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Patrick Weekes: Future DLC plans of any kind depend on success of Leviathan. If we see that people want SP DLC, can always make more :)


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#301
Linksys17

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Cainne Chapel wrote...

Did anyone think they were going to change combat to be amazinglyd ifferent?

Why is that even a complaint? Did people complain about combat in LOTSB being roughly the same but with "Boss" battles?

I dont get the complaints about the combat honestly...


yeah when the plot is so damn weak

#302
Cainne Chapel

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I didnt mind the plot, hell i actually liked Leviathan, I put it up there with LOTSB

But then if you didnt like the game in general, I doubt the DLC would change your mind.

But i mean if you're going to complain about the Leviathan plot, why not every other little subplot in ME in general too right?

You could apply your logic Linksys to the DLC for ME1 and 2 as well

#303
Gemini1179

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While comparing ME3 to Skyrim is comparing apples to oranges or "Story vs World", the differences in the design team's philosphies are glaring. Read the following and tell me where there is mention of producing content based on sales.

www.elderscrolls.com/community/skyrim-team-diary-6-hearthfire/

Like, how benal is building a home and adopting kids? But I want to do it. I want to do it just cause they're giving me the ability to. This team just got together and said, "what could we do with this world?" and from that they're producing content that is speaking and selling for itself.

Patrick Weeks, you used to be cool when it was thought that you had posted to another forum your disappointment over the narrative ending to ME3.

#304
GreyLycanTrope

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Hydralysk wrote...

Greylycantrope wrote...
Levvy makes his appearance a bit less contrived, he's got some actual build up now.Though I find the very a of him even being there to being with a poorly concieved idea.

I don't really see how, pretty much everyone who buys leviathan I'm assuming already beat ME3, it's not like it's legitimate foreshadowing since we already know about the ending.

Just because you try to shore up a contrived idea a few months after it's introduced doesn't make the idea any better.

For us it doesn't for people just tuning in with all DLC installed though, it works a bit better. It's a retroactive fix, but we're already bitter about it so for us it's kinda useless.

#305
Cainne Chapel

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Gemini you also have to realize DLC for Skyrim and DLC for the ME series are two completely different types of things.


I would imagine doing quality DLC in ME3 is a lot harder than adding in owning a home in Skyrim

Not to mention all the issues with DLC not even being available on 1/3 of your platforms at the moment with no fix in sight and announcing another one...But thats ok cuz its Bethesda right?

#306
r.anger

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Good business philosophy used to be, "If we make a great product people will buy it." Now, apparently, "We'll make something and if they don't buy it, well, **** it"

#307
Linksys17

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Cainne Chapel wrote...

I didnt mind the plot, hell i actually liked Leviathan, I put it up there with LOTSB

But then if you didnt like the game in general, I doubt the DLC would change your mind.

But i mean if you're going to complain about the Leviathan plot, why not every other little subplot in ME in general too right?

You could apply your logic Linksys to the DLC for ME1 and 2 as well


yeah because Leviathan's motives for creating the catalyst were totally logical<_<

#308
Necrotron

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Someone With Mass wrote...

Well, Patrick, that kind of depends more on the content the fans are getting than anything else.

More content with their favorite characters is always good, but there's also that need for the DLC to serve a purpose if it's related to the story. It needs to leave a mark people want to remember in many categories.

The weakest part with Leviathan for me is that it felt like nothing was really accomplished at the end of it. I already knew the story behind the Catalyst (which I didn't like either) and almost nothing changed. I gained some war assets and that's about it.


Yeah, I enjoyed parts of Leviathan, but the overarching story merely felt like the Extended Cut Pt. II, with lots of rehasing of the starchild's dialogue simply spoken from a different source, which, of course, I hated in the first place for how illogical it was.

Modifié par Bathaius, 01 septembre 2012 - 06:47 .


#309
Gemini1179

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Cainne Chapel wrote...

Gemini you also have to realize DLC for Skyrim and DLC for the ME series are two completely different types of things.


I thought I made that clear when I said you can't compare apples to oranges. Kinda meant the whole thing.

I would imagine doing quality DLC in ME3 is a lot harder than adding in owning a home in Skyrim


You can imagine it all you want, I don't know the specific difficulties in programming for Skyrim or ME3 so I can't comment on which one would be 'harder'. It's kind of irrelevant to the discussion when I was pointing out the difference in 'design philosophy'. People at Bethesda are still getting paid, no?

Not to mention all the issues with DLC not even being available on 1/3 of your platforms at the moment with no fix in sight and announcing another one...But thats ok cuz its Bethesda right?


I'm not making any excuses for any of Bethesda's problems that they have like everyone has. Honestly, I don't care if the PS3 owners are upset as I don't use it, I use XBOX and I don't complain about how much better PC users have over me because I made my choice.

All I was pointing out is this patronizing attitude we constantly get from BioWare regarding DLC and the fans. Yes, I understand that it is a perfectly reasonable business practice to base your expenditures on your income.

When you create JUST to make money, it is different than creating to make a GOOD/QUALITY/FUN product.

Business history has proven time and time again that quality and service are greater long-term success models than quick return for low production cost models.