CptData wrote...
Actually, the only thing that's better in ME3 is the combat system and the upgrade system for guns and armor.
So if I had to remake ME1, I would include only those two points, next to updated graphics of course. Besides that, I wouldn't change anything when it comes to characters, but add even more levels of character development - and I would improve the story so Cerberus gets a full story arc in that game.
Besides that: it would still feel like original ME1.
We're moving OT here I think - but i just can't resist

ME3 combat is a lot more casual and i just hate the god damned linear corridors. Also, I happen to be a fan of the old overheating weapon system. ME1 combat was a lot more real-time and unpredictable, because of the lack of power cooldown and because maps were open. I almost never used the squad screen then, which meant combat was a lot more fast-paced and immersive (again).
Do you play ME3 MP? If you do, certainly you must feel now how hollow ME3 SP combat system actually is.
On the armoury, what i would improve in ME1 is the interface, not the system > just rethinking the inventory display and management from shops and on the Normandy would save a lot of time and would be less of a pain in the a**. And more fun, too.
Also, AI in general was rather poor - especially squadmates.
Graphics, that's a difficult issue. To me, ME1 looked a lot better, because the art direction was a lot more consistent with the game performances and engine. ME3 may have "better quality" graphics, but they don't add anything to the immersive quality of the game, quite the contrary unfortunately. The film grain from ME1 helped cover some of the game graphic flaws, but it was so smartly implemented, to me, it's part of ME1's identity, and i miss that, too.
Also, the lighting, the scenery (all those planets !!), the space opera feeling, and the COLOURS!! ME1 was beautiful
Modifié par Mimitochan, 04 septembre 2012 - 12:45 .