"Does anyone know how to remove the inherent circular Fade to black /
Fade-in that occurs when you connect two or more cutscenes (using a
replaced end-script) in the game? I'd like the cutscenes to play without
fades in between, and act more like a clean cut."
It seems the fade to black effect is inherent when switching between cutscenes. Is there a way to force an override via script?
Edit: Is there a "preload" function I could add to a script if I wish to preload a cutscene (using the same area) as another plays?
Modifié par DahliaLynn, 01 septembre 2012 - 09:34 .





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