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The Normandy evac is the worst thing about ME3.


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#126
CronoDragoon

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How did you play the EC endings, considering you presumably turned off the game during the intro when the Normandy evac'd Shepard in the face of a few Reapers?

#127
Daveros

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Not a fan of this reworked scene. Turned one of the best bits in the game into the most laughable.

EC was a misguided mess, and I say this as someone who really doesn't mind the endings.

#128
SergeantCilantro

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The endings are a completely separate discussion.

The evac scene during the Conduit run is so weird!

#129
halbert986

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CronoDragoon wrote...

How did you play the EC endings, considering you presumably turned off the game during the intro when the Normandy evac'd Shepard in the face of a few Reapers?

I'll buy the reaper IFF excuse. Barely...

What I wont buy is the FLEEE FLEE FOR YOUR LIVES order that shepard gives during the most decisive moment of the game. Amidst soldiers rushing the beam and getting killed, we call in an evac for 2 soldiers who are bleeding but conscious. It's the dumbest thing I've ever seen.

The destroyer is much farther away, and only has a single firing chamber. As opposed to Harbingers 4? At least 4, maybe 5. Plus it's not focused on defending a single objective, it's just going for the biggest kill-streak it can get.

Again it's farther away, and much less aparent that the destroyer is even aware of your existence.

Harbinger has a staring contest with Javik during the normandy evac.

#130
halbert986

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RadicalDisconnect wrote...

halbert986 wrote...

grey_wind wrote...

This scene is even more retarded when EDI is injured. Hell, her entire "mind" is in the damn Normandy, not the idiotic Sexbot body that she even says is expendable at the start of the game.

I agree with the OP. The characters you bring should have just inevitably died at the scene. It would be much better.

I didn't even consider EDI since I never bring her anywhere. (Apparently neither did bioware) That makes it even worse. "My secondary platform has taken significant structural damage I will not be able to continue the mission, call for help."
- Couldn't you just remotely evacuate back to the normandy?
"What and lose my sexy body?"


Actually, the opposite happens.



Shepard: You gotta get out of here.
EDI: This body disposable.

And then, Shepard becomes even more stupid.

EDI: The Normandy's survival is not strategic.
Shepard: That's an order, EDI. A moral one.

Yeah, I was just facepalming so hard when I first saw it.

LOL really? well that right there proves indoctrination theory. Anyone who wasn't indoctrinated wouldn't give that order :P

why is shepard forced into mental retardation so often in this game?

#131
Crazydave Wong

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Harbinger kills soldiers who try to reach the beam. The Normandy evac is out of Harbinger's concern.

#132
CronoDragoon

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halbert986 wrote...

What I wont buy is the FLEEE FLEE FOR YOUR LIVES order that shepard gives during the most decisive moment of the game. Amidst soldiers rushing the beam and getting killed, we call in an evac for 2 soldiers who are bleeding but conscious. It's the dumbest thing I've ever seen.

The destroyer is much farther away, and only has a single firing chamber. As opposed to Harbingers 4? At least 4, maybe 5. Plus it's not focused on defending a single objective, it's just going for the biggest kill-streak it can get.

Again it's farther away, and much less aparent that the destroyer is even aware of your existence.

Harbinger has a staring contest with Javik during the normandy evac.


It's farther away? Looks a lot closer to me. Remember Harbinger is way bigger than those Destroyers.

I don't think the evac order itself holds up to intellectual scrutiny, but I will buy it in the context of needing to connect the dots between Shepard having his crew at the beam and the crew being on the Normandy. Other explanations not leading to the demise of your party might have required much more time than the EC had.

If this is the dumbest thing you've ever seen, then I wish I had your life. :pinched:

#133
Menagra

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wrong forumn

Modifié par infraredman, 04 septembre 2012 - 03:42 .


#134
UnknownInternetDomain

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WRONG ALL OF YOU! didnt u hear the kid at the end,he said the reapers intensions were not for war,so why would he shoot the Normandy?

#135
Saren100

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Indoctrination theory it was the reapers making shepard abandon his team for good.

#136
Malanek

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It did feel contrived. They should have just not had the Normandy crash land on a weird planet and they wouldn't have needed to add that at all. The name on the wall scene was fairly touching but they could have still had that in an undisclosed location.

#137
Evo_9

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Reaper IFF is a crock of shyte

its only useful for travelling through the relay, since when are reapers so stupid that they cant notice the normandy is a human vessle.

Modifié par Evo_9, 04 septembre 2012 - 03:50 .


#138
N1GHTHeR0

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So why didn't Shepard drop a team off near the beam?

#139
Evo_9

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also, if the IFF theory was true,

why didnt shepard park the normandy on harbingers head then have sex with liara in the cockpit?

doesnt make sense., thats what i would of done.

Modifié par Evo_9, 04 septembre 2012 - 04:03 .


#140
Guest_EntropicAngel_*

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I agree that it's a little silly. I wish they'd not retconned and stuck with what happened in the base game--squaddies ran away when they saw Shep get hit.

#141
halbert986

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EntropicAngel wrote...

I agree that it's a little silly. I wish they'd not retconned and stuck with what happened in the base game--squaddies ran away when they saw Shep get hit.

that is only better because there's not a giant flying target staring harbinger square in the face while he waits for them to limp to the normandy.

That's still unacceptably horrible though. They should have died. It's the only way.

#142
Guest_EntropicAngel_*

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halbert986 wrote...

that is only better because there's not a giant flying target staring harbinger square in the face while he waits for them to limp to the normandy.

That's still unacceptably horrible though. They should have died. It's the only way.


It's not horrible at all. Them fleeing makes absolute sense.

#143
CronoDragoon

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EntropicAngel wrote...

halbert986 wrote...

that is only better because there's not a giant flying target staring harbinger square in the face while he waits for them to limp to the normandy.

That's still unacceptably horrible though. They should have died. It's the only way.


It's not horrible at all. Them fleeing makes absolute sense.


Getting to the beam is the entire strategy for the battle. Fleeing doesn't really make sense.

Edit: What they should have done is have your party injured before you go to the beam, in the battle to nuke the Destroyer. Shepard proceeds alone to the beam with Anderson and runs towards it without his squad. 

Modifié par CronoDragoon, 04 septembre 2012 - 04:14 .


#144
halbert986

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how and in what way does your loyal squad who all have to be "Willing to die to win the day" putting their tails between their legs and running away leaving twin trails of urine behind them make any sense?

If your CO is killed you just abandon the mission and resign the galaxy to its fate of destruction? No retreat, no surrender be damned we're getting to the normandy, abandoning our commander, abandoning the only hope for survival any of us have, running away to the most distant and uncharted world we can find and waiting this whole thing out Javik style.

#145
halbert986

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CronoDragoon wrote...

EntropicAngel wrote...

halbert986 wrote...

that is only better because there's not a giant flying target staring harbinger square in the face while he waits for them to limp to the normandy.

That's still unacceptably horrible though. They should have died. It's the only way.


It's not horrible at all. Them fleeing makes absolute sense.


Getting to the beam is the entire strategy for the battle. Fleeing doesn't really make sense.

Edit: What they should have done is have your party injured before you go to the beam, in the battle to nuke the Destroyer. Shepard proceeds alone to the beam with Anderson and runs towards it without his squad.

We have another winner. Yet another scenario that would have made sense. In fact, this is one of the best in keeping with the current story of everyone living. Injured fighting off those monsters that all mysteriously disappeared when you hit the launch button. It clears up 2 plot-holes with a single idea.

#146
Guest_EntropicAngel_*

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CronoDragoon wrote...

Getting to the beam is the entire strategy for the battle. Fleeing doesn't really make sense.

Edit: What they should have done is have your party injured before you go to the beam, in the battle to nuke the Destroyer. Shepard proceeds alone to the beam with Anderson and runs towards it without his squad. 


halbert986 wrote...

how and in what way does your loyal
squad who all have to be "Willing to die to win the day" putting their
tails between their legs and running away leaving twin trails of urine
behind them make any sense?

If your CO is killed you just
abandon the mission and resign the galaxy to its fate of destruction? No
retreat, no surrender be damned we're getting to the normandy,
abandoning our commander, abandoning the only hope for survival any of
us have, running away to the most distant and uncharted world we can
find and waiting this whole thing out Javik style.


Your squad isn't loyal to anything but Shepard. All of their hopes are in Shepard.

Shepard dies = no hope.

#147
Sebby

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I "liked" how the Reapers never thought of shutting off the beam.

#148
halbert986

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which is unacceptably horrible. Shepard is just one guy. Abandoning everything he worked to accomplish because he dies is abandoning everything he just died for. He dies for nothing if they abandon the mission. And they die because they abandon the mission.

#149
Applepie_Svk

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AresKeith wrote...

Jade8aby88 wrote...

thearbiter1337 wrote...

Posted Image


This, actually.


but Reapers can also see, and its obvious the Normandy doesn't look like a Reaper


It reminds me old MGS where you could disguise yourself as box and those guards wall around you like nothing happened.

#150
Comsky159

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Baa Baa wrote...

wwinters99 wrote...

What I love is that, since they only "clarified" and did not change the original ending, we were suppose to infer the the evac scene had happened in the original 20 sec run to the beam.

I'm sorry I was confused Bioware. How could I have not realized that?

This.
So true.