Dup3r wrote...
It'll be hard not to hit "6". I don't use gels that often. Always tryin for the !00% survival. (extra points!)
Remap your keys
Dup3r wrote...
It'll be hard not to hit "6". I don't use gels that often. Always tryin for the !00% survival. (extra points!)
freemyheart wrote...
BiowareHeph wrote...
The last thing we need is an objective that DISCOURAGES consumable use. People need to be nudged to use them more often, not less.
A better objective would have been finish wave 10 with no OHKs or bleed outs. This would encourage people to use missiles to protect each other, revive each other, and use medigels intelligently. I.e. encouraging team play and smart consumable use, not discouraging it.
^^^ Ding ding ding. We have a winner here.
stricko wrote...
Dup3r wrote...
It'll be hard not to hit "6". I don't use gels that often. Always tryin for the !00% survival. (extra points!)
Remap your keys
Modifié par Dup3r, 06 septembre 2012 - 12:28 .
Dup3r wrote...
stricko wrote...
Dup3r wrote...
It'll be hard not to hit "6". I don't use gels that often. Always tryin for the !00% survival. (extra points!)
Remap your keys
Oh duh.. and how many years have been playing PC online????
I'll just un-map those all together.. kinda like ripping the windows key off the keyboard.
Guest_N7-Link_*
Modifié par Vigilante1024, 06 septembre 2012 - 01:30 .
No, only the consumables activated during a match - gels, missiles, ammo packs, and ops packs - matter. You can use all the ammo, armor, weapon, and gear mods you like.realgundam wrote...
consumables don't include the one time use equipement does it?
Modifié par Epique Phael767, 06 septembre 2012 - 01:47 .
Epique Phael767 wrote...
So is it the entire squad can't use them, or just individuals?
Epique Phael767 wrote...
So is it the entire squad can't use them, or just individuals?
Chris Priestly wrote...
Unexpected attacks have taken out several squads and damaged vital Alliance equipment. We will deploy drones to repair damage and investigate the nature of these attacks.
Squad Goal: Complete up to and including wave 10 on any difficulty without using a consumable (medi-gel, ammo, Ops pack or Cobra missile launcher)
Allied Goal: Complete 250,000 escort missions on any difficulty.
Special Circumstance: None
Individual Goal Success: All individual players awarded a Commendation Pack
Allied Goal Success: All players awarded a Victory Pack
pureblooded88 wrote...
Epique Phael767 wrote...
So is it the entire squad can't use them, or just individuals?
What this person said
Modifié par jkthunder, 06 septembre 2012 - 02:45 .
Modifié par Daynan, 06 septembre 2012 - 02:51 .
That's going to suck.stricko wrote...
pureblooded88 wrote...
Epique Phael767 wrote...
So is it the entire squad can't use them, or just individuals?
What this person said
No player on the squad can use any consumable that can be activated in game until wave 11
As always - and it really has become tiresome how lazily these events are written - it's poor wording but the only way it could even be logged is by counting the number of times the objective was completed and paid out. So, if your team wipes on wave 3 after completing the drone escort, it'll count towards the Allied Goal.jkthunder wrote...
Interesting. First Op I've seen where the squad goal might actually be more difficult than the allied goal. Hope people start using mics more this weekend so we can get it sorted out in the lobbies first
Edit:
"Allied Goal: Complete 250,000 escort missions on any difficulty."
Ok, now I'm not so sure if this means we have to complete the entire mission to extraction, or we simply have to complete the escort objectives.
Babbylonian wrote...
As always - and it really has become tiresome how lazily these events are written - it's poor wording but the only way it could even be logged is by counting the number of times the objective was completed and paid out. So, if your team wipes on wave 3 after completing the drone escort, it'll count towards the Allied Goal.