The Normandy evac is the worst thing about ME3.
#126
Posté 04 septembre 2012 - 02:40
#127
Posté 04 septembre 2012 - 02:46
EC was a misguided mess, and I say this as someone who really doesn't mind the endings.
#128
Posté 04 septembre 2012 - 02:51
The evac scene during the Conduit run is so weird!
#129
Posté 04 septembre 2012 - 02:55
I'll buy the reaper IFF excuse. Barely...CronoDragoon wrote...
How did you play the EC endings, considering you presumably turned off the game during the intro when the Normandy evac'd Shepard in the face of a few Reapers?
What I wont buy is the FLEEE FLEE FOR YOUR LIVES order that shepard gives during the most decisive moment of the game. Amidst soldiers rushing the beam and getting killed, we call in an evac for 2 soldiers who are bleeding but conscious. It's the dumbest thing I've ever seen.
The destroyer is much farther away, and only has a single firing chamber. As opposed to Harbingers 4? At least 4, maybe 5. Plus it's not focused on defending a single objective, it's just going for the biggest kill-streak it can get.
Again it's farther away, and much less aparent that the destroyer is even aware of your existence.
Harbinger has a staring contest with Javik during the normandy evac.
#130
Posté 04 septembre 2012 - 03:22
LOL really? well that right there proves indoctrination theory. Anyone who wasn't indoctrinated wouldn't give that orderRadicalDisconnect wrote...
halbert986 wrote...
I didn't even consider EDI since I never bring her anywhere. (Apparently neither did bioware) That makes it even worse. "My secondary platform has taken significant structural damage I will not be able to continue the mission, call for help."grey_wind wrote...
This scene is even more retarded when EDI is injured. Hell, her entire "mind" is in the damn Normandy, not the idiotic Sexbot body that she even says is expendable at the start of the game.
I agree with the OP. The characters you bring should have just inevitably died at the scene. It would be much better.
- Couldn't you just remotely evacuate back to the normandy?
"What and lose my sexy body?"
Actually, the opposite happens.
Shepard: You gotta get out of here.
EDI: This body disposable.
And then, Shepard becomes even more stupid.
EDI: The Normandy's survival is not strategic.
Shepard: That's an order, EDI. A moral one.
Yeah, I was just facepalming so hard when I first saw it.
why is shepard forced into mental retardation so often in this game?
#131
Posté 04 septembre 2012 - 03:32
#132
Posté 04 septembre 2012 - 03:37
halbert986 wrote...
What I wont buy is the FLEEE FLEE FOR YOUR LIVES order that shepard gives during the most decisive moment of the game. Amidst soldiers rushing the beam and getting killed, we call in an evac for 2 soldiers who are bleeding but conscious. It's the dumbest thing I've ever seen.
The destroyer is much farther away, and only has a single firing chamber. As opposed to Harbingers 4? At least 4, maybe 5. Plus it's not focused on defending a single objective, it's just going for the biggest kill-streak it can get.
Again it's farther away, and much less aparent that the destroyer is even aware of your existence.
Harbinger has a staring contest with Javik during the normandy evac.
It's farther away? Looks a lot closer to me. Remember Harbinger is way bigger than those Destroyers.
I don't think the evac order itself holds up to intellectual scrutiny, but I will buy it in the context of needing to connect the dots between Shepard having his crew at the beam and the crew being on the Normandy. Other explanations not leading to the demise of your party might have required much more time than the EC had.
If this is the dumbest thing you've ever seen, then I wish I had your life.
#133
Posté 04 septembre 2012 - 03:41
Modifié par infraredman, 04 septembre 2012 - 03:42 .
#134
Posté 04 septembre 2012 - 03:42
#135
Posté 04 septembre 2012 - 03:44
#136
Posté 04 septembre 2012 - 03:46
#137
Posté 04 septembre 2012 - 03:50
its only useful for travelling through the relay, since when are reapers so stupid that they cant notice the normandy is a human vessle.
Modifié par Evo_9, 04 septembre 2012 - 03:50 .
#138
Posté 04 septembre 2012 - 03:57
#139
Posté 04 septembre 2012 - 04:02
why didnt shepard park the normandy on harbingers head then have sex with liara in the cockpit?
doesnt make sense., thats what i would of done.
Modifié par Evo_9, 04 septembre 2012 - 04:03 .
#140
Guest_EntropicAngel_*
Posté 04 septembre 2012 - 04:04
Guest_EntropicAngel_*
#141
Posté 04 septembre 2012 - 04:09
that is only better because there's not a giant flying target staring harbinger square in the face while he waits for them to limp to the normandy.EntropicAngel wrote...
I agree that it's a little silly. I wish they'd not retconned and stuck with what happened in the base game--squaddies ran away when they saw Shep get hit.
That's still unacceptably horrible though. They should have died. It's the only way.
#142
Guest_EntropicAngel_*
Posté 04 septembre 2012 - 04:11
Guest_EntropicAngel_*
halbert986 wrote...
that is only better because there's not a giant flying target staring harbinger square in the face while he waits for them to limp to the normandy.
That's still unacceptably horrible though. They should have died. It's the only way.
It's not horrible at all. Them fleeing makes absolute sense.
#143
Posté 04 septembre 2012 - 04:13
EntropicAngel wrote...
halbert986 wrote...
that is only better because there's not a giant flying target staring harbinger square in the face while he waits for them to limp to the normandy.
That's still unacceptably horrible though. They should have died. It's the only way.
It's not horrible at all. Them fleeing makes absolute sense.
Getting to the beam is the entire strategy for the battle. Fleeing doesn't really make sense.
Edit: What they should have done is have your party injured before you go to the beam, in the battle to nuke the Destroyer. Shepard proceeds alone to the beam with Anderson and runs towards it without his squad.
Modifié par CronoDragoon, 04 septembre 2012 - 04:14 .
#144
Posté 04 septembre 2012 - 04:14
If your CO is killed you just abandon the mission and resign the galaxy to its fate of destruction? No retreat, no surrender be damned we're getting to the normandy, abandoning our commander, abandoning the only hope for survival any of us have, running away to the most distant and uncharted world we can find and waiting this whole thing out Javik style.
#145
Posté 04 septembre 2012 - 04:20
We have another winner. Yet another scenario that would have made sense. In fact, this is one of the best in keeping with the current story of everyone living. Injured fighting off those monsters that all mysteriously disappeared when you hit the launch button. It clears up 2 plot-holes with a single idea.CronoDragoon wrote...
EntropicAngel wrote...
halbert986 wrote...
that is only better because there's not a giant flying target staring harbinger square in the face while he waits for them to limp to the normandy.
That's still unacceptably horrible though. They should have died. It's the only way.
It's not horrible at all. Them fleeing makes absolute sense.
Getting to the beam is the entire strategy for the battle. Fleeing doesn't really make sense.
Edit: What they should have done is have your party injured before you go to the beam, in the battle to nuke the Destroyer. Shepard proceeds alone to the beam with Anderson and runs towards it without his squad.
#146
Guest_EntropicAngel_*
Posté 04 septembre 2012 - 04:23
Guest_EntropicAngel_*
CronoDragoon wrote...
Getting to the beam is the entire strategy for the battle. Fleeing doesn't really make sense.
Edit: What they should have done is have your party injured before you go to the beam, in the battle to nuke the Destroyer. Shepard proceeds alone to the beam with Anderson and runs towards it without his squad.
halbert986 wrote...
how and in what way does your loyal
squad who all have to be "Willing to die to win the day" putting their
tails between their legs and running away leaving twin trails of urine
behind them make any sense?
If your CO is killed you just
abandon the mission and resign the galaxy to its fate of destruction? No
retreat, no surrender be damned we're getting to the normandy,
abandoning our commander, abandoning the only hope for survival any of
us have, running away to the most distant and uncharted world we can
find and waiting this whole thing out Javik style.
Your squad isn't loyal to anything but Shepard. All of their hopes are in Shepard.
Shepard dies = no hope.
#147
Posté 04 septembre 2012 - 04:25
#148
Posté 04 septembre 2012 - 04:26
#149
Posté 04 septembre 2012 - 04:28
AresKeith wrote...
Jade8aby88 wrote...
thearbiter1337 wrote...
This, actually.
but Reapers can also see, and its obvious the Normandy doesn't look like a Reaper
It reminds me old MGS where you could disguise yourself as box and those guards wall around you like nothing happened.
#150
Posté 04 septembre 2012 - 04:28
Baa Baa wrote...
This.wwinters99 wrote...
What I love is that, since they only "clarified" and did not change the original ending, we were suppose to infer the the evac scene had happened in the original 20 sec run to the beam.
I'm sorry I was confused Bioware. How could I have not realized that?
So true.





Retour en haut







