So...The Human-Reaper and Leviathan...
#51
Posté 04 septembre 2012 - 12:56
#52
Posté 04 septembre 2012 - 01:18
Ranger Jack Walker wrote...
Animating each and every one of them differently is time consuming and simply not worth the effort. Bioware aren't the only ones who do this. Every form of animation has this.
#53
Posté 04 septembre 2012 - 01:22
#54
Guest_Sareth Cousland_*
Posté 04 septembre 2012 - 01:52
Guest_Sareth Cousland_*
What they retconned was EDI's comment that "a reaper's shape is based on the species used to create it". At the end of ME2, you see many variants of reapers - all cuttlefish, but with variations due to the raw genetic material used in their construction.
Last but not least, the human-reaper larva is not "built", it is grown. It is an organic/synthetic hybrid organism.
Modifié par Sareth Cousland, 04 septembre 2012 - 01:54 .
#55
Posté 04 septembre 2012 - 02:06
ParaNeuman wrote...
Considering the "core" of the reapers are representative of the species harvested, it makes me wonder. When you explore the derelict reaper in ME2 and reach the core, there is no representation of any species. Am I missing something here?
No you arent missing anything. I said the same thing in another thread.
This whole reaper core thing is just a cop out. Bioware never intended that from the beginning or else we would of seen some evidence of it during the game.
Also whats inside harbinger? another squid? lol doesnt make sense....and why the hell would you need a reaper inside a reaper....
the whole thing is stupid, the very idea that a reaper capital ship needs another reaper inside to pull levers is so dumb. Bioware really srewed up with this.
Modifié par Evo_9, 04 septembre 2012 - 02:09 .
#56
Posté 04 septembre 2012 - 02:12
#57
Posté 04 septembre 2012 - 02:17
REAPERCEPTION.Evo_9 wrote...
Also whats inside harbinger? another squid? lol doesnt make sense....and why the hell would you need a reaper inside a reaper....
Modifié par GurenMK42, 04 septembre 2012 - 02:24 .
#58
Posté 04 septembre 2012 - 02:23
Did you read the idea I posted on this?Also whats inside harbinger? another squid? lol doesnt make sense....and why the hell would you need a reaper inside a reaper....
the whole thing is stupid, the very idea that a reaper capital ship needs another reaper inside to pull levers is so dumb. Bioware really srewed up with this.
"The outer shell/case of a Reaper (the real war machine part) may be a copy of technology and means by which the Leviathans traveled through space and led their conquests. They were likely encased in these large dreadnoughts less in a way we would think of a ship and more to them like a bio-mechanical suit. The additional spaces and room for crew were for their thralls/slave races to tend to them and to provide for their transportation to other locations along with the leviathan."
The Intelligence/Catalyst just copied this technology. Instead of Leviathans inside, they have the actual Reaper "entity". So yes, inside of Harbinger is a hybridized techno-Leviathan (so in very simplistic terms a "squid in a squid"). And it isn't really "pulling levers" in a mundane sense, but it is like the nervous system of the entire machination.
Modifié par bgroberts, 04 septembre 2012 - 02:24 .
#59
Posté 04 septembre 2012 - 02:24
#60
Posté 04 septembre 2012 - 02:35
JaceBelerin wrote...
This. Even though the human Reaper had a core of its own that was spherical. And the derelict Reaper had a spherical one too...markshaxted wrote...
Sme bioware exec has said that the core of each Reaper is in the form of the species, while the shell is in Leviathan form... So that human Reaper was just the core.
AI core vs eezo core.
I'm more dissappointed by the total lack of variety of Reaper models. The end of ME2 showed literally dozens of different Reaper capital ships. I know that wouldn't have been possible in game, but more than 3 freaking models would have been nice. Destroyers, Sovereigns, and Harbinger are all we got. Wasted potential. Maybe 3-4 different types of capital ships repeated over and over, just to give some variety.
#61
Posté 04 septembre 2012 - 02:42
Thaa_solon wrote...
I see the derp is still strong in this thread
The troll is strong in this one^
#62
Posté 04 septembre 2012 - 03:19
GurenMK42 wrote...
REAPERCEPTION.Evo_9 wrote...
Also whats inside harbinger? another squid? lol doesnt make sense....and why the hell would you need a reaper inside a reaper....

Derper, we need to go.
#63
Posté 04 septembre 2012 - 03:42
While this is obviously a retcon, to avoid designing hundreds of unique Reapers, it is not that stupid. And yeah, Harbinger is a squid within a squid, sort of like russian matryoshka doll. And I don't think that the protoreaperthing is actually driving it, more like it's a part of it.Evo_9 wrote...
ParaNeuman wrote...
Considering the "core" of the reapers are representative of the species harvested, it makes me wonder. When you explore the derelict reaper in ME2 and reach the core, there is no representation of any species. Am I missing something here?
No you arent missing anything. I said the same thing in another thread.
This whole reaper core thing is just a cop out. Bioware never intended that from the beginning or else we would of seen some evidence of it during the game.
Also whats inside harbinger? another squid? lol doesnt make sense....and why the hell would you need a reaper inside a reaper....
the whole thing is stupid, the very idea that a reaper capital ship needs another reaper inside to pull levers is so dumb. Bioware really srewed up with this.
With derelict Reaper we can assume the core was removed, or moved elsewhere. Or it was Reaper made from a race of orbs Oo
#64
Guest_Speezy_*
Posté 04 septembre 2012 - 03:46
Guest_Speezy_*
BlazingZephyr wrote...
Mass Effect 3 has a tendency to completely retcon Drew Karpyshyn's ideas. The Human reaper was originally supposed to be the Reapers' trump card to stop the "Dark Energy Threat" (or whatever ended up as Drew's ending). It was originally different because humans were somehow special enough to help the Reapers realize their goals.
It amazes me that people think the Dark Energy thing was any better than the current endings.
#65
Posté 04 septembre 2012 - 04:23
+1Speezy wrote...
BlazingZephyr wrote...
Mass Effect 3 has a tendency to completely retcon Drew Karpyshyn's ideas. The Human reaper was originally supposed to be the Reapers' trump card to stop the "Dark Energy Threat" (or whatever ended up as Drew's ending). It was originally different because humans were somehow special enough to help the Reapers realize their goals.
It amazes me that people think the Dark Energy thing was any better than the current endings.
#66
Posté 04 septembre 2012 - 04:38
Ranger Jack Walker wrote...
Thaa_solon wrote...
I see the derp is still strong in this thread
The derp is strong in this one^
fixed
#67
Posté 04 septembre 2012 - 04:44
It's not in the chamber with the mass effect core. It's in the chamber you reach after crossing some scaffolding and seeing husks get sniped for the first time - when you enter you get jumped by husks, abominations and a couple of scions. It's the chamber where you find the altar of spikes with people impaled on them. If you look up you can see a metal casing in the crest of the very high ceiling - it's shaped like an elongated wasp with no legs. That's the backbone/core of the reaper containing the 'essence' of the species that was used to build it.ParaNeuman wrote...
Considering the "core" of the reapers are representative of the species harvested, it makes me wonder. When you explore the derelict reaper in ME2 and reach the core, there is no representation of any species. Am I missing something here?
#68
Posté 04 septembre 2012 - 04:44
Evo_9 wrote...
ParaNeuman wrote...
Considering the "core" of the reapers are representative of the species harvested, it makes me wonder. When you explore the derelict reaper in ME2 and reach the core, there is no representation of any species. Am I missing something here?
No you arent missing anything. I said the same thing in another thread.
This whole reaper core thing is just a cop out. Bioware never intended that from the beginning or else we would of seen some evidence of it during the game.
Also whats inside harbinger? another squid? lol doesnt make sense....and why the hell would you need a reaper inside a reaper....
the whole thing is stupid, the very idea that a reaper capital ship needs another reaper inside to pull levers is so dumb. Bioware really srewed up with this.
When you explore the Derelict Reaper in ME2, its core does appear to (in my opinion) represent that of another species, in that it appears to have an organic design. Here's a pic of the core from the front and back. Make of it what you will:


As for your assertion that there is a lack of evidence to support the belief that bioware planned the human reaper to be the "core" of a full reaper; well there's quite a bit of evidence to suggest that the human reaper wasn't going to be the final form of the reaper. Considereing in ME2 we see that the derelict reaper looks just like Sovereign, along with the cuttlefish shell like designs of the other reapers at the end of ME2, the reapers would have had to harvest nothing but cuttlefish through the previous cycles for them all to appear as they do. I'm not saying they all of the reapers in ME2 look the same, like they do in ME3, im just saying that they share a similar cuttlefish design.The only other explantion for this similarity in designs is that they planned for the human reaper to be the core of a reaper, then this "core" would be placed within a cuttlefish shell. This was even confirmed by Patrick Weekes, who stated that they intended to show the whole process, from the human core to full cuttlefish like reaper in ME2, but it was cut due to time constraints:
social.bioware.com/forum/1/topic/355/index/11154234
Modifié par Barnzy, 04 septembre 2012 - 04:57 .
#69
Posté 04 septembre 2012 - 04:57
Barnzy wrote...
Evo_9 wrote...
ParaNeuman wrote...
Considering the "core" of the reapers are representative of the species harvested, it makes me wonder. When you explore the derelict reaper in ME2 and reach the core, there is no representation of any species. Am I missing something here?
No you arent missing anything. I said the same thing in another thread.
This whole reaper core thing is just a cop out. Bioware never intended that from the beginning or else we would of seen some evidence of it during the game.
Also whats inside harbinger? another squid? lol doesnt make sense....and why the hell would you need a reaper inside a reaper....
the whole thing is stupid, the very idea that a reaper capital ship needs another reaper inside to pull levers is so dumb. Bioware really srewed up with this.
When you explore the Derelict Reaper in ME2, its core does appear to (in my opinion) represent that of another species. Here's a pic of the core from the front and back. Make of it what you will:
As for your assertion that there is a lack of evidence to support the belief that bioware planned the human reaper to be the "core" of a full reaper; well there's quite a bit of evidence to suggest that the human reaper wasn't going to be the final form of the reaper. Considereing in ME2 we see that the derelict reaper looks just like Soverign, along with the cuttlefish shell like designs of the other reapers at the end of ME2, the reapers would have had to harvest nothing but cuttlefish through the previous cycles for them all to appear as they do. I'm not saying they all of the reapers in ME2 look the same, like they do in ME3, im just saying that they share a similar cuttlefish design.The only other explantion for this similarity in designs is that they planned for the human reaper to be the core of a reaper, then this "core" would be placed within a cuttlefish shell. This was even confirmed by Patrick Weekes, who stated that they intended to show the whole process, from the human core to full cuttlefish like reaper in ME2, but it was cut due to time constraints:
social.bioware.com/forum/1/topic/355/index/11154234
So BW retcon their retconned work in arrival???
A retcon within a retcon
RETCONCEPTION
See my earlier post
There is one reaper who is almost round in the clip(WTF?!)
And also derp
(That single image between 3.04-3.05 is not making any sense)
#70
Posté 04 septembre 2012 - 05:06
Thaa_solon wrote...
So BW retcon their retconned work in arrival???
A retcon within a retcon
RETCONCEPTION
See my earlier post
There is one reaper who is almost round in the clip(WTF?!)
And also derp
(That single image between 3.04-3.05 is not making any sense)
I see no round reaper in this clip, i saw this at 3:04. thay all appear to have a similar cuttlefish design:

I'll also add that the reaper seen on the right with the downwards "tail", in the image above from arrival, does feature in ME3, as well as the cutscene at the end of ME2:
Here it, or rather they, are in the ME2 cutscene:


And here it is, as a hologram in the N7 cerberus lab mission in ME3:

Modifié par Barnzy, 04 septembre 2012 - 05:11 .
#71
Posté 04 septembre 2012 - 05:08
#72
Posté 04 septembre 2012 - 05:17
BiO_MaN wrote...
A friend suggested the different looking reapers are Troop Transporters and Processing Ships.
It is possible that some of the varients seen in these cutscenes do represent either the Troop Transporters or Processing Ships, especially the one seen in my above post, as it does feature in both ME2 and ME3. But there are too many varients for them all to still be canon.
Modifié par Barnzy, 04 septembre 2012 - 05:17 .
#73
Posté 04 septembre 2012 - 05:18
Barnzy wrote...
Thaa_solon wrote...
So BW retcon their retconned work in arrival???
A retcon within a retcon
RETCONCEPTION
See my earlier post
There is one reaper who is almost round in the clip(WTF?!)
And also derp
(That single image between 3.04-3.05 is not making any sense)
I see no round reaper in this clip, i saw this at 3:04. thay all appear to have a similar cuttlefish design:
I'll also add that the reaper seen on the right with the downwards "tail", in the image above from arrival, does feature in ME3, as well as the cutscene at the end of ME2:
Here it, or rather they, are in the ME2 cutscene:
And here it is, as a hologram in the N7 cerberus lab mission in ME3:
Okay roundish
But in the top picture then the middle to right reaper doesn't look really like a cuddlefish.......unless it has ONE gigant tentacle in it's front and is derpfish in it's design.
#74
Posté 04 septembre 2012 - 05:23
Barnzy wrote...
BiO_MaN wrote...
A friend suggested the different looking reapers are Troop Transporters and Processing Ships.
It is possible that some of the varients seen in these cutscenes do represent either the Troop Transporters or Processing Ships, especially the one seen in my above post, as it does feature in both ME2 and ME3. But there are too many varients for them all to still be canon.
Time restraints would have also played a role in Reaper ships variety.
#75
Posté 04 septembre 2012 - 05:26
Thaa_solon wrote...
Okay roundish
But in the top picture then the middle to right reaper doesn't look really like a cuddlefish.......unless it has ONE gigant tentacle in it's front and is derpfish in it's design.
You mean this reaper:

While they all share a similar appearance, they do vary in tentacle number and overall shell shape. This one looks closer to a soverign reaper than the one emphasised in my original post above. Though it looks skinnier and has only 2 tentacles. Its still a variation of the cuttlefish design though





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