You don't understand. Try to look at gun's last thread.bjfraley wrote...
Without cheating? Not sure what you mean by that. I outscored a drell assassin vs. Reapers on FB Goddess with this kit. It's better in small maps like Goddess and Glacier, obviously.
The lol-score is through the roof, though!
Dawn of the Melee Human Adept
#201
Posté 20 février 2013 - 06:58
#202
Posté 20 février 2013 - 07:02
Accoding to Cyonan, Banshees on Gold have 16.875k Barrier and 10k Armor.
Barring any other effects, you'd need to hit a Banshee 5 times to take down it's Barrier entirely and 3 more to kill it.
Modifié par Vrin, 20 février 2013 - 07:03 .
#203
Posté 20 février 2013 - 07:04
Modifié par Vrin, 20 février 2013 - 07:04 .
#204
Posté 20 février 2013 - 07:06
You'd never get 5 melees in anyway since Banshee hand of denial blocks melee.Vrin wrote...
Assuming the extra 75% for Fitness 5 works off the base, The Human Male Ademt would get another 112 / 375 for 30 seconds after something is killed with heavy melee. That'd put it at 3975 per melee vs. Banshee.
Accoding to Cyonan, Banshees on Gold have 16.875k Barrier and 10k Armor.
Barring any other effects, you'd need to hit a Banshee 5 times to take down it's Barrier entirely and 3 more to kill it.
#205
Posté 20 février 2013 - 07:14
#206
Posté 20 février 2013 - 07:21
bjfraley wrote...
It's not just melee damage, it's force damage too. And it's not like that's the only thing I'm doing. Singularity + Warp gets the barrier down quickly.
Singularity doesn't affect Banshees. Warp does though.
I'm enjoying some melee builds right now so I'll give this a run. Sounds fun
#207
Posté 20 février 2013 - 07:23
PsychoticBiotic wrote...
You'd never get 5 melees in anyway since Banshee hand of denial blocks melee.Vrin wrote...
Assuming the extra 75% for Fitness 5 works off the base, The Human Male Ademt would get another 112 / 375 for 30 seconds after something is killed with heavy melee. That'd put it at 3975 per melee vs. Banshee.
Accoding to Cyonan, Banshees on Gold have 16.875k Barrier and 10k Armor.
Barring any other effects, you'd need to hit a Banshee 5 times to take down it's Barrier entirely and 3 more to kill it.
And sync-kill is virtually guaranteed by being in melee range of a Banshee long enough to heavy melee her 5-8 times. At least, it'd happen to me. I get sync'ed all the damn time
#208
Posté 20 février 2013 - 07:26
RedJohn wrote...
i'm going to try this.
Also, OP just a question, is this with or without cheating?
Its not...use 6/6/6/6/6 build.
#209
Posté 20 février 2013 - 07:26
Vrin wrote...
PsychoticBiotic wrote...
You'd never get 5 melees in anyway since Banshee hand of denial blocks melee.Vrin wrote...
Assuming the extra 75% for Fitness 5 works off the base, The Human Male Ademt would get another 112 / 375 for 30 seconds after something is killed with heavy melee. That'd put it at 3975 per melee vs. Banshee.
Accoding to Cyonan, Banshees on Gold have 16.875k Barrier and 10k Armor.
Barring any other effects, you'd need to hit a Banshee 5 times to take down it's Barrier entirely and 3 more to kill it.
And sync-kill is virtually guaranteed by being in melee range of a Banshee long enough to heavy melee her 5-8 times. At least, it'd happen to me. I get sync'ed all the damn time
Banshee sync kills are incredibly easy to avoid because they give obvious signs when sync-kill ready (teleporting means they will kill you. If they are casting spells they will never sync kill. If they cast hand of denial, they will never sync kill.)
#210
Posté 20 février 2013 - 07:27
#211
Posté 20 février 2013 - 07:31
PsychoticBiotic wrote...
You'd never get 5 melees in anyway since Banshee hand of denial blocks melee.Vrin wrote...
Assuming the extra 75% for Fitness 5 works off the base, The Human Male Ademt would get another 112 / 375 for 30 seconds after something is killed with heavy melee. That'd put it at 3975 per melee vs. Banshee.
Accoding to Cyonan, Banshees on Gold have 16.875k Barrier and 10k Armor.
Barring any other effects, you'd need to hit a Banshee 5 times to take down it's Barrier entirely and 3 more to kill it.
Banshees never use that ability unless there is someone the team flinging projectile abilities at them while they're not in the teleport cycle.
#212
Posté 20 février 2013 - 08:02
also for those that asked about hate surfing, drells can hate surf too but not as well as a batarian.
#213
Posté 20 février 2013 - 08:08
#214
Posté 20 février 2013 - 08:12
this^^Shampoohorn wrote...
bjfraley wrote...
Like I said, the build has only been improved recently with the Hydraulic Joints buff...
The hydraulic joints buff is not significant to the build.
3600 damage with Hydraulic Joints V.
3510 damage with Jugg Shields V.
2.5% more total damage. Meh. Rather have the shields, shotgun or biotic buff from the Gold gears.
but the adapt is fun to use.
would use it more but too squishy for my liking.





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