jaydubs67 wrote...
Actually, a +100% multiplier vs whatever defense would be enough to achieve 5,000 damage. Here's the math. To be clear, I haven't tested it, and I don't know if there are any multipliers at all. I can't actually confirm that HA melee does 5,000 damage, just that it could in fact do 5,000 damage if a +100% multiplier was in effect.
Base HA heavy melee = 500.
500 * (1[this is the base melee] + .95[this is the fitness melee tree] + .75[martial artist from fitness] + 1[melee damage amp] + .3[melee gear]) * (1[base] + .25[melee stunner and bayonet are multiplicative bonuses]) = 2,500
So the maximum damage before multipliers for the HA heavy melee is 2,500. If you add a +100% multiplier vs certain defenses (which is also multiplicative when applicable) you get 5,000.
I love you jay





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