran out of time is a terrible excuse.
Mass Effect 3 was released two years and five weeks after ME2. During its development, BioWare was still working on additional content for ME2. The game was originally created for three platforms. It also has multiplayer, and Kinetic support. What BioWare managed to pulled off in such a limited time is quite amazing.
You can be certain that BioWare would've loved to spend three years developing the game. It's the publisher -- EA -- who decides deadlines, though. It's true, however, that the ending should've been planned way ahead. I, for one, think that ME3 would've been quite different if the developer had one more year.
(Edit: I should add that I was also dissatisfied with the original ending. The EC made it significantly better.)
You're right, except that Patrick Weekes, in a rage filled post, said it was pretty much Mac and Casey that did the ending with no input from the other writers.
I'm not downplaying EA, but this seems to be mostly the fault of Walters and Hudson, specifically Hudson who, according to Weekes, thought the ending was smart and that people would understand it.
#142
Posté 02 septembre 2012 - 05:59
Candidate 88766 wrote...
Bioware were the ones who wrote ME3's ending, not EA. Bioware were the ones who messed up.Spartas Husky wrote...
... not really true for op... but two words
EA. All the explanation is in those two words/letters
Fact that you say that means you dont understand EA's development cycle and corporate practices. They dont leave studios alone. You can dig alot of stuff up with minor effort and realize if the brand EA is involved it probably means a bad thing for any game that takes more than a year and a half to make.
A simple formula you can come up by simply adding up things. Look up Halo, Mass effect 1, Crysis etc. Any game that has story, any game that has character development, coherent narrative does not take less than 2 years to make. It is incredibly hard, and expensive to make, so is seldom seen, but there are obvious exceptions. Fallout for example, where talent, good marketing and resources in mass are worth the eventual sales.
EA works around a 2 year development cycle to bring in the most profit. They aren't a videogame company, they are a company in to make money. Now do not mistake my words, a companies number one rule is to make profit, but is the effort the heads of a company that they put in making quality narratives that makes the difference.
How long did Halo 1 took to make? Halo 3 to reach?, How long crysis 1 and 2? Even if the engine is the exact same, a game in two years requires a very talented team putting alot of hours and alot of resources. Something like call of duty can be reprinted and published in record time because the engine, graphics and story are not change in any major way.
So anyways, point is, if EA is associated with a company you have to research how that company was acquired. Did they so willingly? how was their past 3-4 quarterly earnings. How was their previous games sales. ANy problems in management? Are the original founders or developers still onboard? Any weird rumors you can follow up on?
Would most people do this, of course not. But all of those can tell you whether the game studio was absorbed because it was desperate to survive, because the new management just wanted more money and joined EA for even bigger payout, or did they do so under balanced circumstances?. Nobody can tell you this but your own search.
How long does it take to make Elder Scrolls games? How long it took to make Fallout? What is the companies reputation and business practices?.
Modifié par Spartas Husky, 02 septembre 2012 - 06:01 .
#143
Posté 02 septembre 2012 - 07:43
Bethesda? Except for that dumb No Mutants Allowed site, pretty damn good.How long does it take to make Elder Scrolls games? How long it took to make Fallout? What is the companies reputation and business practices?.
#144
Posté 02 septembre 2012 - 08:37
Don't believe me? Try playing through Game of Thrones RPG or Risen 2 (sad about that one) or Rogue Warrior and come back and tell me that DA2 was the worst game of this generation.
Bioware with all its warts and pimples is still heads above the general game developers.
The backlash comes from the fact that since we have placed Bioware on such a high pedestal that everything they now do is a setback.
It also comes from the fact that they keep changing up their direction. They do a damn decent job in switching back and forth between what they want to do but you can't deny that they do a great job on what they aim for.
#145
Posté 02 septembre 2012 - 08:40
What ticks me off and many other players. You make me pay for it, at least just say something on your progress instead of keeping quiet like mutes and release MORE DLCs which some require us to pay to fund you making MORE paid DLCs.
#146
Posté 02 septembre 2012 - 09:28
You're correct. Although the authenticity of the post has been disputed, it's the only logical explanation why the ending was so bad.NKKKK wrote...
You're right, except that Patrick Weekes, in a rage filled post, said it was pretty much Mac and Casey that did the ending with no input from the other writers.
I'm not downplaying EA, but this seems to be mostly the fault of Walters and Hudson, specifically Hudson who, according to Weekes, thought the ending was smart and that people would understand it.
#147
Posté 02 septembre 2012 - 09:40
#148
Posté 02 septembre 2012 - 09:43
Who am I kidding? Make 400+ threads about this.
#149
Posté 02 septembre 2012 - 09:48
We're actually doing bioware a favor. or favors.
Work harder Bioware. and produce results.
Modifié par Sagiboi, 02 septembre 2012 - 09:50 .
#150
Posté 02 septembre 2012 - 10:03
Sagiboi wrote...
Nothing better than threads like this to motivate Bioware to do a better job to clear their name.
We're actually doing bioware a favor. or favors.
Work harder Bioware. and produce results.
Yeah what this dude said




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