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September 4 Multiplayer Balance Changes


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#101
HELLHOUND_ROCKO

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to "blaze 55555" :
  
so you think the hurricane depletes 2 rounds out of the mag but deals only the damage of 1 as such in the balance-changes sticky-thread named shot? this would surprise me, i thought untill now that the hurricane would deplete 2 rounds out of the mag !!and!! deal the the damage of 2 mattock shots per 2 rounds 1 shot like this?

Modifié par HELLHOUND_ROCKO, 07 septembre 2012 - 11:04 .


#102
TriniWarlord

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Dear HELLHOUND_ROCKO

Please do not hate on the Hurricane simply because u do not have it yet. And to the rest of us please join the AAADGG (Association Against the Abusive Debuffing of Great Guns) U could be saving the next Typhoon ;) :P

Modifié par TriniWarlord, 08 septembre 2012 - 01:16 .


#103
Xeraphas

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How come the player character is supposed to be a super soldier but has lower shields and hp then most of the enemy units? And many enemy units have the same or better biotic or tech powers?

#104
HELLHOUND_ROCKO

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to "TriniWarlord":

:)

- and i do not hate the hurricane, i just do not feel too much of comfortable in equipping any and everything else but it, as long in the balance-change sticky-thread stands about it that it would have close to precisely the same damage-per-shot stats like the mattock (as there does not stand "per two-rounds shot/burst" or something like that) - and this with about 1200 (magazine)rounds-per-minute, while a mattock is able to overstep that mark of dealing more than 900 HP/DP to bodyshot-kill "everything bronze-health" (without armor, spawn or VIP protection) in just 6 shots with enough trained characters - and me unable to confirm/ count out if it would be with a similar level hurricane-piece 
either in fact 12 rounds in 6 about 600RPM double-ammo-count-shots (what would be powerful, sure - but no complete overmost of it - right) or really in just that 3 about 600RPM double-ammo-count-shots i was suggesting, 
and that hopefully wrong suggesting - as "whatever association for whatever great guns fun" - it would just outmatch every other great gun in the game by much too very much for me, 
regardless of if i already would have it/ would 1:3-chance-win this final missing piece of my collection this weekend-challenge or not - especially as the hurricane would work then in that by mine suggested/as such feared/as such partially unclear by the BW-officials described way, scince the earth-DLC mods&gears introduction even with to 100% no recoil on top if wished!

Modifié par HELLHOUND_ROCKO, 08 septembre 2012 - 04:37 .


#105
McLovin374

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Very good sir very good

#106
Uchimura

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metaempiricist wrote...

Uchimura wrote...

Seems like Batarians got shield/hp buffs too. Nothing mentioned about that.

derp


And back at you. If you would have read the next page, you would have seen that it was edited in after my post.

#107
Javosama

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MacGarrus wrote...

I approve of Batarian and Turian buffs but I disapprove wholeheartedly with the lack of Krogan buffs to go with them. The Krogans now have less health than Batarians, that's not right!


I agree with this statement. No class should have more health than a Krogan, even a Vorcha should only tie with the krogan. I do love these new buffs to the Batarian and turian (played with them this weekend), but I'm more excited about the future addition of stagger resistance to the Batarians and hopefully the Turians as well, as being staggered is what make them a little frustrating to play from time to time. In my honest opinion any class that cannot dodge should have stagger resistance to compensate. It's nothing like getting staggered by the geth and then being grabbed by a banshee or similar OHKO enemy on platinum. Good times:crying:

Modifié par Javosama, 09 septembre 2012 - 06:37 .


#108
Javosama

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Xeraphas wrote...

How come the player character is supposed to be a super soldier but has lower shields and hp then most of the enemy units? And many enemy units have the same or better biotic or tech powers?


You're a super soldier because despite all their bonuses and numbers you and up to three others beat them time and time again in these matches we play. Pat yourself on the back.B)

#109
Jayson619

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The INVISIBLE BANSHEE is still not properly fixed. Sometimes it just vanishes but you can still lock on it and if it's the last target of the wave.

Got killed by it no more that 6 times already! Damn it!

I hope a future operation weekend we can kill these b*****s with just ONE PISTOL SHOT!