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What would your ideal MP character be and what powers would it have. (OP acceptable)


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#1
XremixmanX

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Well one of my characters would have to be a Swarmer Overlord: Ariel bombardment,shadowstrike,and energy drain.

MY second (in all seriousness) Ardat Yakshi: Dominate,biotic sphere,and slam



And seeings how every one of my posts must have an animation
Posted Image

Modifié par XremixmanX, 31 août 2012 - 08:48 .


#2
Biotic_Warlock

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Turian Councillor: Airquote (All reapers within 100m die instantly), Ajourning the meeting (teleports every character to an area on the map and prevents them moving outside of 200m radius. After the duration every character randomly teleports to a random posision on the map every 5 seconds for 20 seconds).

#3
GhostShadow115

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Quarian Adept:
Shockwave.
Cluster Grenade.
Warp or Reave.

#4
Guest_Air Quotes_*

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Biotic_Warlock wrote...

Turian Councillor: Airquote (All reapers within 100m die instantly), Ajourning the meeting (teleports every character to an area on the map and prevents them moving outside of 200m radius. After the duration every character randomly teleports to a random posision on the map every 5 seconds for 20 seconds).


Well that is MY character. B)

#5
DullahansXMark

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Krogan Vanguard (another one):
Biotic Charge
Bloodlust
Annihilation Field

Seems legit, right?

#6
Taddl

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Biotic_Warlock wrote...

Turian Councillor: Airquote (All reapers within 100m die instantly), Ajourning the meeting (teleports every character to an area on the map and prevents them moving outside of 200m radius. After the duration every character randomly teleports to a random posision on the map every 5 seconds for 20 seconds).


I really like the idea. +1

But needs one more power.

#7
Soja57

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Salarian Dalatrass
Genophage Cure Sabotage - Prevents all allied Krogans from being revived from medi-gel and after a wave
Unauthorized Landing - Traps everyone in the shuttle throughout the match, and the shuttle remains hovering at the LZ for the entire match

Urdnot Wrex
Krogan Airdrop - Overrides Unauthorized Landing, allowing Wrex to exit the shuttle

Mordin Solus
Genophage Cure - Overrides Genophage Cure Sabotage, allowing Krogans to be revived

Modifié par Soja57, 31 août 2012 - 08:59 .


#8
Biotic_Warlock

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Taddl wrote...

Biotic_Warlock wrote...

Turian Councillor: Airquote (All reapers within 100m die instantly), Ajourning the meeting (teleports every character to an area on the map and prevents them moving outside of 200m radius. After the duration every character randomly teleports to a random posision on the map every 5 seconds for 20 seconds).


I really like the idea. +1

But needs one more power.


Power 3: You humans are all racist: All humanoids on the field are knocked unconcious for 10 seconds and if they have no shields they detonate and isntantly die (friendly fire possible).

#9
Alex_Dur4and

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Asari Infiltrator
Tactical Cloak
Stasis
Dominate

#10
Pedactor

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It's quite simple:

Take a Kroguard

Remove Carnage

Replace it Reave.

Remove the cap on explosions with Biotic Charge

Fix Rage. Fix Vanguard Glitch. Give it 21 more talent points.

Ideal class.

#11
Kirrahe Airlines CEO

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Asari Sentinel

Dominate
Sabotage
Lift Grenades or Reave

#12
LadyAlekto

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Human Infiltrator
Inferno grenades
Cryo Blast

Geth soldier
Defense Matrix
Arc grenade
Huntermode

#13
XremixmanX

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Biotic_Warlock wrote...

Taddl wrote...

Biotic_Warlock wrote...

Turian Councillor: Airquote (All reapers within 100m die instantly), Ajourning the meeting (teleports every character to an area on the map and prevents them moving outside of 200m radius. After the duration every character randomly teleports to a random posision on the map every 5 seconds for 20 seconds).


I really like the idea. +1

But needs one more power.


Power 3: You humans are all racist: All humanoids on the field are knocked unconcious for 10 seconds and if they have no shields they detonate and isntantly die (friendly fire possible).

Madness is your best friend Biotic. Pure madness.


I like madness :P



#14
Impactmoon

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Voltorb:

Extra Shields: Over 100,000 Shields
Self Destruct: Take yourself out for the round but deal 100,000,000 damage over 10 m
Only 2 skills

#15
Biotic_Warlock

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Impactmoon wrote...

Voltorb:

Extra Shields: Over 100,000 Shields
Self Destruct: Take yourself out for the round but deal 100,000,000 damage over 10 m
Only 2 skills


On Gold before the shield-gate nerf that would still be pretty UP at times. :lol::lol::lol:

#16
ETDM

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Geth Engineer MkII

Overload
Incinerate

Nothing special right?

Overclock: When activated, all powers wolud have zero cooldown for 15s and 30% more damage, after that the caster would be left with 1hp...
The other penalty would be the overclock having a really long CD.

Not really hard to implement or balance...

#17
Ziegrif

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Krogan Blood Shaman.

Biotic syphon. Diminish your own health to reinforce your barriers and melee attack.

Consume. Every dead enemies blood syphons unto your barriers and body fueling the Krogans rage Biotic enemies will have possible implants / biotic energy siphoned unto your barriers reinforcing your melee attack power. Opponent shield power will be siphoned unto your weapons to create an overcharged boost to it's damage. Only requires you to be part of the kill to activate.
Max charge something along 10 enemies siphoned. Too lazy to make up details.

Well... Barrier or Fortification for third.

#18
Soja57

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Impactmoon wrote...

Voltorb:

Extra Shields: Over 100,000 Shields
Self Destruct: Take yourself out for the round but deal 100,000,000 damage over 10 m
Only 2 skills


So much win.

#19
Mac100

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Human solider
Devastator mode
Tactical scan
Tech armour.

I'd be happy then

#20
CapShep

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Krogan Engineer
Homing grenade
Varren (think me2 back on tuchunka)
Overload

#21
DullahansXMark

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Pedactor wrote...

Remove Carnage

Replace it Reave.


You mean, replace it with...

B)

WREAV

YEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAHHHHH!!!

#22
TYMONEY

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Paladin Vanguard:
Snap Freeze
Biotic Charge
Arc Grenades

Modifié par TYMONEY, 31 août 2012 - 09:30 .


#23
N7Kopper

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Marauder Shields:
Hold the Line: Player and character time travel back to the game's release date and enter matchmaking. Any players encountered automatically and mysteriously get the Extended Cut well before time. (This can be abused to prevent real-life tragedies that occurred in the timeframe)
Hopes of a Galaxy: Emits a warcry that revives any nearby allies as well as increasing their total Galactic Readiness by 15%.
Dominate: Through a combination of eloquent speeches (in Husk-language) and mental suggestion, recruits organic - read, Cerberus indoctrinees and Reaper troops - to his cause.

Modifié par N7Kopper, 31 août 2012 - 09:32 .


#24
CapShep

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Krogan Engineer
Homing grenade
Varren (think me2 back on tuchunka)
Overload

#25
CNevarezN

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Inferno Infiltrator:
Cloak
Inferno Grenades
Carnage