It's time, the Harrier must be balanced... Or do you think it's fine the way it is?
#51
Posté 02 septembre 2012 - 12:02
#52
Posté 02 septembre 2012 - 12:03
As for the Demolisher - meh, they're really quite weak, so dependent on grenades and they don't do very much with weapons given the lack of weapon damage bonuses. There are a bunch of better options than playing a Demolisher.
Put the Harrier on your infiltrators people... they don't have to be just sniper/shotgun builds.
#53
Posté 02 septembre 2012 - 12:04
Rokayt wrote...
Hint: The balance changes are based off of usage statistics.
So if you stop using the harrier, they will study why you are not using the harrier.
The Harrier buff will never come as long as it is 1/3rd of all pug weaponry.
So if you want more bullets, not using it is litterally the solution.
I do not feel this is the best way to determine what needs balance changes. It makes every week feel like George Lucas adding some lame sh*t to the Original Trilogy, and then crapping it out in a boxed set that does not include the original versions of the films.
"Too many people are using the Harrier? Well, something must be wrong with it. Let's make it shoot bubble gum."
#54
Posté 02 septembre 2012 - 12:05
Kalas321 wrote...
Use Thermal clip storage gear.
LOOOOOGGICCCCCC!!!!!
#55
Posté 02 septembre 2012 - 12:07
TransHumanS wrote...
STOP STOP STOP
I haven't even unlocked it as of yet. I /just/ unlocked the Typhoon 3mins ago. Don't give Bioware any ideas.
YOU WIN!
Congratulations!
Modifié par silencekills, 02 septembre 2012 - 12:38 .
#56
Posté 02 septembre 2012 - 12:08
#57
Posté 02 septembre 2012 - 12:08
#58
Posté 02 septembre 2012 - 12:09
DSxCallOfBooty- wrote...
Booshnickins wrote...
Making it burst fired would help conserve ammo much better. That's all I would do to it.
It would also make the Harrier completely useless.
OT: Maybe ONE more clip. Maybe. Leagues ahead of the rest of the conventional ARs, except for the Typhoon, which is a little bit closer.
It wouldn't make it useless at all. You'd be able to conserver more ammo, while landing far more shots than just spraying it. Don't even try to bring up DPS or anything either because it means absolutely nothing if you aren't landing every single shot. I don't care how good you think you are, you're not going to land every single shot with it to match it's projected DPS.
#59
Posté 02 septembre 2012 - 12:13
Biotic_Warlock wrote...
InB4
Lol, the Eagle really makes it.
Anyway, the Harrier is good, but not OP for an ultrarare. It just seems that way because ARs are generally garbage.
#60
Posté 02 septembre 2012 - 12:15
Booshnickins wrote...
DSxCallOfBooty- wrote...
Booshnickins wrote...
Making it burst fired would help conserve ammo much better. That's all I would do to it.
It would also make the Harrier completely useless.
OT: Maybe ONE more clip. Maybe. Leagues ahead of the rest of the conventional ARs, except for the Typhoon, which is a little bit closer.
It wouldn't make it useless at all. You'd be able to conserver more ammo, while landing far more shots than just spraying it. Don't even try to bring up DPS or anything either because it means absolutely nothing if you aren't landing every single shot. I don't care how good you think you are, you're not going to land every single shot with it to match it's projected DPS.
No, just no.
Leave the Harrier like it is right now, because it's perfect.
Its low ammo cap is the balance to its damage.
So people be quiet.
#61
Posté 02 septembre 2012 - 12:16
#62
Posté 02 septembre 2012 - 12:18
#63
Posté 02 septembre 2012 - 12:19
#64
Posté 02 septembre 2012 - 12:22
#65
Posté 02 septembre 2012 - 12:22
Drummernate wrote...
No.
I HATE seeing everyone with a demolisher and harrier...
80% of players use that stupid build now.
How exactly is that a stupid build? The weight of the harrier doesn't matter to a demolisher, and who better to use a weapon that doesn't come with much ammo? Or, are you simply upset that those demolishers are actually using their own ammo instead of leaving it for you?
#66
Posté 02 septembre 2012 - 12:24
Right.
#67
Posté 02 septembre 2012 - 12:28
Once I bought it in SP I haven't used a single other god damn weapon. It makes things too easy. And playing with friends and randoms who have it and blow through the enemies like butter does nothing but strenfin that opinion.
o Ventus wrote...
We need to nerf things in this co-op game.
Right.
When they nerf things, it's to balance the players against the game.
There are some exceptions, but for the most part the balancing (nerfing as you put it) is to keep the game from becoming too easy for players (And in my opinion, to keep us from gaining credits too quickly/easily as well. Gotta love micro-transaction based market strategy eh?)
Modifié par Manuel La Bor, 02 septembre 2012 - 12:34 .
#68
Posté 02 septembre 2012 - 12:30
RedJohn wrote...
Booshnickins wrote...
DSxCallOfBooty- wrote...
Booshnickins wrote...
Making it burst fired would help conserve ammo much better. That's all I would do to it.
It would also make the Harrier completely useless.
OT: Maybe ONE more clip. Maybe. Leagues ahead of the rest of the conventional ARs, except for the Typhoon, which is a little bit closer.
It wouldn't make it useless at all. You'd be able to conserver more ammo, while landing far more shots than just spraying it. Don't even try to bring up DPS or anything either because it means absolutely nothing if you aren't landing every single shot. I don't care how good you think you are, you're not going to land every single shot with it to match it's projected DPS.
No, just no.
Leave the Harrier like it is right now, because it's perfect.
Its low ammo cap is the balance to its damage.
So people be quiet.
Brothah, where are ya? Disappearing.
Tonsils whispering.
#69
Posté 02 septembre 2012 - 12:32
o Ventus wrote...
We need to nerf things in this co-op game.
Right.
Genuinely surprised that people still throw this around.
#70
Posté 02 septembre 2012 - 12:36
Seems alright to me.
#71
Posté 02 septembre 2012 - 12:36
Rokayt wrote...
Hint: The balance changes are based off of usage statistics.
So if you stop using the harrier, they will study why you are not using the harrier.
The Harrier buff will never come as long as it is 1/3rd of all pug weaponry.
So if you want more bullets, not using it is litterally the solution.
Remember when you wrote that things only seemed balanced because people weren't using two thirds of the guns? It seems to me that wonderful strategy is why. "So, a majority of players like this gun? I know, we'll mess it up, then everything will be good." Here's a thought, if people are using a small group of weapons, it might not be because those weapons are too powerful. It just might mean that the other weapons just aren't good enough...especially with the buff the geth got and the addition of platinum. Just my opinion, but if they want to continue to balance things, they might want to focus on buffs rather than nerfs for a while (like they've done two of the last three weeks). There are simply too many guns that aren't worth using in u/u/g or platinum matches.
#72
Posté 02 septembre 2012 - 12:37
Shut you're ***** mouth.
From:
The Internet.
#73
Posté 02 septembre 2012 - 12:37
They won't be quiet. It is in the human nature to tinker with even working stuff. At times it comes out to be better, but on BSN, that chance is very less.RedJohn wrote...
Booshnickins wrote...
DSxCallOfBooty- wrote...
Booshnickins wrote...
Making it burst fired would help conserve ammo much better. That's all I would do to it.
It would also make the Harrier completely useless.
OT: Maybe ONE more clip. Maybe. Leagues ahead of the rest of the conventional ARs, except for the Typhoon, which is a little bit closer.
It wouldn't make it useless at all. You'd be able to conserver more ammo, while landing far more shots than just spraying it. Don't even try to bring up DPS or anything either because it means absolutely nothing if you aren't landing every single shot. I don't care how good you think you are, you're not going to land every single shot with it to match it's projected DPS.
No, just no.
Leave the Harrier like it is right now, because it's perfect.
Its low ammo cap is the balance to its damage.
So people be quiet.
#74
Posté 02 septembre 2012 - 12:38
steverw1975 wrote...
Rokayt wrote...
Hint: The balance changes are based off of usage statistics.
So if you stop using the harrier, they will study why you are not using the harrier.
The Harrier buff will never come as long as it is 1/3rd of all pug weaponry.
So if you want more bullets, not using it is litterally the solution.
Remember when you wrote that things only seemed balanced because people weren't using two thirds of the guns? It seems to me that wonderful strategy is why. "So, a majority of players like this gun? I know, we'll mess it up, then everything will be good." Here's a thought, if people are using a small group of weapons, it might not be because those weapons are too powerful. It just might mean that the other weapons just aren't good enough...especially with the buff the geth got and the addition of platinum. Just my opinion, but if they want to continue to balance things, they might want to focus on buffs rather than nerfs for a while (like they've done two of the last three weeks). There are simply too many guns that aren't worth using in u/u/g or platinum matches.
Now do note. If only one gun is good enough, you might be turning that difficulty slider up to high, and you are shooting yourself in the balls 12/5 times.
#75
Posté 02 septembre 2012 - 12:38





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