Why's that?Drummernate wrote...
Bioware would be so stupid to implement Defense Matrix on anything other than a Geth.
The Book of OneTrueShot
#176
Posté 10 septembre 2012 - 02:34
#177
Posté 10 septembre 2012 - 02:41
Asebstos wrote...
Why's that?Drummernate wrote...
Bioware would be so stupid to implement Defense Matrix on anything other than a Geth.
Because he's one of those weird players that is afraid of anything that isn't a metal squishtank.
#178
Posté 10 septembre 2012 - 02:42
Raging Nug wrote...
OneTrueShot wrote...
I never said I want a Volus with those skills, just a sentinel of ANY kind.
I think a new set of Biotic characters would be nice. Asari and Drell are becoming less common with my PUGs, and even my girlfriend prefers some of the new characters to the original alien races.
Agreed. I'd like to see both Dominate and Slam in MP. I'm sure the latter could be adjusted to make it useful in MP. It could for example deal AoE damage to all enemies within a certain radius when the enemy hits the ground. That way it could prove useful even if only unshielded enemies could be lifted. Plus we got the Acolyte now.
I'd also like to see something like a biotic wall, an idea that has been brought up in several threads.
#179
Posté 10 septembre 2012 - 02:43
#180
Posté 10 septembre 2012 - 02:44
Asebstos wrote...
Why's that?Drummernate wrote...
Bioware would be so stupid to implement Defense Matrix on anything other than a Geth.
Because it originated as a Geth power in Mass Effect 2... <_<
#181
Posté 10 septembre 2012 - 02:47
So it can only show up on Geth characters?Drummernate wrote...
Asebstos wrote...
Why's that?Drummernate wrote...
Bioware would be so stupid to implement Defense Matrix on anything other than a Geth.
Because it originated as a Geth power in Mass Effect 2... <_<
#182
Posté 10 septembre 2012 - 02:49
Wait, doesn't it already do that or does it just apply AOE force and not damage?Killahead wrote...
.I'm sure the latter could be adjusted to make it useful in MP. It could for example deal AoE damage to all enemies within a certain radius when the enemy hits the ground. That way it could prove useful even if only unshielded enemies could be lifted. Plus we got the Acolyte now.
#183
Posté 10 septembre 2012 - 02:52
Asebstos wrote...
So it can only show up on Geth characters?Drummernate wrote...
Asebstos wrote...
Why's that?Drummernate wrote...
Bioware would be so stupid to implement Defense Matrix on anything other than a Geth.
Because it originated as a Geth power in Mass Effect 2... <_<
Ahh you are right... this is Mass Effect 3... that would make too much sense wouldn't it.
#184
Posté 10 septembre 2012 - 02:54
Asebstos wrote...
Wait, doesn't it already do that or does it just apply AOE force and not damage?Killahead wrote...
.I'm sure the latter could be adjusted to make it useful in MP. It could for example deal AoE damage to all enemies within a certain radius when the enemy hits the ground. That way it could prove useful even if only unshielded enemies could be lifted. Plus we got the Acolyte now.
You know what, I'm not sure. I thought it was just force. Even that can make it useful if the radius is made bigger than in SP ( I think the AoE in SP is only 2 meters), at least it will stagger nearby enemies.
#185
Posté 10 septembre 2012 - 02:57
Drummernate wrote...
Asebstos wrote...
So it can only show up on Geth characters?Drummernate wrote...
Asebstos wrote...
Why's that?Drummernate wrote...
Bioware would be so stupid to implement Defense Matrix on anything other than a Geth.
Because it originated as a Geth power in Mass Effect 2... <_<
Ahh you are right... this is Mass Effect 3... that would make too much sense wouldn't it.
It can be a bonus power for Shepard. That's precedent enough for it not being only usable by synthetics for me.
#186
Posté 10 septembre 2012 - 02:59
Asebstos wrote...
It can be a bonus power for Shepard. That's precedent enough for it not being only usable by synthetics for me.
Shepard has more enhancements than most synthetics can even handle though...
There is only one Shepard too, so having it in MP would make no sense at all.
Modifié par Drummernate, 10 septembre 2012 - 02:59 .
#187
Posté 10 septembre 2012 - 03:03
Drummernate wrote...
Asebstos wrote...
It can be a bonus power for Shepard. That's precedent enough for it not being only usable by synthetics for me.
Shepard has more enhancements than most synthetics can even handle though...
There is only one Shepard too, so having it in MP would make no sense at all.
You act as if one skill should be ONLY on one race, when you're forgetting, synthetics are now common place in ME3 and it's quite easy for a skill, especially one such as Defense Matrix, to be emulated perfectly by an omni-tool.
http://masseffect.wi.../Defense_Matrix
Hell, looking at the statistics...Krogan Soldier already has Fortification which works pretty much in the exact same way. Hardly makes it an "OMG MUST BE GETH OR BIOWARE ARE TEH SUX" skill.
http://masseffect.wi...i/Fortification
Modifié par OneTrueShot, 10 septembre 2012 - 03:07 .
#188
Posté 10 septembre 2012 - 03:03
#189
Posté 10 septembre 2012 - 03:05
OneTrueShot wrote...
You act as if one skill should be ONLY on one race, when you're forgetting, synthetics are now common place in ME3 and it's quite easy for a skill, especially one such as Defense Matrix, to be emulated perfectly by an omni-tool.
Not at all.
Yes I think Defense Matrix should be restricted to Synthetics, but Organics have Tech Armor and Fortification.
Kinda like how Geth just don't have Biotic Slash.
#190
Posté 10 septembre 2012 - 03:07
Drummernate wrote...
OneTrueShot wrote...
You act as if one skill should be ONLY on one race, when you're forgetting, synthetics are now common place in ME3 and it's quite easy for a skill, especially one such as Defense Matrix, to be emulated perfectly by an omni-tool.
Not at all.
Yes I think Defense Matrix should be restricted to Synthetics, but Organics have Tech Armor and Fortification.
Kinda like how Geth just don't have Biotic Slash.
If you read how they state Defense Matrix works, it's identical to Fortification, thus pretty much invalidating your protest by lore.
#191
Posté 10 septembre 2012 - 03:13
Killahead wrote...
I do agree that a Geth Soldier would be the most appropriate home for defense matrix in MP, and I'd really want to see that, but I'm not opposed to getting it on other characters too. Think it might need some tweaking though, 100% shield restore on a short cooldown is pretty insane.
Whatever has it would probably have to have tech powers to make sense (one of the Rank 5 evolutions gives a bonus to tech power damage). But, yeah, it might need some tweaking, its a ludicrously good power.
Of course, Tech Armor and Barrier are better in MP than in SP, so maybe Defense Matrix would be fine. The penalty to CD is pretty intense compared to the MP defense powers.
#192
Posté 10 septembre 2012 - 03:14
OneTrueShot wrote...
If you read how they state Defense Matrix works, it's identical to Fortification, thus pretty much invalidating your protest by lore.
It says they function in virtually the same manner from a gameplay standpoint... not that they are identical from a lore PoV.
#193
Posté 10 septembre 2012 - 03:17
Drummernate wrote...
OneTrueShot wrote...
If you read how they state Defense Matrix works, it's identical to Fortification, thus pretty much invalidating your protest by lore.
It says they function in virtually the same manner from a gameplay standpoint... not that they are identical from a lore PoV.
Umm...The gameplay descriptions are matched against lore...
#194
Posté 10 septembre 2012 - 03:17
#195
Posté 10 septembre 2012 - 03:24
#196
Posté 10 septembre 2012 - 03:24
Asebstos wrote...
Killahead wrote...
I do agree that a Geth Soldier would be the most appropriate home for defense matrix in MP, and I'd really want to see that, but I'm not opposed to getting it on other characters too. Think it might need some tweaking though, 100% shield restore on a short cooldown is pretty insane.
Whatever has it would probably have to have tech powers to make sense (one of the Rank 5 evolutions gives a bonus to tech power damage). But, yeah, it might need some tweaking, its a ludicrously good power.
Of course, Tech Armor and Barrier are better in MP than in SP, so maybe Defense Matrix would be fine. The penalty to CD is pretty intense compared to the MP defense powers.
Even a 60% power recharge penalty would only mean half a second longer cooldown for most powers if the overall cooldown bonus is at 200%, and Defense Matrix like TA and Fortification has an evolution for reducing this penalty. Defense Matrix has DR as well. It's pretty crazy. At the very least it shouldn't be able to restore the shields fully, but I'm not sure even that's enough of a nerf, as being able to get your shieldgate back up at the press of a button is in itself invaluable. At least Energy Drain requires you to target an enemy. I'm sure it can be tweaked for MP, but I'd hate to see a "rush job", just transferring it from SP without any changes, because that will surely start another war and then a lot of crying after the inevitable nerf.
#197
Posté 10 septembre 2012 - 03:26
Killahead wrote.... At the very least it shouldn't be able to restore the shields fully, but I'm not sure even that's enough of a nerf, as being able to get your shieldgate back up at the press of a button is in itself invaluable.
MP Adrenaline Rush can grant 40% DR and restore shields fully at the push of a button.
#198
Posté 10 septembre 2012 - 03:27
Killahead wrote...
Asebstos wrote...
Killahead wrote...
I do agree that a Geth Soldier would be the most appropriate home for defense matrix in MP, and I'd really want to see that, but I'm not opposed to getting it on other characters too. Think it might need some tweaking though, 100% shield restore on a short cooldown is pretty insane.
Whatever has it would probably have to have tech powers to make sense (one of the Rank 5 evolutions gives a bonus to tech power damage). But, yeah, it might need some tweaking, its a ludicrously good power.
Of course, Tech Armor and Barrier are better in MP than in SP, so maybe Defense Matrix would be fine. The penalty to CD is pretty intense compared to the MP defense powers.
Even a 60% power recharge penalty would only mean half a second longer cooldown for most powers if the overall cooldown bonus is at 200%, and Defense Matrix like TA and Fortification has an evolution for reducing this penalty. Defense Matrix has DR as well. It's pretty crazy. At the very least it shouldn't be able to restore the shields fully, but I'm not sure even that's enough of a nerf, as being able to get your shieldgate back up at the press of a button is in itself invaluable. At least Energy Drain requires you to target an enemy. I'm sure it can be tweaked for MP, but I'd hate to see a "rush job", just transferring it from SP without any changes, because that will surely start another war and then a lot of crying after the inevitable nerf.
If anything, a rush job port from SP would require some buffing to bring it in line with every other armour mode. IE: 40% DR, 50% power cooldown, etc.
#199
Posté 10 septembre 2012 - 03:27
Killahead wrote...
Asebstos wrote...
Killahead wrote...
I do agree that a Geth Soldier would be the most appropriate home for defense matrix in MP, and I'd really want to see that, but I'm not opposed to getting it on other characters too. Think it might need some tweaking though, 100% shield restore on a short cooldown is pretty insane.
Whatever has it would probably have to have tech powers to make sense (one of the Rank 5 evolutions gives a bonus to tech power damage). But, yeah, it might need some tweaking, its a ludicrously good power.
Of course, Tech Armor and Barrier are better in MP than in SP, so maybe Defense Matrix would be fine. The penalty to CD is pretty intense compared to the MP defense powers.
Even a 60% power recharge penalty would only mean half a second longer cooldown for most powers if the overall cooldown bonus is at 200%, and Defense Matrix like TA and Fortification has an evolution for reducing this penalty. Defense Matrix has DR as well. It's pretty crazy. At the very least it shouldn't be able to restore the shields fully, but I'm not sure even that's enough of a nerf, as being able to get your shieldgate back up at the press of a button is in itself invaluable. At least Energy Drain requires you to target an enemy. I'm sure it can be tweaked for MP, but I'd hate to see a "rush job", just transferring it from SP without any changes, because that will surely start another war and then a lot of crying after the inevitable nerf.
Having the shield mechanic work the same way energy drain does wouldbe fine. ED doesn't give you your shield gate mechanic back. If you are shot by a nemesis whilst at health gate, from using ED, she both shieldand health gates you at the same time, instantly dropping you into "Mash your [EVERYTHING BUTTON] to not **** out." mode.
You need to actually get your health gate back before the shield gate applies correctly.
Modifié par OneTrueShot, 10 septembre 2012 - 03:29 .
#200
Posté 10 septembre 2012 - 03:30
OneTrueShot wrote...
Killahead wrote...
Asebstos wrote...
Killahead wrote...
I do agree that a Geth Soldier would be the most appropriate home for defense matrix in MP, and I'd really want to see that, but I'm not opposed to getting it on other characters too. Think it might need some tweaking though, 100% shield restore on a short cooldown is pretty insane.
Whatever has it would probably have to have tech powers to make sense (one of the Rank 5 evolutions gives a bonus to tech power damage). But, yeah, it might need some tweaking, its a ludicrously good power.
Of course, Tech Armor and Barrier are better in MP than in SP, so maybe Defense Matrix would be fine. The penalty to CD is pretty intense compared to the MP defense powers.
Even a 60% power recharge penalty would only mean half a second longer cooldown for most powers if the overall cooldown bonus is at 200%, and Defense Matrix like TA and Fortification has an evolution for reducing this penalty. Defense Matrix has DR as well. It's pretty crazy. At the very least it shouldn't be able to restore the shields fully, but I'm not sure even that's enough of a nerf, as being able to get your shieldgate back up at the press of a button is in itself invaluable. At least Energy Drain requires you to target an enemy. I'm sure it can be tweaked for MP, but I'd hate to see a "rush job", just transferring it from SP without any changes, because that will surely start another war and then a lot of crying after the inevitable nerf.
Having the shield mechanic work the same way energy drain does would
be fine. ED doesn't give you your shield gate mechanic back. If you are
shot by a nemesis whilst at health gate, from using ED, she both shield
and health gates you at the same time
You need to actually get your health gate back before the shield gate applies correctly.
True. I do know this from my experience with Energy Drain, and if it works the same way for Defense Matrix then that's another argument in favor of it not being overpowered.





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