Remember the Old Days?
#51
Posté 04 septembre 2012 - 12:51
#52
Posté 04 septembre 2012 - 12:52
Iceburg Slim Jr wrote...
this game is hardly 6 months old, there are no "old days"
Compared to when it was released...
Yeah there are old days.
Ancient days even if you played the demo
#53
Posté 04 septembre 2012 - 12:54
jstarpaul wrote...
Remember the old days, when you could just slap omni-gel on everything?
That security update made a lot of people unhappy.
#54
Posté 04 septembre 2012 - 12:56
#55
Posté 04 septembre 2012 - 12:59
- Premium Specter Packs didn't exist in the store and Jumbo Equipment Packs were only available during certain periods of time.
- Level 4 mods were impossible to obtain.
- I couldn't figure out how to swap between my two weapons in game.
- I was so jelly that my Infiltrator couldn't fly across the map like the Vanguard did (and still does).
#56
Posté 04 septembre 2012 - 01:04
Ahh to be new !
Modifié par Dendio1, 04 septembre 2012 - 01:04 .
#57
Posté 04 septembre 2012 - 01:17
jstarpaul wrote...
Remember the old days, when you could just slap omni-gel on everything?
That security update made a lot of people angry.
#58
Posté 04 septembre 2012 - 01:20
When we got put in a gold game on level 1 because the challenge was on random
#59
Posté 04 septembre 2012 - 01:21
MasterReefa wrote...
Silver? I don't think I'm ready for that yet.
Yes. I was so scared haha.
Remember when firebase white was just a regular old map (not FarmVille)?
When it was cool to have the combat drone(demo)?
When we believed in the rng? And credits were worth their weight in Turian brandy?
And geth turrets were just turrets and not primes in the shape of tiny 3d triangles?
Pepperidge Farms remembers.
#60
Posté 04 septembre 2012 - 01:29
It seems like 1 out of 4 silver games i play will have an n7 below or around 50. It seems like now that we have 4 difficulty levels newcomers think silver is "bronze level 2" or something.
#61
Posté 04 septembre 2012 - 01:33
#62
Posté 04 septembre 2012 - 01:34
CptBomBom00 wrote...
I remember thinking that the missile launcher was some kind of healing gun that you shoot at your team mates and it heals them.
It looks like the healing gun from planetside.
#63
Posté 04 septembre 2012 - 01:43
#64
Posté 04 septembre 2012 - 01:50
I do wonder how the Wii-U experience will play out. I'm guessing they'll have all of the free dlc at once. It just seems like an overwhelming amount of classes to figure out and countless guns/gear to unlock. Getting these new characters maps has kept the game fresh/fun for me with how they have spaced it out.
#65
Posté 04 septembre 2012 - 01:51
Verkir wrote...
jstarpaul wrote...
Remember the old days, when you could just slap omni-gel on everything?
That security update made a lot of people angry.
I see what you did There:lol:
#66
Posté 04 septembre 2012 - 01:54
#67
Posté 04 septembre 2012 - 02:04
#68
Posté 04 septembre 2012 - 02:11
How about when the Geth were fun to fight?
#69
Posté 04 septembre 2012 - 02:17
#70
Posté 04 septembre 2012 - 02:17
#71
Posté 04 septembre 2012 - 02:17
#72
Posté 04 septembre 2012 - 02:19
#73
Posté 04 septembre 2012 - 02:20
#74
Posté 04 septembre 2012 - 02:20
JohnShades wrote...
I remember when you had enough time to make a cup of tea in between waves.
To be honest, I actually kinda miss that
#75
Posté 04 septembre 2012 - 02:21
When Atlas Missiles didn't immediately illegally U-Turn into your back
When people actually worked as a team





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