Aller au contenu

Photo

The Raptor and Power creep: How the prince of snipers has fallen. (NECROS HAVE REVIVED THE FALLEN!!)


  • Veuillez vous connecter pour répondre
980 réponses à ce sujet

#451
DHKany

DHKany
  • Members
  • 8 023 messages

Rokayt wrote...

tntk252 wrote...

I'll trade you my talon for your particle rifle. I'm not a Shotgun-pistol kind of person.



TAKE IT! TAKE IT ALL.


Be careful about what you wish for......

He might take everything 

#452
Blind2Society

Blind2Society
  • Members
  • 7 576 messages

tntk252 wrote...

I've used it. I've also got the claymore, so if I want to shotgun something, I'll use that. I don't use it on power classes, so It's not much use to me.


Wasn't trying to imply it was the same for you. Just sayin that's how it was for me. As it is I really only use it on my fury (the talon is a fury's best friend). I used to use it on my Tsol, GI and a bunch of other classes but I've found other weapons that fit better. Still an excellent weapon though in my opinion.

Btw, I would give you my two PPR ups for your one Talon up.  ;)

Modifié par Blind2Society, 07 septembre 2012 - 03:55 .


#453
DHKany

DHKany
  • Members
  • 8 023 messages
But Back on topic, giving a Raptor a multiplier vs Shields and Barriers would also make it quite good no?
Most rapid fire weapons are supposed to be better vs shields.

#454
Blind2Society

Blind2Society
  • Members
  • 7 576 messages

DHKany wrote...

But Back on topic, giving a Raptor a multiplier vs Shields and Barriers would also make it quite good no?
Most rapid fire weapons are supposed to be better vs shields.


That's not a bad idea either. But only in addition to a damage buff (IMO).

#455
Rokayt

Rokayt
  • Members
  • 5 990 messages

DHKany wrote...

But Back on topic, giving a Raptor a multiplier vs Shields and Barriers would also make it quite good no?
Most rapid fire weapons are supposed to be better vs shields.


This gets said a lot for a lot of weapons.

But we dont know if weapons multipliers can be changed without a patch.... (Most weapons dont have variables for such a thing in the INI.)


And generally, It would take twice as much multiplier to fix a weapon then a straight up buff would take.


So buffs like that are unrealistic.

#456
Blind2Society

Blind2Society
  • Members
  • 7 576 messages

Rokayt wrote...

This gets said a lot for a lot of weapons.

But we dont know if weapons multipliers can be changed without a patch.... (Most weapons dont have variables for such a thing in the INI.)


And generally, It would take twice as much multiplier to fix a weapon then a straight up buff would take.


So buffs like that are unrealistic.


But how about the two in combination, a damage buff and a bonus multiplier vs shields/barriers?

And btw, where in the ini are you looking to see the mp weapons stats?

Also, most weapons don't have special multipliers. So, do the weapons that do show it in the ini?

Modifié par Blind2Society, 07 septembre 2012 - 03:59 .


#457
tntk252

tntk252
  • Members
  • 770 messages
Giving it a multiplier against Shields and barriers would make it a much more useful weapon, but with the Acolyte already doing that, it would still be overshadowed.

#458
monkeyhunter

monkeyhunter
  • Members
  • 258 messages
So you want to buff a weapon you are already good with because the others became more powerfull?
I understand the best option is to use the best weapons but if you really like something you're gonna use it regardless of how powerfull others are. Or at least you should.
If the weapon's total crap I can understand a buff.
I just prefer cool looking/handling guns over better ones... (if there are better ones that is)

#459
Rokayt

Rokayt
  • Members
  • 5 990 messages

Blind2Society wrote...

Rokayt wrote...

This gets said a lot for a lot of weapons.

But we dont know if weapons multipliers can be changed without a patch.... (Most weapons dont have variables for such a thing in the INI.)


And generally, It would take twice as much multiplier to fix a weapon then a straight up buff would take.


So buffs like that are unrealistic.


But how about the two in combination, a damage buff and a bonus multiplier vs shields/barriers?

And btw, where in the ini are you looking to see the mp weapons stats?

Also, most weapons don't have special multipliers. So, do the weapons that do show it in the ini?


.Bioweapon is where I looked...

And none have in weapon stat multipliers.

Modifié par Rokayt, 07 septembre 2012 - 04:03 .


#460
Blind2Society

Blind2Society
  • Members
  • 7 576 messages
^ So I assume MP and SP stats are the same? Because I don't see any designation.

monkeyhunter wrote...

So you want to buff a weapon you are already good with because the others became more powerfull?
I understand the best option is to use the best weapons but if you really like something you're gonna use it regardless of how powerfull others are. Or at least you should.
If the weapon's total crap I can understand a buff.
I just prefer cool looking/handling guns over better ones... (if there are better ones that is)


I consider the gun, as it is and always has been, to be crap. Rokayt and I both feel the gun needs a buff. We disagree however in that I feel the gun has always sucked on gold regardless of weapon power creep.

Modifié par Blind2Society, 07 septembre 2012 - 04:08 .


#461
Rokayt

Rokayt
  • Members
  • 5 990 messages

monkeyhunter wrote...

So you want to buff a weapon you are already good with because the others became more powerfull?
I understand the best option is to use the best weapons but if you really like something you're gonna use it regardless of how powerfull others are. Or at least you should.
If the weapon's total crap I can understand a buff.
I just prefer cool looking/handling guns over better ones... (if there are better ones that is)


The OP listed four guns that render the Raptor totally worthless, Doing all the Raptor did while weighing less, and usually having a higher DPS.

#462
Guest_Lord_Sirian_*

Guest_Lord_Sirian_*
  • Guests
Oh, just to clear up something I said before..

I said UR's SHOULD weigh much less and be more powerful than uncommons, not that they DO.

#463
LadyAlekto

LadyAlekto
  • Members
  • 1 672 messages
I love the raptor and barely use it @monkeyhunter, many that love it take the viable alternatives even with mastery of the raptor

For example i would never support a revenant buff (that is not much then at absolute maxmium a 10% accuracy buff) and i love that weapon more then everything and have mastered it to near perfection, same goes for raptor, but where i can utterly own with a revenant, i can only toy with a raptor, it once had the perfect balance, then enemys got buffs, now its that bit to weak to be usefull for anything then a class tailored for it

@lord sirian, id tweak all ur's a bit anyways, reduced gethottime for ppr as example

Modifié par ShadedPhoenix, 07 septembre 2012 - 04:09 .


#464
Rokayt

Rokayt
  • Members
  • 5 990 messages

Lord_Sirian wrote...

Oh, just to clear up something I said before..

I said UR's SHOULD weigh much less and be more powerful than uncommons, not that they DO.


I am glad that you generally conflict with what very clearly looks like the design goals.


The only step in this direction really seems to be the Vindicator nerf, but thats mostly rolled back. :whistle:

#465
Guest_Lord_Sirian_*

Guest_Lord_Sirian_*
  • Guests

tntk252 wrote...

No class needs 200% CD?
I point you towards Adepts and the Novaguard. Sure, they don't need it, but it's damned handy to have.


CD bonus has diminishing returns. Past 170% you're not going to notice the difference.

#466
Guest_Lord_Sirian_*

Guest_Lord_Sirian_*
  • Guests

tntk252 wrote...

.458 wrote...

The raptor really is a well-behaved weapon, and if boss headshots counted, I probably would think more about it. It is also just a rare, whereas compared to the indra, an ultra rare, it makes sense to have it not hit as hard as the ultra rare. But...sniper weapons in general need bufs (excluding krysae). Not necessarily damage, though this could be it...I'm thinking all sniper weapons need to have more bypass of shield gate, beyond what other weapons have. Or else the natural armor pen needs to go up, something like that. So I am in favor of buffing even the rares, so long as ultra rare gets a bigger buf.


Raptor is an uncommon. It's also one of the few snipers that has the ability to 'bypass' shield gate, thanks to it's multi-shot rapid fire. However, the Indra does the exact same thing, better in every way.


Exactly. As it SHOULD.

You use lower tier weapons until you get higher tier ones that outclass them. That's how a tiered weapon system should work...

#467
Rokayt

Rokayt
  • Members
  • 5 990 messages

Lord_Sirian wrote...

tntk252 wrote...

.458 wrote...

The raptor really is a well-behaved weapon, and if boss headshots counted, I probably would think more about it. It is also just a rare, whereas compared to the indra, an ultra rare, it makes sense to have it not hit as hard as the ultra rare. But...sniper weapons in general need bufs (excluding krysae). Not necessarily damage, though this could be it...I'm thinking all sniper weapons need to have more bypass of shield gate, beyond what other weapons have. Or else the natural armor pen needs to go up, something like that. So I am in favor of buffing even the rares, so long as ultra rare gets a bigger buf.


Raptor is an uncommon. It's also one of the few snipers that has the ability to 'bypass' shield gate, thanks to it's multi-shot rapid fire. However, the Indra does the exact same thing, better in every way.


Exactly. As it SHOULD.

You use lower tier weapons until you get higher tier ones that outclass them. That's how a tiered weapon system should work...


Really. Each gun has teirs 1-10......

Each one is totally superior to the last one, encouraging you to try for the same thing over and over again till you max it out.

#468
capn233

capn233
  • Members
  • 17 382 messages
The Raptor was never "Prince of Sniper Rifles." It was always mediocre and had a strange cult following despite DPS that wasn't particularly good. The Mattock has essentially always been better if you wanted an AR, and if you wanted an actual sniper rifle, like on an Infiltrator, you went Widow, Mantis, Black Widow, Valiant...

#469
tntk252

tntk252
  • Members
  • 770 messages
Just for the record, There is a reason the mattock needs a nerf. Go look at The Mad Hanars topic stating that it's better than every other weapon he has.

Modifié par tntk252, 07 septembre 2012 - 05:07 .


#470
Rokayt

Rokayt
  • Members
  • 5 990 messages

capn233 wrote...

The Raptor was never "Prince of Sniper Rifles." It was always mediocre and had a strange cult following despite DPS that wasn't particularly good. The Mattock has essentially always been better if you wanted an AR, and if you wanted an actual sniper rifle, like on an Infiltrator, you went Widow, Mantis, Black Widow, Valiant...


So you are saying that it has always needed a buff?

#471
capn233

capn233
  • Members
  • 17 382 messages

Rokayt wrote...

So you are saying that it has always needed a buff?

That is one way to look at it.

#472
Rokayt

Rokayt
  • Members
  • 5 990 messages

tntk252 wrote...

Just for the record, There is a reason the mattock needs a buff. Go look at The Mad Hanars topic stating that it's better than every other weapon he has.

I hope you meant to say Raptor in that second scentence.

Modifié par Rokayt, 07 septembre 2012 - 05:08 .


#473
tntk252

tntk252
  • Members
  • 770 messages
I meant to say Mattock needs a nerf. Or Raptor needs a buff, whichever you'd prefer.

#474
Blind2Society

Blind2Society
  • Members
  • 7 576 messages
^ The mattock recieving a nerf over the raptor getting a buff would serve no purpose other than making both weapons suck rather than just one of them.

Rokayt wrote...

So you are saying that it has always needed a buff?


I would say that, yes.

Modifié par Blind2Society, 07 septembre 2012 - 05:09 .


#475
Rokayt

Rokayt
  • Members
  • 5 990 messages
IF a mattock nerf comes out of this instead of a raptor buff.....
Weeeeeeewww......

That is going to be bad.