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Using the console or save editor to get all weapons/armors?


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#1
RobertM525

RobertM525
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Doing a new ME2 runthrough and since I'm focusing on the story, I'd just as soon not go through unlocking everything for the 5th time. I've got the console enabled, but I don't see any command to give yourself all the weapons and armor pieces. Anyone know one?

Alternatively, I don't see how to use my save editor to edit my loadout like I've done in ME3.

#2
RobertM525

RobertM525
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I suppose I should clarify on one point. It seems like "Raw: Player: Weapons" in ME2 affects what weapons you have equipped, whereas in ME3 it affects what weapons you've unlocked. So unlocking weapons in ME3 is as easy as using the Add command in the "Weapon Collection Editor." It doesn't appear to work this way in ME2.

#3
RobertM525

RobertM525
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Update: so this command will give all research/weapons...

setintbyname Tec_AutoPistol 5 | setintbyname Tec_AutoPistolR1 1 | setintbyname Tec_AutoPistolR2 1 | setintbyname Tec_AssaultRifle 5 | setintbyname Tec_AssaultRifleR1 1 | setintbyname Tec_AssaultRifleR2 1 | setintbyname Tec_BioticUpgrade 5 | setintbyname Tec_BioticR1 1 | setintbyname Tec_BioticR2 1 | setintbyname Tec_FaceLift 1 | setintbyname Tec_GruntUpgrade 2 | setintbyname Tec_GruntShotgun 2 | setintbyname Tec_HeavyAmmo 5 | setintbyname Tec_HeavyPistol 5 | setintbyname Tec_HeavyPistolR1 1 | setintbyname Tec_HeavyPistolR2 1 | setintbyname Tec_JackUpgrade 1 | setintbyname Tec_LegionSniper 2 | setintbyname Tec_LegionUpgrade 2 | setintbyname Tec_MediGel 5 | setintbyname Tec_MediGelR1 1 | setintbyname Tec_MediGelR2 1 | setintbyname Tec_MiniGameDecrypt 1 | setintbyname Tec_MiniGameHack 1 | setintbyname Tec_MordinUpgrade 1 | setintbyname Tec_ShepardHealth 5 | setintbyname Tec_ShepardR1 1 | setintbyname Tec_ShepardR2 1 | setintbyname Tec_Shield 5 | setintbyname Tec_ShieldR1 1 | setintbyname Tec_ShieldR2 1 | setintbyname Tec_ShipArmor 1 | setintbyname Tec_ShipFuel 1 | setintbyname Tec_ShipGun 1 | setintbyname Tec_ShipProbes 1 | setintbyname Tec_ShipScanner 1 | setintbyname Tec_ShipShield 1 | setintbyname Tec_Shotgun 5 | setintbyname Tec_ShotgunR1 1 | setintbyname Tec_ShotgunR2 1 | setintbyname Tec_SniperRifle 5 | setintbyname Tec_SniperRifleR1 1 | setintbyname Tec_SniperRifleR2 1 | setintbyname Tec_TechUpgrade 5 | setintbyname Tec_TechR1 1 | setintbyname Tec_TechR2 1 | setintbyname Wpn_AssaultRifle2 1 | setintbyname Wpn_AutoPistol2 1 | setintbyname Wpn_CryoBlaster 1 | setintbyname Wpn_GethPulseRifle 1 | setintbyname Wpn_GrenadeLauncher 1 | setintbyname Wpn_HeavyPistol2 1 | setintbyname Wpn_MissleLauncher 1 | setintbyname Wpn_NukeLauncher 1 | setintbyname Wpn_ParticleBeam 1 | setintbyname Wpn_Shotgun2 1 | setintbyname Wpn_SniperRifle2 1 | setintbyname Wpn_SuperAssaultRifle 2 | setintbyname Wpn_SuperShotgun 2 | setintbyname Wpn_SuperSniperRifle 2 | setintbyname Wpn_Flamethrower 1 | setintbyname Tec_BovineFortitude 1 | setintbyname Tec_QuarianShields 1

...however, it doesn't do anything for the various armor pieces. :pinched: