What makes Multi-Player fun for you?
#301
Posté 05 septembre 2012 - 09:22
On a related note, I wish the game is more balanced tho. Some classes and weapon combinations just dominate the rest. It's not fun for players who want to play another class but has very few things left to be killed.
#302
Posté 05 septembre 2012 - 09:25
sy7ar wrote...
For me, the fun comes from its uniqueness from other modern shooter games. It has a combination of weapons, powers, classes, and RPG elements.
On a related note, I wish the game is more balanced tho. Some classes and weapon combinations just dominate the rest. It's not fun for players who want to play another class but has very few things left to be killed.
I honestly don't agree with this. I've seen people dominate the scoreboard with characters, classes and even weapons I thought were completely useless. Honestly, everyone complains about some class/character/weapon/power, and someone else always defends it. Some people think Vanguard is the end-all, be-all but many would argue it's not. What Mass Effect 3 gives is diversity, and very few if any people will excell with every setup, but every setup will have one person who excells with it.
#303
Posté 05 septembre 2012 - 09:48
#304
Posté 05 septembre 2012 - 09:50
Derek Hollan wrote...
Hey Folks,
My question this time around is fairly straightforward if outright subjective.
The question comes down to what is it that you find most enjoyable about Mass Effect 3 Multi-Player? Is it the powers? The weapons? The races? Derek?
Cheers
I've been fans of ME Series since 2008 (thanks for Porting this game on PC, if not, i will never know this game forever since I don't have XBOX or PS3). The MP game that I have played so far only CS and L4D
and now ME3MP are the best MP I played so far because:
1. Sci-Fi
I love sci-fi so much, because the feeling that you entering the strange world has never ceased to amaze me. ME Series already give me much chills when hearing Reapers Horning everytime.
2. Natural CO-OP
You are not only camping in one place, and basically to survive this game are teamworks and Knowledge of your characters, weapon and Enemy and Unpredictable Objectives Mission.
This game is not about competitiion, but this is about how you survive against the Reapers and their Indoctrinated Soldier and unite as a Galactic Soldiers
What you feel when you must destroy a husk to Giant Overcheating Stunlock Geth Prime?
3. Wide Variety of Playstyle, Power, classes and Races, RPG and Powers:
Playstyle
I've never expected dan RPG game HAS MP and it's COOP. ME3MP really suits my playstyle and one i really love is "JUMPING" thanks for adding this.
And Melee attack is the most favorite addition for me, in the crucial time I've run out of ammo i can simply smack enemy off me
the way you BioWare implementing Jumping and melee attack It's Reminds me to one of my Favorite classic High Speed Mecha Fighting Video Game, Virtual-On. Thanks again BioWare.
By combining Both element i can make the weirdest Playstyle the way i like example like slapping the Cerberus Soldier out of the area right to his Butt
classes:
I love that in fact one class has different playstyles. Example I like Krogan soldier for Headbutting and N7 Destroyer for spamming barrage of weapon and explosion. Yet they still retain their status class 'SOLDIER' Nice one. I've never seen this kind of content in another MP game.
Races:
VERY WIDE !!!! I like every single races from ME. From Prothean to Batarian. They're all feel different even if they're in the same class. ANd the fact the way they respon (Example Krogan saying "IDIOT !!" when one of my friends or me shooting the Krogan in MP) makes me feel that I'm the part of ME Universe. I'm the part of following "The Reaper War"
RPG and Powers
This is why makes me love more about ME Series!! Putting level for better chance for survive last enough in Higher Difficulty? spamming power for abuse and torturing your enemy? I've never seen Many MP doing this kind of Freedom
4. Armaments
I love every weapon design and sound, especially Javelin, i love the sound and try to immitate by use my real voice (works well for me
5. Enemies
From Cerberus to Reapers they are for me real Pain and i love it because it varied even their strategy for killing us are different in methods. Never seen this kind of AI Enemies.
In short Mass Effect 3 Multiplayer is the most Lightning Fast Multiplayer that I've been played and the most MP that I truly can enjoy based from the Lore story, Universe, Atmosphere, Variety of Races and Gameplay
Modifié par 4ut0b4hn5child27, 05 septembre 2012 - 09:59 .
#305
Posté 05 septembre 2012 - 09:57
Rokayt wrote...
The whole end-all vanguard ting died 3 weeks after release. -.-
If you believe that, you're wrong.
Should clarify, not wrong in believing vanguard isn't "end-all," but believing that no one still thinks that.
Modifié par Sen4lifE, 05 septembre 2012 - 09:58 .
#306
Posté 05 septembre 2012 - 10:23
#307
Posté 05 septembre 2012 - 10:24
Damn, thank you for saving my time typing the same thing4ut0b4hn5child27 wrote...
In short Mass Effect 3 Multiplayer is the most Lightning Fast Multiplayer that I've been played and the most MP that I truly can enjoy based from the Lore story, Universe, Atmosphere, Variety of Races and Gameplay
#308
Posté 05 septembre 2012 - 10:25
#309
Posté 05 septembre 2012 - 10:31
#310
Posté 05 septembre 2012 - 10:37
Its a moment like this I am glad that there is a multilayer component to this game.
#311
Posté 05 septembre 2012 - 10:45
Stahlhammer wrote...
Damn, thank you for saving my time typing the same thing4ut0b4hn5child27 wrote...
In short Mass Effect 3 Multiplayer is the most Lightning Fast Multiplayer that I've been played and the most MP that I truly can enjoy based from the Lore story, Universe, Atmosphere, Variety of Races and Gameplay
I 'm surprised that you would type the same things as mine. LOL. You're welcome folks
#312
Posté 05 septembre 2012 - 11:15
Derek Hollan wrote...
Hey Folks,
My question this time around is fairly straightforward if outright subjective.
The question comes down to what is it that you find most enjoyable about Mass Effect 3 Multi-Player? Is it the powers? The weapons? The races? Derek?
Cheers
To me, its the friends.
It used to be about the weapons - but all of those got nerfed. Every week they are re-nerfed or tweaked and modified - but mostly re-nerfed. I cannot buy the ones I want, and lets be honest, RNG is not kind to me. What ones I like are only good for a few days because of the ner****e. I got to enjoy the Typhoon when it was good for about 6 hours. Do you have any idea how much it sucks to be excited for a weapon - finally get it - and then have someone steal it and make it into complete garbage? *Shrugs* So no - its NOT about the wepons.
It used to be the races - I really enjoy playing Salarian infiltrator. Mordin Solus with a Valiant busting heads open and 'healing my patients" is what I do. But then you nerfed infiltrators too. Pretty much every class I enjoy gets a nerf. So no - its not about the characters.
No one wants to be a regular Joe. What was always cool to me was being able to enter a game that was going south, and turn it around. Thats what a hero is in the digital game world. (Or is it digital hero in the game world?) I want to enter the Matrix and be like Neo, not another regular old worn out Joe. The forces that control this realm we play in works very hard to ensure that there is no hero. I go from being BillyBobBadarse Shepard into a meek worthless consumables using cheesefarmer. Its not Mass Effect 3 with Multiplayer - MP is its own little game that does not follow the same rules as SP.
The only aspect that I get out of this game anymore that I really enjoy is the friendship and comeraderie. When you get another Typhoon card you just shrug. When you get level 4 ammo stuff you just mutter under your breath "Ripoff".
#313
Posté 05 septembre 2012 - 12:03
#314
Posté 05 septembre 2012 - 12:08
Anyways, if it wasn't for the powers we'd have a generic shooter. That's why it's even more sad to see powers underperform in comparison to guns or other powers, when they are what the game's about.
#315
Posté 05 septembre 2012 - 12:31
A lot of players seem to love the guns the most, but I personally haven't been able to unlock that many of either the guns or the different races (since I can't play nearly often enough to get enough credits to unlock more than a couple of packs a month). It'd be neat if some of the older rare cards were made into silver cards as you add more via DLC.
It'd also be really cool if the game gave a damage bonus when two characters cooperate to take down a target. That way it wouldn't be such a race between players to take down the spawns themselves and it'd feel more like co-op. A lot of players have really great guns now and don't really care about cooperation as they can take down most enemies themselves.
I also have to mention, since I talked to a friend about this recently, that this multiplayer forum has been the best part of the BSN since the game was released. I was vary initially, having heard a lot of negative things about multiplayer communities, but I find myself reading more in this forum than any other part of the BSN. I think a lot of that is due to you guys actually participate regularly in the discussions and have a constant presence here, even when people are upset about nerfs and disconnects.
#316
Posté 05 septembre 2012 - 12:36
But seriously, it's the friends working together, joking around, riffing each other, etc.
#317
Posté 05 septembre 2012 - 12:36
#318
Posté 05 septembre 2012 - 01:24
I like the powers and their diversity. Loving all the different races, though it would be good to see some new races come in. I like how you limited each char to 3 active powers and that theres never enough point for everything, it makes me try out different builds and sometimes rethink a class totally.
The few guns that i truly love seem oddly to be the guns i dont do so well with. Example being the widow its got a great feel to it, i love the sounds for it, but everytime i miss i feel like a total fool. Revenant too, muahahahaha i shall spray bullets everywhere and i didnt kill it!
The only things that truly kills the fun for me are the loading times, they really need to be improved, both the main menu bit where it loves double checking dlcs and the multiplayer searching for games/loading into games bit. Also i dislike that for every difficulty increase it just seems to equate to chuck even more mobs at them! I would prefer that the mobs were a lot tougher or maybe had nastier powers rather than the current mad zerg rush we face.
#319
Posté 05 septembre 2012 - 02:51
#320
Posté 05 septembre 2012 - 02:56
The diversity of the classes is another big reason, but that still falls in to the "powers" category. I read somewhere that all the characters initially played like Shepard: same shields, speed, melee, rolls, etc., but it was changed in development. That was a very very very wise move
#321
Posté 05 septembre 2012 - 03:02
The characters are great, weapons are mostly good, but overall I like the feel of the game, the thing that you cannot really explain.
If I had to say something, It would have to be the weapons, and the characters and the fact that its set in the mass effect universe and...
EDIT: I also like that its a coop game where you fight AI, and not PvP which I get enough of from other games.
Modifié par Radford, 05 septembre 2012 - 03:03 .
#322
Posté 05 septembre 2012 - 03:03
#323
Posté 05 septembre 2012 - 03:14
On a side note I think the community is pretty awesome. I've met some of the coolest people online playing ME3. So I guess that should count too.





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