September 2012 Custom Content Challenge: Arabian Nights
#101
Posté 19 septembre 2012 - 10:14
#102
Posté 20 septembre 2012 - 12:39
My last addition are some pieces of clothes of Arabian pants and shoes, availables for all races and sexes in NWN, normal and large phenotype.




Shoes are designed for work well as a single shoe or as a part of a boot.
Modifié par Shemsu-Heru, 20 septembre 2012 - 01:55 .
#103
Posté 20 septembre 2012 - 04:28
@Asymmetric - Thanks for the links and the dhow is beautiful!
@Shemsu-Heru - Lovely clothes!
#104
Posté 21 septembre 2012 - 06:07
#105
Posté 21 septembre 2012 - 11:06
NowAndZen wrote...
Now, I'm in no position to be making demands, given my status as a passive watcher of this unfolding awsome. However, I'd like to ask: Zwerkules, do you plan on working cliffs into that tileset? P'raps something as basic as the standard Bioware Desert cliffs?
I doubt that I'll have time to add cliffs.
#106
Posté 21 septembre 2012 - 04:18
Aren't cliffs already in the Arabian City tileset?
#107
Posté 21 septembre 2012 - 05:42
henesua wrote...
Aren't cliffs already in the Arabian City tileset?
Right, since there are already some cliffs in the tileset, I thought what was meant are the chasm-like cliffs.
I have no time to add anything like that.
If what was meant are the mountain-like cliffs, those are already included in this tileset.
#108
Posté 21 septembre 2012 - 06:05
Modifié par Shemsu-Heru, 21 septembre 2012 - 06:12 .
#109
Posté 22 septembre 2012 - 12:34
#110
Posté 22 septembre 2012 - 03:19
"Sinbaaaaaad..... helllllllllllllllllllllp uuuuuuusssss!"
#111
Posté 22 septembre 2012 - 09:29
#112
Posté 22 septembre 2012 - 04:02
Hmmmm. Bother, is it possible to die from too much good stuff? <i'm sure you'll find a way, boss>
Incredible stuff! I'm so very very happy. <it's rather disgusting at the moment>
You know, I didn't really ask your opinion, bird. <yup. you did. scroll up a couple lines>
Heh.
Do I see *three* new faces in this challenge? Send me a friend invite and join the CC Makers group! :-) Please =)
<...and scowling in the mirror>
Modifié par Rolo Kipp, 22 septembre 2012 - 04:02 .
#113
Posté 22 septembre 2012 - 05:16
I still need to make a docked version.

Edit: I just finished a docked dhow, too.
Modifié par Zwerkules, 22 septembre 2012 - 09:32 .
#114
Posté 22 septembre 2012 - 10:45
TR
#115
Posté 23 septembre 2012 - 09:59
I have decided to add some music overwriting of the NWN desert themes; because I never like too much the originals. I have chose some themes from "Titan Quest" what are more beautifull and inmersive, in my opinion:
Desert day theme have been replace for TQ "Dunes"
Desert night theme have been replace for TQ "Nile"
Desert Combat theme have been replace for TQ "Egypt Generic Combat II"
#116
Posté 23 septembre 2012 - 04:36
Send it to NWNCCCMakers @ gmail.comTarot Redhand wrote...
The only problem now is should the stuff to be sent to AD or Rolo?
That way things will be consistent no matter who tries to ride herd on this pride of cats :-)
I've sent access to that account and the Vault account to The Amethyst Dragon, also. Should have had redundency a long time ago, but I'm really a very lazy old man ;-)
<...lotsa things on his "todo" list>
#117
Posté 23 septembre 2012 - 10:01
- The whole of Zakhara
- The Northern half of Zakhara
- The Southern half of Zakhara
- The small region in the North that makes up the Corsair Domains
- The City of Delights - Golden Huzuz
TR
Modifié par Tarot Redhand, 23 septembre 2012 - 10:03 .
#118
Posté 23 septembre 2012 - 10:07
Is it cool new previously unreleased Arabian Nights-style goodness? <duh?>
Did you just say "duh?", bird? <it's tarot. duh>
Well, then...
Yes. <thought so>
<...sticky with "grab'em">
Modifié par Rolo Kipp, 23 septembre 2012 - 10:13 .
#119
Posté 23 septembre 2012 - 10:29
TR
#120
Posté 23 septembre 2012 - 10:35
As they say on Serenity, "Shiny!"
<...obscure references>
#121
Posté 24 septembre 2012 - 11:41
Now a simple ancient oil lamp; maybe magic, maybe not. like a 2d medium miscellaneous item:


I fell very happy with this challenge because there are very nice things for it, and many builders, even new, have decided to contribute. Many thanks to all of you.
Modifié par Shemsu-Heru, 24 septembre 2012 - 05:41 .
#122
Posté 26 septembre 2012 - 08:12
#123
Posté 26 septembre 2012 - 01:47
keep up you always can add content to finished challenges, when ever you want, don't worry too much for the date limit.
#124
Posté 26 septembre 2012 - 03:51
How about something simpler, like expanding on the Djinni Tail that is on the vault.
One more Djinni tail would be a great addition.
#125
Posté 26 septembre 2012 - 08:25
I didn't place any doors or placeables in this test area. Just imagine there being wares in the
shop and a bazaar on the raised city terrain between the dock and the buildings, peddlars sitting on carpets selling pottery, etc.

The raised city terrain was made from tiles from the TNO tileset and the dhow is the one Asymmetric allowed me to add to my tileset. The crane is from the Bioware city tileset, but I made some changes to it to make it look better.
Modifié par Zwerkules, 26 septembre 2012 - 08:32 .





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