Xewaka wrote...
I didn't say they were single player only. That doesn't deny the fact that the original drive of the game was the single player. Consider the critical praise Half-Life and Half-life 2 continue to garner through their narrative method. The fact that the option of multiplayer exist doesn't discredit the argument that those are mainly solo experiences.
Even admitting that the majority of Half-Life sales were due to Counter-Strike (which may or may not be true) it is accurate to state that Half-Life 2 and Minecraft are, mostly, single player experiences, even if they do allow for multiplayer. After all, of those counter as multiplayer several had elaborate single player campaigns, yet I didn't count them as single player.
As someone that is a Half-Life fanboy, I have to adamantly disagree with respect to what was the primary driver in Half-Life. The game's moddability, and relative ease of MP connectivity is a huge driver in the success of that game. Even though it's a fantastic single player experience, there was absolutely no shortage of people playing the game online, whether with a mod or without, that cemented the game's position.
While I do agree that Half-Life 2 doesn't have any overtly obvious MP push that HL1 did, ironically I think a large part of Half-Life 2's success still comes from people that picked up Half-Life for Counterstrike and ended up finding a pretty darned good single player game associated with it.
Although that list was just the PC games, and since my original "say what" was in response to a person stating that the most successful games aren't MP games, I think I'll just leave it as it is.