CaptainZaysh wrote...
ld1449 wrote...
Please. I'm not a so called "artist" but any retard who's taken fifth grade english can see the flaws in Mass Effect 3 ten miles away with the sun in their eyes. And this isn't just referring to the ending.
Even if you look away from the "integrity" of the game itself, this whole situation reeks of stupidity and incompetence on several levels.
Okay. You didn't like the ending; that's fine. It's a story, appreciation of it is bound to be subjective. You shouldn't characterise those who don't share your subjective opinions as "retards", though. It makes you look really stupid.
ld1449 wrote...
(snip list of complaints)
These are all things that in any job would have gotten SOMEONE if not MANY people fired.
But if I'm wrong by all means tell me why mr. "Freelance buisness analyst"
Sure. Firing people is generally considered an absolute last resort. Not only because you're taking someone's livelihood away, which is something no human being should do casually, but also because hiring is expensive, time consuming and disrupts organisational continuity. In nearly all cases it is more efficient to train and protect the existing talent.
Now, your main instinct when confronted with a set of PR challenges like the ones you listed may indeed be "fire MANY people". I respectfully suggest that this is why you're not getting promoted to management any time soon.
Right, it would disrupt the continuity of a project that's already largely finished.
I have to wonder if your "buisness analysis" extends past small buisness.
Bioware is a company, they hire people frequently, writers practically walk in and out so to speak. Drew up and left ME to work on TOR and then left that half way to work on his novels. This is not a monkey wrench thrown in the gears when someone goes missing.
EA hires even more frequently and assigns them to projects. I highly doubt that its as big a hassle to hire people when you tend to do it every other month.
Furthermore, enjoyment of a piece of writing is subjective. But every piece of writing has flaws. People who like it generally tend to say something "Its this and this and this, it fails at this BUT I like it."
They can awknowledge its flaws.
For you to come up and ask me in the most blase manner "What flaw does Mass effect 3 have thats so bad it should have reprecussions" I'll answer you as befiting the impression you've given.
Mass effect three largely broke, ignored and or otherwise perverted several rules of writing. To the point that other writers from TV shows and other videogames and even fully published novelists have gone on record to point out have pointed it out, one of them even asking "How in the world this this even get past the QnA???
Now, on a company that prides itself on its extensive, well thought out and strong narrative driven games, having several other authors calling in your literary competence on a variety of points tends to hurt your reputation.
THIS is the kind of **** up I could agree that it wouldn't be that big a deal to fire someone over, and better to teach him for next time.
But everything else? Literally dragging your hard earned clout and prestige, built up for nearly twenty years of development through the proverbial mud?
Yeah. In my world that tends to carry some harsh words, harsh reprecussions and a boot out the door
And when last I looked, a job requiring a law degree doesn't put in "managers" I'll leave that for the temps mr."buisness analyst"
Modifié par ld1449, 07 septembre 2012 - 01:26 .