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EA's Frank Gibeau: Proud Not Greenlighting Single Player Only Games


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#26
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Oh look, it's EA being completely out of touch with their customers again. Surprise, surprise.

Modifié par greengoron89, 05 septembre 2012 - 01:25 .


#27
Costin_Razvan

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Skelter192 wrote...

Where is Elhanan? I wanna see him spin this.


After he spent months defending Harrowmont you think he won't spin this? LOL

Anyway people spend too much time obsessing over the adition of MP in all EA games. In ME3 I'd say it was the best part of the game and I don't see how the development of MP took away from the SP.

In regards to stat based RPGs, I have played quite a few and I don't frankly find any of them really challenging and I don't play games for a spectacle ( if I wanted that I'd watch a movie or go to the theathre or opera ) I play to challenged so I can have fun, if I am not challenged I don't have fun and thus I am bored. Thus I lose the desire to replay the game and in an RPG I view the ability to replay the game as essential.

This is why consider ME2 vastly superior to ME1 in terms of gameplay and ME3 the best in terms of core gameplay ( ofc ME3 has major problems in it's missions but that's another matter ). Why TW2 is the most enjoyable RPG I have ever played and why I am enjoying the hell out of Dark Souls. 

From my personal experiences the people who are against this either don't care for challenges in games, or they are not really good at action combat or even suck horribly at it and have no desire whatsoever to improve themselves.

#28
slimgrin

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It's like if they say it, we're all supposed to be stupid enough to agree.

#29
Costin_Razvan

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I like how EA tried apologizing for the mistakes made with Westwood and making Red Alert 3 and Tiberium 4....and this was after the release of games such as Red Alert 2, Generals and Yuri as EA Pacific and then games like Zero Hour, Tiberium 3 and Battlefield for Middle Earth series ( you want a good movie game, look at BFME1 )

I guess that somehow in EA's mind titles like RA3 and Tib 4 were actually what old school strategy gamers wanted LOL.

Modifié par Costin_Razvan, 05 septembre 2012 - 01:51 .


#30
SafetyShattered

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Wait....he's actually proud of that? That's so narrowminded! Games don't have to have multiplayer to be good. Skyrim didn't and look how great it was. Can you imagine if Bethesda wouldn't have greenlighted it unless it had multiplayer? Look as DAO and The Witcher 2. No multiplayer....and they were fantastic. I never play multiplayer, I love playing by myself. What's wrong with that?

I must say that I'm not a fan of EA...at all. But even I didn't think they were this bad. I feel so sorry for Bioware.

#31
Costin_Razvan

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Nothing wrong with playing purely SP, but there's nothing wrong with MP in itself.

#32
SafetyShattered

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Costin_Razvan wrote...

Nothing wrong with playing purely SP, but there's nothing wrong with MP in itself.


No there isn't, but it's wrong to think that games that don't have MP are somehow inferior to those that do. That's such a childish assumption.

#33
Costin_Razvan

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I wouldn't necessarily blame EA for that sort of mentality however, this is because there have been quite a few people who do have  have that sort of viewpoint. Hell there are people who refuse to spend money on a SP only game.

Modifié par Costin_Razvan, 05 septembre 2012 - 02:01 .


#34
slimgrin

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Costin_Razvan wrote...

I wouldn't necessarily blame EA for that sort of mentality however, this is because there have been quite a few people who do have  have that sort of viewpoint. Hell there are people who refuse to spend money on a SP only game.


It's also publishers swinging their weight. Recent interviews with Sven Vinke of Larian, and of course Fargo reveal just how much sway the publisher has in the design process.

Modifié par slimgrin, 05 septembre 2012 - 02:04 .


#35
SafetyShattered

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Obeded the 2nd wrote...

This guy should get a raise... so he can be dropped and someone better can take over EA.

On a serious note they should be taking the worst company in the us a bit more seriously.


Seriously! If someone said that about my company I'd be freaking out. How could something like that not change them....at least a little bit? It's completely insane. It's like this is how they think:

Guy#1: Ok....so it seems no one could hate us anymore then they do now.
Guy #2: Yeah. Seems like...
Guy #1: Great job guys! We are the most hated company in the US. Quite an accomplishment, if I say so myself. Raises for everyone! But remember guys...there's always room for improvement. At this rate we could be the most hated company in the world!

Sigh.....the sad thing is this probably isn't too far off Image IPB

Modifié par Shadowfang12, 05 septembre 2012 - 02:05 .


#36
tklivory

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Huh, I didn't know my SP games weren't 24/7/365 experiences. The things ya learn from EA.

Like how not to want to buy EA games.

(yes, I know that's not what he meant. No, I don't care)

#37
Chromie

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slimgrin wrote...

It's also publishers swinging their weight. Recent interviews with Sven Vinke of Larian, and of course Fargo reveal just how much sway the publisher has in the design process.


So true. Fargo: "Without corporate interruption, we're kicking ass"

#38
Rockworm503

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Skelter192 wrote...

Where is Elhanan? I wanna see him spin this.


Doesn't play multiplayer..
Loves EA....
MMMM I imagine he'll just explode from the confusion.

#39
Costin_Razvan

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Skelter192 wrote...

slimgrin wrote...

It's also publishers swinging their weight. Recent interviews with Sven Vinke of Larian, and of course Fargo reveal just how much sway the publisher has in the design process.


So true. Fargo: "Without corporate interruption, we're kicking ass"


I'd caution against developers doing whatever the hell they want with no accountability ( I know Fargo has to answer to the players but it's not the same as answer to a publisher ). Look at what Westwood did in the past when initially EA gave them a ton of money and a lot freedom. They made some pretty ****ty games. ( not talking of Command and Conquer here ).

#40
slimgrin

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Costin_Razvan wrote...

Skelter192 wrote...

slimgrin wrote...

It's also publishers swinging their weight. Recent interviews with Sven Vinke of Larian, and of course Fargo reveal just how much sway the publisher has in the design process.


So true. Fargo: "Without corporate interruption, we're kicking ass"


I'd caution against developers doing whatever the hell they want with no accountability ( I know Fargo has to answer to the players but it's not the same as answer to a publisher ). Look at what Westwood did in the past when initially EA gave them a ton of money and a lot freedom. They made some pretty ****ty games. ( not talking of Command and Conquer here ).


I guess it depends on the publisher. Obviously EA and Activision are not to be trusted imo, but Eidos and Warner Bros. have released excellent single player games lately. Still, I'd trust the creators over a middle man any day, be it music, art, or games. 

#41
Costin_Razvan

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I guess it depends on the publisher. Obviously EA and Activision are not to be trusted imo, but Eidos and Warner Bros. have released excellent single player games lately. Still, I'd trust the creators over a middle man any day, be it music, art, or games.


Considering the crap Westwood and Pandemic pulled off before EA shut them down, and yes their last games were crap, then I frankly say no.

Also there's Bioware. Or are you going to claim that all the ****ty writing occurred because of EA or that it was happened because DA2 and ME3 were rushed....well DA Awakening was also rushed and it was amazing story wise.

Modifié par Costin_Razvan, 05 septembre 2012 - 03:46 .


#42
Gatt9

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Costin_Razvan wrote...

Skelter192 wrote...

slimgrin wrote...

It's also publishers swinging their weight. Recent interviews with Sven Vinke of Larian, and of course Fargo reveal just how much sway the publisher has in the design process.


So true. Fargo: "Without corporate interruption, we're kicking ass"


I'd caution against developers doing whatever the hell they want with no accountability ( I know Fargo has to answer to the players but it's not the same as answer to a publisher ). Look at what Westwood did in the past when initially EA gave them a ton of money and a lot freedom. They made some pretty ****ty games. ( not talking of Command and Conquer here ).


Two points to make...

1.  This entire Industry exists because of developers doing whatever they wanted without accountability.  None of us would be sitting here talking about this if it weren't for the C64 in the 80's,  and the PC in the 90's.  Since Publishers gained control in the late 90's,  the industry has converged to endless rehashes of the same couple of games.

2.  Publishers don't introduce accountability,  they introduce Suit-driven-development.  Publishers are made up of Business and Marketing,  whose primary goal is to sell a copy of a game to every gamer on the planet,  instead of making great games.  Accountability is introduced via skilled Leads.

I also question if EA gave them alot of freedom.  EA claims to have given Bioware alot of freedom too,  but we see how that turned out.  Admissions of rushed development,  and inclusion of revenue inititatives where it makes no sense.  Since Westwood occurred right about when EA folded Origin,  and there are interviews out there were Origin states it was due to EA dictating development,  I really don't think Westwood was immune.

#43
Sabariel

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...I feel faint.

#44
nhcre8tv1

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I don't care anymore. I really, really don't. I've tried speaking out, they ignore. Other people have spoke out, they welcome the hate. I've even tried completely boycotting them, but to no avail. I can only look the other way at this point.

#45
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Oh EA, you so silly!

#46
Cyberarmy

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Brockololly wrote...

From VG247:

For all the investments we’ve made in mobile and social, we never  abandoned consoles. We are working closely with the console  manufacturers and we are VERY excited about the Gen4 consoles that will  be launched in the months and years ahead. We are very proud of  the way EA evolved with consumers. I have not green lit one game to be  developed as a single player experience. Today, all of our games include online applications and digital services that make them live 24/7/365.




This post gave me cancer...

Im going to buy every single EA game (even sport ones) if their CEOs/representives cease talking like this. Even better if they go full silent...

#47
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There's an old saying: it's better to remain silent and be thought a fool than to speak and remove all doubt.

Best be silent then, EA.

#48
Ninja Stan

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Spam posts removed.

Disagreement and even dislike of a thing is fine, folks, but if this is just a bashing thread, it will be locked.

#49
Fisto The Sexbot

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Brockololly wrote...

From VG247:

For all the investments we’ve made in mobile and social, we never  abandoned consoles. We are working closely with the console  manufacturers and we are VERY excited about the Gen4 consoles that will  be launched in the months and years ahead. We are very proud of  the way EA evolved with consumers. I have not green lit one game to be  developed as a single player experience. Today, all of our games include online applications and digital services that make them live 24/7/365.



This genuinely makes me rage. Gotta love the comedy in how he's actually proud of not making any singleplayer games, though.

EA's level of corruption is at max.

Modifié par Fisto The Sexbot, 05 septembre 2012 - 09:04 .


#50
Fisto The Sexbot

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Costin_Razvan wrote...

Skelter192 wrote...

Where is Elhanan? I wanna see him spin this.


After he spent months defending Harrowmont you think he won't spin this? LOL

Anyway people spend too much time obsessing over the adition of MP in all EA games. In ME3 I'd say it was the best part of the game and I don't see how the development of MP took away from the SP.

In regards to stat based RPGs, I have played quite a few and I don't frankly find any of them really challenging and I don't play games for a spectacle ( if I wanted that I'd watch a movie or go to the theathre or opera ) I play to challenged so I can have fun, if I am not challenged I don't have fun and thus I am bored. Thus I lose the desire to replay the game and in an RPG I view the ability to replay the game as essential.

This is why consider ME2 vastly superior to ME1 in terms of gameplay and ME3 the best in terms of core gameplay ( ofc ME3 has major problems in it's missions but that's another matter ). Why TW2 is the most enjoyable RPG I have ever played and why I am enjoying the hell out of Dark Souls. 

From my personal experiences the people who are against this either don't care for challenges in games, or they are not really good at action combat or even suck horribly at it and have no desire whatsoever to improve themselves.


Well if you think TW2 and Dark Souls are the epitome of 'challenge', that says a lot...

Most action games are incredibly streamlined and require very little strategy.