this power is fun. Just tried a new build at the expense of Cluster Fragmentation grenades and went for full damage ML.
The results are ...
A lot of fun to say the least. I like it a great deal. A full damage built deals sizeable enough damage, the hit itself ignores shield armor (seen damaged Rocket Troopers that had some regenerated shields getting blown to nice little bits by the single hit).
Not to say the power needs more buffing. Damage is okay but the force could be greater aswell as the infamous accuracy (read: missile hitting wall instead of enemies, even if a clear line of fire was available). Also I would love if those little things had a proximity fuse instead of an impact hit, so that the notorious last precognitive enemy evasions would turn moot (damn Nemesis dodging a missile almost point blank is simply ridiculous!).
I still see very few people playing Destroyers with the Missile Launcher, so here the little tribut to that power. You guys are missing out on something.
P.S.:
Nice playing with you robarcool





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