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What are the best squadmate builds? (Level 60)


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18 réponses à ce sujet

#1
Abraham_uk

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For each Character

Ashley Williams
Kaidan Alenko
James Vega
Liara T'Soni
Garrus Vakarian
EDI
Tali Zorah
Javik


Regarding powers.

[list=1]



[*]Where would you place your attribute points?



[*]What weapons would you use?

[*]I am asking for your opinion. This is squad mate builds that lead to an overpowered team to smash insanity.


[*]With this thread I am not looking for help. I've already beaten insanity four times.


[*]I am merely looking for what works best for YOU with your prefered class.

Modifié par Abraham_uk, 02 septembre 2012 - 11:35 .


#2
godlike13

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What class is ur Shepard?

#3
Jamesui

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There is no single best build. They should be built to compliment your Shepard.

My main Shepard is a vanguard played as a sharpshooter who ideally charges only with BE support. Her needs then are crowd control, armor debuffing/damage buffing, shield stripping (for finishing headshots) and BE priming.

To that end, my Shep's bread and butter is squad cryo for CC, burst incendiary ammo for more CC, and Reave for the tankiness to forestall charging a little longer. Supporting her is some combination of Liara, Garrus, and Kaidan. I eschewed their ammo powers so they don't get rid of cryo on a whim.

Garrus has damage buff proxy mine for hardened targets like Atlases and Harvesters and max single-target overload for obliterating shields and barriers (Typical strategy for tough shielded enemies is OL@Garrus->Warp@Liara for the Burst->Charge or Reave@Shep for the Explosion). As Shep is the one in charge of weapons damage, Garrus' passive is specced for health/power damage/Sniper damage (It's my experience that "squadmate bonuses" are for henchmen only), and he totes a multi-shot sniper not for sheer damage output but for applying ammo effects.

Liara is specced in her passive for recharge speed. Standard support build, with Warp @ Detonate/Expose/Either, Singularity @ Duration/Either/Expand, and Stasis @ Deeper Stasis/Recharge/Bubble. In practice, if an overloader is present to deal with shields, she can almost eschew Stasis and be a warp machine instead, as per the combo above, with Singularity acting as a longer-term CC trap. Scorpion is great on her for its innate CC potential and for applying ammo effects, but I typically go Carnifex or Eagle with Hornet or Hurricane for flavor reasons.

Kaidan eschews barrier because I need the cooldown. Reave is specced for area, DR, and duration. Good combo here is area reave -> Charge -> Nova for two BEs. Decimates soft targets immediately. Cryo blast is specced for single target damage and armor debuff. Overload is the same as Garrus'. Practically speaking, the Particle Rifle would be great for applying ammo effects, but I find it cheesy.

Best advice I could give, though, is to get decent on gold in MP if you aren't already. Insanity's an all around cakewalk, afterwards. Furthermore, don't take it too seriously. Devise too effective a routine and you ruin the lower difficulties. 

Modifié par Jamesui, 02 septembre 2012 - 06:14 .


#4
godlike13

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Jamesui wrote...
but I typically go Carnifex or Eagle with Hornet or Hurricane for flavor reasons. 


U should give her the Hurricane for practical reasons. Especially if u are using squad cryo on her. Though if u have the Punisher, go with that.

#5
Jamesui

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godlike13 wrote...

U should give her the Hurricane for practical reasons. Especially if u are using squad cryo on her. Though if u have the Punisher, go with that.


Insanity's easy enough as is. It's like silver with bad to passable pugs. As I said, apart from giving Garrus something multi-shot for spreading the freeze, I equip them for flavor. Punisher doesn't feel right on Liara. Hurricane's a little imba. So she gets the hornet most of the time.

#6
Abraham_uk

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godlike13 wrote...

What class is ur Shepard?


My classes are adept, engineer, vanguard and infiltrator.
With this thread I am not looking for help, I am merely looking for what works best for YOU.

So the question isn't what class is my Shepard.

It's about what class is your Shepard.

Modifié par Abraham_uk, 02 septembre 2012 - 11:35 .


#7
Abraham_uk

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Regardless of class, I normally find these teams very useful


For killing Geth Troopers, my prefered team is.


Ashley Williams:
Marksman, Disruptor Ammo (Squad) and class Passive. Points placed in other two if available.
Weapons: Particle Rifle or Revenant and Javelin/Black Widow

Tali Zorah:
Energy drain speced for shield restoration and hardening (squishy character + shotgun = needs energy drain). Also bring Sabotage speced for all hacking related evolutions. Then put at least one point in each drone along with points in passive.

Weapons: Scorpion Pistol or Phalanx Pistol   along with Geth Plasma Shotgun.




For killing Cerberus Troopers my prefered team is.

Liara T'Soni: Emphasis on stasis and warp. I want the bubble evolution to take out guardians and create a stasis trap. Warp ammo used if Shepard isn't a soldier/infiltrator/vanguard.  I love singularity so I spam that a lot.

Weapons: Phalanx Pistol or Scorpion Pistol along with Tempest SMG.


Garrus Vakarian:  Emphasis on chain neural shock overload and armour piercing ammo. I was very dissapointed when I found out that amplified concussive shot + armour piercing ammo did nothing. So few points in concussive shot.

Weapons: Mattock or Phaeston  along with Black Widow/Mantis




For killing Reaper Footsoldiers my prefered team is.


Liara T'Soni:
This time empahsis on warp and warp ammo. Singularity and stasis still used though. If Shepard is adept, engineer or sentinel, Liara brings squad warp ammo.

Weapons: Phalanx Pistol or Scorpion Pistol along with Tempest SMG.


Javik: Emphasis on dark channel and lift grenades. Points placed into slam and pull.

Weapons: Phalanx Pistol or Scorpion Pistol along with Particle Rifle.



I never want to stick to the same team. All squadmates get a chance to deciminate enemy forces in all playthroughs.


If I want to bring James Vega along for the ride:
Emphasis on fortification and Explosive incendiary ammo!
Carnage rules. Grenade is meh.

Weapons: Claymore Shotgun and Revenant Assault Rifle.


If I want to bring EDI along for the ride:

Huge emphasis on defence matrix to boost the amount of hits EDI can take (even with this power, I find her squishy) and for boosting tech damage, and  chain neural shock overload. Points in incinerate for tech bursts. Also decoy used.


Weapons: Phalanx Pistol or Scorpion Pistol along with Tempest SMG.


If I want to bring Kaidan along for the ride:

Emphasis on reave and barrier. Also some points into overload. Cryo blast is okay. I use it mostly if Shepard is an infiltrator. Then cryo blast is really helpful.  Reave is also useful for Kaidan + Javik or Kaidan + Liara teams.

Weapons: Phalanx Pistol or Scorpion Pistol along with Particle Rifle.

Modifié par Abraham_uk, 02 septembre 2012 - 08:02 .


#8
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Ashley Williams:
I have yet to play with Ash.

Kaidan Alenko:
Since the only class I've played is the adept (I did play as engineer, but ash died on the citadel), Kaidan is excellent when upgrading reave. Usually, I just max out the damage reduction. Same with barrier. Cryo can be useful against banshees/brutes, but I usually like that long CD spent on reave which I can detonate.

Weapons: OMG Revenant. So beastly with this gun. I can hear him blasting in the background and it makes me love his new tanky self. Couple that with a scorpion that I almost never have him switch to - I just think it'd be useful.

James Vega
Definitely squad incendiary ammo. Give him massive boost to his shields and go for damage reduction with fortification. Just put him in the frontlines and let him do his own thing.

Weapons: What's the knights of reckoning dlc thing shotgun? Chakram? That. I give him that or the claymore. As for assault rifles, I think I give him something more stable than the revenant. Either the mattock or the argus(?) or the N7 assault rifle? Idk, I'm pretty bad with names of guns

Liara T'Soni
For adept shep she's so much fun. For most other classes I feel like she's ok. I went with upgrading singularity with as low as CD as possible (although, I think it was her passive that I skipped the low cd since singularity was incredibly short already). That and warp. Using kaidan and liara and bringing along reave bonus power = instant detonations all over the place.

Weapons: Since she's just used for abilities I give her the paladin/carnifex, or scorpion depending on my mood. That with the hurricane/locust.

Garrus Vakarian
I rarely use this guy. Sniping just SUCKS for the squad AI. I remember ME1 - basically all headshots. Now it's like..waiting..for a body shot. Sooo.. garrus sucks.
As for a build - just upgrade AP ammo and his passive for sniping damage. Overload for w/e. Honestly, talking about this guy is boring as I don't like anything about him.

Weapons: Well, since he misses all his shots, I'm not sure what to give him. The widow so he hits hard when he actually hits? The black widow so it's more forgiving? The Valient? I'm just not sure..I think I give him the black widow and just forget about the guy. (I can't stress how absolutely annoying/sucky this character is in almost every way).

EDI
She can do CRAZY damage. Defensive matrix upgraded for max tech damage possible. Incerate for max damage possible. Overload for w/e (honestly, overload is useful for those enemies w/ massive shields or for the minions. There's no real wrong way to level overload).

Weapons: Same exact setup with Liara.

Tali Zorah
Tali is kind of useless. I just go with sabotage for hacking and energy drain for damage+shields. Her drones are dumber than hell. I still think the most useless ability in the game (they shouldn't even have made the damn thing) is the CQC drone she has. It's weak and she never gets close enough for it to be useful.

Weapons: Whatever. GPS, or claymore is fine. Pistol? Scorpion or paladin/carnifex.

Javik
Basically everything but slam. Slam is a gimmick. Absolutely one of the most useless biotic powers. It'd be cool if it were like ME2 where it wouldn't detonate and you could watch the body fly away as it was pulled..but every damn thing detonates and the power just sucks then.

Weapons: I just give him his rifle.

Modifié par lightsnow13, 02 septembre 2012 - 08:35 .


#9
RedCaesar97

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I am going to ignore weapon loadout since I never care about squadmate weapon damage. I use them only for their power setup.

In no particular order:

Tali 1. Tech-burster's friend:
Energy Drain: Damage/Radius (up to you) - Recharge Speed - Damage
Quarian Machinist: Recharge Speed - Tech Upgrade - Squad Bonus
 * No other points needed


Tali 2. "I am only taking her because the game forces me to take her on these Geth missions":
Sabotage: Duration - Recharge Speed - Beserk
Quarian Machinist: Recharge Speed - Tech Upgrade - Squad Bonus
 * No other points needed


Liara. The most powerful squadmate in the game:
Singularity: Radius - Lift Damage - Expand
Stasis: Stasis Strength - Recharge Speed - Bubble/Vulnerability
Warp: Detonate - Expose - Pierce
Pure Biotic: Recharge Speed - Duration and Force - Squad Bonus


Ashley. The Tech Burster's best friend:
Inferno Grenade: Damage - Damage - Armor Damage -OR- Radius - Max Grenades - Radius and Shrapnel
Disruptor Ammo: Squad Bonus - Headshots - Stun/Damage (depends on what guns you use)
Concussive Shot: Radius - Recharge Speed - Shredder
Alliance Officer: Weapon Damage - Power Damage - Squad Bonus/Assault Rifles


James 1. Every playthrough:
Are we past Palaven yet? We are? Good. Stay on the Normandy, James.


James 2. I want to be a Krogan:
Fortification: Durability - Recharge Speed - Durability
Frag Grenade: Damage - Max Grenades - Shield Overload/Armor Piercing
Incendiary Ammo: Squad Bonus - Ammo Capacity - Explosive Burst
Arms Master: Durability - Shield Recharge - Fortification


EDI 1. Robot Engineer:
Incinerate: Damage - Recharge Speed - Armor Damage
Overload: Damage - Recharge Speed - Shield Damage
Unshackled AI: Power Damage - Tech Damage - Squad Bonus
 * No other points needed


EDI 2. I want to be a robot Krogan:
Defense Matrix: Durability - Shield Recharge - Durability
Unshackled AI: Health and Shields - Weapon Damage - Shield Recharge
 * No other points needed. However, if you want:
Decoy: Durability - Recharge Speed - Shields and Duration


EDI 3. "I am only using her because I am forced to bring her to Cerberus Headquarters":
Incinerate: Damage - Recharge Speed - Armor Damage
Overload: Chain Overload - Recharge Speed - Chain Overload
Unshackled AI: Power Damage - Tech Damage - Squad Bonus
 * No other points needed


Garrus:
Concussive Shot: Radius - Recharge Speed - Shredder
Overload: Chain Overload - Recharge Speed - Chain Overload
Proximity Mine: Radius - Damage Taken - Recharge Speed
Turian Rebel: Weapon Damage - Power Damage - Squad Bonus -OR- Weapon Damage - Assault Rifles - Sniper Rifles


Javik:
Dark Channel: Damage - Recharge Speed - Pierce
Lift Grenade: Damage - Max Grenades - Damage and Radius
Pull: Radius - Lift Damage/Expose - Recharge Speed
Vengeful Ancient: Durability - Power Damage - Squad Bonus (Power for max Javik, otherwise Shield Recharge)


Kaidan 1. Biotic Best Friend:
Reave: Radius - Recharge Speed - Barriers and Armor
Alliance Officer: Weapon Damage/Durability - Biotic Damage - Squad Bonus (Power damage)
 * No other points needed


Kaidan 2. Tech buddy:
Overload: Damage - Recharge Speed - Shield Damage -OR- Chain Overload - Recharge Speed - Chain Overload
Cryo Blast: Radius - Cryo Explosion - Recharge Speed
Alliance Officer: Weapon Damage/Durability - Tech Damage - Squad Bonus (Power damage)
 * No other points needed


Kaidan 3. I want to be a biotic Krogan:
Barrier: Barrier Strength - Shield Recharge - Barrier Strength
Alliance Officer: Durability - Biotic Damage - Squad Bonus (Shield Recharge)
 * No other points needed

Modifié par RedCaesar97, 02 septembre 2012 - 09:54 .

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#10
swk3000

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lightsnow13 wrote...

What's the knights of reckoning dlc thing shotgun?


There isn't one. Reckoner Knight Armor comes with an Assault Rifle, not a Shotgun.

#11
Jamesui

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I'd like to make a case for Sabotage 6 Tech Vulnerability for Tali. Brought her and Edi while Sentineling on the dreadnought. Sabotage->Overload->Incinerate made absolute mincemeat of primes, all while providing a quick decoy. The same strategy stays viable against even organic enemies, and can quickly nuke any mob and leave more protected foes easy pickings for a follow up weapons volley or grenade.

#12
capn233

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Red did a good summary above, which I mainly agree with.

Jamesui wrote...

I'd like to make a case for Sabotage 6 Tech Vulnerability for Tali. 

Any time you are ever investing in Sabotage for anyone you should pick Tech Vulnerability.  It is just one of those evolutions, like Damage Taken in Proxi Mine, that is basically a must have and is good in nearly every situation.

Sticking with that theme, I would have agreed that you should build the squad to compliment Shepard, but because of the fact you end up with so many points, you will eventually get all the useful powers on the squad anyway, so it really just comes down to a couple evolutions that may change, the order of investment, and then picking your party on the squad selection screen.

In any event, here are some of my thoughts.

Liara
Do what Red said for Warp and Singularity.  Those should be a priority with Pure Biotic as the secondary concern.
Stasis is less important.  You can get by on 1pt Stasis and save it for Phantoms, but eventually level it up in case you want to detonate it.

Garrus
He is fairly versatile, but I focus on Overload first.  Chain, Recharge Speed, Shield.  Next get Concussive Shot.  Take Shredder in all cases except running Cryo Ammo on Garrus (via Squad Cryo Ammo).  Build up his passive.  I like to get Power Damage and Sniper Rifle Damage.  As far as Proximity Mine goes, it is a good power, but recharge on Garrus is long.  You can consider getting it instead of Concussive Shot if you want Garrus to provide more direct damage and debuffs for large targets.  In any event, take Damage Taken at Rank 5, and Damage at Rank 6.  Rank 4 pick what you want.

Ashley
Ash has an interesting skillset, so it does depend on what you are using her for.  I think Inferno Grenade is the must have power here, with Concussive Shot as a close second.  If you are not supplying her with an ammo power, invest at least 1pt in Disruptor fairly early.  Marksman is too irritating to use IMO, has a long cooldown, and doesn't really seem to make a huge difference, at least compared to setting off Tech Bursts with her CS or just lobbing some grenades.  For her passive, I spec her for AR damage, since I usually have her run the Revenant.  On Mars (if you have it) a decent choice for her is the Indra though.  It remains a decent choice later, but needs a good ammo power on it to be useful.

James
Give him Carnage, Grenades, and then whatever.  If you are not a combat class, you can use him for Incendiary Ammo, although I do not think overall that works in your favor compared to simply using a tech or biotic squad mate and relying on combos.

EDI
Start with Incinerate if you gave Garrus Overload, then get Overload on her.  Evolutions as Red said, although I never go double chain, always Shield.  If it wasn't for long recharge speed, I would pick Neural Shock at Rank 5 since it has an interesting effect even on shield and barrier damage on organic targets.  In any event, I don't care for Defensive Matrix or Decoy.

Tali
Energy Drain and Sabotage are your priorities.  Sabotage should be leveled first, take Backfire, Explosive Hack, and Tech Vulnerability.  Use it on any target.  Energy Drain is for shield stripping and to potentially help keep her alive.  You do not need any other powers on her, although combat drone is ok.

Javik
I usually get him Dark Channel and Pull first, then go into grenades.  Slam is an ok power too, but since I am usually combo'ing him with Liara or Shepard, it isn't as necessary.

Kaidan
He died on Virmire.
If you want to speculate on an alternative universe where he didn't die, get Reave first, then Overload.  After that I focus on Passive and then Barrier.  Cryo Blast isn't a terribly good power in this game.

#13
Crocodiles

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It's nice to see someone else using EDI as a "Tank" her cooldowns are too long for my taste, and iirc she doesn't have a passive which reduces them. Also, for Liara I skip singularity. I find stasis to be a lot more useful, but that's just my preference; I max out warp ammo instead.

#14
xassantex

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Playing Vanguard now i find i can take anyone . Squad input is very secondary if you spam Charge/Nova/Nova/Charge etc.
But sometimes i decide to play " a la ME2" , no Nova, carrying heavier weapons that make the CD longer so i can't spam it. Then i'm more dependent on my squad and it's fun. I'll take whatever detonates. My Pull with Liara's Warp or Kaidan's Reave or Javik's Dark Chanel.
I now also take Dominate as bonus power , for its novelty in this game and great effectiveness. My favorite is to dominate a Ravager or a Brute.

#15
swk3000

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capn233 wrote...

Cryo Blast isn't a terribly good power in this game.


I don't agree. Being able to drop an instant 25% damage increase on a tough enemy immediately is pretty good. In addition, Engineers and Infiltrators can get even more damage by taking the rank 6 Freeze Combo evolution of Incinerate to deal even more damage to the target. According to my math, you're looking at 945 damage to the target altogether with just those two powers. That doesn't take into account bonuses from passives, armor, defensive skills, or intel, so you'll be putting out even more damage. I ran through the Prologue: Earth and Priority: Mars missions on Insanity with a level 30 Engineer to test this out, and it decimated the standard troops. Centurions were tougher, but only because of their shields. I'll have to fire the character up again and test Cryo Blast + Overload to see how it affects Shield damage, but it should work as well.

Modifié par swk3000, 04 septembre 2012 - 01:18 .


#16
godlike13

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For my Vanguard, which im currently doing a run with

Liara
Max every thing but Warp Ammo. Pretty standard otherwise. With Singularity i go with Expand, Stasis Bubble, Warp i go all debuff.
In her passive i go all recharge except for rank 5. Which i pick weapon damage. Don't find extra force and duration useful. Non of her powers have force, and 10 seconds is more then in enough of duration for her powers. And she can be pretty damaging with the Hurricane or Punisher, so i just find extra 20% more weapon damage useful. Also go squad cool downs at rank 6.

Garrus
Max every thing but Ap ammo. All weapon damage in his passive. Last rank i pick squad damage.

Ashley
Max every thing but Disruptor ammo. All tank in her passive, and squad whatever at rank 6.

James
Max every thing but Carnage, just 3 in Carnage. All tank in his passive, and squad whatever at rank 6.

EDI
Max everything but Defense Matrix. Last thing she needs is longer cool down. All power damage in her passive.

Tali
Max every thing with just 3 points in defense drone. Recharge then Tech upgrade in her passive.

Javik
Max everything, with just 3 in pull.

Kaidan
He dead.

Modifié par godlike13, 04 septembre 2012 - 01:47 .


#17
Abraham_uk

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Kaidan is dead? :(

#18
Luchino1701

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My shep is infiltrator, i usually take garrus and javik with me all missions.

Garrus is preety damn cool man, hes sick with an assaukt rifle. Max his ap ammo and put a revenant on him, he deals a preety decent damage on enemies.

On javik i leave him with the particle rifle, and max his grenades.

Dont like james.

Ash is dead in this sheps story.

Liara is good but she is very fragile, she dies a lot.

Tali is preety good, dont use her much tho.

EDI is nice, but i still prefer javik + garrus.
...

#19
capn233

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swk3000 wrote...

I don't agree. Being able to drop an instant 25% damage increase on a tough enemy immediately is pretty good. In addition, Engineers and Infiltrators can get even more damage by taking the rank 6 Freeze Combo evolution of Incinerate to deal even more damage to the target. According to my math, you're looking at 945 damage to the target altogether with just those two powers. That doesn't take into account bonuses from passives, armor, defensive skills, or intel, so you'll be putting out even more damage. I ran through the Prologue: Earth and Priority: Mars missions on Insanity with a level 30 Engineer to test this out, and it decimated the standard troops. Centurions were tougher, but only because of their shields. I'll have to fire the character up again and test Cryo Blast + Overload to see how it affects Shield damage, but it should work as well.

Engineers and Infiltrator's both have Sabotage which gives a 100% damage bonus when you combo it into Incinerate and allows you to go Armor Damage for the last rank of Incinerate.  If you are playing Sentinel, then you get more mileage just spamming Throw.

Frozen Vulnerability doesn't last particularly long on higher levels (chill) with the duration penalties and has been outright unreliable (doesn't work actually) in MP.  I agree that the damage bonus to frozen targets is decent, but you have to cast on an unprotected target to get them to freeze.

In ME2 Cryo Blast was relatively stronger mainly due to the radius and more importantly it insta-killed unprotected husks, and there were several missions built around melee creatures.  Also Mordin got a very fast cooldown version of the power.  And lastly it actually did damage, which you could use to damage Shields and Barriers if you wanted to.

Modifié par capn233, 07 septembre 2012 - 10:34 .